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* 2 warnings in JointDeletion_Test * 1 warning in Collision_Test * 2 warnings in Color_Test (deleted test of deprecated HCY color space) * 1 warning in MapVelocity_Test * 2 warnings in MapManager_Tests * 2 warnings in MapPauseTests * 1 warning in NetDisconnectMessageTest * 1 warning in ContainerTests * Suppress 1 warning in EntityEventBusTests.ComponentEvent * 4 warnings in MapGridMap_Tests * 1 warning in GridDeletion_Test * Remove TryGetContainingContainer foolishness --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
84 lines
2.7 KiB
C#
84 lines
2.7 KiB
C#
using System.Numerics;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.UnitTesting.Server;
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namespace Robust.UnitTesting.Shared.Map
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{
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[TestFixture, TestOf(typeof(MapManager))]
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public sealed class MapManagerTests
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{
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private static ISimulation SimulationFactory()
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{
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var sim = RobustServerSimulation
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.NewSimulation()
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.InitializeInstance();
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return sim;
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}
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/// <summary>
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/// When the map manager is restarted, the maps are deleted.
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/// </summary>
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[Test]
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public void Restart_ExistingMap_IsRemoved()
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{
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var sim = SimulationFactory();
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var mapMan = sim.Resolve<IMapManager>();
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var entMan = sim.Resolve<IEntityManager>();
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var mapSys = entMan.System<SharedMapSystem>();
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var mapID = sim.CreateMap().MapId;
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mapMan.Restart();
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Assert.That(mapSys.MapExists(mapID), Is.False);
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}
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/// <summary>
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/// When the map manager is restarted, the grids are removed.
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/// </summary>
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[Test]
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public void Restart_ExistingGrid_IsRemoved()
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{
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var sim = SimulationFactory();
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var mapMan = sim.Resolve<IMapManager>();
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var entMan = sim.Resolve<IEntityManager>();
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var mapID = sim.CreateMap().MapId;
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var grid = mapMan.CreateGridEntity(mapID);
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mapMan.Restart();
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Assert.That(entMan.HasComponent<MapGridComponent>(grid), Is.False);
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}
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/// <summary>
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/// When entities are flushed check nullsapce is also culled.
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/// </summary>
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[Test]
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public void Restart_NullspaceMap_IsEmptied()
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{
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var sim = SimulationFactory();
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var entMan = sim.Resolve<IEntityManager>();
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var oldEntity = entMan.CreateEntityUninitialized(null, MapCoordinates.Nullspace);
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entMan.InitializeEntity(oldEntity);
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entMan.FlushEntities();
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Assert.That(entMan.Deleted(oldEntity), Is.True);
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}
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[Test]
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public void Restart_MapEntity_IsRemoved()
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{
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var sim = SimulationFactory();
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var entMan = sim.Resolve<IEntityManager>();
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var mapMan = sim.Resolve<IMapManager>();
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var entity = entMan.System<SharedMapSystem>().CreateMap();
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mapMan.Restart();
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Assert.That((!entMan.EntityExists(entity) ? EntityLifeStage.Deleted : entMan.GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted, Is.True);
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}
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}
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}
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