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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
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1263e10f5e0a781606af52cb98f327c5d5be8759
RobustToolbox/Robust.Client/Graphics
T
History
ShadowCommanderandPieter-Jan Briers 1263e10f5e Add exception to catch rendering deleted entities in UI (#902)
2019-11-24 10:44:42 +01:00
..
ClientEye
Removes EyeComponent's reliance on TransformComponent.OnMove. Now is uses an EntitySystem that is ran every frame. (#860)
2019-09-06 08:09:49 +02:00
Clyde
Add exception to catch rendering deleted entities in UI (#902)
2019-11-24 10:44:42 +01:00
Drawing
Implement tiling textures in StyleBoxTexture.
2019-10-18 01:05:36 +02:00
Lighting
Fix some compiler warnings.
2019-07-31 13:47:34 +02:00
Overlays
Unified those messy FrameEventArgs.
2019-08-04 01:08:44 +02:00
RSI
Some engine optimizations.
2019-10-22 18:05:08 +02:00
Shaders
Implement shader instances and uniforms.
2019-11-22 17:55:39 +01:00
AtlasTexture.cs
Renderer optimizations.
2019-08-01 02:14:03 +02:00
ClydeHandle.cs
Implement shader instances and uniforms.
2019-11-22 17:55:39 +01:00
DisplayManager.cs
Robust Lite, also known as "Qt was too hard to distribute".
2019-07-29 23:08:50 +02:00
Font.cs
UI Scaling Support. (#809)
2019-05-11 16:04:14 +02:00
FontManager.cs
Explicitly dispose ImageSharp images.
2019-08-28 12:08:05 +02:00
IDirectionalTextureProvider.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
OwnedTexture.cs
Renderer optimizations.
2019-08-01 02:14:03 +02:00
Texture.cs
Texture loading improvements.
2019-09-17 15:24:13 +02:00
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