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49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
using JetBrains.Annotations;
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using Robust.Shared.Maths;
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namespace Robust.Server.Maps
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{
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[PublicAPI]
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public sealed class MapLoadOptions
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{
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/// <summary>
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/// If true, UID components will be created for loaded entities
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/// to maintain consistency upon subsequent savings.
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/// </summary>
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public bool StoreMapUids { get; set; }
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/// <summary>
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/// Offset to apply to the loaded objects.
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/// </summary>
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public Vector2 Offset
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{
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get => _offset;
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set
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{
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TransformMatrix = Matrix3.CreateTransform(value, Rotation);
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_offset = value;
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}
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}
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private Vector2 _offset = Vector2.Zero;
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/// <summary>
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/// Rotation to apply to the loaded objects as a collective, around 0, 0.
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/// </summary>
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/// <remarks>Setting this overrides <</remarks>
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public Angle Rotation
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{
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get => _rotation;
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set
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{
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TransformMatrix = Matrix3.CreateTransform(Offset, value);
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_rotation = value;
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}
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}
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private Angle _rotation = Angle.Zero;
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public Matrix3 TransformMatrix { get; set; } = Matrix3.Identity;
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}
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}
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