Files
RobustToolbox/Robust.Server/GameObjects/EntitySystems/AppearanceSystem.cs

13 lines
382 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
namespace Robust.Server.GameObjects;
public sealed class AppearanceSystem : SharedAppearanceSystem
{
protected override void OnAppearanceGetState(EntityUid uid, AppearanceComponent component, ref ComponentGetState args)
{
args.State = new AppearanceComponentState(component.AppearanceData);
}
}