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space-wizards/RobustToolbox
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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-02 18:17:09 +02:00
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44c7ff552eb773a67e89cb9ff5dae50ebece32ae
RobustToolbox/Robust.Client/Interfaces
T
History
Pieter-Jan Briers 568dee4c55 SpriteSystem optimizations.
2020-02-06 16:10:14 +01:00
..
Console
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
Debugging
Improve ray debug drawing.
2019-11-24 00:44:47 +01:00
GameObjects
SpriteSystem optimizations.
2020-02-06 16:10:14 +01:00
GameStates
Adds a debug net graph to the game state system.
2019-07-29 11:25:20 -07:00
Graphics
More Clyde refactoring, FOV works now.
2020-02-06 14:14:27 +01:00
Input
Input monitor.
2019-11-17 17:28:20 +01:00
Map
Not actually functional FOV system.
2020-02-05 00:10:58 +01:00
Placement
Unified those messy FrameEventArgs.
2019-08-04 01:08:44 +02:00
ResourceManagement
Not actually functional FOV system.
2020-02-05 00:10:58 +01:00
State
Removes the old obsolete input system where the state system directly handles input. Everything is using the InputManager/InputSystem now.
2019-09-17 16:24:10 -07:00
UserInterface
Fix popups going off-screen with a new PopupContainer.
2020-01-25 17:26:37 +01:00
Utility
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
IBaseClient.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
IGameController.cs
Add necessary infrastructure to allow content to launch game from itself.
2020-01-22 20:16:29 +01:00
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