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space-wizards
/
RobustToolbox
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https://github.com/space-wizards/RobustToolbox.git
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b72b0e59847e0140dfbf38462ff3bb3d0dbaabed
RobustToolbox
/
Robust.Client
/
GameObjects
T
History
Pieter-Jan Briers
b72b0e5984
Use a DynamicTree for sprite finding.
...
Significantly improves client CPU usage.
2020-06-29 16:18:11 +02:00
..
Components
Use a DynamicTree for sprite finding.
2020-06-29 16:18:11 +02:00
EntitySystems
Use a DynamicTree for sprite finding.
2020-06-29 16:18:11 +02:00
ClientComponentFactory.cs
Movement prediction work. (
#1144
)
2020-06-24 20:47:20 +02:00
ClientEntityManager.cs
Better Missing MetaDataComponent Error (
#1149
)
2020-06-24 23:28:14 +02:00
ClientEntityNetworkManager.cs
Fix to-client entity messages getting dispatched in the incorrect order.
2020-06-12 18:25:05 +02:00
ComponentStateApplyException.cs
Better entity exception tolerance (
#996
)
2020-02-24 03:56:50 +01:00
EntityManagerExt.cs
Client NRTs (
#1121
)
2020-06-12 12:57:39 +02:00
PlayerMessages.cs
Renames SS14.* to Robust.* (
#793
)
2019-04-15 20:24:59 -06:00