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space-wizards/RobustToolbox
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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 23:02:34 +02:00
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15432bf8a76a696517db1bbbcd99bc3ee2663fae
RobustToolbox/Robust.Shared/GameObjects/Components
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ComicIronicandGitHub 486fd670e2 Change DrawDepth to int, add content constant hook (#1090)
This allows DrawDepth to be defined in the content layer.
2020-05-31 00:40:48 +02:00
..
Appearance
Removed the StateType property from every component. This field was completely unused except for a debug assertion.
2020-01-24 14:07:46 -08:00
Collidable
Rewrite the physics engine (#1037)
2020-05-23 01:21:02 +02:00
Containers
Implement client bubble PVS. (#983)
2020-02-23 14:42:54 +01:00
Light
Shadows & FOV. (#992)
2020-02-23 17:18:58 +01:00
Map
Fix MapId assignment bug.
2020-05-03 00:03:12 +02:00
Physics
Rewrite the physics engine (#1037)
2020-05-23 01:21:02 +02:00
Renderable
Change DrawDepth to int, add content constant hook (#1090)
2020-05-31 00:40:48 +02:00
Transform
Rewrite the physics engine (#1037)
2020-05-23 01:21:02 +02:00
UserInterface
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
ClickableComponentState.cs
Physics Shapes (#847)
2019-09-03 22:06:50 +02:00
DebugExceptionComponents.cs
Better entity exception tolerance (#996)
2020-02-24 03:56:50 +01:00
MetaDataComponent.cs
Game state netcode improvements (#978)
2020-02-15 13:45:52 +01:00
NetIDs.cs
Shadows & FOV. (#992)
2020-02-23 17:18:58 +01:00
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