Files
RobustToolbox/Robust.Shared/Map/IMapManagerInternal.cs
2019-12-28 03:22:09 +01:00

21 lines
670 B
C#

using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
namespace Robust.Shared.Map
{
/// <inheritdoc />
internal interface IMapManagerInternal : IMapManager
{
IGameTiming GameTiming { get; }
/// <summary>
/// Raises the OnTileChanged event.
/// </summary>
/// <param name="tileRef">A reference to the new tile.</param>
/// <param name="oldTile">The old tile that got replaced.</param>
void RaiseOnTileChanged(TileRef tileRef, Tile oldTile);
IMapGrid CreateGridNoEntity(MapId currentMapID, GridId? gridID = null, ushort chunkSize = 16, float snapSize = 1);
}
}