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* Remove SFML binaries in repo. * Add SFML.NET submodule from our fork. * Get build checker for submodule handling. * Fix project references. Remove SFML from non-client. * Make it work! * Automatically fetch Windows CSFML natives. * Fix project file now I'm done debugging. * Fix project references. * Fix CI * Now if only I didn't typo... * Fix Travis too * Fix lighting. * Move shaders over to new API. * Fix some obsoletions. * Improve SetUniformArray casts
4 lines
85 B
Plaintext
4 lines
85 B
Plaintext
[submodule "SFML"]
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path = SFML
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url = https://github.com/space-wizards/SFML.Net.git
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