Logo
Explore Help
Register Sign In
space-wizards/RobustToolbox
Watch 1
Star 0
Fork 0
mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
daa5a344137d02e72bb9443aa20fec4afc0e0857
RobustToolbox/Robust.Shared/GameObjects/Components
T
History
Pieter-Jan Briers daa5a34413 Guess we're doing render trees for lights and occluders aswell.
2020-06-29 20:23:08 +02:00
..
Appearance
Enable NRTs on Robust.Server (#1118)
2020-06-09 14:18:29 +02:00
Collidable
Movement prediction work. (#1144)
2020-06-24 20:47:20 +02:00
Containers
Enable NRTs on Robust.Server (#1118)
2020-06-09 14:18:29 +02:00
Light
Guess we're doing render trees for lights and occluders aswell.
2020-06-29 20:23:08 +02:00
Map
Movement prediction work. (#1144)
2020-06-24 20:47:20 +02:00
Physics
Movement prediction work. (#1144)
2020-06-24 20:47:20 +02:00
Renderable
Enable NRTs on Robust.Server (#1118)
2020-06-09 14:18:29 +02:00
Transform
Use a DynamicTree for sprite finding.
2020-06-29 16:18:11 +02:00
UserInterface
Fix to-client entity messages getting dispatched in the incorrect order.
2020-06-12 18:25:05 +02:00
ClickableComponentState.cs
Revert "Virtualize all NetIDs to reduce network traffic" (#1119)
2020-06-09 00:34:37 +02:00
DebugExceptionComponents.cs
Better entity exception tolerance (#996)
2020-02-24 03:56:50 +01:00
MetaDataComponent.cs
Revert "Virtualize all NetIDs to reduce network traffic" (#1119)
2020-06-09 00:34:37 +02:00
NetIDs.cs
Shadows & FOV. (#992)
2020-02-23 17:18:58 +01:00
Powered by Gitea Version: 1.27.1 Page: 148ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API