Files
RobustToolbox/Robust.Shared/GameObjects/Components/ClickableComponentState.cs
T

18 lines
386 B
C#

using System;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Robust.Shared.GameObjects
{
[Serializable, NetSerializable]
sealed class ClickableComponentState : ComponentState
{
public Box2? LocalBounds { get; }
public ClickableComponentState(Box2? localBounds)
{
LocalBounds = localBounds;
}
}
}