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4 Commits

Author SHA1 Message Date
PJB3005
7d6def6adf Version: 261.2.2 2025-09-19 09:17:27 +02:00
Skye
f733a9efa5 Fix resource loading on non-Windows platforms (#6201)
(cherry picked from commit 51bbc5dc45)
2025-09-19 09:17:27 +02:00
PJB3005
8a68dce987 Version: 261.2.1 2025-09-14 14:55:51 +02:00
PJB3005
b8d840437e Squashed commit of the following:
commit d4f265c314
Author: PJB3005 <pieterjan.briers+git@gmail.com>
Date:   Sun Sep 14 14:32:44 2025 +0200

    Fix incorrect path combine in DirLoader and WritableDirProvider

    This (and the other couple past commits) reported by Elelzedel.

commit 7654d38612
Author: PJB3005 <pieterjan.briers+git@gmail.com>
Date:   Sat Sep 13 22:50:51 2025 +0200

    Move CEF cache out of data directory

    Don't want content messing with this...

commit cdcc255123
Author: PJB3005 <pieterjan.briers+git@gmail.com>
Date:   Sat Sep 13 19:11:16 2025 +0200

    Make Robust.Client.WebView.Cef.Program internal.

commit 2f56a6a110
Author: PJB3005 <pieterjan.briers+git@gmail.com>
Date:   Sat Sep 13 19:10:46 2025 +0200

    Update SpaceWizards.NFluidSynth to 0.2.2

commit 16fc48cef2
Author: PJB3005 <pieterjan.briers+git@gmail.com>
Date:   Sat Sep 13 19:09:43 2025 +0200

    Hide IWritableDirProvider.RootDir on client

    This shouldn't be exposed.

(cherry picked from commit 2f07159336bc640e41fbbccfdec4133a68c13bdb)
(cherry picked from commit d6c3212c74373ed2420cc4be2cf10fcd899c2106)
(cherry picked from commit bfa70d7e2ca6758901b680547fcfa9b24e0610b7)
(cherry picked from commit 06e52f5d58efc1491915822c2650f922673c82c6)
2025-09-14 14:55:51 +02:00
213 changed files with 5975 additions and 4249 deletions

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@@ -1,34 +0,0 @@
name: Build All Configurations
on:
push:
branches: [master]
pull_request:
branches: [master]
jobs:
build:
strategy:
matrix:
targetOS: [Windows, Linux, MacOS]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
with:
submodules: true
- name: Setup .NET
uses: actions/setup-dotnet@v4.1.0
with:
dotnet-version: 9.0.x
- name: Install dependencies
run: dotnet restore
- name: Build Debug
run: dotnet build --no-restore --configuration Debug /p:WarningsAsErrors=nullable /p:TargetOS=${{ matrix.targetOS }}
- name: Build Tools
run: dotnet build --no-restore --configuration Tools /p:WarningsAsErrors=nullable /p:TargetOS=${{ matrix.targetOS }}
- name: Build Release
run: dotnet build --no-restore --configuration Release /p:WarningsAsErrors=nullable /p:TargetOS=${{ matrix.targetOS }}

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@@ -1,4 +1,4 @@
<Project>
<!-- This file automatically reset by Tools/version.py -->
<!-- This file automatically reset by Tools/version.py -->

View File

@@ -54,166 +54,10 @@ END TEMPLATE-->
*None yet*
## 265.0.3
## 261.2.2
## 265.0.2
## 265.0.1
## 265.0.0
### Breaking changes
* More members in `IntegrationInstance` now enforce that the instance is idle before accessing it.
* `Prototype.ValidateDirectory` now requires that prototype IDs have no spaces or periods in them.
* `IPrototypeManager.TryIndex` no longer logs errors unless using the overload with an optional parameter. Use `Resolve()` instead if error logging is desired.
* `LocalizedCommands` now has a `Loc` property that refers to `LocalizationManager`. This can cause compile failures if you have static methods in child types that referenced static `Loc`.
* `[AutoGenerateComponentState]` now works on parent members for inherited classes. This can cause compile failures in certain formerly silently broken cases with overriden properties.
* `Vector3`, `Vector4`, `Quaternion`, and `Matrix4` have been removed from `Robust.Shared.Maths`. Use the `System.Numerics` types instead.
### New features
* `RobustClientPackaging.WriteClientResources()` and `RobustServerPackaging.WriteServerResources()` now have an overload taking in a set of things to ignore in the content resources directory.
* Added `IPrototypeManager.Resolve()`, which logs an error if the resolved prototype does not exist. This is effectively the previous (but not original) default behavior of `IPrototypeManager.TryIndex`.
* There's now a ViewVariables property editor for tuples.
* Added `ColorNaming` helper functions for getting textual descriptions of color values.
* Added Oklab/Oklch conversion functions for `Color`.
* `ColorSelectorSliders` now displays textual descriptions of color values.
* Added `TimeSpanExt.TryTimeSpan` to parse `TimeSpan`s with the `1.5h` format available in YAML.
* Added `ITestContextLike` and related classes to allow controlling pooled integration instances better.
* `EntProtoId` VV prop editors now don't allow setting invalid prototype IDs, inline with `ProtoId<T>`.
* Custom VV controls can now be registered using `IViewVariableControlFactory`.
* The entity spawn window now shows all placement modes registered with `IPlacementManager`.
* Added `VectorHelpers.InterpolateCubic` for `System.Numerics` `Vector3` and `Vector4`.
* Added deconstruct helpers for `System.Numerics` `Vector3` and `Vector4`.
### Bugfixes
* Pooled integration instances returned by `RobustIntegrationTest` are now treated as non-idle, for consistency with non-pooled startups.
* `SharedAudioSystem.SetState` no longer calls `DirtyField` on `PlaybackPosition`, an unnetworked field.
* Fix loading texture files from the root directory.
* Fix integration test pooling leaking non-reusable instances.
* Fix multiple bugs where VV displayed the wrong property editor for remote values.
* VV displays group headings again in member list.
* Fix a stack overflow that could occur with `ColorSelectorSliders`.
* `MidiRenderer` now properly handles `NoteOn` events with 0 velocity (which should actually be treated as `NoteOff` events).
### Other
* The debug assert for `RobustRandom.Next(TimeSpan, TimeSpan)` now allows for the two arguments to be equal.
* The configuration system will now report an error instead of warning if it fails to load the config file.
* Members in `IntegrationInstance` that enforce the instance is idle now always allow access from the instance's thread (e.g. from a callback).
* `IPrototypeManager` methods now have `[ForbidLiteral]` where appropriate.
* Performance improvements to physics system.
* `[ValidatePrototypeIdAttribute]` has been marked as obsolete.
* `ParallelManager` no longer cuts out exception information for caught job exceptions.
* Improved logging for PVS uninitialized/deleted entity errors.
### Internal
* General code & warning cleanup.
* Fix `VisibilityTest` being unreliable.
* `ColorSelectorSliders` has been internally refactored.
* Added CI workflows that test all RT build configurations.
## 264.0.0
### Breaking changes
* `IPrototypeManager.Index(Type kind, string id)` now throws `UnknownPrototypeException` instead of `KeyNotFoundException`, for consistency with `IPrototypeManager.Index<T>`.
### New features
* Types can now implement the new interface `IRobustCloneable<T>` to be cloned by the component state source generator.
* Added extra Roslyn Analyzers to detect some misuse of prototypes:
* Network serializing prototypes (tagging them with `[Serializable, NetSerializable]`).
* Constructing new instances of prototypes directly.
* Add `PrototypeManagerExt.Index` helper function that takes a nullable `ProtoId<T>`, returning null if the ID is null.
* Added an `AlwaysActive` field to `WebViewControl` to make a browser window active even when not in the UI tree.
* Made some common dependencies accessible through `IPlacementManager`.
* Added a new `GENITIVE()` localization helper function, which is useful for certain languages.
### Bugfixes
* Sprite scale is now correctly applied to sprite boundaries in `SpriteSystem.GetLocalBounds`.
* Fixed documentation for `IPrototypeManager.Index<T>` stating that `KeyNotFoundException` gets thrown, when in actuality `UnknownPrototypeException` gets thrown.
### Other
* More tiny optimizations to `DataDefinitionAnalyzer`.
* NetSerializer has been updated. On debug, it will now report *where* a type that can't be serialized is referenced from.
### Internal
* Minor internal code cleanup.
## 263.0.0
### Breaking changes
* Fully removed some non-`Entity<T>` container methods.
### New features
* `IMidiRenderer.LoadSoundfont` has been split into `LoadSoundfontResource` and `LoadSoundfontUser`, the original now being deprecated.
* Client command execution now properly catches errors instead of letting them bubble up through the input stack.
* Added `CompletionHelper.PrototypeIdsLimited` API to allow commands to autocomplete entity prototype IDs.
* Added `spawn:in` Toolshed command.
* Added `MapLoaderSystem.TryLoadGeneric` overload to load from a `Stream`.
* Added `OutputPanel.GetMessage()` and `OutputPanel.SetMessage()` to allow replacing individual messages.
### Bugfixes
* Fixed debug asserts when using MIDI on Windows.
* Fixed an error getting logged on startup on macOS related to window icons.
* `CC-BY-NC-ND-4.0` is now a valid license for the RGA validator.
* Fixed `TabContainer.CurrentTab` clamping against the wrong value.
* Fix culture-based parsing in `TimespanSerializer`.
* Fixed grid rendering blowing up on tile IDs that aren't registered.
* Fixed debug assert when loading MIDI soundfonts on Windows.
* Make `ColorSelectorSliders` properly update the dropdown when changing `SelectorType`.
* Fixed `tpto` allowing teleports to oneself, thereby causing them to be deleted.
* Fix OpenAL extensions being requested incorrectly, causing an error on macOS.
* Fixed horizontal measuring of markup controls in rich text.
### Other
* Improved logging for some audio entity errors.
* Avoided more server stutters when using `csci`.
* Improved physics performance.
* Made various localization functions like `GENDER()` not throw if passed a string instead of an `EntityUid`.
* The generic clause on `EntitySystem.AddComp<T>` has been changed to `IComponent` (from `Component`) for consistency with `IEntityManager.AddComponent<T>`.
* `DataDefinitionAnalyzer` has been optimized somewhat.
* Improved assert logging error message when static data fields are encountered.
### Internal
* Warning cleanup.
* Added more tests for `DataDefinitionAnalyzer`.
* Consistently use `EntitySystem` proxy methods in engine.
## 262.0.0
### Breaking changes
* Toolshed commands will now validate that each non-generic command argument is parseable (i.e., has a corresponding type parser). This check can be disabled by explicitly marking the argument as unparseable via `CommandArgumentAttribute.Unparseable`.
### New features
* `ToolshedManager.TryParse` now also supports nullable value types.
* Add an ignoredComponents arg to IsDefault.
### Bugfixes
* Fix `SpriteComponent.Layer.Visible` setter not marking a sprite's bounding box as dirty.
* The audio params in the passed SoundSpecifier for PlayStatic(SoundSpecifier, Filter, ...) will now be used as a default like other PlayStatic overrides.
* Fix windows not saving their positions correctly when their x position is <= 0.
* Fix transform state handling overriding PVS detachment.
## 261.2.1
## 261.2.0

View File

@@ -21,8 +21,7 @@ zzzz-object-pronoun = { GENDER($ent) ->
}
# Used internally by the DAT-OBJ() function.
# Not used in en-US. Created to support other languages.
# (e.g., "to him," "for her")
# Not used in en-US. Created for supporting other languages.
zzzz-dat-object = { GENDER($ent) ->
[male] him
[female] her
@@ -30,16 +29,6 @@ zzzz-dat-object = { GENDER($ent) ->
*[neuter] it
}
# Used internally by the GENITIVE() function.
# Not used in en-US. Created to support other languages.
# e.g., "у него" (Russian), "seines Vaters" (German).
zzzz-genitive = { GENDER($ent) ->
[male] his
[female] her
[epicene] their
*[neuter] its
}
# Used internally by the POSS-PRONOUN() function.
zzzz-possessive-pronoun = { GENDER($ent) ->
[male] his

View File

@@ -1,32 +0,0 @@
color-hue-chroma-lightness = {$lightness} {$chroma} {$hue}
color-hue-chroma = {$chroma} {$hue}
color-hue-lightness = {$lightness} {$hue}
color-very-dark = very dark
color-dark = dark
color-light = light
color-very-light = very light
color-mixed-hue = {$a} {$b}
color-pale = pale
color-gray-adjective = gray
color-strong = strong
color-pink = pink
color-red = red
color-orange = orange
color-yellow = yellow
color-green = green
color-cyan = cyan
color-blue = blue
color-purple = purple
color-brown = brown
color-white = white
color-gray = gray
color-black = black
color-pink-color-red = pinkish red
color-red-color-orange = reddish orange
color-orange-color-yellow = orangeish yellow
color-yellow-color-green = yellowish green
color-green-color-cyan = greenish cyan
color-cyan-color-blue = cyanish blue
color-blue-color-purple = blueish purple
color-purple-color-pink = purpleish pink

View File

@@ -195,8 +195,6 @@ command-description-spawn-at =
Spawns an entity at the given coordinates.
command-description-spawn-on =
Spawns an entity on the given entity, at it's coordinates.
command-description-spawn-in =
Spawns an entity in the given container on the given entity, dropping it at its coordinates if it doesn't fit
command-description-spawn-attached =
Spawns an entity attached to the given entity, at (0 0) relative to it.
command-description-mappos =

View File

@@ -55,7 +55,7 @@ public sealed class DataDefinitionAnalyzerTest
namespace Robust.Shared.Serialization.Manager.Attributes
{
public class DataFieldBaseAttribute : Attribute;
public class DataFieldAttribute(string? tag = null) : DataFieldBaseAttribute;
public class DataFieldAttribute : DataFieldBaseAttribute;
public sealed class DataDefinitionAttribute : Attribute;
public sealed class NotYamlSerializableAttribute : Attribute;
}
@@ -117,61 +117,6 @@ public sealed class DataDefinitionAnalyzerTest
);
}
[Test]
public async Task PartialDataDefinitionTest()
{
const string code = """
using Robust.Shared.Serialization.Manager.Attributes;
[DataDefinition]
public sealed class Foo { }
""";
await Verifier(code,
// /0/Test0.cs(4,15): error RA0017: Type Foo is a DataDefinition but is not partial
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataDefinitionPartialRule).WithSpan(4, 15, 4, 20).WithArguments("Foo")
);
}
[Test]
public async Task NestedPartialDataDefinitionTest()
{
const string code = """
using Robust.Shared.Serialization.Manager.Attributes;
public sealed class Foo
{
[DataDefinition]
public sealed partial class Nested { }
}
""";
await Verifier(code,
// /0/Test0.cs(3,15): error RA0018: Type Foo contains nested data definition Nested but is not partial
VerifyCS.Diagnostic(DataDefinitionAnalyzer.NestedDataDefinitionPartialRule).WithSpan(3, 15, 3, 20).WithArguments("Foo", "Nested")
);
}
[Test]
public async Task RedundantDataFieldTagTest()
{
const string code = """
using Robust.Shared.Serialization.Manager.Attributes;
[DataDefinition]
public sealed partial class Foo
{
[DataField("someValue")]
public int SomeValue;
}
""";
await Verifier(code,
// /0/Test0.cs(6,6): info RA0027: Data field SomeValue in data definition Foo has an explicitly set tag that matches autogenerated tag
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldRedundantTagRule).WithSpan(6, 6, 6, 28).WithArguments("SomeValue", "Foo")
);
}
[Test]
public async Task ReadOnlyPropertyTest()
{

View File

@@ -1,64 +0,0 @@
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Testing;
using NUnit.Framework;
using VerifyCS =
Microsoft.CodeAnalysis.CSharp.Testing.CSharpAnalyzerVerifier<Robust.Analyzers.PrototypeInstantiationAnalyzer, Microsoft.CodeAnalysis.Testing.DefaultVerifier>;
namespace Robust.Analyzers.Tests;
[Parallelizable(ParallelScope.All | ParallelScope.Fixtures)]
[TestFixture]
[TestOf(typeof(PrototypeInstantiationAnalyzer))]
public sealed class PrototypeInstantiationAnalyzerTest
{
private static Task Verifier(string code, params DiagnosticResult[] expected)
{
var test = new RTAnalyzerTest<PrototypeInstantiationAnalyzer>()
{
TestState =
{
Sources = { code }
},
};
TestHelper.AddEmbeddedSources(
test.TestState,
"Robust.Shared.Prototypes.Attributes.cs",
"Robust.Shared.Prototypes.IPrototype.cs",
"Robust.Shared.Serialization.Manager.Attributes.DataFieldAttribute.cs"
);
// ExpectedDiagnostics cannot be set, so we need to AddRange here...
test.TestState.ExpectedDiagnostics.AddRange(expected);
return test.RunAsync();
}
[Test]
public async Task Test()
{
const string code = """
using Robust.Shared.Serialization;
using Robust.Shared.Prototypes;
[Prototype]
public sealed class FooPrototype : IPrototype
{
[IdDataField]
public string ID { get; private set; } = default!;
}
public static class Bad
{
public static FooPrototype Real()
{
return new FooPrototype();
}
}
""";
await Verifier(code,
// /0/Test0.cs(15,16): warning RA0039: Do not instantiate prototypes directly. Prototypes should always be instantiated by the prototype manager.
VerifyCS.Diagnostic().WithSpan(15, 16, 15, 34));
}
}

View File

@@ -1,61 +0,0 @@
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Testing;
using NUnit.Framework;
using VerifyCS =
Microsoft.CodeAnalysis.CSharp.Testing.CSharpAnalyzerVerifier<Robust.Analyzers.PrototypeNetSerializableAnalyzer, Microsoft.CodeAnalysis.Testing.DefaultVerifier>;
namespace Robust.Analyzers.Tests;
[Parallelizable(ParallelScope.All | ParallelScope.Fixtures)]
[TestFixture]
[TestOf(typeof(PrototypeNetSerializableAnalyzer))]
public sealed class PrototypeNetSerializableAnalyzerTest
{
private static Task Verifier(string code, params DiagnosticResult[] expected)
{
var test = new RTAnalyzerTest<PrototypeNetSerializableAnalyzer>()
{
TestState =
{
Sources = { code }
},
};
TestHelper.AddEmbeddedSources(
test.TestState,
"Robust.Shared.Serialization.NetSerializableAttribute.cs",
"Robust.Shared.Prototypes.Attributes.cs",
"Robust.Shared.Prototypes.IPrototype.cs",
"Robust.Shared.Serialization.Manager.Attributes.DataFieldAttribute.cs"
);
// ExpectedDiagnostics cannot be set, so we need to AddRange here...
test.TestState.ExpectedDiagnostics.AddRange(expected);
return test.RunAsync();
}
[Test]
public async Task Test()
{
const string code = """
using System;
using Robust.Shared.Serialization;
using Robust.Shared.Prototypes;
[Prototype]
[Serializable, NetSerializable]
public sealed class FooPrototype : IPrototype
{
[IdDataField]
public string ID { get; private set; } = default!;
}
""";
await Verifier(code,
// /0/Test0.cs(7,21): warning RA0037: Type FooPrototype is a prototype and marked as [NetSerializable]. Prototypes should not be directly sent over the network, send their IDs instead.
VerifyCS.Diagnostic(PrototypeNetSerializableAnalyzer.RuleNetSerializable).WithSpan(7, 21, 7, 33).WithArguments("FooPrototype"),
// /0/Test0.cs(7,21): warning RA0038: Type FooPrototype is a prototype and marked as [Serializable]. Prototypes should not be directly sent over the network, send their IDs instead.
VerifyCS.Diagnostic(PrototypeNetSerializableAnalyzer.RuleSerializable).WithSpan(7, 21, 7, 33).WithArguments("FooPrototype"));
}
}

