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space-wizards/RobustToolbox
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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
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RobustToolbox/Robust.Client/GameObjects
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Pieter-Jan Briers e1110eadb4 Better unified handling of SpriteSpecifiers
Add more utilities, most notably IRsiStateLike, to make working with SpriteSpecifiers easier. Especially when animated.
2021-01-24 22:59:47 +01:00
..
Components
Better unified handling of SpriteSpecifiers
2021-01-24 22:59:47 +01:00
EntitySystems
Allow audio playback without grids.
2021-01-24 16:04:23 +01:00
ClientComponentFactory.cs
Add SharedAppearanceComponent as a component reference (#1406)
2020-11-16 01:51:49 +01:00
ClientEntityManager.cs
Use 'new' expression in places where the type is evident for the engine (#1415)
2020-11-26 00:16:55 +01:00
ClientEntityNetworkManager.cs
Use 'new' expression in places where the type is evident for the engine (#1415)
2020-11-26 00:16:55 +01:00
ComponentStateApplyException.cs
Better entity exception tolerance (#996)
2020-02-24 03:56:50 +01:00
EntityManagerExt.cs
Client NRTs (#1121)
2020-06-12 12:57:39 +02:00
PlayerMessages.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
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