mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-04 11:07:12 +02:00
59 lines
1.3 KiB
C#
59 lines
1.3 KiB
C#
using Robust.Client;
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using Robust.Client.Input;
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using Robust.Client.Interfaces;
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using Robust.Shared.Timing;
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namespace Robust.UnitTesting
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{
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internal sealed class GameControllerDummy : IGameControllerInternal
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{
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public InitialLaunchState LaunchState { get; } = new InitialLaunchState(false, null, null, null);
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public void Shutdown(string reason = null)
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{
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}
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public void SetCommandLineArgs(CommandLineArgs args)
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{
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}
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public bool LoadConfigAndUserData { get; set; } = true;
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public bool Startup()
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{
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return true;
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}
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public void MainLoop(GameController.DisplayMode mode)
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{
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}
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public string ContentRootDir { get; set; }
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public void KeyDown(KeyEventArgs keyEvent)
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{
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}
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public void KeyUp(KeyEventArgs keyEvent)
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{
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}
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public void TextEntered(TextEventArgs textEvent)
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{
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}
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public void MouseMove(MouseMoveEventArgs mouseMoveEventArgs)
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{
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}
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public void MouseWheel(MouseWheelEventArgs mouseWheelEventArgs)
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{
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}
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public void OverrideMainLoop(IGameLoop gameLoop)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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