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@@ -1,17 +0,0 @@
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Testing;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Testing;
namespace Robust.Analyzers.Tests;
public sealed class RTAnalyzerTest<TAnalyzer> : CSharpAnalyzerTest<TAnalyzer, DefaultVerifier>
where TAnalyzer : DiagnosticAnalyzer, new()
{
protected override ParseOptions CreateParseOptions()
{
var baseOptions = (CSharpParseOptions) base.CreateParseOptions();
return baseOptions.WithPreprocessorSymbols("ROBUST_ANALYZERS_TEST");
}
}

View File

@@ -17,10 +17,6 @@
<EmbeddedResource Include="..\Robust.Shared\Analyzers\ObsoleteInheritanceAttribute.cs" LogicalName="Robust.Shared.Analyzers.ObsoleteInheritanceAttribute.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\IoC\DependencyAttribute.cs" LogicalName="Robust.Shared.IoC.DependencyAttribute.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\GameObjects\EventBusAttributes.cs" LogicalName="Robust.Shared.GameObjects.EventBusAttributes.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\Serialization\NetSerializableAttribute.cs" LogicalName="Robust.Shared.Serialization.NetSerializableAttribute.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\Prototypes\Attributes.cs" LogicalName="Robust.Shared.Prototypes.Attributes.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\Prototypes\IPrototype.cs" LogicalName="Robust.Shared.Prototypes.IPrototype.cs" LinkBase="Implementations" />
<EmbeddedResource Include="..\Robust.Shared\Serialization\Manager\Attributes\DataFieldAttribute.cs" LogicalName="Robust.Shared.Serialization.Manager.Attributes.DataFieldAttribute.cs" LinkBase="Implementations" />
</ItemGroup>
<PropertyGroup>

View File

@@ -22,7 +22,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private const string DataFieldAttributeName = "DataField";
private const string ViewVariablesAttributeName = "ViewVariables";
public static readonly DiagnosticDescriptor DataDefinitionPartialRule = new(
private static readonly DiagnosticDescriptor DataDefinitionPartialRule = new(
Diagnostics.IdDataDefinitionPartial,
"Type must be partial",
"Type {0} is a DataDefinition but is not partial",
@@ -32,7 +32,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
"Make sure to mark any type that is a data definition as partial."
);
public static readonly DiagnosticDescriptor NestedDataDefinitionPartialRule = new(
private static readonly DiagnosticDescriptor NestedDataDefinitionPartialRule = new(
Diagnostics.IdNestedDataDefinitionPartial,
"Type must be partial",
"Type {0} contains nested data definition {1} but is not partial",
@@ -62,7 +62,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
"Make sure to add a setter."
);
public static readonly DiagnosticDescriptor DataFieldRedundantTagRule = new(
private static readonly DiagnosticDescriptor DataFieldRedundantTagRule = new(
Diagnostics.IdDataFieldRedundantTag,
"Data field has redundant tag specified",
"Data field {0} in data definition {1} has an explicitly set tag that matches autogenerated tag",
@@ -102,31 +102,23 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.Analyze | GeneratedCodeAnalysisFlags.None);
context.EnableConcurrentExecution();
context.RegisterSymbolStartAction(symbolContext =>
{
if (symbolContext.Symbol is not INamedTypeSymbol typeSymbol)
return;
context.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.ClassDeclaration);
context.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.StructDeclaration);
context.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.RecordDeclaration);
context.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.RecordStructDeclaration);
context.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.InterfaceDeclaration);
if (!IsDataDefinition(typeSymbol))
return;
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.ClassDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.StructDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.RecordDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.RecordStructDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataDefinition, SyntaxKind.InterfaceDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataField, SyntaxKind.FieldDeclaration);
symbolContext.RegisterSyntaxNodeAction(AnalyzeDataFieldProperty, SyntaxKind.PropertyDeclaration);
}, SymbolKind.NamedType);
context.RegisterSyntaxNodeAction(AnalyzeDataField, SyntaxKind.FieldDeclaration);
context.RegisterSyntaxNodeAction(AnalyzeDataFieldProperty, SyntaxKind.PropertyDeclaration);
}
private static void AnalyzeDataDefinition(SyntaxNodeAnalysisContext context)
private void AnalyzeDataDefinition(SyntaxNodeAnalysisContext context)
{
if (context.Node is not TypeDeclarationSyntax declaration)
return;
if (context.ContainingSymbol is not INamedTypeSymbol type)
var type = context.SemanticModel.GetDeclaredSymbol(declaration)!;
if (!IsDataDefinition(type))
return;
if (!IsPartial(declaration))
@@ -137,7 +129,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
var containingType = type.ContainingType;
while (containingType != null)
{
var containingTypeDeclaration = (TypeDeclarationSyntax)containingType.DeclaringSyntaxReferences[0].GetSyntax();
var containingTypeDeclaration = (TypeDeclarationSyntax) containingType.DeclaringSyntaxReferences[0].GetSyntax();
if (!IsPartial(containingTypeDeclaration))
{
context.ReportDiagnostic(Diagnostic.Create(NestedDataDefinitionPartialRule, containingTypeDeclaration.Keyword.GetLocation(), containingType.Name, type.Name));
@@ -147,31 +139,32 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
}
}
private static void AnalyzeDataField(SyntaxNodeAnalysisContext context)
private void AnalyzeDataField(SyntaxNodeAnalysisContext context)
{
if (context.Node is not FieldDeclarationSyntax field)
return;
if (context.ContainingSymbol?.ContainingType is not INamedTypeSymbol type)
var typeDeclaration = field.FirstAncestorOrSelf<TypeDeclarationSyntax>();
if (typeDeclaration == null)
return;
var type = context.SemanticModel.GetDeclaredSymbol(typeDeclaration)!;
if (!IsDataDefinition(type))
return;
foreach (var variable in field.Declaration.Variables)
{
var fieldSymbol = context.SemanticModel.GetDeclaredSymbol(variable);
if (fieldSymbol == null)
continue;
if (!IsDataField(fieldSymbol, out _, out var datafieldAttribute))
continue;
if (IsReadOnlyDataField(type, fieldSymbol))
{
TryGetModifierLocation(field, SyntaxKind.ReadOnlyKeyword, out var location);
context.ReportDiagnostic(Diagnostic.Create(DataFieldWritableRule, location, fieldSymbol.Name, type.Name));
}
if (HasRedundantTag(fieldSymbol, datafieldAttribute))
if (HasRedundantTag(fieldSymbol))
{
TryGetAttributeLocation(field, DataFieldAttributeName, out var location);
context.ReportDiagnostic(Diagnostic.Create(DataFieldRedundantTagRule, location, fieldSymbol.Name, type.Name));
@@ -198,33 +191,30 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
}
}
private static void AnalyzeDataFieldProperty(SyntaxNodeAnalysisContext context)
private void AnalyzeDataFieldProperty(SyntaxNodeAnalysisContext context)
{
if (context.Node is not PropertyDeclarationSyntax property)
return;
if (context.ContainingSymbol is not IPropertySymbol propertySymbol)
var typeDeclaration = property.FirstAncestorOrSelf<TypeDeclarationSyntax>();
if (typeDeclaration == null)
return;
if (propertySymbol.ContainingType is not INamedTypeSymbol type)
return;
if (type.IsRecord || type.IsValueType)
var type = context.SemanticModel.GetDeclaredSymbol(typeDeclaration)!;
if (!IsDataDefinition(type) || type.IsRecord || type.IsValueType)
return;
var propertySymbol = context.SemanticModel.GetDeclaredSymbol(property);
if (propertySymbol == null)
return;
if (!IsDataField(propertySymbol, out _, out var datafieldAttribute))
return;
if (IsReadOnlyDataField(type, propertySymbol))
{
var location = property.AccessorList != null ? property.AccessorList.GetLocation() : property.GetLocation();
context.ReportDiagnostic(Diagnostic.Create(DataFieldPropertyWritableRule, location, propertySymbol.Name, type.Name));
}
if (HasRedundantTag(propertySymbol, datafieldAttribute))
if (HasRedundantTag(propertySymbol))
{
TryGetAttributeLocation(property, DataFieldAttributeName, out var location);
context.ReportDiagnostic(Diagnostic.Create(DataFieldRedundantTagRule, location, propertySymbol.Name, type.Name));
@@ -252,6 +242,9 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static bool IsReadOnlyDataField(ITypeSymbol type, ISymbol field)
{
if (!IsDataField(field, out _, out _))
return false;
return IsReadOnlyMember(type, field);
}
@@ -376,14 +369,17 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
return false;
}
private static bool HasRedundantTag(ISymbol symbol, AttributeData datafieldAttribute)
private static bool HasRedundantTag(ISymbol symbol)
{
if (!IsDataField(symbol, out var _, out var attribute))
return false;
// No args, no problem
if (datafieldAttribute.ConstructorArguments.Length == 0)
if (attribute.ConstructorArguments.Length == 0)
return false;
// If a tag is explicitly specified, it will be the first argument...
var tagArgument = datafieldAttribute.ConstructorArguments[0];
var tagArgument = attribute.ConstructorArguments[0];
// ...but the first arg could also something else, since tag is optional
// so we make sure that it's a string
if (tagArgument.Value is not string explicitName)
@@ -398,6 +394,9 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static bool HasVVReadWrite(ISymbol symbol)
{
if (!IsDataField(symbol, out _, out _))
return false;
// Make sure it has ViewVariablesAttribute
AttributeData? viewVariablesAttribute = null;
foreach (var attr in symbol.GetAttributes())
@@ -423,6 +422,9 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static bool IsNotYamlSerializable(ISymbol field, ITypeSymbol type)
{
if (!IsDataField(field, out _, out _))
return false;
return HasAttribute(type, NotYamlSerializableName);
}

View File

@@ -1,48 +0,0 @@
using System.Collections.Immutable;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public sealed class PrototypeInstantiationAnalyzer : DiagnosticAnalyzer
{
private const string PrototypeInterfaceType = "Robust.Shared.Prototypes.IPrototype";
public static readonly DiagnosticDescriptor Rule = new(
Diagnostics.IdPrototypeInstantiation,
"Do not instantiate prototypes directly",
"Do not instantiate prototypes directly. Prototypes should always be instantiated by the prototype manager.",
"Usage",
DiagnosticSeverity.Warning,
true);
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics => [Rule];
public override void Initialize(AnalysisContext context)
{
context.EnableConcurrentExecution();
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.RegisterCompilationStartAction(static ctx =>
{
var prototypeInterface = ctx.Compilation.GetTypeByMetadataName(PrototypeInterfaceType);
if (prototypeInterface == null)
return;
ctx.RegisterOperationAction(symContext => Check(prototypeInterface, symContext), OperationKind.ObjectCreation);
});
}
private static void Check(INamedTypeSymbol prototypeInterface, OperationAnalysisContext ctx)
{
if (ctx.Operation is not IObjectCreationOperation { Type: { } resultType } creationOp)
return;
if (!TypeSymbolHelper.ImplementsInterface(resultType, prototypeInterface))
return;
ctx.ReportDiagnostic(Diagnostic.Create(Rule, creationOp.Syntax.GetLocation()));
}
}

View File

@@ -1,76 +0,0 @@
using System.Collections.Immutable;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public sealed class PrototypeNetSerializableAnalyzer : DiagnosticAnalyzer
{
private const string PrototypeInterfaceType = "Robust.Shared.Prototypes.IPrototype";
private const string NetSerializableAttributeType = "Robust.Shared.Serialization.NetSerializableAttribute";
public static readonly DiagnosticDescriptor RuleNetSerializable = new(
Diagnostics.IdPrototypeNetSerializable,
"Prototypes should not be [NetSerializable]",
"Type {0} is a prototype and marked as [NetSerializable]. Prototypes should not be directly sent over the network, send their IDs instead.",
"Usage",
DiagnosticSeverity.Warning,
true);
public static readonly DiagnosticDescriptor RuleSerializable = new(
Diagnostics.IdPrototypeSerializable,
"Prototypes should not be [Serializable]",
"Type {0} is a prototype and marked as [Serializable]. Prototypes should not be directly sent over the network, send their IDs instead.",
"Usage",
DiagnosticSeverity.Warning,
true);
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics => [
RuleNetSerializable,
RuleSerializable
];
public override void Initialize(AnalysisContext context)
{
context.EnableConcurrentExecution();
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.RegisterCompilationStartAction(static ctx =>
{
var prototypeInterface = ctx.Compilation.GetTypeByMetadataName(PrototypeInterfaceType);
var netSerializableAttribute = ctx.Compilation.GetTypeByMetadataName(NetSerializableAttributeType);
if (prototypeInterface == null || netSerializableAttribute == null)
return;
ctx.RegisterSymbolAction(symbolContext => CheckClass(prototypeInterface, netSerializableAttribute, symbolContext), SymbolKind.NamedType);
});
}
private static void CheckClass(
INamedTypeSymbol prototypeInterface,
INamedTypeSymbol netSerializableAttribute,
SymbolAnalysisContext symbolContext)
{
if (symbolContext.Symbol is not INamedTypeSymbol symbol)
return;
if (!TypeSymbolHelper.ImplementsInterface(symbol, prototypeInterface))
return;
if (AttributeHelper.HasAttribute(symbol, netSerializableAttribute, out _))
{
symbolContext.ReportDiagnostic(
Diagnostic.Create(RuleNetSerializable, symbol.Locations[0], symbol.ToDisplayString()));
}
if (symbol.IsSerializable)
{
symbolContext.ReportDiagnostic(
Diagnostic.Create(RuleSerializable, symbol.Locations[0], symbol.ToDisplayString()));
}
}
}

View File

@@ -162,10 +162,9 @@ namespace Robust.Client.WebView.Cef
}
}
public bool IsOpen => _data != null;
public bool IsLoading => _data?.Browser.IsLoading ?? false;
public void StartBrowser()
public void EnteredTree()
{
DebugTools.AssertNull(_data);
@@ -196,7 +195,7 @@ namespace Robust.Client.WebView.Cef
_data = new LiveData(texture, client, browser, renderer);
}
public void CloseBrowser()
public void ExitedTree()
{
DebugTools.AssertNotNull(_data);

View File

@@ -81,13 +81,11 @@ namespace Robust.Client.WebView.Headless
private sealed class WebViewControlImplDummy : DummyBase, IWebViewControlImpl
{
public bool IsOpen => false;
public void StartBrowser()
public void EnteredTree()
{
}
public void CloseBrowser()
public void ExitedTree()
{
}

View File

@@ -9,10 +9,8 @@ namespace Robust.Client.WebView
/// </summary>
internal interface IWebViewControlImpl : IWebViewControl
{
public bool IsOpen { get; }
void StartBrowser();
void CloseBrowser();
void EnteredTree();
void ExitedTree();
void MouseMove(GUIMouseMoveEventArgs args);
void MouseExited();
void MouseWheel(GUIMouseWheelEventArgs args);

View File

@@ -14,7 +14,6 @@ namespace Robust.Client.WebView
[Dependency] private readonly IWebViewManagerInternal _webViewManager = default!;
private readonly IWebViewControlImpl _controlImpl;
private bool _alwaysActive;
[ViewVariables(VVAccess.ReadWrite)]
public string Url
@@ -23,21 +22,6 @@ namespace Robust.Client.WebView
set => _controlImpl.Url = value;
}
[ViewVariables(VVAccess.ReadWrite)]
public bool AlwaysActive
{
get => _alwaysActive;
set
{
_alwaysActive = value;
if (_alwaysActive && !_controlImpl.IsOpen)
_controlImpl.StartBrowser();
else if (!_alwaysActive && _controlImpl.IsOpen && !IsInsideTree)
_controlImpl.CloseBrowser();
}
}
[ViewVariables] public bool IsLoading => _controlImpl.IsLoading;
public WebViewControl()
@@ -55,16 +39,14 @@ namespace Robust.Client.WebView
{
base.EnteredTree();
if (!_controlImpl.IsOpen)
_controlImpl.StartBrowser();
_controlImpl.EnteredTree();
}
protected override void ExitedTree()
{
base.ExitedTree();
if (!_alwaysActive)
_controlImpl.CloseBrowser();
_controlImpl.ExitedTree();
}
protected internal override void MouseMove(GUIMouseMoveEventArgs args)

View File

@@ -3,6 +3,8 @@ using System.Collections.Generic;
using System.Numerics;
using Robust.Shared.Animations;
using Robust.Shared.Maths;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Animations
{
@@ -120,9 +122,9 @@ namespace Robust.Client.Animations
case Vector2 vector2:
return Vector2Helpers.InterpolateCubic((Vector2) preA, vector2, (Vector2) b, (Vector2) postB, t);
case Vector3 vector3:
return VectorHelpers.InterpolateCubic((Vector3) preA, vector3, (Vector3) b, (Vector3) postB, t);
return Vector3.InterpolateCubic((Vector3) preA, vector3, (Vector3) b, (Vector3) postB, t);
case Vector4 vector4:
return VectorHelpers.InterpolateCubic((Vector4) preA, vector4, (Vector4) b, (Vector4) postB, t);
return Vector4.InterpolateCubic((Vector4) preA, vector4, (Vector4) b, (Vector4) postB, t);
case float f:
return MathHelper.InterpolateCubic((float) preA, f, (float) b, (float) postB, t);
case double d:

View File

@@ -57,8 +57,8 @@ internal sealed partial class AudioManager : IAudioInternal
_checkAlError();
// Load up AL context extensions.
var s = ALC.GetString(_openALDevice, AlcGetString.Extensions) ?? "";
foreach (var extension in s.Split(' ', StringSplitOptions.RemoveEmptyEntries))
var s = ALC.GetString(ALDevice.Null, AlcGetString.Extensions) ?? "";
foreach (var extension in s.Split(' '))
{
_alContextExtensions.Add(extension);
}

View File

@@ -582,7 +582,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
{
if (TerminatingOrDeleted(entity))
{
LogAudioPlaybackOnInvalidEntity(specifier, entity);
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(entity)}");
return null;
}
@@ -626,7 +626,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
{
if (TerminatingOrDeleted(coordinates.EntityId))
{
LogAudioPlaybackOnInvalidEntity(specifier, coordinates.EntityId);
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(coordinates.EntityId)}");
return null;
}
@@ -753,12 +753,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
return _resourceCache.GetResource<AudioResource>(filename).AudioStream.Length;
}
private void LogAudioPlaybackOnInvalidEntity(ResolvedSoundSpecifier? specifier, EntityUid entityId)
{
var soundInfo = specifier?.ToString() ?? "unknown sound";
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(entityId)}. Sound: {soundInfo}. Trace: {Environment.StackTrace}");
}
#region Jobs
private record struct UpdateAudioJob : IParallelRobustJob

View File

@@ -1,5 +1,4 @@
using System;
using System.Numerics;
using OpenTK.Audio.OpenAL.Extensions.Creative.EFX;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Effects;

