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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-16 07:12:27 +02:00
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0682dcf98c199c22f801faae4ba2297ebdfcdf2e
RobustToolbox/Robust.Client/GameObjects
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Pieter-Jan Briers 4967238202 Don't throw in ISpriteLayer.EffectiveDirection if invalid state.
2020-08-26 19:35:31 +02:00
..
Components
Don't throw in ISpriteLayer.EffectiveDirection if invalid state.
2020-08-26 19:35:31 +02:00
EntitySystems
Fix exceptions in audio system update.
2020-08-20 21:34:40 +02:00
ClientComponentFactory.cs
Merged Client and Server PhysicsComponent (#1163)
2020-07-02 09:34:16 +02:00
ClientEntityManager.cs
Fix exception from client shutdown from logging inside Dispose()
2020-07-11 14:39:58 +02:00
ClientEntityNetworkManager.cs
Fix to-client entity messages getting dispatched in the incorrect order.
2020-06-12 18:25:05 +02:00
ComponentStateApplyException.cs
Better entity exception tolerance (#996)
2020-02-24 03:56:50 +01:00
EntityManagerExt.cs
Client NRTs (#1121)
2020-06-12 12:57:39 +02:00
PlayerMessages.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
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