mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-16 07:12:27 +02:00
71 lines
2.0 KiB
C#
71 lines
2.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Robust.Client.Audio;
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using Robust.Client.Input;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using Color = Robust.Shared.Maths.Color;
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namespace Robust.Client.Graphics.Audio
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{
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/// <summary>
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/// Hey look, it's ClydeAudio's evil twin brother!
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/// </summary>
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[UsedImplicitly]
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internal sealed class ClydeAudioHeadless : IClydeAudio, IClydeAudioInternal
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{
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public bool InitializePostWindowing()
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{
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return true;
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}
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public void FrameProcess(FrameEventArgs eventArgs)
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{
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}
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public void Shutdown()
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{
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}
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public AudioStream LoadAudioOggVorbis(Stream stream, string? name = null)
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{
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// TODO: Might wanna actually load this so the length gets reported correctly.
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return new(default, default, 1, name);
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}
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public AudioStream LoadAudioWav(Stream stream, string? name = null)
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{
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// TODO: Might wanna actually load this so the length gets reported correctly.
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return new(default, default, 1, name);
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}
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public AudioStream LoadAudioRaw(ReadOnlySpan<short> samples, int channels, int sampleRate, string? name = null)
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{
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// TODO: Might wanna actually load this so the length gets reported correctly.
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return new(default, default, channels, name);
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}
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public IClydeAudioSource CreateAudioSource(AudioStream stream)
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{
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return DummyAudioSource.Instance;
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}
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public IClydeBufferedAudioSource CreateBufferedAudioSource(int buffers, bool floatAudio = false)
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{
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return DummyBufferedAudioSource.Instance;
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}
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public void SetMasterVolume(float newVolume)
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{
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// Nada.
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}
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}
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}
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