View File

@@ -6,7 +6,6 @@ using Robust.Shared.Audio.Midi;
using Robust.Shared.Audio.Sources;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Robust.Client.Audio.Midi;
@@ -157,13 +156,8 @@ public interface IMidiRenderer : IDisposable
/// <summary>
/// Loads a new soundfont into the renderer.
/// </summary>
[Obsolete("Use LoadSoundfontResource or LoadSoundfontUser instead")]
void LoadSoundfont(string filename, bool resetPresets = false);
void LoadSoundfontResource(ResPath path, bool resetPresets = false);
void LoadSoundfontUser(ResPath path, bool resetPresets = false);
/// <summary>
/// Invoked whenever a new midi event is registered.
/// </summary>

View File

@@ -1,262 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using NFluidsynth;
using Robust.Shared.ContentPack;
using Robust.Shared.Utility;
namespace Robust.Client.Audio.Midi;
internal sealed partial class MidiManager
{
// For loading sound fonts, we have to use a callback model where we can only parse a string.
// This API, frankly, fucking sucks.
//
// These prefixes are used to separate the various places a file *can* be loaded from.
//
// We cannot prevent Fluidsynth from trying to load prefixed paths itself if they are invalid
// So if content specifies "/foobar.sf2" to be loaded and it doesn't exist,
// Fluidsynth *will* try to fopen("RES:/foobar.sf2"). For this reason I'm putting in some nonsense characters
// that will pass through Fluidsynth fine, but make sure the filename is *never* a practically valid OS path.
//
// NOTE: Raw disk paths *cannot* be prefixed as Fluidsynth needs to load those itself.
// Specifically, their .dls loader doesn't respect file callbacks.
// If you're curious why this is: it's two-fold:
// * The Fluidsynth C code for the .dls loader just doesn't use the file callbacks, period.
// * Even if it did, we're not specifying those file callbacks, as they're per loader,
// and we're only adding a *new* sound font loader with file callbacks, not modifying the existing ones.
// The loader for .sfX format and .dls format are different loader objects in Fluidsynth.
internal const string PrefixCommon = "!/ -?\x0001";
internal const string PrefixLegacy = PrefixCommon + "LEGACY";
internal const string PrefixUser = PrefixCommon + "USER";
internal const string PrefixResources = PrefixCommon + "RES";
private void LoadSoundFontSetup(MidiRenderer renderer)
{
_midiSawmill.Debug($"Loading fallback soundfont {FallbackSoundfont}");
// Since the last loaded soundfont takes priority, we load the fallback soundfont before the soundfont.
renderer.LoadSoundfontResource(FallbackSoundfont);
// Load system-specific soundfonts.
if (OperatingSystem.IsLinux())
{
foreach (var filepath in LinuxSoundfonts)
{
if (!File.Exists(filepath) || !SoundFont.IsSoundFont(filepath))
continue;
try
{
_midiSawmill.Debug($"Loading OS soundfont {filepath}");
renderer.LoadSoundfontDisk(filepath);
}
catch (Exception)
{
continue;
}
break;
}
}
else if (OperatingSystem.IsMacOS())
{
if (File.Exists(OsxSoundfont) && SoundFont.IsSoundFont(OsxSoundfont))
{
_midiSawmill.Debug($"Loading OS soundfont {OsxSoundfont}");
renderer.LoadSoundfontDisk(OsxSoundfont);
}
}
else if (OperatingSystem.IsWindows())
{
if (File.Exists(WindowsSoundfont) && SoundFont.IsSoundFont(WindowsSoundfont))
{
_midiSawmill.Debug($"Loading OS soundfont {WindowsSoundfont}");
renderer.LoadSoundfontDisk(WindowsSoundfont);
}
}
// Maybe load soundfont specified in environment variable.
// Load it here so it can override system soundfonts but not content or user data soundfonts.
if (Environment.GetEnvironmentVariable(SoundfontEnvironmentVariable) is { } soundfontOverride)
{
// Just to avoid funny shit: avoid people smuggling a prefix in here.
// I wish I could separate this properly...
var (prefix, _) = SplitPrefix(soundfontOverride);
if (IsValidPrefix(prefix))
{
_midiSawmill.Error($"Not respecting {SoundfontEnvironmentVariable} env variable: invalid file path");
}
else if (File.Exists(soundfontOverride) && SoundFont.IsSoundFont(soundfontOverride))
{
_midiSawmill.Debug($"Loading environment variable soundfont {soundfontOverride}");
renderer.LoadSoundfontDisk(soundfontOverride);
}
}
// Load content-specific custom soundfonts, which should override the system/fallback soundfont.
_midiSawmill.Debug($"Loading soundfonts from content directory {ContentCustomSoundfontDirectory}");
foreach (var file in _resourceManager.ContentFindFiles(ContentCustomSoundfontDirectory))
{
if (file.Extension != "sf2" && file.Extension != "dls" && file.Extension != "sf3") continue;
_midiSawmill.Debug($"Loading content soundfont {file}");
renderer.LoadSoundfontResource(file);
}
// Load every soundfont from the user data directory last, since those may override any other soundfont.
_midiSawmill.Debug($"Loading soundfonts from user data directory {CustomSoundfontDirectory}");
var enumerator = _resourceManager.UserData.Find($"{CustomSoundfontDirectory.ToRelativePath()}*").Item1;
foreach (var file in enumerator)
{
if (file.Extension != "sf2" && file.Extension != "dls" && file.Extension != "sf3") continue;
_midiSawmill.Debug($"Loading user soundfont {file}");
renderer.LoadSoundfontUser(file);
}
}
internal static string PrefixPath(string prefix, string value)
{
return $"{prefix}:{value}";
}
internal static (string prefix, string? value) SplitPrefix(string filename)
{
var filenameSplit = filename.Split(':', 2);
if (filenameSplit.Length == 1)
return (filenameSplit[0], null);
return (filenameSplit[0], filenameSplit[1]);
}
internal static bool IsValidPrefix(string prefix)
{
return prefix is PrefixLegacy or PrefixUser or PrefixResources;
}
/// <summary>
/// This class is used to load soundfonts.
/// </summary>
private sealed class ResourceLoaderCallbacks : SoundFontLoaderCallbacks
{
private readonly MidiManager _parent;
private readonly Dictionary<int, Stream> _openStreams = new();
private int _nextStreamId = 1;
public ResourceLoaderCallbacks(MidiManager parent)
{
_parent = parent;
}
public override IntPtr Open(string filename)
{
if (string.IsNullOrEmpty(filename))
{
return IntPtr.Zero;
}
Stream stream;
try
{
stream = OpenCore(filename);
}
catch (Exception e)
{
_parent._midiSawmill.Error($"Error while opening sound font: {e}");
return IntPtr.Zero;
}
var id = _nextStreamId++;
_openStreams.Add(id, stream);
return (IntPtr) id;
}
private Stream OpenCore(string filename)
{
var (prefix, value) = SplitPrefix(filename);
if (!IsValidPrefix(prefix) || value == null)
return File.OpenRead(filename);
var resourceCache = _parent._resourceManager;
var resourcePath = new ResPath(value);
switch (prefix)
{
case PrefixUser:
return resourceCache.UserData.OpenRead(resourcePath);
case PrefixResources:
return resourceCache.ContentFileRead(resourcePath);
case PrefixLegacy:
// Try resources first, then try user data.
if (resourceCache.TryContentFileRead(resourcePath, out var stream))
return stream;
return resourceCache.UserData.OpenRead(resourcePath);
default:
throw new UnreachableException("Invalid prefix specified!");
}
}
public override unsafe int Read(IntPtr buf, long count, IntPtr sfHandle)
{
var length = (int) count;
var span = new Span<byte>(buf.ToPointer(), length);
var stream = _openStreams[(int) sfHandle];
// Fluidsynth's docs state that this method should leave the buffer unmodified if it fails. (returns -1)
try
{
// Fluidsynth does a LOT of tiny allocations (frankly, way too much).
if (count < 1024)
{
// ReSharper disable once SuggestVarOrType_Elsewhere
Span<byte> buffer = stackalloc byte[(int)count];
stream.ReadExact(buffer);
buffer.CopyTo(span);
}
else
{
var buffer = stream.ReadExact(length);
buffer.CopyTo(span);
}
}
catch (EndOfStreamException)
{
return -1;
}
return 0;
}
public override int Seek(IntPtr sfHandle, long offset, SeekOrigin origin)
{
var stream = _openStreams[(int) sfHandle];
stream.Seek(offset, origin);
return 0;
}
public override long Tell(IntPtr sfHandle)
{
var stream = _openStreams[(int) sfHandle];
return (long) stream.Position;
}
public override int Close(IntPtr sfHandle)
{
if (!_openStreams.Remove((int) sfHandle, out var stream))
return -1;
stream.Dispose();
return 0;
}
}
}

View File

@@ -119,7 +119,7 @@ internal sealed partial class MidiManager : IMidiManager
private const string OsxSoundfont =
"/System/Library/Components/CoreAudio.component/Contents/Resources/gs_instruments.dls";
private static readonly ResPath FallbackSoundfont = new ResPath("/Midi/fallback.sf2");
private const string FallbackSoundfont = "/Midi/fallback.sf2";
private const string ContentCustomSoundfontDirectory = "/Audio/MidiCustom/";
@@ -265,7 +265,81 @@ internal sealed partial class MidiManager : IMidiManager
var renderer = new MidiRenderer(_settings!, soundfontLoader, mono, this, _audio, _taskManager, _midiSawmill);
LoadSoundFontSetup(renderer);
_midiSawmill.Debug($"Loading fallback soundfont {FallbackSoundfont}");
// Since the last loaded soundfont takes priority, we load the fallback soundfont before the soundfont.
renderer.LoadSoundfont(FallbackSoundfont);
// Load system-specific soundfonts.
if (OperatingSystem.IsLinux())
{
foreach (var filepath in LinuxSoundfonts)
{
if (!File.Exists(filepath) || !SoundFont.IsSoundFont(filepath))
continue;
try
{
_midiSawmill.Debug($"Loading OS soundfont {filepath}");
renderer.LoadSoundfont(filepath);
}
catch (Exception)
{
continue;
}
break;
}
}
else if (OperatingSystem.IsMacOS())
{
if (File.Exists(OsxSoundfont) && SoundFont.IsSoundFont(OsxSoundfont))
{
_midiSawmill.Debug($"Loading OS soundfont {OsxSoundfont}");
renderer.LoadSoundfont(OsxSoundfont);
}
}
else if (OperatingSystem.IsWindows())
{
if (File.Exists(WindowsSoundfont) && SoundFont.IsSoundFont(WindowsSoundfont))
{
_midiSawmill.Debug($"Loading OS soundfont {WindowsSoundfont}");
renderer.LoadSoundfont(WindowsSoundfont);
}
}
// Maybe load soundfont specified in environment variable.
// Load it here so it can override system soundfonts but not content or user data soundfonts.
if (Environment.GetEnvironmentVariable(SoundfontEnvironmentVariable) is {} soundfontOverride)
{
if (File.Exists(soundfontOverride) && SoundFont.IsSoundFont(soundfontOverride))
{
_midiSawmill.Debug($"Loading environment variable soundfont {soundfontOverride}");
renderer.LoadSoundfont(soundfontOverride);
}
}
// Load content-specific custom soundfonts, which should override the system/fallback soundfont.
_midiSawmill.Debug($"Loading soundfonts from content directory {ContentCustomSoundfontDirectory}");
foreach (var file in _resourceManager.ContentFindFiles(ContentCustomSoundfontDirectory))
{
if (file.Extension != "sf2" && file.Extension != "dls" && file.Extension != "sf3") continue;
_midiSawmill.Debug($"Loading content soundfont {file}");
renderer.LoadSoundfont(file.ToString());
}
var userDataPath = _resourceManager.UserData.RootDir == null
? CustomSoundfontDirectory
: new ResPath(_resourceManager.UserData.RootDir) / CustomSoundfontDirectory.ToRelativePath();
// Load every soundfont from the user data directory last, since those may override any other soundfont.
_midiSawmill.Debug($"Loading soundfonts from user data directory {userDataPath}");
var enumerator = _resourceManager.UserData.Find($"{CustomSoundfontDirectory.ToRelativePath()}*").Item1;
foreach (var file in enumerator)
{
if (file.Extension != "sf2" && file.Extension != "dls" && file.Extension != "sf3") continue;
_midiSawmill.Debug($"Loading user soundfont {file}");
renderer.LoadSoundfont(file.ToString());
}
renderer.Source.Gain = _gain;
@@ -498,6 +572,130 @@ internal sealed partial class MidiManager : IMidiManager
midiEvent.Velocity);
}
/// <summary>
/// This class is used to load soundfonts.
/// </summary>
private sealed class ResourceLoaderCallbacks : SoundFontLoaderCallbacks
{
private readonly MidiManager _parent;
private readonly Dictionary<int, Stream> _openStreams = new();
private int _nextStreamId = 1;
public ResourceLoaderCallbacks(MidiManager parent)
{
_parent = parent;
}
public override IntPtr Open(string filename)
{
if (string.IsNullOrEmpty(filename))
{
return IntPtr.Zero;
}
Stream? stream;
var resourceCache = _parent._resourceManager;
var resourcePath = new ResPath(filename);
if (resourcePath.IsRooted)
{
// is it in content?
if (resourceCache.ContentFileExists(filename))
{
if (!resourceCache.TryContentFileRead(filename, out stream))
return IntPtr.Zero;
}
// is it in userdata?
else if (resourceCache.UserData.Exists(resourcePath))
{
stream = resourceCache.UserData.OpenRead(resourcePath);
}
else if (File.Exists(filename))
{
stream = File.OpenRead(filename);
}
else
{
return IntPtr.Zero;
}
}
else if (File.Exists(filename))
{
stream = File.OpenRead(filename);
}
else
{
return IntPtr.Zero;
}
var id = _nextStreamId++;
_openStreams.Add(id, stream);
return (IntPtr) id;
}
public override unsafe int Read(IntPtr buf, long count, IntPtr sfHandle)
{
var length = (int) count;
var span = new Span<byte>(buf.ToPointer(), length);
var stream = _openStreams[(int) sfHandle];
// Fluidsynth's docs state that this method should leave the buffer unmodified if it fails. (returns -1)
try
{
// Fluidsynth does a LOT of tiny allocations (frankly, way too much).
if (count < 1024)
{
// ReSharper disable once SuggestVarOrType_Elsewhere
Span<byte> buffer = stackalloc byte[(int)count];
stream.ReadExact(buffer);
buffer.CopyTo(span);
}
else
{
var buffer = stream.ReadExact(length);
buffer.CopyTo(span);
}
}
catch (EndOfStreamException)
{
return -1;
}
return 0;
}
public override int Seek(IntPtr sfHandle, long offset, SeekOrigin origin)
{
var stream = _openStreams[(int) sfHandle];
stream.Seek(offset, origin);
return 0;
}
public override long Tell(IntPtr sfHandle)
{
var stream = _openStreams[(int) sfHandle];
return (long) stream.Position;
}
public override int Close(IntPtr sfHandle)
{
if (!_openStreams.Remove((int) sfHandle, out var stream))
return -1;
stream.Dispose();
return 0;
}
}
#region Jobs
private record struct MidiUpdateJob : IParallelRobustJob

View File

@@ -1,45 +0,0 @@
using System;
using Robust.Shared.Utility;
namespace Robust.Client.Audio.Midi;
internal sealed partial class MidiRenderer
{
[Obsolete("Use LoadSoundfontResource or LoadSoundfontUser instead")]
public void LoadSoundfont(string filename, bool resetPresets = true)
{
LoadSoundfontCore(
MidiManager.PrefixPath(MidiManager.PrefixLegacy, filename),
resetPresets);
}
public void LoadSoundfontResource(ResPath path, bool resetPresets = false)
{
LoadSoundfontCore(
MidiManager.PrefixPath(MidiManager.PrefixResources, path.ToString()),
resetPresets);
}
public void LoadSoundfontUser(ResPath path, bool resetPresets = false)
{
LoadSoundfontCore(
MidiManager.PrefixPath(MidiManager.PrefixUser, path.ToString()),
resetPresets);
}
internal void LoadSoundfontDisk(string path, bool resetPresets = false)
{
LoadSoundfontCore(
path,
resetPresets);
}
private void LoadSoundfontCore(string filenameString, bool resetPresets)
{
lock (_playerStateLock)
{
_synth.LoadSoundFont(filenameString, resetPresets);
MidiSoundfont = 1;
}
}
}

View File

@@ -16,7 +16,7 @@ using Robust.Shared.ViewVariables;
namespace Robust.Client.Audio.Midi;
internal sealed partial class MidiRenderer : IMidiRenderer
internal sealed class MidiRenderer : IMidiRenderer
{
private readonly IMidiManager _midiManager;
private readonly ITaskManager _taskManager;
@@ -435,6 +435,15 @@ internal sealed partial class MidiRenderer : IMidiRenderer
_sequencer.RemoveEvents(SequencerClientId.Wildcard, SequencerClientId.Wildcard, -1);
}
public void LoadSoundfont(string filename, bool resetPresets = true)
{
lock (_playerStateLock)
{
_synth.LoadSoundFont(filename, resetPresets);
MidiSoundfont = 1;
}
}
void IMidiRenderer.Render()
{
Render();
@@ -575,28 +584,18 @@ internal sealed partial class MidiRenderer : IMidiRenderer
case RobustMidiCommand.NoteOff:
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = 0;
_synth.NoteOff(midiEvent.Channel, midiEvent.Key);
break;
case RobustMidiCommand.NoteOn:
// Velocity 0 *can* represent a NoteOff event.
var velocity = midiEvent.Velocity;
if (velocity == 0)
{
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = 0;
_synth.NoteOn(midiEvent.Channel, midiEvent.Key, velocity);
break;
}
if (FilteredChannels[midiEvent.Channel])
break;
velocity = VelocityOverride ?? midiEvent.Velocity;
var velocity = VelocityOverride ?? midiEvent.Velocity;
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = velocity;
_synth.NoteOn(midiEvent.Channel, midiEvent.Key, velocity);
break;
case RobustMidiCommand.AfterTouch:
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = midiEvent.Value;
_synth.KeyPressure(midiEvent.Channel, midiEvent.Key, midiEvent.Value);

View File

@@ -144,7 +144,6 @@ namespace Robust.Client
deps.Register<IViewVariablesManager, ClientViewVariablesManager>();
deps.Register<IClientViewVariablesManager, ClientViewVariablesManager>();
deps.Register<IClientViewVariablesManagerInternal, ClientViewVariablesManager>();
deps.Register<IViewVariableControlFactory, ViewVariableControlFactory>();
deps.Register<IClientConGroupController, ClientConGroupController>();
deps.Register<IScriptClient, ScriptClient>();
deps.Register<IRobustSerializer, ClientRobustSerializer>();

View File

@@ -21,7 +21,7 @@ public sealed class SpriteTreeSystem : ComponentTreeSystem<SpriteTreeComponent,
protected override Box2 ExtractAabb(in ComponentTreeEntry<SpriteComponent> entry, Vector2 pos, Angle rot)
{
// TODO SPRITE optimize this
// Because the just take the BB of the rotated BB, I'm pretty sure we do a lot of unnecessary maths.
// Because the just take the BB of the rotated BB, I'mt pretty sure we do a lot of unnecessary maths.
return _sprite.CalculateBounds((entry.Uid, entry.Component), pos, rot, default).CalcBoundingBox();
}

View File

@@ -191,16 +191,8 @@ namespace Robust.Client.Console
var shell = new ConsoleShell(this, session ?? _player.LocalSession, session == null);
var cmdArgs = args.ToArray();
try
{
AnyCommandExecuted?.Invoke(shell, commandName, command, cmdArgs);
cmd.Execute(shell, command, cmdArgs);
}
catch (Exception e)
{
_conLogger.Error($"ExecuteError - {command}:\n{e}");
shell.WriteError($"There was an error while executing the command: {e}");
}
AnyCommandExecuted?.Invoke(shell, commandName, command, cmdArgs);
cmd.Execute(shell, command, cmdArgs);
}
private bool CanExecute(string cmdName)

