Files
RobustToolbox/Robust.Client/Console/Commands/AddCompCommand.cs
Acruid 3eb6e067f9 Console Unify (#1513)
* Renamed shared ICommand to IConsoleCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

# Conflicts:
#	Robust.Client/Console/Commands/Debug.cs

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Pulled up ConsoleHost and Console shell into a shared context.

* Pulled up half the functions of ConsoleHost into a shared context.

* Repair rebase damage.

* Make LoadConsoleCommands function not remove any previously registered commands.
2021-02-01 16:40:26 -08:00

69 lines
2.2 KiB
C#

using JetBrains.Annotations;
using Robust.Client.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Robust.Client.Console.Commands
{
[UsedImplicitly]
internal sealed class AddCompCommand : IConsoleCommand
{
public string Command => "addcompc";
public string Description => "Adds a component to an entity on the client";
public string Help => "addcompc <uid> <componentName>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 2)
{
shell.WriteLine("Wrong number of arguments");
return;
}
var entityUid = EntityUid.Parse(args[0]);
var componentName = args[1];
var compManager = IoCManager.Resolve<IComponentManager>();
var compFactory = IoCManager.Resolve<IComponentFactory>();
var entityManager = IoCManager.Resolve<IEntityManager>();
var entity = entityManager.GetEntity(entityUid);
var component = (Component) compFactory.GetComponent(componentName);
component.Owner = entity;
compManager.AddComponent(entity, component);
}
}
[UsedImplicitly]
internal sealed class RemoveCompCommand : IConsoleCommand
{
public string Command => "rmcompc";
public string Description => "Removes a component from an entity.";
public string Help => "rmcompc <uid> <componentName>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 2)
{
shell.WriteLine("Wrong number of arguments");
return;
}
var entityUid = EntityUid.Parse(args[0]);
var componentName = args[1];
var compManager = IoCManager.Resolve<IComponentManager>();
var compFactory = IoCManager.Resolve<IComponentFactory>();
var registration = compFactory.GetRegistration(componentName);
compManager.RemoveComponent(entityUid, registration.Type);
}
}
}