Files
RobustToolbox/Robust.UnitTesting/Server/GameObjects/ServerEntityManager_Test.cs
T
SilverandGitHub 25926a17b7 Renames SS14.* to Robust.* (#793)
RobustToolbox projects should be named Robust.* 

This PR changes the RobustToolbox projects from SS14.* to Robust.*

Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable
2019-04-15 20:24:59 -06:00

92 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
using SS14.Client.Interfaces.GameObjects;
using SS14.Server.GameObjects;
using SS14.Server.Interfaces.GameObjects;
using SS14.Shared.GameObjects;
using SS14.Shared.Interfaces.Map;
using SS14.Shared.IoC;
using SS14.Shared.Map;
using SS14.Shared.Maths;
using SS14.Shared.Prototypes;
namespace SS14.UnitTesting.Server.GameObjects
{
[TestFixture]
[TestOf(typeof(ServerEntityManager))]
class ServerEntityManager_Test : SS14UnitTest
{
public override UnitTestProject Project => UnitTestProject.Server;
private IServerEntityManager EntityManager;
const string PROTOTYPES = @"
- type: entity
name: dummyPoint
id: dummyPoint
components:
- type: Transform
- type: entity
name: dummyAABB
id: dummyAABB
components:
- type: Transform
- type: BoundingBox
";
[OneTimeSetUp]
public void Setup()
{
EntityManager = IoCManager.Resolve<IServerEntityManager>();
var manager = IoCManager.Resolve<IPrototypeManager>();
manager.LoadFromStream(new StringReader(PROTOTYPES));
manager.Resync();
}
[Test]
public void GetEntityInRangePointTest()
{
// Arrange
var baseEnt = EntityManager.SpawnEntity("dummyPoint");
var inRangeEnt = EntityManager.SpawnEntity("dummyPoint");
inRangeEnt.GetComponent<IServerTransformComponent>().WorldPosition = new Vector2(-2, -2);
// Act
var results = EntityManager.GetEntitiesInRange(baseEnt, 4.00f);
// Cleanup
var list = results.ToList();
EntityManager.FlushEntities();
// Assert
Assert.That(list.Count, Is.EqualTo(2), list.Count.ToString);
}
[Test]
public void GetEntityInRangeAABBTest()
{
// Arrange
var baseEnt = EntityManager.SpawnEntity("dummyAABB");
var inRangeEnt = EntityManager.SpawnEntity("dummyAABB");
inRangeEnt.GetComponent<IServerTransformComponent>().WorldPosition = new Vector2(-2, -2);
// Act
var results = EntityManager.GetEntitiesInRange(baseEnt, 4.00f);
// Cleanup
var list = results.ToList();
EntityManager.FlushEntities();
// Assert
Assert.That(list.Count, Is.EqualTo(2), list.Count.ToString);
}
}
}