View File

@@ -85,7 +85,7 @@ namespace Robust.Client.Console
MouseFilter = MouseFilterMode.Stop;
Result = result;
var compl = new FormattedMessage();
var dim = Color.FromHsl(new Vector4(0f, 0f, 0.8f, 1f));
var dim = Color.FromHsl((0f, 0f, 0.8f, 1f));
// warning: ew ahead
string basen = "default";

View File

@@ -82,7 +82,7 @@ namespace Robust.Client.Debugging
foreach (var ent in _mapSystem.GetAnchoredEntities(gridUid, grid, spot))
{
if (TryComp(ent, out MetaDataComponent? meta))
if (EntityManager.TryGetComponent<MetaDataComponent>(ent, out var meta))
{
text.AppendLine($"uid: {ent}, {meta.EntityName}");
}

View File

@@ -30,6 +30,8 @@ using Robust.Shared.ViewVariables;
using DrawDepthTag = Robust.Shared.GameObjects.DrawDepth;
using static Robust.Shared.Serialization.TypeSerializers.Implementations.SpriteSpecifierSerializer;
using Direction = Robust.Shared.Maths.Direction;
using Vector4 = Robust.Shared.Maths.Vector4;
using SysVec4 = System.Numerics.Vector4;
#pragma warning disable CS0618 // Type or member is obsolete
namespace Robust.Client.GameObjects
@@ -1222,8 +1224,6 @@ namespace Robust.Client.GameObjects
return;
_visible = value;
Owner.Comp.BoundsDirty = true;
// ReSharper disable once ConditionalAccessQualifierIsNonNullableAccordingToAPIContract
if (_parent.Owner != EntityUid.Invalid)
Owner.Comp.Sys?.QueueUpdateIsInert(Owner);
@@ -1791,15 +1791,76 @@ namespace Robust.Client.GameObjects
[Obsolete("Use SpriteSystem.GetPrototypeTextures() instead")]
public static IEnumerable<IDirectionalTextureProvider> GetPrototypeTextures(EntityPrototype prototype, IResourceCache resourceCache, out bool noRot)
{
var sys = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SpriteSystem>();
return sys.GetPrototypeTextures(prototype, out noRot);
var results = new List<IDirectionalTextureProvider>();
noRot = false;
// TODO when moving to a non-static method in a system, pass in IComponentFactory
if (prototype.TryGetComponent(out IconComponent? icon))
{
var sys = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SpriteSystem>();
results.Add(sys.GetIcon(icon));
return results;
}
if (!prototype.Components.TryGetValue("Sprite", out _))
{
results.Add(resourceCache.GetFallback<TextureResource>().Texture);
return results;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var dummy = entityManager.SpawnEntity(prototype.ID, MapCoordinates.Nullspace);
var spriteComponent = entityManager.EnsureComponent<SpriteComponent>(dummy);
EntitySystem.Get<AppearanceSystem>().OnChangeData(dummy, spriteComponent);
foreach (var layer in spriteComponent.AllLayers)
{
if (!layer.Visible) continue;
if (layer.Texture != null)
{
results.Add(layer.Texture);
continue;
}
if (!layer.RsiState.IsValid) continue;
var rsi = layer.Rsi ?? spriteComponent.BaseRSI;
if (rsi == null ||
!rsi.TryGetState(layer.RsiState, out var state))
continue;
results.Add(state);
}
noRot = spriteComponent.NoRotation;
entityManager.DeleteEntity(dummy);
if (results.Count == 0)
results.Add(resourceCache.GetFallback<TextureResource>().Texture);
return results;
}
[Obsolete("Use SpriteSystem.GetPrototypeIcon() instead")]
public static IRsiStateLike GetPrototypeIcon(EntityPrototype prototype, IResourceCache resourceCache)
{
var sys = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SpriteSystem>();
return sys.GetPrototypeIcon(prototype);
// TODO when moving to a non-static method in a system, pass in IComponentFactory
if (prototype.TryGetComponent(out IconComponent? icon))
return sys.GetIcon(icon);
if (!prototype.Components.ContainsKey("Sprite"))
return sys.GetFallbackState();
var entityManager = IoCManager.Resolve<IEntityManager>();
var dummy = entityManager.SpawnEntity(prototype.ID, MapCoordinates.Nullspace);
var spriteComponent = entityManager.EnsureComponent<SpriteComponent>(dummy);
var result = spriteComponent.Icon ?? sys.GetFallbackState();
entityManager.DeleteEntity(dummy);
return result;
}
}
}

View File

@@ -97,7 +97,7 @@ namespace Robust.Client.GameObjects
[Obsolete("Use Play(EntityUid<AnimationPlayerComponent> ent, Animation animation, string key) instead")]
public void Play(EntityUid uid, AnimationPlayerComponent? component, Animation animation, string key)
{
component ??= EnsureComp<AnimationPlayerComponent>(uid);
component ??= EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
Play(new Entity<AnimationPlayerComponent>(uid, component), animation, key);
}
@@ -158,7 +158,7 @@ namespace Robust.Client.GameObjects
public bool HasRunningAnimation(EntityUid uid, string key)
{
return TryComp(uid, out AnimationPlayerComponent? component) &&
return EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? component) &&
component.PlayingAnimations.ContainsKey(key);
}

View File

@@ -223,12 +223,12 @@ namespace Robust.Client.GameObjects
private void SetEntityContextActive(IInputManager inputMan, EntityUid entity)
{
if(entity == default || !Exists(entity))
if(entity == default || !EntityManager.EntityExists(entity))
throw new ArgumentNullException(nameof(entity));
if (!TryComp(entity, out InputComponent? inputComp))
if (!EntityManager.TryGetComponent(entity, out InputComponent? inputComp))
{
_sawmillInputContext.Debug($"AttachedEnt has no InputComponent: entId={entity}, entProto={Comp<MetaDataComponent>(entity).EntityPrototype}. Setting default \"{InputContextContainer.DefaultContextName}\" context...");
_sawmillInputContext.Debug($"AttachedEnt has no InputComponent: entId={entity}, entProto={EntityManager.GetComponent<MetaDataComponent>(entity).EntityPrototype}. Setting default \"{InputContextContainer.DefaultContextName}\" context...");
inputMan.Contexts.SetActiveContext(InputContextContainer.DefaultContextName);
return;
}
@@ -239,7 +239,7 @@ namespace Robust.Client.GameObjects
}
else
{
_sawmillInputContext.Error($"Unknown context: entId={entity}, entProto={Comp<MetaDataComponent>(entity).EntityPrototype}, context={inputComp.ContextName}. . Setting default \"{InputContextContainer.DefaultContextName}\" context...");
_sawmillInputContext.Error($"Unknown context: entId={entity}, entProto={EntityManager.GetComponent<MetaDataComponent>(entity).EntityPrototype}, context={inputComp.ContextName}. . Setting default \"{InputContextContainer.DefaultContextName}\" context...");
inputMan.Contexts.SetActiveContext(InputContextContainer.DefaultContextName);
}
}

View File

@@ -51,7 +51,7 @@ public sealed class ShowPlayerVelocityDebugSystem : EntitySystem
var player = _playerManager.LocalEntity;
if (player == null || !TryComp(player.Value, out PhysicsComponent? body))
if (player == null || !EntityManager.TryGetComponent(player.Value, out PhysicsComponent? body))
{
_label.Visible = false;
return;

View File

@@ -32,7 +32,7 @@ public sealed partial class SpriteSystem
bounds = bounds.Union(GetLocalBounds(layer));
}
sprite.Comp._bounds = bounds.Scale(sprite.Comp.Scale);
sprite.Comp._bounds = bounds;
sprite.Comp.BoundsDirty = false;
return sprite.Comp._bounds;
}

View File

@@ -56,6 +56,10 @@ public sealed partial class SpriteSystem
/// </summary>
public IRsiStateLike GetPrototypeIcon(string prototype)
{
// Check if this prototype has been cached before, and if so return the result.
if (_cachedPrototypeIcons.TryGetValue(prototype, out var cachedResult))
return cachedResult;
if (!_proto.TryIndex<EntityPrototype>(prototype, out var entityPrototype))
{
// The specified prototype doesn't exist, return the fallback "error" sprite.
@@ -63,7 +67,11 @@ public sealed partial class SpriteSystem
return GetFallbackState();
}
return GetPrototypeIcon(entityPrototype);
// Generate the icon and cache it in case it's ever needed again.
var result = GetPrototypeIcon(entityPrototype);
_cachedPrototypeIcons[prototype] = result;
return result;
}
/// <summary>
@@ -71,19 +79,13 @@ public sealed partial class SpriteSystem
/// This method does NOT cache the result.
/// </summary>
public IRsiStateLike GetPrototypeIcon(EntityPrototype prototype)
{
// This method may spawn & delete an entity to get an accruate RSI state, hence we cache the results
if (_cachedPrototypeIcons.TryGetValue(prototype.ID, out var cachedResult))
return cachedResult;
return _cachedPrototypeIcons[prototype.ID] = GetPrototypeIconInternal(prototype);
}
private IRsiStateLike GetPrototypeIconInternal(EntityPrototype prototype)
{
// IconComponent takes precedence. If it has a valid icon, return that. Otherwise, continue as normal.
if (prototype.TryGetComponent(out IconComponent? icon, _factory))
if (prototype.Components.TryGetValue("Icon", out var compData)
&& compData.Component is IconComponent icon)
{
return GetIcon(icon);
}
// If the prototype doesn't have a SpriteComponent, then there's nothing we can do but return the fallback.
if (!prototype.Components.ContainsKey("Sprite"))
@@ -100,63 +102,6 @@ public sealed partial class SpriteSystem
return result;
}
public IEnumerable<IDirectionalTextureProvider> GetPrototypeTextures(EntityPrototype proto) =>
GetPrototypeTextures(proto, out _);
public IEnumerable<IDirectionalTextureProvider> GetPrototypeTextures(EntityPrototype proto, out bool noRot)
{
var results = new List<IDirectionalTextureProvider>();
noRot = false;
if (proto.TryGetComponent(out IconComponent? icon, _factory))
{
results.Add(GetIcon(icon));
return results;
}
if (!proto.Components.ContainsKey("Sprite"))
{
results.Add(_resourceCache.GetFallback<TextureResource>().Texture);
return results;
}
var dummy = Spawn(proto.ID, MapCoordinates.Nullspace);
var spriteComponent = EnsureComp<SpriteComponent>(dummy);
// TODO SPRITE is this needed?
// And if it is, shouldn't GetPrototypeIconInternal also use this?
_appearance.OnChangeData(dummy, spriteComponent);
foreach (var layer in spriteComponent.AllLayers)
{
if (!layer.Visible)
continue;
if (layer.Texture != null)
{
results.Add(layer.Texture);
continue;
}
if (!layer.RsiState.IsValid)
continue;
var rsi = layer.Rsi ?? spriteComponent.BaseRSI;
if (rsi == null || !rsi.TryGetState(layer.RsiState, out var state))
continue;
results.Add(state);
}
noRot = spriteComponent.NoRotation;
Del(dummy);
if (results.Count == 0)
results.Add(_resourceCache.GetFallback<TextureResource>().Texture);
return results;
}
[Pure]
public RSI.State GetFallbackState()
{

View File

@@ -7,6 +7,8 @@ using Robust.Shared.Graphics.RSI;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using static Robust.Client.GameObjects.SpriteComponent;
using Vector4 = Robust.Shared.Maths.Vector4;
using SysVec4 = System.Numerics.Vector4;
namespace Robust.Client.GameObjects;
@@ -155,7 +157,7 @@ public sealed partial class SpriteSystem
// Negative color modulation values are by the default shader to disable light shading.
// Specifically we set colour = - 1 - colour
// This is good enough to ensure that non-negative values become negative & is trivially invertible.
layerColor = new(new Vector4(-1) - layerColor.RGBA);
layerColor = new(new SysVec4(-1) - layerColor.RGBA);
}
drawingHandle.DrawTextureRectRegion(texture, quad, layerColor);

View File

@@ -34,12 +34,8 @@ namespace Robust.Client.GameObjects
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IComponentFactory _factory = default!;
// Note that any new system dependencies have to be added to RobustUnitTest.BaseSetup()
[Dependency] private readonly SharedTransformSystem _xforms = default!;
[Dependency] private readonly SpriteTreeSystem _tree = default!;
[Dependency] private readonly AppearanceSystem _appearance = default!;
public static readonly ProtoId<ShaderPrototype> UnshadedId = "unshaded";
private readonly Queue<SpriteComponent> _inertUpdateQueue = new();

View File

@@ -631,7 +631,7 @@ namespace Robust.Client.GameStates
if (_sawmill.Level <= LogLevel.Debug)
_sawmill.Debug($" A component was dirtied: {comp.GetType()}");
if ((meta.Flags & MetaDataFlags.Detached) == 0 && compState != null)
if (compState != null)
{
var handleState = new ComponentHandleState(compState, null);
_entities.EventBus.RaiseComponentEvent(entity, comp, ref handleState);

View File

@@ -13,8 +13,6 @@ namespace Robust.Client.GameStates
{
internal sealed class NetInterpOverlay : Overlay
{
private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded";
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
@@ -34,7 +32,7 @@ namespace Robust.Client.GameStates
{
IoCManager.InjectDependencies(this);
_lookup = lookup;
_shader = _prototypeManager.Index(UnshadedShader).Instance();
_shader = _prototypeManager.Index<ShaderPrototype>("unshaded").Instance();
_container = _entityManager.System<SharedContainerSystem>();
_xform = _entityManager.System<SharedTransformSystem>();
}

View File

@@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using OpenToolkit.Graphics.OpenGL4;
using Robust.Client.ResourceManagement;
using Robust.Shared.Enums;
@@ -255,9 +254,9 @@ namespace Robust.Client.Graphics.Clyde
region = regionMaybe[tile.Variant];
}
var rotationMirroring = (_tileDefinitionManager.TryGetDefinition(tile.TypeId, out var tileDef) && tileDef.AllowRotationMirror) ?
tile.RotationMirroring
: 0;
var rotationMirroring = _tileDefinitionManager[tile.TypeId].AllowRotationMirror
? tile.RotationMirroring
: 0;
WriteTileToBuffers(i, gridX, gridY, vertexBuffer, indexBuffer, region, rotationMirroring);
i += 1;

View File

@@ -4,6 +4,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using JetBrains.Annotations;
using Robust.Shared.Maths;
using Vector3 = Robust.Shared.Maths.Vector3;
namespace Robust.Client.Graphics.Clyde
{

View File

@@ -18,6 +18,7 @@ using Robust.Shared.Graphics;
using static Robust.Shared.GameObjects.OccluderComponent;
using Robust.Shared.Utility;
using TextureWrapMode = Robust.Shared.Graphics.TextureWrapMode;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics.Clyde
{

View File

@@ -11,6 +11,8 @@ using Robust.Shared.Graphics;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using TKStencilOp = OpenToolkit.Graphics.OpenGL4.StencilOp;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics.Clyde
{
@@ -539,7 +541,7 @@ namespace Robust.Client.Graphics.Clyde
case Matrix3x2 matrix3:
program.SetUniform(name, matrix3);
break;
case Matrix4x4 matrix4:
case Matrix4 matrix4:
program.SetUniform(name, matrix4);
break;
case ClydeTexture clydeTexture:

View File

@@ -10,6 +10,8 @@ using Robust.Shared.Graphics;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics.Clyde
{
@@ -526,7 +528,7 @@ namespace Robust.Client.Graphics.Clyde
data.Parameters[name] = value;
}
private protected override void SetParameterImpl(string name, in Matrix4x4 value)
private protected override void SetParameterImpl(string name, in Matrix4 value)
{
var data = Parent._shaderInstances[Handle];
data.ParametersDirty = true;

View File

@@ -17,6 +17,8 @@ using Robust.Shared.Timing;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using Color = Robust.Shared.Maths.Color;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics.Clyde
{
@@ -396,7 +398,7 @@ namespace Robust.Client.Graphics.Clyde
{
}
private protected override void SetParameterImpl(string name, in Matrix4x4 value)
private protected override void SetParameterImpl(string name, in Matrix4 value)
{
}

View File

@@ -5,6 +5,8 @@ using System.Runtime.CompilerServices;
using OpenToolkit.Graphics.OpenGL4;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics.Clyde
{
@@ -275,20 +277,20 @@ namespace Robust.Client.Graphics.Clyde
_clyde.CheckGlError();
}
public void SetUniform(string uniformName, in Matrix4x4 matrix, bool transpose=true)
public void SetUniform(string uniformName, in Matrix4 matrix, bool transpose=true)
{
var uniformId = GetUniform(uniformName);
SetUniformDirect(uniformId, matrix, transpose);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe void SetUniformDirect(int uniformId, in Matrix4x4 value, bool transpose=true)
private unsafe void SetUniformDirect(int uniformId, in Matrix4 value, bool transpose=true)
{
Matrix4x4 tmpTranspose = value;
Matrix4 tmpTranspose = value;
if (transpose)
{
// transposition not supported on GLES2, & no access to _hasGLES
tmpTranspose = Matrix4x4.Transpose(value);
tmpTranspose.Transpose();
}
GL.UniformMatrix4(uniformId, 1, false, (float*) &tmpTranspose);
_clyde.CheckGlError();
@@ -549,7 +551,7 @@ namespace Robust.Client.Graphics.Clyde
}
}
public void SetUniformMaybe(string uniformName, in Matrix4x4 value, bool transpose=true)
public void SetUniformMaybe(string uniformName, in Matrix4 value, bool transpose=true)
{
if (TryGetUniform(uniformName, out var slot))
{

View File

@@ -662,10 +662,6 @@ namespace Robust.Client.Graphics.Clyde
{
var icons = _clyde.LoadWindowIcons().ToArray();
// Done if no icon (e.g., macOS)
if (icons.Length == 0)
return;
// Turn each image into a byte[] so we can actually pin their contents.
// Wish I knew a clean way to do this without allocations.
var images = icons

View File

@@ -4,6 +4,8 @@ using Robust.Shared.Graphics;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics
{
@@ -167,7 +169,7 @@ namespace Robust.Client.Graphics
SetParameterImpl(name, value);
}
public void SetParameter(string name, in Matrix4x4 value)
public void SetParameter(string name, in Matrix4 value)
{
EnsureAlive();
EnsureMutable();
@@ -234,7 +236,7 @@ namespace Robust.Client.Graphics
private protected abstract void SetParameterImpl(string name, bool value);
private protected abstract void SetParameterImpl(string name, bool[] value);
private protected abstract void SetParameterImpl(string name, in Matrix3x2 value);
private protected abstract void SetParameterImpl(string name, in Matrix4x4 value);
private protected abstract void SetParameterImpl(string name, in Matrix4 value);
private protected abstract void SetParameterImpl(string name, Texture value);
private protected abstract void SetStencilImpl(StencilParameters value);
}

View File

@@ -11,6 +11,8 @@ using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
using Vector3 = Robust.Shared.Maths.Vector3;
using Vector4 = Robust.Shared.Maths.Vector4;
namespace Robust.Client.Graphics
{
@@ -220,7 +222,7 @@ namespace Robust.Client.Graphics
case Matrix3x2 i:
instance.SetParameter(key, i);
break;
case Matrix4x4 i:
case Matrix4 i:
instance.SetParameter(key, i);
break;
}

