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cf87dfde62665189abd77ff3f210cfb558836b7e
RobustToolbox/Robust.UnitTesting
History
Jackson Lewis 10f98e2fca ServerEntityNetworkManager doesn't dispatch messages if the client got disconnected (#1030)
2020-04-20 15:46:11 +02:00
..
Client
Fix tests.
2020-04-19 01:00:39 +02:00
Server/GameObjects
Fix a bunch of tests
2020-02-28 04:05:56 +01:00
Shared
Fix implementation, add tests.
2020-03-25 21:34:30 +01:00
app.config
Update some NuGet dependencies.
2019-05-29 01:45:31 +02:00
ApproxEqualityConstraint.cs
Tick Logic Timing and Bandwidth Improvements (#795)
2019-04-20 18:08:43 +02:00
GameControllerDummy.cs
Improvements to allow better connection dialog in content.
2020-04-17 14:41:22 +02:00
Is.cs
View Rotation (#1016)
2020-03-25 02:22:18 +01:00
LogCatcher.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
Robust.UnitTesting.csproj
Improve native downloading spaghetti, use own Freetype on macOS
2020-01-30 13:29:19 +01:00
RobustIntegrationTest.cs
Disable status host in integration tests.
2020-02-08 15:36:48 +01:00
RobustIntegrationTest.ModLoader.cs
No running AssemblyTypeChecker unless necessary, use less dumb byte copies.
2020-01-25 16:27:30 +01:00
RobustIntegrationTest.NetManager.cs
ServerEntityNetworkManager doesn't dispatch messages if the client got disconnected (#1030)
2020-04-20 15:46:11 +02:00
RobustUnitTest.cs
Remove a bunch of cruft from RobustUnitTest.
2019-07-13 21:55:47 +02:00
RobustUnitTest.IoC.cs
Deduplicate IoC init.
2019-07-13 21:51:57 +02:00
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