Files
RobustToolbox/Robust.UnitTesting/Server/Maps/MapLoaderTest.cs
T
AcruidandGitHub f7e8178736 Added new ComponentEvents system in IEventBus. (#1601)
* Added new ComponentEventBus, combined it with IEventBus.

* Removed all traces of IEntity from ComponentDependencies.
Removed IEntityManager dependency from ComponentManager.

* Added entity create/delete events to IEntityManager.

* ComponentEvents now use EntitySystemMessages instead of their custom ComponentEvent class.

* Component events are now just overloads of entity events.

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs.

* Add a bool argument for if the message should be broadcast as well as directed.
Fix ordering and init issues of events in EntityManager.

* Changed names from Component/Entity events to Directed/Broadcast.

* Fix bugs and unit tests.
2021-03-09 11:02:24 -08:00

130 lines
3.7 KiB
C#

using System.Linq;
using Moq;
using NUnit.Framework;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Server.Physics;
using Robust.Shared.Containers;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Physics.Broadphase;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
namespace Robust.UnitTesting.Server.Maps
{
[TestFixture]
public class MapLoaderTest : RobustUnitTest
{
private const string MapData = @"
meta:
format: 2
name: DemoStation
author: Space-Wizards
postmapinit: false
grids:
- settings:
chunksize: 16
tilesize: 1
snapsize: 1
chunks: []
tilemap: {}
entities:
- uid: 0
components:
- parent: null
type: Transform
- index: 0
type: MapGrid
- fixtures:
- shape:
!type:PhysShapeGrid
grid: 0
type: Physics
- uid: 1
type: MapDeserializeTest
components:
- type: MapDeserializeTest
foo: 3
- parent: 0
type: Transform
";
private const string Prototype = @"
- type: entity
id: MapDeserializeTest
components:
- type: MapDeserializeTest
foo: 1
bar: 2
";
protected override void OverrideIoC()
{
base.OverrideIoC();
//var mockFormat = new Mock<ICustomFormatManager>();
var mock = new Mock<IEntitySystemManager>();
var broady = new BroadPhaseSystem();
var physics = new PhysicsSystem();
mock.Setup(m => m.GetEntitySystem<SharedBroadPhaseSystem>()).Returns(broady);
mock.Setup(m => m.GetEntitySystem<SharedPhysicsSystem>()).Returns(physics);
IoCManager.RegisterInstance<IEntitySystemManager>(mock.Object, true);
//IoCManager.RegisterInstance<ICustomFormatManager>(mockFormat.Object, true);
}
[OneTimeSetUp]
public void Setup()
{
var compFactory = IoCManager.Resolve<IComponentFactory>();
compFactory.Register<MapDeserializeTestComponent>();
IoCManager.Resolve<ISerializationManager>().Initialize();
var resourceManager = IoCManager.Resolve<IResourceManagerInternal>();
resourceManager.Initialize(null);
resourceManager.MountString("/TestMap.yml", MapData);
resourceManager.MountString("/Prototypes/TestMapEntity.yml", Prototype);
IoCManager.Resolve<IPrototypeManager>().LoadDirectory(new ResourcePath("/Prototypes"));
}
[Test]
public void TestDataLoadPriority()
{
// TODO: Fix after serv3
var map = IoCManager.Resolve<IMapManager>();
var entMan = IoCManager.Resolve<IEntityManager>();
var mapId = map.CreateMap();
var mapLoad = IoCManager.Resolve<IMapLoader>();
var grid = mapLoad.LoadBlueprint(mapId, "/TestMap.yml");
Assert.That(grid, NUnit.Framework.Is.Not.Null);
var entity = entMan.GetEntity(grid!.GridEntityId).Transform.Children.Single().Owner;
var c = entity.GetComponent<MapDeserializeTestComponent>();
Assert.That(c.Bar, Is.EqualTo(2));
Assert.That(c.Foo, Is.EqualTo(3));
Assert.That(c.Baz, Is.EqualTo(-1));
}
[DataDefinition]
private sealed class MapDeserializeTestComponent : Component
{
public override string Name => "MapDeserializeTest";
[DataField("foo")] public int Foo { get; set; } = -1;
[DataField("bar")] public int Bar { get; set; } = -1;
[DataField("baz")] public int Baz { get; set; } = -1;
}
}
}