View File

@@ -67,7 +67,7 @@ namespace Robust.Client.Physics
// Add new joint (if possible).
// Need to wait for BOTH joint components to come in first before we can add it. Yay dependencies!
if (!HasComp<JointComponent>(other))
if (!EntityManager.HasComponent<JointComponent>(other))
continue;
// TODO: if (other entity is outside of PVS range) continue;

View File

@@ -1,8 +1,5 @@
using System;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
@@ -21,10 +18,6 @@ namespace Robust.Client.Placement
PlacementMode? CurrentMode { get; set; }
PlacementInformation? CurrentPermission { get; set; }
IEntityManager EntityManager { get; }
IEyeManager EyeManager { get; }
IMapManager MapManager { get; }
/// <summary>
/// The direction to spawn the entity in (presently exposed for EntitySpawnWindow UI)
/// </summary>
@@ -56,15 +49,5 @@ namespace Robust.Client.Placement
void ToggleEraserHijacked(PlacementHijack hijack);
void FrameUpdate(FrameEventArgs e);
/// <summary>
/// The name of the placement mode option to just use the default for the selected entity.
/// </summary>
const string DefaultModeName = "Default";
/// <summary>
/// An array of the names of all available placement modes.
/// </summary>
string[] AllModeNames { get; }
}
}

View File

@@ -1,7 +1,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Robust.Shared.Map;
using Vector2 = System.Numerics.Vector2;
namespace Robust.Client.Placement.Modes
{

View File

@@ -1,6 +1,6 @@
using System.Linq;
using System.Numerics;
using Robust.Shared.Map;
using Vector2 = System.Numerics.Vector2;
namespace Robust.Client.Placement.Modes
{

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@@ -22,7 +22,6 @@ using Robust.Shared.Utility;
using Robust.Shared.Log;
using Direction = Robust.Shared.Maths.Direction;
using Robust.Shared.Map.Components;
using System.Linq;
namespace Robust.Client.Placement
{
@@ -33,23 +32,17 @@ namespace Robust.Client.Placement
[Dependency] internal readonly IPlayerManager PlayerManager = default!;
[Dependency] internal readonly IResourceCache ResourceCache = default!;
[Dependency] private readonly IReflectionManager _reflectionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] internal readonly IMapManager MapManager = default!;
[Dependency] private readonly IGameTiming _time = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] internal readonly IEyeManager EyeManager = default!;
[Dependency] internal readonly IInputManager InputManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] internal readonly IEntityManager EntityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IBaseClient _baseClient = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] internal readonly IClyde Clyde = default!;
private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded";
public IEntityManager EntityManager => _entityManager;
public IEyeManager EyeManager => _eyeManager;
public IMapManager MapManager => _mapManager;
private ISawmill _sawmill = default!;
private SharedMapSystem Maps => EntityManager.System<SharedMapSystem>();
@@ -205,15 +198,6 @@ namespace Robust.Client.Placement
}
}
private string[]? _allModeNames;
public string[] AllModeNames
{
get
{
return _allModeNames ??= [IPlacementManager.DefaultModeName, .. _modeDictionary.Keys.Order()];
}
}
/// <inheritdoc />
public event EventHandler? DirectionChanged;
@@ -225,7 +209,7 @@ namespace Robust.Client.Placement
public void Initialize()
{
_drawingShader = _prototypeManager.Index(UnshadedShader).Instance();
_drawingShader = _prototypeManager.Index<ShaderPrototype>("unshaded").Instance();
_sawmill = _logManager.GetSawmill("placement");
_networkManager.RegisterNetMessage<MsgPlacement>(HandlePlacementMessage);

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@@ -22,10 +22,10 @@ namespace Robust.Client.ResourceManagement
public override void Load(IDependencyCollection dependencies, ResPath path)
{
if (IsInRsi(path))
if (path.Directory.Filename.EndsWith(".rsi"))
{
var sawmill = dependencies.Resolve<ILogManager>().GetSawmill("res");
sawmill.Warning(
Logger.WarningS(
"res",
"Loading raw texture inside RSI: {Path}. Refer to the RSI state instead of the raw PNG.",
path);
}
@@ -38,15 +38,6 @@ namespace Robust.Client.ResourceManagement
LoadFinish(dependencies.Resolve<IResourceCache>(), data);
}
private static bool IsInRsi(ResPath path)
{
var dir = path.Directory;
if (dir == ResPath.Root)
return false;
return dir.Filename.EndsWith(".rsi");
}
internal static void LoadPreTextureData(IResourceManager cache, LoadStepData data)
{
using (var stream = cache.ContentFileRead(data.Path))

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@@ -151,7 +151,7 @@ public sealed class EntitySpawningUIController : UIController
{
var newObjInfo = new PlacementInformation
{
PlacementOption = _placement.AllModeNames[args.Id],
PlacementOption = EntitySpawnWindow.InitOpts[args.Id],
EntityType = _placement.CurrentPermission!.EntityType,
Range = 2,
IsTile = _placement.CurrentPermission.IsTile
@@ -364,11 +364,10 @@ public sealed class EntitySpawningUIController : UIController
_window.SelectedButton = null;
_window.SelectedPrototype = null;
var overrideMode = _placement.AllModeNames[_window.OverrideMenu.SelectedId];
var overrideMode = EntitySpawnWindow.InitOpts[_window.OverrideMenu.SelectedId];
var newObjInfo = new PlacementInformation
{
PlacementOption = overrideMode != IPlacementManager.DefaultModeName ? overrideMode : item.Prototype.PlacementMode,
PlacementOption = overrideMode != "Default" ? overrideMode : item.Prototype.PlacementMode,
EntityType = item.PrototypeID,
Range = 2,
IsTile = false

View File

@@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using Robust.Shared.ColorNaming;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
@@ -11,17 +8,22 @@ namespace Robust.Client.UserInterface.Controls;
// condensed version of the original ColorSlider set
public sealed class ColorSelectorSliders : Control
{
[Dependency] private readonly ILocalizationManager _localization = default!;
public Color Color
{
get => _currentColor;
set
{
_currentColor = value;
_colorData = GetStrategy().ToColorData(value);
UpdateAllSliders();
switch (SelectorType)
{
case ColorSelectorType.Rgb:
_colorData = new Vector4(_currentColor.R, _currentColor.G, _currentColor.B, _currentColor.A);
break;
case ColorSelectorType.Hsv:
_colorData = Color.ToHsv(value);
break;
}
Update();
}
}
@@ -30,12 +32,18 @@ public sealed class ColorSelectorSliders : Control
get => _currentType;
set
{
switch ((_currentType, value))
{
case (ColorSelectorType.Rgb, ColorSelectorType.Hsv):
_colorData = Color.ToHsv(Color);
break;
case (ColorSelectorType.Hsv, ColorSelectorType.Rgb):
_colorData = new Vector4(_currentColor.R, _currentColor.G, _currentColor.B, _currentColor.A);
break;
}
_currentType = value;
_typeSelector.Select(_types.IndexOf(value));
_colorData = GetStrategy().ToColorData(_currentColor);
UpdateType();
UpdateAllSliders();
Update();
}
}
@@ -52,11 +60,7 @@ public sealed class ColorSelectorSliders : Control
public Action<Color>? OnColorChanged;
private readonly static HsvSliderStrategy _hsvStrategy = new();
private readonly static RgbSliderStrategy _rgbStrategy = new();
private const float AlphaDivisor = 100.0f;
private bool _updating = false;
private Color _currentColor = Color.White;
private Vector4 _colorData;
private ColorSelectorType _currentType = ColorSelectorType.Rgb;
@@ -78,7 +82,6 @@ public sealed class ColorSelectorSliders : Control
private Label _middleSliderLabel = new();
private Label _bottomSliderLabel = new();
private Label _alphaSliderLabel = new();
private Label _colorDescriptionLabel = new();
private OptionButton _typeSelector;
private List<ColorSelectorType> _types = new();
@@ -89,8 +92,6 @@ public sealed class ColorSelectorSliders : Control
public ColorSelectorSliders()
{
IoCManager.InjectDependencies(this);
_topColorSlider = new ColorableSlider
{
HorizontalExpand = true,
@@ -122,10 +123,10 @@ public sealed class ColorSelectorSliders : Control
MaxValue = 1.0f,
};
_topColorSlider.OnValueChanged += r => { OnSliderValueChanged(ColorSliderOrder.Top); };
_middleColorSlider.OnValueChanged += r => { OnSliderValueChanged(ColorSliderOrder.Middle); };
_bottomColorSlider.OnValueChanged += r => { OnSliderValueChanged(ColorSliderOrder.Bottom); };
_alphaSlider.OnValueChanged += r => { OnSliderValueChanged(ColorSliderOrder.Alpha); };
_topColorSlider.OnValueChanged += _ => { OnColorSet(); };
_middleColorSlider.OnValueChanged += _ => { OnColorSet(); };
_bottomColorSlider.OnValueChanged += _ => { OnColorSet(); };
_alphaSlider.OnValueChanged += _ => { OnColorSet(); };
_topInputBox = new SpinBox
{
@@ -151,10 +152,25 @@ public sealed class ColorSelectorSliders : Control
};
_alphaInputBox.InitDefaultButtons();
_topInputBox.ValueChanged += value => { OnInputBoxValueChanged(value, ColorSliderOrder.Top); };
_middleInputBox.ValueChanged += value => { OnInputBoxValueChanged(value, ColorSliderOrder.Middle); };
_bottomInputBox.ValueChanged += value => { OnInputBoxValueChanged(value, ColorSliderOrder.Bottom); };
_alphaInputBox.ValueChanged += value => { OnInputBoxValueChanged(value, ColorSliderOrder.Alpha); };
_topInputBox.ValueChanged += value =>
{
_topColorSlider.Value = value.Value / GetColorValueDivisor(ColorSliderOrder.Top);
};
_middleInputBox.ValueChanged += value =>
{
_middleColorSlider.Value = value.Value / GetColorValueDivisor(ColorSliderOrder.Middle);
};
_bottomInputBox.ValueChanged += value =>
{
_bottomColorSlider.Value = value.Value / GetColorValueDivisor(ColorSliderOrder.Bottom);
};
_alphaInputBox.ValueChanged += value =>
{
_alphaSlider.Value = value.Value / GetColorValueDivisor(ColorSliderOrder.Alpha);
};
_alphaSliderLabel.Text = Loc.GetString("color-selector-sliders-alpha");
@@ -171,8 +187,6 @@ public sealed class ColorSelectorSliders : Control
_typeSelector.Select(args.Id);
};
_colorDescriptionLabel.Text = ColorNaming.Describe(_currentColor, _localization);
// TODO: Maybe some engine widgets could be laid out in XAML?
var rootBox = new BoxContainer
@@ -185,7 +199,6 @@ public sealed class ColorSelectorSliders : Control
rootBox.AddChild(headerBox);
headerBox.AddChild(_typeSelector);
headerBox.AddChild(_colorDescriptionLabel);
var bodyBox = new BoxContainer()
{
@@ -227,114 +240,165 @@ public sealed class ColorSelectorSliders : Control
Color = _currentColor;
}
private ColorSliderStrategy GetStrategy()
{
return SelectorType switch
{
ColorSelectorType.Rgb => _rgbStrategy,
ColorSelectorType.Hsv => _hsvStrategy,
_ => throw new ArgumentOutOfRangeException(),
};
}
private (Slider slider, SpinBox inputBox) GetSliderByOrder(ColorSliderOrder order)
{
return order switch
{
ColorSliderOrder.Top => (_topColorSlider, _topInputBox),
ColorSliderOrder.Middle => (_middleColorSlider, _middleInputBox),
ColorSliderOrder.Bottom => (_bottomColorSlider, _bottomInputBox),
ColorSliderOrder.Alpha => (_alphaSlider, _alphaInputBox),
_ => throw new ArgumentOutOfRangeException(),
};
}
private float GetColorValueDivisor(ColorSliderOrder order)
{
return order == ColorSliderOrder.Alpha
? AlphaDivisor
: GetStrategy().GetColorValueDivisor(order);
}
private void UpdateType()
{
var strategy = GetStrategy();
var labels = strategy.GetSliderLabelTexts();
_topSliderLabel.Text = labels.top;
_middleSliderLabel.Text = labels.middle;
_bottomSliderLabel.Text = labels.bottom;
(string topLabel, string middleLabel, string bottomLabel) labels = GetSliderLabels();
_topStyle.ConfigureSlider(strategy.TopSliderStyle);
_middleStyle.ConfigureSlider(strategy.MiddleSliderStyle);
_bottomStyle.ConfigureSlider(strategy.BottomSliderStyle);
_topSliderLabel.Text = labels.topLabel;
_middleSliderLabel.Text = labels.middleLabel;
_bottomSliderLabel.Text = labels.bottomLabel;
bool hsv = SelectorType == ColorSelectorType.Hsv;
_topStyle.ConfigureSlider( hsv ? ColorSelectorStyleBox.ColorSliderPreset.Hue : ColorSelectorStyleBox.ColorSliderPreset.Red);
_middleStyle.ConfigureSlider( hsv ? ColorSelectorStyleBox.ColorSliderPreset.Saturation : ColorSelectorStyleBox.ColorSliderPreset.Green);
_bottomStyle.ConfigureSlider( hsv ? ColorSelectorStyleBox.ColorSliderPreset.Value : ColorSelectorStyleBox.ColorSliderPreset.Blue);
}
private void UpdateSlider(ColorSliderOrder order)
private void Update()
{
var (slider, inputBox) = GetSliderByOrder(order);
var divisor = GetColorValueDivisor(order);
// This code is a mess of UI events causing stack overflows. Also, updating one slider triggers all sliders to
// update, which due to rounding errors causes them to actually change values, specifically for HSV sliders.
if (_updating)
return;
var dataValue = order switch
{
ColorSliderOrder.Top => _colorData.X,
ColorSliderOrder.Middle => _colorData.Y,
ColorSliderOrder.Bottom => _colorData.Z,
ColorSliderOrder.Alpha => _colorData.W,
_ => throw new ArgumentOutOfRangeException(nameof(order))
};
slider.SetValueWithoutEvent(dataValue);
inputBox.OverrideValue((int)(dataValue * divisor));
}
private void UpdateSliderVisuals()
{
_updating = true;
_topStyle.SetBaseColor(_colorData);
_middleStyle.SetBaseColor(_colorData);
_bottomStyle.SetBaseColor(_colorData);
_colorDescriptionLabel.Text = ColorNaming.Describe(Color, _localization);
}
private void UpdateAllSliders()
{
UpdateSliderVisuals();
UpdateSlider(ColorSliderOrder.Top);
UpdateSlider(ColorSliderOrder.Middle);
UpdateSlider(ColorSliderOrder.Bottom);
UpdateSlider(ColorSliderOrder.Alpha);
switch (SelectorType)
{
case ColorSelectorType.Rgb:
_topColorSlider.Value = _colorData.X;
_middleColorSlider.Value = _colorData.Y;
_bottomColorSlider.Value = _colorData.Z;
_topInputBox.Value = (int)(_colorData.X * 255.0f);
_middleInputBox.Value = (int)(_colorData.Y * 255.0f);
_bottomInputBox.Value = (int)(_colorData.Z * 255.0f);
break;
case ColorSelectorType.Hsv:
// dumb workaround because the formula for
// HSV calculation results in a negative
// number in any value past 300 degrees
if (_colorData.X > 0)
{
_topColorSlider.Value = _colorData.X;
_topInputBox.Value = (int)(_colorData.X * 360.0f);
}
else
{
_topInputBox.Value = (int)(_topColorSlider.Value * 360.0f);
}
_middleColorSlider.Value = _colorData.Y;
_bottomColorSlider.Value = _colorData.Z;
_middleInputBox.Value = (int)(_colorData.Y * 100.0f);
_bottomInputBox.Value = (int)(_colorData.Z * 100.0f);
break;
}
_alphaSlider.Value = Color.A;
_alphaInputBox.Value = (int)(Color.A * 100.0f);
_updating = false;
}
private bool IsSpinBoxValid(int value, ColorSliderOrder ordering)
{
var divisor = GetColorValueDivisor(ordering);
var channelValue = value / divisor;
if (value < 0)
{
return false;
}
return channelValue >= 0.0f && channelValue <= 1.0f;
if (ordering == ColorSliderOrder.Alpha)
{
return value <= 100;
}
switch (SelectorType)
{
case ColorSelectorType.Rgb:
return value <= byte.MaxValue;
case ColorSelectorType.Hsv:
switch (ordering)
{
case ColorSliderOrder.Top:
return value <= 360;
default:
return value <= 100;
}
}
return false;
}
private void OnInputBoxValueChanged(ValueChangedEventArgs args, ColorSliderOrder order)
private (string, string, string) GetSliderLabels()
{
var (slider, _) = GetSliderByOrder(order);
var value = args.Value / GetColorValueDivisor(order);
switch (SelectorType)
{
case ColorSelectorType.Rgb:
return (
Loc.GetString("color-selector-sliders-red"),
Loc.GetString("color-selector-sliders-green"),
Loc.GetString("color-selector-sliders-blue")
);
case ColorSelectorType.Hsv:
return (
Loc.GetString("color-selector-sliders-hue"),
Loc.GetString("color-selector-sliders-saturation"),
Loc.GetString("color-selector-sliders-value")
);
}
// We are intentionally triggering the slider OnValueChanged event here.
// This is so that the color data values of the sliders are updated accordingly.
slider.Value = value;
return ("ERR", "ERR", "ERR");
}
private void OnSliderValueChanged(ColorSliderOrder order)
private float GetColorValueDivisor(ColorSliderOrder order)
{
_colorData = new Vector4(
_topColorSlider.Value,
_middleColorSlider.Value,
_bottomColorSlider.Value,
_alphaSlider.Value);
if (order == ColorSliderOrder.Alpha)
{
return 100.0f;
}
_currentColor = GetStrategy().FromColorData(_colorData);
switch (SelectorType)
{
case ColorSelectorType.Rgb:
return 255.0f;
case ColorSelectorType.Hsv:
switch (order)
{
case ColorSliderOrder.Top:
return 360.0f;
default:
return 100.0f;
}
}
return 0.0f;
}
private void OnColorSet()
{
// stack overflow otherwise due to value sets
if (_updating)
{
return;
}
_colorData = new Vector4(_topColorSlider.Value, _middleColorSlider.Value, _bottomColorSlider.Value, _alphaSlider.Value);
_currentColor = SelectorType switch
{
ColorSelectorType.Hsv => Color.FromHsv(_colorData),
_ => new Color(_colorData.X, _colorData.Y, _colorData.Z, _colorData.W)
};
Update();
OnColorChanged?.Invoke(_currentColor);
UpdateSliderVisuals();
UpdateSlider(order);
}
private enum ColorSliderOrder
@@ -350,121 +414,4 @@ public sealed class ColorSelectorSliders : Control
Rgb,
Hsv,
}
private abstract class ColorSliderStrategy
{
/// <summary>
/// The style preset used by the top slider.
/// </summary>
public abstract ColorSelectorStyleBox.ColorSliderPreset TopSliderStyle { get; }
/// <summary>
/// The style preset used by the middle slider.
/// </summary>
public abstract ColorSelectorStyleBox.ColorSliderPreset MiddleSliderStyle { get; }
/// <summary>
/// The style preset used by the bottom slider.
/// </summary>
public abstract ColorSelectorStyleBox.ColorSliderPreset BottomSliderStyle { get; }
/// <summary>
/// Converts a Color to a Vector4 representation of its components.
/// </summary>
/// <remarks>
/// Each value in the Vector4 must be between 0.0f and 1.0f; this is used in the
/// context of slider values, which are between these ranges.
/// </remarks>
/// <param name="color">A Color to convert into Vector4 slider values.</param>
/// <returns>A Vector4 representation of a Color's slider values.</returns>
public abstract Vector4 ToColorData(Color color);
/// <summary>
/// Converts a Vector4 representation of color slider values into a Color.
/// </summary>
/// <param name="colorData">A Vector4 representation of color slider values.</param>
/// <returns>A color generated from slider values.</returns>
public abstract Color FromColorData(Vector4 colorData);
/// <summary>
/// Gets a color component divisor for the given slider.
/// </summary>
/// <remarks>
/// This is used for converting slider values to/from color component values.
/// For example, in RGB coloration, each channel ranges from 0 to 255,
/// so if you had a slider value of 0.2, you would multiply 0.2 * 255 = 51
/// for the "channel" value.
///
/// This does not apply to the Alpha channel, as the Alpha channel
/// always uses the same divisor; this is defined in ColorSelectorSliders.
/// </remarks>
/// <param name="order">The slider to retrieve a divisor for.</param>
/// <returns>The divisor for the given slider.</returns>
public abstract float GetColorValueDivisor(ColorSliderOrder order);
/// <summary>
/// Gets a label text string for the first three color sliders.
/// </summary>
/// <returns>Label text strings for the top, middle, and bottom sliders.</returns>
public abstract (string top, string middle, string bottom) GetSliderLabelTexts();
}
private sealed class RgbSliderStrategy : ColorSliderStrategy
{
private const float ChannelMaxValue = byte.MaxValue;
public override ColorSelectorStyleBox.ColorSliderPreset TopSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Red;
public override ColorSelectorStyleBox.ColorSliderPreset MiddleSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Green;
public override ColorSelectorStyleBox.ColorSliderPreset BottomSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Blue;
public override Vector4 ToColorData(Color color) => new(color.R, color.G, color.B, color.A);
public override Color FromColorData(Vector4 colorData)
=> new(colorData.X, colorData.Y, colorData.Z, colorData.W);
public override float GetColorValueDivisor(ColorSliderOrder order) => ChannelMaxValue;
public override (string top, string middle, string bottom) GetSliderLabelTexts()
{
return (
Loc.GetString("color-selector-sliders-red"),
Loc.GetString("color-selector-sliders-green"),
Loc.GetString("color-selector-sliders-blue"));
}
}
private sealed class HsvSliderStrategy : ColorSliderStrategy
{
private const float HueMaxValue = 360.0f;
private const float SliderMaxValue = 100.0f;
public override ColorSelectorStyleBox.ColorSliderPreset TopSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Hue;
public override ColorSelectorStyleBox.ColorSliderPreset MiddleSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Saturation;
public override ColorSelectorStyleBox.ColorSliderPreset BottomSliderStyle
=> ColorSelectorStyleBox.ColorSliderPreset.Value;
public override Vector4 ToColorData(Color color) => Color.ToHsv(color);
public override Color FromColorData(Vector4 colorData) => Color.FromHsv(colorData);
public override float GetColorValueDivisor(ColorSliderOrder order)
{
return order switch
{
ColorSliderOrder.Top => HueMaxValue,
_ => SliderMaxValue,
};
}
public override (string top, string middle, string bottom) GetSliderLabelTexts()
{
return (
Loc.GetString("color-selector-sliders-hue"),
Loc.GetString("color-selector-sliders-saturation"),
Loc.GetString("color-selector-sliders-value"));
}
}
}

