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https://github.com/space-wizards/RobustToolbox.git
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58 lines
2.5 KiB
C#
58 lines
2.5 KiB
C#
using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Maths;
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namespace Robust.Client.UserInterface
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{
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/// <summary>
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/// Utilities for working with tooltips.
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/// </summary>
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public static class Tooltips
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{
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/// <summary>
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/// Positions the provided control as a tooltip within the bounds of its parent UserInterfaceManager screen
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/// under the current mouse position. Sizing Based on its current combined minimum size.
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/// Defaults to the top left corner
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/// of the control being placed at the mouse position but
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/// adjusting to a different corner if the control would go beyond the edge of the bounds.
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/// </summary>
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/// <param name="tooltip">control to position (current size will be used to determine bounds)</param>
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public static void PositionTooltip(Control tooltip)
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{
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PositionTooltip(tooltip.UserInterfaceManager.RootControl.Size,
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tooltip.UserInterfaceManager.MousePositionScaled.Position,
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tooltip);
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}
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/// <summary>
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/// Positions the provided control as a tooltip within the provided screenBounds based on its current
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/// combined minimum size.
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/// Defaults to the top left corner
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/// of the control being placed at the indicated position but
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/// adjusting to a different corner if the control would go beyond the edge of the bounds.
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/// </summary>
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/// <param name="screenBounds">max x and y screen coordinates for the tooltip to occupy, tooltip
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/// will be shifted to avoid exceeding these bounds.</param>
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/// <param name="screenPosition">position to place the tooltip at, in screen coordinates</param>
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/// <param name="tooltip">control to position (current size will be used to determine bounds)</param>
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public static void PositionTooltip(Vector2 screenBounds, Vector2 screenPosition, Control tooltip)
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{
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LayoutContainer.SetPosition(tooltip, screenPosition);
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tooltip.Measure(Vector2.Infinity);
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var combinedMinSize = tooltip.DesiredSize;
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var (right, bottom) = tooltip.Position + combinedMinSize;
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if (right > screenBounds.X)
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{
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LayoutContainer.SetPosition(tooltip, (screenPosition.X - combinedMinSize.X, tooltip.Position.Y));
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}
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if (bottom > screenBounds.Y)
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{
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LayoutContainer.SetPosition(tooltip, (tooltip.Position.X, screenPosition.Y - combinedMinSize.Y));
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}
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}
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}
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}
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