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space-wizards
/
RobustToolbox
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https://github.com/space-wizards/RobustToolbox.git
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ef622f7ddefba6aafe004ad230a820fd9afd0463
RobustToolbox
/
Robust.Server
/
GameObjects
T
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3 people
Paul Ritter
GitHub
Paul
ef622f7dde
spritecomp will ignore state/texture attribute when layers are defined (
#1399
)
...
Co-authored-by: Paul <
ritter.paul1+git@googlemail.com
>
2020-11-13 01:03:47 +01:00
..
Components
spritecomp will ignore state/texture attribute when layers are defined (
#1399
)
2020-11-13 01:03:47 +01:00
EntitySystemMessages
Replace MapIndices to Vector2i (
#1318
)
2020-10-11 14:33:09 +02:00
EntitySystems
Rename CollidableComponent to PhysicsComponent (
#1320
)
2020-10-11 15:32:50 +02:00
ServerComponentFactory.cs
Add timer component (
#1358
)
2020-10-30 01:01:27 +01:00
ServerEntityManager.cs
Change cvar usages to use CVarDef and define them in CVars (
#1330
)
2020-10-24 15:40:06 +02:00
ServerEntityNetworkManager.cs
Change cvar usages to use CVarDef and define them in CVars (
#1330
)
2020-10-24 15:40:06 +02:00