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@@ -21,19 +21,19 @@ public sealed class ColorSelectorStyleBox : StyleBoxTexture
/// <summary>
/// Base background colour.
/// </summary>
public Vector4 BaseColor;
public Robust.Shared.Maths.Vector4 BaseColor;
/// <summary>
/// Colour to add to the background colour along the X-axis.
/// I.e., from left to right the background colour will vary from (BaseColour) to (BaseColour + XAxis)
/// </summary>
public Vector4 XAxis;
public Robust.Shared.Maths.Vector4 XAxis;
/// <summary>
/// Colour to add to the background colour along the y-axis.
/// I.e., from left to right the background colour will vary from (BaseColour) to (BaseColour + XAxis)
/// </summary>
public Vector4 YAxis;
public Robust.Shared.Maths.Vector4 YAxis;
/// <summary>
/// If true, then <see cref="BaseColor"/>, <see cref="XAxis"/>, and <see cref="YAxis"/> will be interpreted as HSVa
@@ -93,14 +93,14 @@ public sealed class ColorSelectorStyleBox : StyleBoxTexture
{
var colorData = Hsv
? Color.ToHsv(color)
: new Vector4(color.R, color.G, color.B, color.A);
: new Robust.Shared.Maths.Vector4(color.R, color.G, color.B, color.A);
SetBaseColor(colorData);
}
/// <summary>
/// Helper method that sets the base color by taking in some color and removing the components that are controlled by the x and y axes.
/// </summary>
public void SetBaseColor(Vector4 colorData)
public void SetBaseColor(Robust.Shared.Maths.Vector4 colorData)
{
BaseColor = colorData - colorData * XAxis - colorData * YAxis;
}

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@@ -107,11 +107,6 @@ namespace Robust.Client.UserInterface.Controls
_scrollBar.Value = 0;
}
public FormattedMessage GetMessage(Index index)
{
return new FormattedMessage(_entries[index].Message);
}
public void RemoveEntry(Index index)
{
var entry = _entries[index];
@@ -143,31 +138,6 @@ namespace Robust.Client.UserInterface.Controls
_entries.Add(entry);
var font = _getFont();
AddNewItemHeight(font, entry);
_scrollBar.MaxValue = Math.Max(_scrollBar.Page, _totalContentHeight);
if (_isAtBottom && ScrollFollowing)
{
_scrollBar.MoveToEnd();
}
}
public void SetMessage(Index index, FormattedMessage message, Type[]? tagsAllowed = null, Color? defaultColor = null)
{
var oldEntry = _entries[index];
var font = _getFont();
_totalContentHeight -= oldEntry.Height + font.GetLineSeparation(UIScale);
_scrollBar.MaxValue = Math.Max(_scrollBar.Page, _totalContentHeight);
var entry = new RichTextEntry(message, this, _tagManager, tagsAllowed, defaultColor);
entry.Update(_tagManager, _getFont(), _getContentBox().Width, UIScale);
_entries[index] = entry;
AddNewItemHeight(font, in entry);
}
private void AddNewItemHeight(Font font, in RichTextEntry entry)
{
_totalContentHeight += entry.Height;
if (_firstLine)
{
@@ -177,6 +147,12 @@ namespace Robust.Client.UserInterface.Controls
{
_totalContentHeight += font.GetLineSeparation(UIScale);
}
_scrollBar.MaxValue = Math.Max(_scrollBar.Page, _totalContentHeight);
if (_isAtBottom && ScrollFollowing)
{
_scrollBar.MoveToEnd();
}
}
public void ScrollToBottom()

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@@ -30,12 +30,12 @@ namespace Robust.Client.UserInterface.Controls
get => _currentTab;
set
{
if (value < 0)
if (_currentTab < 0)
{
throw new ArgumentOutOfRangeException(nameof(value), value, "Current tab must be positive.");
}
if (value >= ChildCount)
if (_currentTab >= ChildCount)
{
throw new ArgumentOutOfRangeException(nameof(value), value,
"Current tab must less than the amount of tabs.");

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@@ -13,6 +13,7 @@ using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using Vector2 = System.Numerics.Vector2;
namespace Robust.Client.UserInterface.Controls;

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@@ -145,11 +145,6 @@ namespace Robust.Client.UserInterface.CustomControls
protected override void FrameUpdate(FrameEventArgs args)
{
// This is to avoid unnecessarily setting a position where our size isn't yet fully updated.
// This most commonly happens with saved window positions if your window position is <= 0.
if (!IsMeasureValid)
return;
var (spaceX, spaceY) = Parent!.Size;
var maxX = spaceX - ((AllowOffScreen & DirectionFlag.West) == 0 ? Size.X : WindowEdgeSeparation);

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@@ -1,13 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.Placement;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Graphics;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
@@ -16,24 +12,34 @@ namespace Robust.Client.UserInterface.CustomControls
[GenerateTypedNameReferences]
public sealed partial class EntitySpawnWindow : DefaultWindow
{
[Dependency] private readonly IPlacementManager _placement = default!;
public static readonly string[] InitOpts =
{
"Default",
"PlaceFree",
"PlaceNearby",
"SnapgridCenter",
"SnapgridBorder",
"AlignSimilar",
"AlignTileAny",
"AlignTileEmpty",
"AlignTileNonDense",
"AlignTileDense",
"AlignWall",
"AlignWallProper",
};
public EntitySpawnButton? SelectedButton;
public EntityPrototype? SelectedPrototype;
[Obsolete("Use IPlacementManager.AllModeNames")]
public static string[] InitOpts =>IoCManager.Resolve<IPlacementManager>().AllModeNames;
public EntitySpawnWindow()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
MeasureButton.Measure(Vector2Helpers.Infinity);
var modes = _placement.AllModeNames;
for (var i = 0; i < modes.Length; i++)
for (var i = 0; i < InitOpts.Length; i++)
{
OverrideMenu.AddItem(modes[i], i);
OverrideMenu.AddItem(InitOpts[i], i);
}
}

View File

@@ -18,15 +18,12 @@ namespace Robust.Client.UserInterface
[SuppressMessage("ReSharper", "IdentifierTypo")]
[SuppressMessage("ReSharper", "CommentTypo")]
[SuppressMessage("ReSharper", "StringLiteralTypo")]
internal sealed class FileDialogManager : IFileDialogManager, IPostInjectInit
internal sealed class FileDialogManager : IFileDialogManager
{
// Uses nativefiledialog to open the file dialogs cross platform.
// On Linux, if the kdialog command is found, it will be used instead.
// TODO: Should we maybe try to avoid running kdialog if the DE isn't KDE?
[Dependency] private readonly IClydeInternal _clyde = default!;
[Dependency] private readonly ILogManager _log = default!;
private ISawmill _sawmill = default!;
private bool _kDialogAvailable;
private bool _checkedKDialogAvailable;
@@ -270,7 +267,7 @@ namespace Robust.Client.UserInterface
if (_kDialogAvailable)
{
_sawmill.Debug("kdialog available.");
Logger.DebugS("filedialog", "kdialog available.");
}
}
catch
@@ -407,11 +404,6 @@ namespace Robust.Client.UserInterface
[DllImport("swnfd.dll")]
private static extern unsafe void sw_NFD_Free(void* ptr);
public void PostInject()
{
_sawmill = _log.GetSawmill("filedialog");
}
private enum sw_nfdresult
{
SW_NFD_ERROR,

View File

@@ -141,7 +141,7 @@ namespace Robust.Client.UserInterface
if (Controls == null || !Controls.TryGetValue(nodeIndex, out var control))
continue;
control.Measure(new Vector2(maxSizeX, Height));
control.Measure(new Vector2(Width, Height));
var desiredSize = control.DesiredPixelSize;
var controlMetrics = new CharMetrics(

View File

@@ -1,20 +1,27 @@
using System;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using System.Threading.Tasks;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.ViewVariables.Editors;
using Robust.Client.ViewVariables.Instances;
using Robust.Shared.Audio;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Network;
using Robust.Shared.Network.Messages;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using static Robust.Client.ViewVariables.Editors.VVPropEditorNumeric;
namespace Robust.Client.ViewVariables
{
@@ -24,7 +31,8 @@ namespace Robust.Client.ViewVariables
[Dependency] private readonly IClientNetManager _netManager = default!;
[Dependency] private readonly IRobustSerializer _robustSerializer = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IViewVariableControlFactory _controlFactory = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IResourceManager _resManager = default!;
private uint _nextReqId = 1;
private readonly Vector2i _defaultWindowSize = (640, 420);
@@ -56,7 +64,190 @@ namespace Robust.Client.ViewVariables
public VVPropEditor PropertyFor(Type? type)
{
return _controlFactory.CreateFor(type);
// TODO: make this more flexible.
if (type == null)
{
return new VVPropEditorDummy();
}
if (type == typeof(sbyte))
{
return new VVPropEditorNumeric(NumberType.SByte);
}
if (type == typeof(byte))
{
return new VVPropEditorNumeric(NumberType.Byte);
}
if (type == typeof(ushort))
{
return new VVPropEditorNumeric(NumberType.UShort);
}
if (type == typeof(short))
{
return new VVPropEditorNumeric(NumberType.Short);
}
if (type == typeof(uint))
{
return new VVPropEditorNumeric(NumberType.UInt);
}
if (type == typeof(int))
{
return new VVPropEditorNumeric(NumberType.Int);
}
if (type == typeof(ulong))
{
return new VVPropEditorNumeric(NumberType.ULong);
}
if (type == typeof(long))
{
return new VVPropEditorNumeric(NumberType.Long);
}
if (type == typeof(float))
{
return new VVPropEditorNumeric(NumberType.Float);
}
if (type == typeof(double))
{
return new VVPropEditorNumeric(NumberType.Double);
}
if (type == typeof(decimal))
{
return new VVPropEditorNumeric(NumberType.Decimal);
}
if (type == typeof(string))
{
return new VVPropEditorString();
}
if (type == typeof(EntProtoId?))
{
return new VVPropEditorNullableEntProtoId();
}
if (type == typeof(EntProtoId))
{
return new VVPropEditorEntProtoId();
}
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(ProtoId<>))
{
var editor =
(VVPropEditor)Activator.CreateInstance(
typeof(VVPropEditorProtoId<>).MakeGenericType(type.GenericTypeArguments[0]))!;
IoCManager.InjectDependencies(editor);
return editor;
}
if (typeof(IPrototype).IsAssignableFrom(type) || typeof(ViewVariablesBlobMembers.PrototypeReferenceToken).IsAssignableFrom(type))
{
return (VVPropEditor)Activator.CreateInstance(typeof(VVPropEditorIPrototype<>).MakeGenericType(type))!;
}
if (typeof(ISelfSerialize).IsAssignableFrom(type))
{
return (VVPropEditor)Activator.CreateInstance(typeof(VVPropEditorISelfSerializable<>).MakeGenericType(type))!;
}
if (type.IsEnum)
{
return new VVPropEditorEnum();
}
if (type == typeof(Vector2))
{
return new VVPropEditorVector2(intVec: false);
}
if (type == typeof(Vector2i))
{
return new VVPropEditorVector2(intVec: true);
}
if (type == typeof(bool))
{
return new VVPropEditorBoolean();
}
if (type == typeof(Angle))
{
return new VVPropEditorAngle();
}
if (type == typeof(Box2))
{
return new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.Box2);
}
if (type == typeof(Box2i))
{
return new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.Box2i);
}
if (type == typeof(UIBox2))
{
return new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.UIBox2);
}
if (type == typeof(UIBox2i))
{
return new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.UIBox2i);
}
if (type == typeof(EntityCoordinates))
{
return new VVPropEditorEntityCoordinates();
}
if (type == typeof(EntityUid))
{
return new VVPropEditorEntityUid();
}
if (type == typeof(NetEntity))
{
return new VVPropEditorNetEntity();
}
if (type == typeof(Color))
{
return new VVPropEditorColor();
}
if (type == typeof(TimeSpan))
{
return new VVPropEditorTimeSpan();
}
if (typeof(SoundSpecifier).IsAssignableFrom(type))
{
var control = new VVPropEditorSoundSpecifier(_protoManager, _resManager);
return control;
}
if (type == typeof(ViewVariablesBlobMembers.ServerKeyValuePairToken) ||
type.IsGenericType && type.GetGenericTypeDefinition() == typeof(KeyValuePair<,>))
{
return new VVPropEditorKeyValuePair();
}
if (type != typeof(ViewVariablesBlobMembers.ServerValueTypeToken) && !type.IsValueType)
{
return new VVPropEditorReference();
}
return new VVPropEditorDummy();
}
public void OpenVV(object obj)
@@ -72,7 +263,7 @@ namespace Robust.Client.ViewVariables
instance = new ViewVariablesInstanceObject(this, _robustSerializer);
}
var window = new DefaultWindow { Title = Loc.GetString("view-variables") };
var window = new DefaultWindow {Title = Loc.GetString("view-variables")};
instance.Initialize(window, obj);
window.OnClose += () => _closeInstance(instance, false);
_windows.Add(instance, window);
@@ -82,7 +273,7 @@ namespace Robust.Client.ViewVariables
public void OpenVV(string path)
{
if (ReadPath(path) is { } obj)
if (ReadPath(path) is {} obj)
OpenVV(obj);
}
@@ -93,7 +284,7 @@ namespace Robust.Client.ViewVariables
Title = Loc.GetString("view-variables"),
SetSize = _defaultWindowSize
};
var loadingLabel = new Label { Text = "Retrieving remote object data from server..." };
var loadingLabel = new Label {Text = "Retrieving remote object data from server..."};
window.Contents.AddChild(loadingLabel);
// We need to request the data, THEN create an instance.
@@ -161,7 +352,7 @@ namespace Robust.Client.ViewVariables
public async Task<T> RequestData<T>(ViewVariablesRemoteSession session, ViewVariablesRequest meta) where T : ViewVariablesBlob
{
return (T)await RequestData(session, meta);
return (T) await RequestData(session, meta);
}
public void CloseSession(ViewVariablesRemoteSession session)

View File

@@ -1,24 +1,16 @@
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Robust.Client.ViewVariables.Editors;
internal sealed class VVPropEditorEntProtoId : VVPropEditor
{
[Dependency] private readonly IPrototypeManager _protoMan = default!;
public VVPropEditorEntProtoId()
{
IoCManager.InjectDependencies(this);
}
protected override Control MakeUI(object? value)
{
var lineEdit = new LineEdit
{
Text = (EntProtoId)(value ?? ""),
Text = (EntProtoId) (value ?? ""),
Editable = !ReadOnly,
HorizontalExpand = true,
};
@@ -27,9 +19,7 @@ internal sealed class VVPropEditorEntProtoId : VVPropEditor
{
lineEdit.OnTextEntered += e =>
{
var id = (EntProtoId)e.Text;
if (_protoMan.HasIndex(id))
ValueChanged(id);
ValueChanged((EntProtoId) e.Text);
};
}

View File

@@ -23,8 +23,7 @@ namespace Robust.Client.ViewVariables.Editors
{
var hBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
MinWidth = 350
Orientation = LayoutOrientation.Horizontal
};
dynamic d = value!;

View File

@@ -1,24 +1,16 @@
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Robust.Client.ViewVariables.Editors;
internal sealed class VVPropEditorNullableEntProtoId : VVPropEditor
{
[Dependency] private readonly IPrototypeManager _protoMan = default!;
public VVPropEditorNullableEntProtoId()
{
IoCManager.InjectDependencies(this);
}
protected override Control MakeUI(object? value)
{
var lineEdit = new LineEdit
{
Text = value is EntProtoId protoId ? protoId.Id : "",
Text = value is EntProtoId protoId ? protoId.Id : "",
Editable = !ReadOnly,
HorizontalExpand = true,
};
@@ -33,9 +25,7 @@ internal sealed class VVPropEditorNullableEntProtoId : VVPropEditor
}
else
{
var id = (EntProtoId)e.Text;
if (_protoMan.HasIndex(id))
ValueChanged(id);
ValueChanged((EntProtoId) e.Text);
}
};
}

