using Robust.Client.UserInterface.Controls; using Robust.Shared.Maths; namespace Robust.Client.UserInterface { /// /// Utilities for working with tooltips. /// public static class Tooltips { /// /// Positions the provided control as a tooltip within the bounds of its parent UserInterfaceManager screen /// under the current mouse position. Sizing Based on its current combined minimum size. /// Defaults to the top left corner /// of the control being placed at the mouse position but /// adjusting to a different corner if the control would go beyond the edge of the bounds. /// /// control to position (current size will be used to determine bounds) public static void PositionTooltip(Control tooltip) { PositionTooltip(tooltip.UserInterfaceManager.RootControl.Size, tooltip.UserInterfaceManager.MousePositionScaled.Position, tooltip); } /// /// Positions the provided control as a tooltip within the provided screenBounds based on its current /// combined minimum size. /// Defaults to the top left corner /// of the control being placed at the indicated position but /// adjusting to a different corner if the control would go beyond the edge of the bounds. /// /// max x and y screen coordinates for the tooltip to occupy, tooltip /// will be shifted to avoid exceeding these bounds. /// position to place the tooltip at, in screen coordinates /// control to position (current size will be used to determine bounds) public static void PositionTooltip(Vector2 screenBounds, Vector2 screenPosition, Control tooltip) { LayoutContainer.SetPosition(tooltip, screenPosition); tooltip.Measure(Vector2.Infinity); var combinedMinSize = tooltip.DesiredSize; var (right, bottom) = tooltip.Position + combinedMinSize; if (right > screenBounds.X) { LayoutContainer.SetPosition(tooltip, (screenPosition.X - combinedMinSize.X, tooltip.Position.Y)); } if (bottom > screenBounds.Y) { LayoutContainer.SetPosition(tooltip, (tooltip.Position.X, screenPosition.Y - combinedMinSize.Y)); } } } }