Files
RobustToolbox/Robust.Client/Interfaces/Debugging/IDebugDrawingManager.cs
T
Pieter-Jan Briers 36822462ba Improve ray debug drawing.
Fixes unit tests.
Made ray color change if successful hit.
Made ray length based on actual ray results.
2019-11-24 00:44:47 +01:00

17 lines
367 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Robust.Shared.Timing;
namespace Robust.Client.Interfaces.Debugging
{
public interface IDebugDrawingManager
{
bool DebugDrawRays { get; set; }
TimeSpan DebugRayLifetime { get; set; }
void Initialize();
}
}