View File

@@ -1,110 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using static Robust.Client.UserInterface.Controls.BoxContainer;
using CS = System.Runtime.CompilerServices;
namespace Robust.Client.ViewVariables.Editors;
internal sealed class VVPropEditorTuple : VVPropEditor
{
[Dependency] private readonly IClientViewVariablesManagerInternal _viewVariables = default!;
private bool _readOnly;
private readonly List<object?> _tuple = [];
private readonly List<VVPropEditor> _editors = [];
private Type? _actualType;
public VVPropEditorTuple()
{
IoCManager.InjectDependencies(this);
}
protected override Control MakeUI(object? value)
{
var vBoxContainer = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
MinSize = new Vector2(240, 0),
};
if (value is not CS.ITuple tuple)
return vBoxContainer;
// Zero-tuples exist?? I'm just not going to bother with that.
if (tuple.Length == 0)
return vBoxContainer;
_actualType = value.GetType();
// We disallow editing tuples with arity more than 7 since they would
// a pain to construct via reflection. And no one should have tuples
// that large. (8 is bad because last element becomes a ValueTuple<>)
_readOnly = ReadOnly
|| tuple.Length >= 8
|| !IsValueTuple(_actualType); // ToTuple only supports ValueTuples
for (var i = 0; i < tuple.Length; i++)
{
var editor = CreateBox(tuple[i], vBoxContainer);
var index = i; // thanks C#
editor.OnValueChanged += (o, reinterpret) => ValueChanged(ToTuple(o, index), reinterpret);
_tuple.Add(tuple[i]);
_editors.Add(editor);
}
return vBoxContainer;
}
private bool IsValueTuple(Type actualType)
{
if (!actualType.IsGenericType)
return false;
Type[] valueTupleTypes =
[
typeof(ValueTuple<>), typeof(ValueTuple<,>), typeof(ValueTuple<,,>), typeof(ValueTuple<,,,>),
typeof(ValueTuple<,,,,>), typeof(ValueTuple<,,,,,>), typeof(ValueTuple<,,,,,,>), typeof(ValueTuple<,,,,,,,>)
];
return valueTupleTypes.Contains(actualType.GetGenericTypeDefinition());
}
private CS.ITuple ToTuple(object? changed, int index)
{
_tuple[index] = changed;
// I can't seem to make this work using .GetMethod.
// If you know of a better way of doing this... please do.
return (CS.ITuple)typeof(ValueTuple).GetMethods()
.First(x => x is { Name: nameof(ValueTuple.Create), IsGenericMethod: true }
&& x.GetParameters().Length == _tuple.Count)
.MakeGenericMethod(_actualType!.GenericTypeArguments)
.Invoke(null, _tuple.ToArray())!;
}
private VVPropEditor CreateBox<T>(T? entry, BoxContainer parent)
{
var editor = _viewVariables.PropertyFor(entry?.GetType());
// We disallow editing of serverside-only tuples because, uh, I don't
// know how to make it work. Presumably it'd have to be something
// similarly cursed to what I did in ToTuple above.
parent.AddChild(editor.Initialize(entry, _readOnly));
return editor;
}
// Allow selecting, for example, dictionaries within the tuple.
// Wait, why do you have a field with a tuple that holds a dictionary??
public override void WireNetworkSelector(uint sessionId, object[] selectorChain)
{
for (var i = 0; i < _editors.Count; i++)
{
object[] chain = [..selectorChain, new ViewVariablesTupleIndexSelector(i)];
_editors[i].WireNetworkSelector(sessionId, chain);
}
}
}

View File

@@ -1,58 +0,0 @@
using System;
using Robust.Client.ViewVariables.Editors;
namespace Robust.Client.ViewVariables;
/// <summary>
/// Factory that creates UI controls for viewing variables based on provided property type.
/// </summary>
public interface IViewVariableControlFactory
{
/// <summary>
/// Creates UI control for viewing variable of type <paramref name="type"/>.
/// Returns <see cref="VVPropEditorDummy"/> if fails to find proper control.
/// First will look for control factory by type match (<see cref="RegisterForType{T}"/>),
/// then will try to check each registered conditional factory
/// (<see cref="RegisterWithCondition"/>, <see cref="RegisterForAssignableFrom{T}"/> and similar methods).
/// </summary>
VVPropEditor CreateFor(Type? type);
/// <summary>
/// Registers factory method for vv control. This factory method will be used if provided type will be exactly equal to <typeparamref name="T"/>.
/// </summary>
/// <typeparam name="T">Type of property, for which this control factory should be used. Will only be used in case of exact match.</typeparam>
/// <param name="factoryMethod">Factory method that creates VV control.</param>
void RegisterForType<T>(Func<Type, VVPropEditor> factoryMethod);
/// <summary>
/// Registers factory method for vv control. This factory method will be used if provided type will be assignable to <typeparamref name="T"/>.
/// Conditions will be checked if none of <see cref="RegisterForType{T}"/> registrations were fitting.
/// </summary>
/// <param name="factoryMethod">Factory method that creates VV control.</param>
/// <param name="insertPosition">Where new condition should be inserted - at start or at the end of the list.</param>
void RegisterForAssignableFrom<T>(Func<Type, VVPropEditor> factoryMethod, InsertPosition insertPosition = InsertPosition.First);
/// <summary>
/// Registers factory method for vv control. This factory method will be used if <paramref name="condition"/> will return true for provided type.
/// Conditions will be checked if none of <see cref="RegisterForType{T}"/> registrations were fitting.
/// </summary>
/// <param name="condition">Condition, that will decide, if factory should be used for provided type.</param>
/// <param name="factory">Factory method that creates VV control.</param>
/// <param name="insertPosition">Where new condition should be inserted - at start or at the end of the list. </param>
void RegisterWithCondition(Func<Type, bool> condition, Func<Type, VVPropEditor> factory, InsertPosition insertPosition = InsertPosition.First);
}
/// <summary>
/// Indicator, where item should be inserted in list.
/// </summary>
public enum InsertPosition
{
/// <summary>
/// Item will be inserted as first in list.
/// </summary>
First,
/// <summary>
/// Item will be inserted as last in list.
/// </summary>
Last
}

View File

@@ -151,7 +151,7 @@ namespace Robust.Client.ViewVariables.Instances
ViewVariablesTraitMembers.CreateMemberGroupHeader(
ref first,
PrettyPrint.PrintUserFacingTypeShort(group.Key, 2),
clientVBox.Children);
clientVBox);
foreach (var control in group)
{
@@ -525,7 +525,7 @@ namespace Robust.Client.ViewVariables.Instances
var first = true;
foreach (var (groupName, groupMembers) in _membersBlob!.MemberGroups)
{
ViewVariablesTraitMembers.CreateMemberGroupHeader(ref first, groupName, _serverVariables.Children);
ViewVariablesTraitMembers.CreateMemberGroupHeader(ref first, groupName, _serverVariables);
foreach (var propertyData in groupMembers)
{

View File

@@ -48,7 +48,7 @@ namespace Robust.Client.ViewVariables.Traits
CreateMemberGroupHeader(
ref first,
PrettyPrint.PrintUserFacingTypeShort(group.Key, 2),
replacementControls);
_memberList);
foreach (var control in group)
{
@@ -67,7 +67,7 @@ namespace Robust.Client.ViewVariables.Traits
var first = true;
foreach (var (groupName, groupMembers) in blob.MemberGroups)
{
CreateMemberGroupHeader(ref first, groupName, replacementControls);
CreateMemberGroupHeader(ref first, groupName, _memberList);
foreach (var propertyData in groupMembers)
{
@@ -95,15 +95,15 @@ namespace Robust.Client.ViewVariables.Traits
}
}
internal static void CreateMemberGroupHeader(ref bool first, string groupName, ICollection<Control> container)
internal static void CreateMemberGroupHeader(ref bool first, string groupName, Control container)
{
if (!first)
{
container.Add(new Control {MinSize = new Vector2(0, 16)});
container.AddChild(new Control {MinSize = new Vector2(0, 16)});
}
first = false;
container.Add(new Label {Text = groupName, FontColorOverride = Color.DarkGray});
container.AddChild(new Label {Text = groupName, FontColorOverride = Color.DarkGray});
}
}
}

View File

@@ -1,145 +0,0 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using Robust.Client.ViewVariables.Editors;
using Robust.Shared.Audio;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using CS = System.Runtime.CompilerServices;
namespace Robust.Client.ViewVariables;
internal sealed class ViewVariableControlFactory : IViewVariableControlFactory
{
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IResourceManager _resManager = default!;
[Dependency] private readonly IDependencyCollection _dependencyManager = default!;
private readonly Dictionary<Type, Func<Type, VVPropEditor>> _factoriesByType = new();
private readonly List<ConditionalViewVariableFactoryMethodContainer> _factoriesWithCondition = new();
public ViewVariableControlFactory()
{
RegisterForType<sbyte>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.SByte));
RegisterForType<byte>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Byte));
RegisterForType<ushort>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.UShort));
RegisterForType<short>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Short));
RegisterForType<uint>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.UInt));
RegisterForType<int>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Int));
RegisterForType<ulong>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.ULong));
RegisterForType<long>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Long));
RegisterForType<float>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Float));
RegisterForType<float>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Float));
RegisterForType<double>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Double));
RegisterForType<decimal>(_ => new VVPropEditorNumeric(VVPropEditorNumeric.NumberType.Decimal));
RegisterForType<string>(_ => new VVPropEditorString());
RegisterForType<EntProtoId?>(_ => new VVPropEditorNullableEntProtoId());
RegisterForType<EntProtoId>(_ => new VVPropEditorEntProtoId());
RegisterForType<Vector2>(_ => new VVPropEditorVector2(intVec: false));
RegisterForType<Vector2i>(_ => new VVPropEditorVector2(intVec: true));
RegisterForType<bool>(_ => new VVPropEditorBoolean());
RegisterForType<Angle>(_ => new VVPropEditorAngle());
RegisterForType<Box2>(_ => new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.Box2));
RegisterForType<Box2i>(_ => new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.Box2i));
RegisterForType<UIBox2>(_ => new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.UIBox2));
RegisterForType<UIBox2i>(_ => new VVPropEditorUIBox2(VVPropEditorUIBox2.BoxType.UIBox2i));
RegisterForType<EntityCoordinates>(_ => new VVPropEditorEntityCoordinates());
RegisterForType<EntityUid>(_ => new VVPropEditorEntityUid());
RegisterForType<NetEntity>(_ => new VVPropEditorNetEntity());
RegisterForType<Color>(_ => new VVPropEditorColor());
RegisterForType<TimeSpan>(_ => new VVPropEditorTimeSpan());
RegisterWithCondition(
type => type != typeof(ViewVariablesBlobMembers.ServerValueTypeToken) && !type.IsValueType,
_ => new VVPropEditorReference()
);
RegisterWithCondition(
type => type == typeof(ViewVariablesBlobMembers.ServerKeyValuePairToken)
|| type.IsGenericType && type.GetGenericTypeDefinition() == typeof(KeyValuePair<,>),
_ => new VVPropEditorKeyValuePair()
);
RegisterForAssignableFrom<CS.ITuple>(_ => new VVPropEditorTuple());
RegisterForAssignableFrom<SoundSpecifier>(_ => new VVPropEditorSoundSpecifier(_protoManager, _resManager));
RegisterForAssignableFrom<ISelfSerialize>(type => CreateGenericEditor(type, typeof(VVPropEditorISelfSerializable<>)));
RegisterForAssignableFrom<ViewVariablesBlobMembers.PrototypeReferenceToken>(type => CreateGenericEditor(type, typeof(VVPropEditorIPrototype<>)));
RegisterForAssignableFrom<IPrototype>(type => CreateGenericEditor(type, typeof(VVPropEditorIPrototype<>)));
RegisterWithCondition(
type => type.IsGenericType && type.GetGenericTypeDefinition() == typeof(ProtoId<>),
type =>
{
var typeArgumentType = type.GenericTypeArguments[0];
var editor = CreateGenericEditor(typeArgumentType, typeof(VVPropEditorProtoId<>));
_dependencyManager.InjectDependencies(editor);
return editor;
}
);
RegisterWithCondition(type => type.IsEnum, _ => new VVPropEditorEnum());
}
/// <inheritdoc />
public void RegisterForType<T>(Func<Type, VVPropEditor> factoryMethod)
{
_factoriesByType[typeof(T)] = factoryMethod;
}
/// <inheritdoc />
public void RegisterForAssignableFrom<T>(Func<Type, VVPropEditor> factoryMethod, InsertPosition insertPosition = InsertPosition.First)
{
int insertIndex = insertPosition == InsertPosition.Last && _factoriesWithCondition.Count > 0
? _factoriesWithCondition.Count - 1
: 0;
_factoriesWithCondition.Insert(insertIndex, new(type => typeof(T).IsAssignableFrom(type), factoryMethod));
}
/// <inheritdoc />
public void RegisterWithCondition(Func<Type, bool> condition, Func<Type, VVPropEditor> factory, InsertPosition insertPosition = InsertPosition.First)
{
int insertIndex = insertPosition == InsertPosition.Last && _factoriesWithCondition.Count > 0
? _factoriesWithCondition.Count - 1
: 0;
_factoriesWithCondition.Insert(insertIndex, new(condition, factory));
}
/// <inheritdoc />
public VVPropEditor CreateFor(Type? type)
{
if (type == null)
{
return new VVPropEditorDummy();
}
if (_factoriesByType.TryGetValue(type, out var factory))
{
return factory(type);
}
foreach (var factoryWithCondition in _factoriesWithCondition)
{
if (factoryWithCondition.CanExecute(type))
{
return factoryWithCondition.Create(type);
}
}
return new VVPropEditorDummy();
}
private static VVPropEditor CreateGenericEditor(Type typeArgumentType, Type genericConrolType)
{
var typeToCreate = genericConrolType.MakeGenericType(typeArgumentType);
return (VVPropEditor)Activator.CreateInstance(typeToCreate)!;
}
private sealed record ConditionalViewVariableFactoryMethodContainer(
Func<Type, bool> CanExecute,
Func<Type, VVPropEditor> Create
);
}

View File

@@ -73,10 +73,30 @@ namespace Robust.Client.ViewVariables
public VVPropEditor SetProperty(ViewVariablesBlobMembers.MemberData member)
{
NameLabel.Text = member.Name;
var type = member.Value?.GetType();
var type = Type.GetType(member.Type);
_bottomLabel.Text = $"Type: {member.TypePretty}";
var editor = _viewVariablesManager.PropertyFor(type);
VVPropEditor editor;
if (type == null || !_robustSerializer.CanSerialize(type))
{
// Type is server-side only.
// Info whether it's reference or value type can be figured out from the sent value.
if (type?.IsValueType == true || member.Value is ViewVariablesBlobMembers.ServerValueTypeToken)
{
// Value type, just display it stringified read-only.
editor = new VVPropEditorDummy();
}
else
{
// Has to be a reference type at this point.
DebugTools.Assert(member.Value is ViewVariablesBlobMembers.ReferenceToken || member.Value == null || type?.IsClass == true || type?.IsInterface == true);
editor = _viewVariablesManager.PropertyFor(type ?? typeof(object));
}
}
else
{
editor = _viewVariablesManager.PropertyFor(type);
}
var view = editor.Initialize(member.Value, !member.Editable);
if (!view.HorizontalExpand)

View File

@@ -14,7 +14,7 @@ namespace Robust.Packaging.AssetProcessing.Passes;
/// </summary>
public sealed class AssetPassAudioMetadata : AssetPass
{
private readonly List<(string ID, TimeSpan Length)> _audioMetadata = new();
private readonly List<AudioMetadataPrototype> _audioMetadata = new();
private readonly string _metadataPath;
public AssetPassAudioMetadata(string metadataPath = "Prototypes/_audio_metadata.yml")
@@ -32,7 +32,11 @@ public sealed class AssetPassAudioMetadata : AssetPass
lock (_audioMetadata)
{
_audioMetadata.Add(("/" + file.Path, metadata.Length));
_audioMetadata.Add(new AudioMetadataPrototype()
{
ID = "/" + file.Path,
Length = metadata.Length,
});
}
return AssetFileAcceptResult.Consumed;

View File

@@ -19,19 +19,7 @@ public sealed class RobustClientPackaging
AssetPass pass,
CancellationToken cancel = default)
{
await WriteClientResources(contentDir, pass, new HashSet<string>(), cancel);
}
public static async Task WriteClientResources(
string contentDir,
AssetPass pass,
IReadOnlySet<string> additionalIgnoredResources,
CancellationToken cancel = default)
{
var ignoreSet = ClientIgnoredResources
.Union(RobustSharedPackaging.SharedIgnoredResources)
.Union(additionalIgnoredResources)
.ToHashSet();
var ignoreSet = ClientIgnoredResources.Union(RobustSharedPackaging.SharedIgnoredResources).ToHashSet();
await RobustSharedPackaging.DoResourceCopy(Path.Combine(contentDir, "Resources"), pass, ignoreSet, cancel: cancel);
}

View File

@@ -15,22 +15,13 @@ public sealed class RobustServerPackaging
string contentDir,
AssetPass pass,
CancellationToken cancel = default)
{
await WriteServerResources(contentDir, pass, new HashSet<string>(), cancel);
}
public static async Task WriteServerResources(
string contentDir,
AssetPass pass,
IReadOnlySet<string> additionalIgnoredResources,
CancellationToken cancel = default)
{
var ignoreSet = ServerIgnoresResources.Union(RobustSharedPackaging.SharedIgnoredResources).ToHashSet();
await RobustSharedPackaging.DoResourceCopy(
Path.Combine(contentDir, "Resources"),
pass,
ignoreSet.Union(additionalIgnoredResources).ToHashSet(),
ignoreSet,
cancel: cancel);
await RobustSharedPackaging.DoResourceCopy(

View File

@@ -43,22 +43,4 @@ public static class AttributeHelper
return defaultValue;
}
public static bool HasAttribute(
INamedTypeSymbol symbol,
INamedTypeSymbol attribute,
[NotNullWhen(true)] out AttributeData? matchedAttribute)
{
matchedAttribute = null;
foreach (var typeAttribute in symbol.GetAttributes())
{
if (SymbolEqualityComparer.Default.Equals(typeAttribute.AttributeClass, attribute))
{
matchedAttribute = typeAttribute;
return true;
}
}
return false;
}
}

View File

@@ -40,9 +40,6 @@ public static class Diagnostics
public const string IdObsoleteInheritance = "RA0034";
public const string IdObsoleteInheritanceWithMessage = "RA0035";
public const string IdDataFieldYamlSerializable = "RA0036";
public const string IdPrototypeNetSerializable = "RA0037";
public const string IdPrototypeSerializable = "RA0038";
public const string IdPrototypeInstantiation = "RA0039";
public static SuppressionDescriptor MeansImplicitAssignment =>
new SuppressionDescriptor("RADC1000", "CS0649", "Marked as implicitly assigned.");

