mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-03 10:37:05 +02:00
* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
222 lines
6.6 KiB
C#
222 lines
6.6 KiB
C#
using Robust.Shared.ContentPack;
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using Robust.Shared.Log;
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using Robust.Shared.Utility;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Robust.LoaderApi;
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namespace Robust.Client.ResourceManagement
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{
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internal partial class ResourceCache : ResourceManager, IResourceCacheInternal, IDisposable
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{
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private readonly Dictionary<Type, Dictionary<ResourcePath, BaseResource>> CachedResources =
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new();
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private readonly Dictionary<Type, BaseResource> _fallbacks = new();
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public T GetResource<T>(string path, bool useFallback = true) where T : BaseResource, new()
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{
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return GetResource<T>(new ResourcePath(path), useFallback);
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}
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public T GetResource<T>(ResourcePath path, bool useFallback = true) where T : BaseResource, new()
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{
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var cache = GetTypeDict<T>();
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if (cache.TryGetValue(path, out var cached))
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{
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return (T) cached;
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}
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var _resource = new T();
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try
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{
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_resource.Load(this, path);
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cache[path] = _resource;
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return _resource;
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}
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catch (Exception e)
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{
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if (useFallback && _resource.Fallback != null)
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{
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Logger.Error(
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$"Exception while loading resource {typeof(T)} at '{path}', resorting to fallback.\n{Environment.StackTrace}\n{e}");
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return GetResource<T>(_resource.Fallback, false);
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}
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else
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{
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Logger.Error(
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$"Exception while loading resource {typeof(T)} at '{path}', no fallback available\n{Environment.StackTrace}\n{e}");
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throw;
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}
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}
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}
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public bool TryGetResource<T>(string path, [NotNullWhen(true)] out T? resource) where T : BaseResource, new()
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{
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return TryGetResource(new ResourcePath(path), out resource);
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}
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public bool TryGetResource<T>(ResourcePath path, [NotNullWhen(true)] out T? resource) where T : BaseResource, new()
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{
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var cache = GetTypeDict<T>();
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if (cache.TryGetValue(path, out var cached))
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{
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resource = (T) cached;
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return true;
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}
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var _resource = new T();
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try
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{
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_resource.Load(this, path);
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resource = _resource;
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cache[path] = resource;
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return true;
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}
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catch
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{
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resource = null;
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return false;
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}
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}
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public void ReloadResource<T>(string path) where T : BaseResource, new()
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{
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ReloadResource<T>(new ResourcePath(path));
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}
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public void ReloadResource<T>(ResourcePath path) where T : BaseResource, new()
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{
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var cache = GetTypeDict<T>();
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if (!cache.TryGetValue(path, out var res))
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{
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return;
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}
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try
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{
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res.Reload(this, path);
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}
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catch (Exception e)
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{
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Logger.Error($"Exception while reloading resource {typeof(T)} at '{path}'\n{e}");
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throw;
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}
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}
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public bool HasResource<T>(string path) where T : BaseResource, new()
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{
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return HasResource<T>(new ResourcePath(path));
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}
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public bool HasResource<T>(ResourcePath path) where T : BaseResource, new()
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{
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return TryGetResource<T>(path, out var _);
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}
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public void CacheResource<T>(string path, T resource) where T : BaseResource, new()
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{
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CacheResource(new ResourcePath(path), resource);
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}
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public void CacheResource<T>(ResourcePath path, T resource) where T : BaseResource, new()
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{
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GetTypeDict<T>()[path] = resource;
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}
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public T GetFallback<T>() where T : BaseResource, new()
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{
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if (_fallbacks.TryGetValue(typeof(T), out var fallback))
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{
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return (T) fallback;
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}
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var res = new T();
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if (res.Fallback == null)
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{
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throw new InvalidOperationException($"Resource of type '{typeof(T)}' has no fallback.");
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}
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fallback = GetResource<T>(res.Fallback, useFallback: false);
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_fallbacks.Add(typeof(T), fallback);
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return (T) fallback;
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}
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public IEnumerable<KeyValuePair<ResourcePath, T>> GetAllResources<T>() where T : BaseResource, new()
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{
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return GetTypeDict<T>().Select(p => new KeyValuePair<ResourcePath, T>(p.Key, (T) p.Value));
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}
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public event Action<TextureLoadedEventArgs>? OnRawTextureLoaded;
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public event Action<RsiLoadedEventArgs>? OnRsiLoaded;
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#region IDisposable Members
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private bool disposed = false;
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposed)
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{
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return;
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}
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if (disposing)
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{
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foreach (var res in CachedResources.Values.SelectMany(dict => dict.Values))
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{
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res.Dispose();
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}
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}
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disposed = true;
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}
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~ResourceCache()
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{
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Dispose(false);
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}
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#endregion IDisposable Members
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private Dictionary<ResourcePath, BaseResource> GetTypeDict<T>()
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{
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if (!CachedResources.TryGetValue(typeof(T), out var ret))
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{
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ret = new Dictionary<ResourcePath, BaseResource>();
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CachedResources.Add(typeof(T), ret);
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}
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return ret;
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}
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public void TextureLoaded(TextureLoadedEventArgs eventArgs)
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{
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OnRawTextureLoaded?.Invoke(eventArgs);
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}
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public void RsiLoaded(RsiLoadedEventArgs eventArgs)
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{
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OnRsiLoaded?.Invoke(eventArgs);
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}
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public void MountLoaderApi(IFileApi api, string apiPrefix, ResourcePath? prefix=null)
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{
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prefix ??= ResourcePath.Root;
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var root = new LoaderApiLoader(api, apiPrefix);
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AddRoot(prefix, root);
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}
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}
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}
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