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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
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ef622f7ddefba6aafe004ad230a820fd9afd0463
RobustToolbox/Robust.Server/GameObjects/Components
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Paul RitterGitHubPaul
ef622f7dde spritecomp will ignore state/texture attribute when layers are defined (#1399)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2020-11-13 01:03:47 +01:00
..
Actor
Replace assert with nullable operator (#1242)
2020-08-20 16:38:56 +02:00
Appearance
Stop redundant appearance data from being sent (#1326)
2020-10-14 18:12:22 +02:00
Container
Updated ContainerHelpers to use new extensions (#1396)
2020-11-09 09:22:31 +01:00
Eye
EyeComponent improvements (#1384)
2020-11-06 19:29:44 +11:00
Light
Fixes most warnings (#1233)
2020-08-16 14:04:15 +02:00
Markers
Pause refactor (#1314)
2020-10-12 18:16:20 +02:00
Renderable
spritecomp will ignore state/texture attribute when layers are defined (#1399)
2020-11-13 01:03:47 +01:00
UserInterface
Toggle function in BoundUserInterface (#1283)
2020-09-08 18:54:03 +02:00
VisibilityComponent.cs
Add visibility masks to IPlayerSession, add Visibility componen… (#1026)
2020-04-10 16:38:59 +02:00
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