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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-04 11:07:12 +02:00
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42932b3ff65321b75bf92de8bba2bfa316311526
RobustToolbox/Robust.UnitTesting
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History
Acruid 42932b3ff6 Adds IMapGrid.CollidesWithGrid() which tests if a point is actually inside a non-empty tile.
2020-01-24 17:10:05 -08:00
..
Client
Fix unit tests.
2020-01-20 18:47:44 +01:00
Server/GameObjects/Components
Fix unit tests.
2020-01-20 18:47:44 +01:00
Shared
Adds IMapGrid.CollidesWithGrid() which tests if a point is actually inside a non-empty tile.
2020-01-24 17:10:05 -08:00
app.config
Update some NuGet dependencies.
2019-05-29 01:45:31 +02:00
ApproxEqualityConstraint.cs
Tick Logic Timing and Bandwidth Improvements (#795)
2019-04-20 18:08:43 +02:00
GameControllerDummy.cs
Switch to GLFW for windowing (#914)
2019-12-15 15:53:30 +01:00
LogCatcher.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
Robust.UnitTesting.csproj
Update NuGet dependencies.
2020-01-20 20:41:01 +01:00
RobustIntegrationTest.cs
Add necessary infrastructure to allow content to launch game from itself.
2020-01-22 20:16:29 +01:00
RobustIntegrationTest.ModLoader.cs
Try to fix weird integration tests issues.
2019-08-22 10:21:36 +02:00
RobustIntegrationTest.NetManager.cs
Networked integration tests work.
2019-06-28 16:03:58 +02:00
RobustUnitTest.cs
Remove a bunch of cruft from RobustUnitTest.
2019-07-13 21:55:47 +02:00
RobustUnitTest.IoC.cs
Deduplicate IoC init.
2019-07-13 21:51:57 +02:00
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