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* Debug connection screen * [ContentAccessAllowed] so I can use IStateManager on engine types. * Implement a default engine stylesheet. * awa * Fix an issue that can cause hangs when resolving a color. --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
21 lines
461 B
C#
21 lines
461 B
C#
using System;
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using Robust.Client.State;
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using Robust.Client.UserInterface.Screens;
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using Robust.Shared.ContentPack;
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namespace Robust.Client.UserInterface.States;
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[ContentAccessAllowed]
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public sealed class DebugBuiltinConnectionScreenState : State.State
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{
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protected override Type? LinkedScreenType { get; } = typeof(DebugBuiltinConnectionScreen);
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protected override void Startup()
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{
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}
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protected override void Shutdown()
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{
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}
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}
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