Files
RobustToolbox/Robust.Server.IntegrationTests/GameObjects/ThrowingEntityDeletion_Test.cs
PJB3005 788e9386fd Split up test project
Robust.UnitTesting was both ALL tests for RT, and also API surface for content tests.

Tests are now split into separate projects as appropriate, and the API side has also been split off.
2025-12-16 01:36:53 +01:00

57 lines
1.8 KiB
C#

using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.UnitTesting.Server;
namespace Robust.Server.IntegrationTests.GameObjects
{
[TestFixture]
internal sealed class ThrowingEntityDeletion_Test
{
private ISimulation _sim = default!;
const string PROTOTYPES = @"
- type: entity
id: throwInAdd
components:
- type: DebugExceptionOnAdd
- type: entity
id: throwsInInitialize
components:
- type: DebugExceptionInitialize
- type: entity
id: throwsInStartup
components:
- type: DebugExceptionStartup
";
[OneTimeSetUp]
public void Setup()
{
_sim = RobustServerSimulation.NewSimulation()
.RegisterComponents(f =>
{
f.RegisterClass<DebugExceptionOnAddComponent>();
f.RegisterClass<DebugExceptionInitializeComponent>();
f.RegisterClass<DebugExceptionStartupComponent>();
})
.RegisterEntitySystems(f => f.LoadExtraSystemType<DebugExceptionSystem>())
.RegisterPrototypes(protoMan => protoMan.LoadString(PROTOTYPES))
.InitializeInstance();
}
[TestCase("throwInAdd")]
[TestCase("throwsInInitialize")]
[TestCase("throwsInStartup")]
public void Test(string prototypeName)
{
var entMan = _sim.Resolve<IEntityManager>();
_sim.Resolve<IEntityManager>().System<SharedMapSystem>().CreateMap(out var map);
Assert.That(() => entMan.SpawnEntity(prototypeName, new MapCoordinates(0, 0, map)),
Throws.TypeOf<EntityCreationException>());
Assert.That(entMan.GetEntities().Where(p => entMan.GetComponent<MetaDataComponent>(p).EntityPrototype?.ID == prototypeName), Is.Empty);
}
}
}