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RobustToolbox projects should be named Robust.* This PR changes the RobustToolbox projects from SS14.* to Robust.* Updates SS14.* prefixes/namespaces to Robust.* Updates SpaceStation14.sln to RobustToolbox.sln Updates MSBUILD/SS14.* to MSBUILD/Robust.* Updates CSProject and MSBuild references for the above Updates git_helper.py Removes Runserver and Runclient as they are unusable
29 lines
751 B
C#
29 lines
751 B
C#
using System;
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using System.Collections.Generic;
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using Robust.Shared.GameStates;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.Network;
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using Robust.Shared.Players;
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namespace Robust.Client.Player
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{
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public interface IPlayerManager
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{
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IEnumerable<IPlayerSession> Sessions { get; }
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IReadOnlyDictionary<NetSessionId, IPlayerSession> SessionsDict { get; }
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LocalPlayer LocalPlayer { get; }
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int PlayerCount { get; }
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int MaxPlayers { get; }
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event EventHandler PlayerListUpdated;
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void Initialize();
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void Startup(INetChannel channel);
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void Update(float frameTime);
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void Shutdown();
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void ApplyPlayerStates(IEnumerable<PlayerState> list);
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}
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}
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