mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
20 lines
590 B
C#
20 lines
590 B
C#
using System;
|
|
using Robust.Shared.Map;
|
|
using YamlDotNet.RepresentationModel;
|
|
|
|
namespace Robust.Server.Maps
|
|
{
|
|
public interface IMapLoader
|
|
{
|
|
IMapGrid? LoadBlueprint(MapId mapId, string path);
|
|
IMapGrid? LoadBlueprint(MapId mapId, string path, MapLoadOptions options);
|
|
void SaveBlueprint(GridId gridId, string yamlPath);
|
|
|
|
void LoadMap(MapId mapId, string path);
|
|
void LoadMap(MapId mapId, string path, MapLoadOptions options);
|
|
void SaveMap(MapId mapId, string yamlPath);
|
|
|
|
event Action<YamlStream, string> LoadedMapData;
|
|
}
|
|
}
|