Files
RobustToolbox/Robust.Client/ComponentTrees/LightTreeComponent.cs
T

15 lines
451 B
C#

using Robust.Client.GameObjects;
using Robust.Shared.ComponentTrees;
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
using Robust.Shared.ViewVariables;
namespace Robust.Client.ComponentTrees;
[RegisterComponent]
public sealed partial class LightTreeComponent: Component, IComponentTreeComponent<PointLightComponent>
{
[ViewVariables]
public DynamicTree<ComponentTreeEntry<PointLightComponent>> Tree { get; set; } = default!;
}