metalgearsloth
9268c8629d
Refactor TileEdgeOverlay (#5295)
* Refactor TileEdgeOverlay
* weh
* Updates
* exweh
* Stupid weh noises
* I am le stupid
* Add logging about tile atlas build time
Seems fine, but wanted to check.
* Don't over-allocate edge tile region array
* Add DirectionExtensions.AllDirections
* Clean up iteration in ClydeTileDefinitionManager
* Don't stackalloc large chunk edge buffers, other code cleanup.
* More release notes
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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-04-03 07:52:28 +02:00
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