View File

@@ -6,7 +6,7 @@ namespace Robust.Roslyn.Shared;
public static class TypeSymbolHelper
{
public static bool ShittyTypeMatch(ITypeSymbol type, string attributeMetadataName)
public static bool ShittyTypeMatch(INamedTypeSymbol type, string attributeMetadataName)
{
// Doing it like this only allocates when the type actually matches, which is good enough for me right now.
if (!attributeMetadataName.EndsWith(type.Name))
@@ -15,7 +15,7 @@ public static class TypeSymbolHelper
return type.ToDisplayString() == attributeMetadataName;
}
public static bool ImplementsInterface(ITypeSymbol type, string interfaceTypeName)
public static bool ImplementsInterface(INamedTypeSymbol type, string interfaceTypeName)
{
foreach (var interfaceType in type.AllInterfaces)
{
@@ -25,33 +25,4 @@ public static class TypeSymbolHelper
return false;
}
public static bool ImplementsInterface(ITypeSymbol type, INamedTypeSymbol interfaceType)
{
foreach (var @interface in type.AllInterfaces)
{
if (SymbolEqualityComparer.Default.Equals(@interface, interfaceType))
return true;
}
return false;
}
/// <summary>
/// Gets all Members of a symbol, including those that are inherited.
/// We need this because sometimes Components have abstract parents with autonetworked datafields.
/// </summary>
public static IEnumerable<ISymbol> GetAllMembersIncludingInherited(INamedTypeSymbol type)
{
var current = type;
while (current != null)
{
foreach (var member in current.GetMembers())
{
yield return member;
}
current = current.BaseType;
}
}
}

View File

@@ -137,7 +137,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
if (TerminatingOrDeleted(coordinates.EntityId))
{
LogAudioPlaybackOnInvalidEntity(specifier, coordinates.EntityId);
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(coordinates.EntityId)}. Trace: {Environment.StackTrace}");
return null;
}
@@ -160,7 +160,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
if (TerminatingOrDeleted(coordinates.EntityId))
{
LogAudioPlaybackOnInvalidEntity(specifier, coordinates.EntityId);
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(coordinates.EntityId)}. Trace: {Environment.StackTrace}");
return null;
}
@@ -281,10 +281,4 @@ public sealed partial class AudioSystem : SharedAudioSystem
{
// TODO: Yeah remove this...
}
private void LogAudioPlaybackOnInvalidEntity(ResolvedSoundSpecifier? specifier, EntityUid entityId)
{
var soundInfo = specifier?.ToString() ?? "unknown sound";
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(entityId)}. Sound: {soundInfo}. Trace: {Environment.StackTrace}");
}
}

View File

@@ -154,7 +154,7 @@ namespace Robust.Server.Console.Commands
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
return LoadMap.GetCompletionResult(shell, args, _resource, Loc);
return LoadMap.GetCompletionResult(shell, args, _resource);
}
}
@@ -235,24 +235,24 @@ namespace Robust.Server.Console.Commands
public override string Command => "loadmap";
public static CompletionResult GetCompletionResult(IConsoleShell shell, string[] args, IResourceManager resource, ILocalizationManager loc)
public static CompletionResult GetCompletionResult(IConsoleShell shell, string[] args, IResourceManager resource)
{
switch (args.Length)
{
case 1:
return CompletionResult.FromHint(loc.GetString("cmd-hint-savemap-id"));
return CompletionResult.FromHint(Loc.GetString("cmd-hint-savemap-id"));
case 2:
var opts = CompletionHelper.UserFilePath(args[1], resource.UserData)
.Concat(CompletionHelper.ContentFilePath(args[1], resource));
return CompletionResult.FromHintOptions(opts, loc.GetString("cmd-hint-savemap-path"));
return CompletionResult.FromHintOptions(opts, Loc.GetString("cmd-hint-savemap-path"));
case 3:
return CompletionResult.FromHint(loc.GetString("cmd-hint-loadmap-x-position"));
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-x-position"));
case 4:
return CompletionResult.FromHint(loc.GetString("cmd-hint-loadmap-y-position"));
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-y-position"));
case 5:
return CompletionResult.FromHint(loc.GetString("cmd-hint-loadmap-rotation"));
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-rotation"));
case 6:
return CompletionResult.FromHint(loc.GetString("cmd-hint-loadmap-uids"));
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-uids"));
}
return CompletionResult.Empty;
@@ -260,7 +260,7 @@ namespace Robust.Server.Console.Commands
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
return GetCompletionResult(shell, args, _resource, Loc);
return GetCompletionResult(shell, args, _resource);
}
public override void Execute(IConsoleShell shell, string argStr, string[] args)

View File

@@ -60,7 +60,7 @@ namespace Robust.Server.GameObjects
foreach (var uid in toDelete)
{
Del(uid);
EntityManager.DeleteEntity(uid);
}
}
}
@@ -75,7 +75,7 @@ namespace Robust.Server.GameObjects
if (!_deleteEmptyGrids || TerminatingOrDeleted(uid) || HasComp<MapComponent>(uid))
return;
Del(args.GridId);
EntityManager.DeleteEntity(args.GridId);
}
}
}

View File

@@ -20,7 +20,7 @@ public sealed class ViewSubscriberSystem : SharedViewSubscriberSystem
public override void AddViewSubscriber(EntityUid uid, ICommonSession session)
{
// If the entity doesn't have the component, it will be added.
var viewSubscriber = EnsureComp<Shared.GameObjects.ViewSubscriberComponent>(uid);
var viewSubscriber = EntityManager.EnsureComponent<Shared.GameObjects.ViewSubscriberComponent>(uid);
if (viewSubscriber.SubscribedSessions.Contains(session))
return; // Already subscribed, do nothing else.
@@ -36,7 +36,7 @@ public sealed class ViewSubscriberSystem : SharedViewSubscriberSystem
/// </summary>
public override void RemoveViewSubscriber(EntityUid uid, ICommonSession session)
{
if(!TryComp(uid, out Shared.GameObjects.ViewSubscriberComponent? viewSubscriber))
if(!EntityManager.TryGetComponent(uid, out Shared.GameObjects.ViewSubscriberComponent? viewSubscriber))
return; // Entity didn't have any subscriptions, do nothing.
if (!viewSubscriber.SubscribedSessions.Remove(session))

View File

@@ -32,7 +32,7 @@ internal sealed partial class PvsSystem
if (component.Deleted || !component.Initialized)
{
Log.Error($"Entity manager returned deleted or uninitialized component of type {component.GetType()} on entity {ToPrettyString(entityUid)} while generating entity state data for {player?.Name ?? "replay"}");
Log.Error("Entity manager returned deleted or uninitialized components while sending entity data");
continue;
}
@@ -132,7 +132,7 @@ internal sealed partial class PvsSystem
if (enumerateAll)
{
var query = AllEntityQuery<MetaDataComponent>();
var query = EntityManager.AllEntityQueryEnumerator<MetaDataComponent>();
while (query.MoveNext(out var uid, out var md))
{
DebugTools.Assert(md.EntityLifeStage >= EntityLifeStage.Initialized, $"Entity {ToPrettyString(uid)} has not been initialized");

View File

@@ -199,7 +199,7 @@ internal sealed partial class PvsSystem : EntitySystem
foreach (var uid in _toDelete)
{
QueueDel(uid);
EntityManager.QueueDeleteEntity(uid);
}
_toDelete.Clear();

View File

@@ -10,7 +10,7 @@ namespace Robust.Server.Player
{
foreach (var uid in entities)
{
if (TryComp(uid, out ActorComponent? actor))
if (EntityManager.TryGetComponent(uid, out ActorComponent? actor))
filter.AddPlayer(actor.PlayerSession);
}

View File

@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
@@ -189,20 +188,13 @@ namespace Robust.Server.Scripting
}
// Compile ahead of time so that we can do syntax highlighting correctly for the echo.
await Task.Run(() =>
{
newScript.Compile();
newScript.Compile();
// Echo entered script.
var echoMessage = new FormattedMessage();
ScriptInstanceShared.AddWithSyntaxHighlighting(
newScript,
echoMessage,
code,
instance.HighlightWorkspace.Value);
// Echo entered script.
var echoMessage = new FormattedMessage();
ScriptInstanceShared.AddWithSyntaxHighlighting(newScript, echoMessage, code, instance.HighlightWorkspace);
replyMessage.Echo = echoMessage;
});
replyMessage.Echo = echoMessage;
var msg = new FormattedMessage();
@@ -340,7 +332,7 @@ namespace Robust.Server.Scripting
private sealed class ScriptInstance
{
public Lazy<Workspace> HighlightWorkspace { get; } = new(() => new AdhocWorkspace());
public Workspace HighlightWorkspace { get; } = new AdhocWorkspace();
public StringBuilder InputBuffer { get; } = new();
public FormattedMessage OutputBuffer { get; } = new();
public bool RunningScript { get; set; }
@@ -381,7 +373,7 @@ namespace Robust.Server.Scripting
script.Compile();
var syntax = new FormattedMessage();
ScriptInstanceShared.AddWithSyntaxHighlighting(script, syntax, code, _scriptInstance.HighlightWorkspace.Value);
ScriptInstanceShared.AddWithSyntaxHighlighting(script, syntax, code, _scriptInstance.HighlightWorkspace);
_scriptInstance.OutputBuffer.AddMessage(syntax);
}

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Robust.Server.ViewVariables.Traits;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
@@ -136,10 +135,6 @@ namespace Robust.Server.ViewVariables
dynamic kv = value;
value = kvPair.Key ? kv.Key : kv.Value;
break;
case ViewVariablesTupleIndexSelector indexSelector
when value is ITuple tuple:
value = indexSelector.Index <= tuple.Length - 1 ? tuple[indexSelector.Index] : null;
break;
}
}

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Robust.Server.ViewVariables.Traits;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
@@ -142,19 +141,6 @@ namespace Robust.Server.ViewVariables
};
}
// Handle ValueTuples
if (typeof(ITuple).IsAssignableFrom(valType))
{
var tuple = (ITuple)value;
var items = new object?[tuple.Length];
for (var i = 0; i < tuple.Length; i++)
{
items[i] = MakeValueNetSafe(tuple[i]);
}
return new ViewVariablesBlobMembers.ServerTupleToken { Items = items };
}
// Can't send this value type over the wire.
return new ViewVariablesBlobMembers.ServerValueTypeToken
{

View File

@@ -5,7 +5,6 @@ using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.Text;
using static Microsoft.CodeAnalysis.SymbolDisplayFormat;
using static Microsoft.CodeAnalysis.SymbolDisplayMiscellaneousOptions;
using Robust.Roslyn.Shared;
// Yes dude I know this source generator isn't incremental, I'll fix it eventually.
#pragma warning disable RS1035
@@ -36,7 +35,6 @@ namespace Robust.Shared.CompNetworkGenerator
private const string GlobalDictionaryName = "global::System.Collections.Generic.Dictionary<TKey, TValue>";
private const string GlobalHashSetName = "global::System.Collections.Generic.HashSet<T>";
private const string GlobalListName = "global::System.Collections.Generic.List<T>";
private const string GlobalIRobustCloneableName = "global::Robust.Shared.Serialization.IRobustCloneable";
private static readonly SymbolDisplayFormat FullNullableFormat =
FullyQualifiedFormat.WithMiscellaneousOptions(IncludeNullableReferenceTypeModifier);
@@ -49,7 +47,7 @@ namespace Robust.Shared.CompNetworkGenerator
var componentName = classSymbol.Name;
var stateName = $"{componentName}_AutoState";
var members = TypeSymbolHelper.GetAllMembersIncludingInherited(classSymbol);
var members = classSymbol.GetMembers();
var fields = new List<(ITypeSymbol Type, string FieldName)>();
var fieldAttr = comp.GetTypeByMetadataName(MemberAttributeName);
@@ -377,39 +375,7 @@ namespace Robust.Shared.CompNetworkGenerator
stateFields.Append($@"
public {networkedType} {name} = default!;");
if (ImplementsInterface(type, GlobalIRobustCloneableName))
{
getField = $"component.{name}";
cast = $"({castString})";
var nullCast = nullable ? castString.Substring(0, castString.Length - 1) : castString;
if (nullable)
{
handleStateSetters.Append($@"
component.{name} = state.{name} == null ? null! : state.{name}.Clone();");
deltaHandleFields.Append($@"
var {name}Value = {cast} {fieldHandleValue};
if ({name}Value == null)
component.{name} = null!;
else
component.{name} = {nullCast}({name}Value.Clone());");
shallowClone.Append($@"
{name} = this.{name},");
deltaApply.Add($"fullState.{name} = {name} == null ? null! : {name}.Clone();");
}
else
{
handleStateSetters.Append($@"
component.{name} = state.{name}.Clone();");
deltaHandleFields.Append($@"
component.{name} = {cast}({fieldHandleValue}.Clone());");
shallowClone.Append($@"
{name} = this.{name},");
deltaApply.Add($"fullState.{name} = {name}.Clone();");
}
}
else if (IsCloneType(type))
if (IsCloneType(type))
{
getField = $"component.{name}";
cast = $"({castString})";
@@ -716,7 +682,7 @@ public partial class {componentName}{deltaInterface}
if (relevantAttribute == null)
{
foreach (var mem in TypeSymbolHelper.GetAllMembersIncludingInherited(typeSymbol))
foreach (var mem in typeSymbol.GetMembers())
{
var attribute = mem.GetAttributes().FirstOrDefault(a =>
a.AttributeClass != null &&
@@ -792,19 +758,5 @@ public partial class {componentName}{deltaInterface}
_ => false
};
}
private static bool ImplementsInterface(ITypeSymbol type, string interfaceName)
{
foreach (var interfaceType in type.AllInterfaces)
{
if (interfaceType.ToDisplayString(FullyQualifiedFormat).Contains(interfaceName)
|| interfaceType.ConstructedFrom.ToDisplayString(FullyQualifiedFormat).Contains(interfaceName))
{
return true;
}
}
return false;
}
}
}

View File

@@ -29,11 +29,12 @@ using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using JetBrains.Annotations;
using Robust.Shared.Utility;
using SysVector3 = System.Numerics.Vector3;
using SysVector4 = System.Numerics.Vector4;
namespace Robust.Shared.Maths
{
@@ -68,7 +69,7 @@ namespace Robust.Shared.Maths
/// Vector representation, for easy SIMD operations.
/// </summary>
// ReSharper disable once InconsistentNaming
public readonly Vector4 RGBA => Unsafe.BitCast<Color, Vector4>(this);
public readonly SysVector4 RGBA => Unsafe.BitCast<Color, SysVector4>(this);
public readonly byte RByte => (byte) (R * byte.MaxValue);
public readonly byte GByte => (byte) (G * byte.MaxValue);
@@ -93,9 +94,9 @@ namespace Robust.Shared.Maths
/// <summary>
/// Constructs a new Color structure from the components in a <see cref="SysVector4"/>.
/// </summary>
public Color(in Vector4 vec)
public Color(in SysVector4 vec)
{
this = Unsafe.BitCast<Vector4, Color>(vec);
this = Unsafe.BitCast<SysVector4, Color>(vec);
}
/// <summary>
@@ -590,125 +591,6 @@ namespace Robust.Shared.Maths
return new Vector4(hue, saturation, max, rgb.A);
}
#region Oklab/Oklch
/*
The code in this region is based off of https://bottosson.github.io/posts/oklab/, available under public domain or the MIT license.
Copyright (c) 2020 Björn Ottosson
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
/// <summary>
/// Converts linear sRGB color values to Oklab color values.
/// </summary>
/// <returns>
/// Returns the converted color value.
/// The X element is L (lightness), the Y element is a (green-red), the Z element is b (blue-yellow), and the W element is Alpha
/// (a copy of the input's Alpha value).
/// L and Alpha have a range of 0 to 1, while a and b are unbounded, but roughly -0.5 to 0.5
/// </returns>
/// <param name="srgb">Linear sRGB color value to convert. <see cref="FromSrgb"/> to convert an sRGB color into linear sRGB.</param>
public static Vector4 ToLab(Color srgb)
{
// convert from srgb to linear lms
var l = 0.4122214708f * srgb.R + 0.5363325363f * srgb.G + 0.0514459929f * srgb.B;
var m = 0.2119034982f * srgb.R + 0.6806995451f * srgb.G + 0.1073969566f * srgb.B;
var s = 0.0883024619f * srgb.R + 0.2817188376f * srgb.G + 0.6299787005f * srgb.B;
// convert from linear lms to non-linear lms
var l_ = MathF.Cbrt(l);
var m_ = MathF.Cbrt(m);
var s_ = MathF.Cbrt(s);
// convert from non-linear lms to lab
return new Vector4(
0.2104542553f * l_ + 0.7936177850f * m_ - 0.0040720468f * s_,
1.9779984951f * l_ - 2.4285922050f * m_ + 0.4505937099f * s_,
0.0259040371f * l_ + 0.7827717662f * m_ - 0.8086757660f * s_,
srgb.A
);
}
/// <summary>
/// Converts Oklab color values to linear sRGB color values.
/// </summary>
/// <returns>
/// Returns the converted color value. <see cref="ToSrgb"/> to convert an sRGB color into linear sRGB.
/// </returns>
/// <param name="oklab">Oklab color value to convert.</param>
public static Color FromLab(Vector4 oklab)
{
var l_ = oklab.X + 0.3963377774f * oklab.Y + 0.2158037573f * oklab.Z;
var m_ = oklab.X - 0.1055613458f * oklab.Y - 0.0638541728f * oklab.Z;
var s_ = oklab.X - 0.0894841775f * oklab.Y - 1.2914855480f * oklab.Z;
// convert from non-linear lms to linear lms
var l = l_ * l_ * l_;
var m = m_ * m_ * m_;
var s = s_ * s_ * s_;
// convert from linear lms to linear srgb
var r = +4.0767416621f * l - 3.3077115913f * m + 0.2309699292f * s;
var g = -1.2684380046f * l + 2.6097574011f * m - 0.3413193965f * s;
var b = -0.0041960863f * l - 0.7034186147f * m + 1.7076147010f * s;
return new Color(r, g, b, oklab.W);
}
/// <summary>
/// Converts cartesian Oklab color values to polar Oklch color values.
/// </summary>
/// <returns>
/// Returns the converted color value.
/// </returns>
/// <param name="oklab">Oklab color value to convert.</param>
public static Vector4 ToLch(Vector4 oklab)
{
var c = MathF.Sqrt(oklab.Y * oklab.Y + oklab.Z * oklab.Z);
var h = MathF.Atan2(oklab.Z, oklab.Y);
if (h < 0)
h += 2 * MathF.PI;
return new Vector4(oklab.X, c, h, oklab.W);
}
/// <summary>
/// Converts polar Oklch color values to cartesian Oklab color values.
/// </summary>
/// <returns>
/// Returns the converted color value.
/// </returns>
/// <param name="oklch">Oklch color value to convert.</param>
public static Vector4 FromLch(Vector4 oklch)
{
var a = oklch.Y * MathF.Cos(oklch.Z);
var b = oklch.Y * MathF.Sin(oklch.Z);
return new Vector4(oklch.X, a, b, oklch.W);
}
#endregion
/// <summary>
/// Converts XYZ color values to RGB color values.
/// </summary>
@@ -904,7 +786,7 @@ namespace Robust.Shared.Maths
var m = (1 - g - k) / (1 - k);
var y = (1 - b - k) / (1 - k);
return new Vector4(c, m, y, k);
return (c, m, y, k);
}
public static Color FromCmyk(Vector4 cmyk)
@@ -931,7 +813,7 @@ namespace Robust.Shared.Maths
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Color InterpolateBetween(Color α, Color β, float λ)
{
return new(Vector4.Lerp(α.RGBA, β.RGBA, λ));
return new(SysVector4.Lerp(α.RGBA, β.RGBA, λ));
}
public static Color? TryFromHex(ReadOnlySpan<char> hexColor)
@@ -1006,10 +888,10 @@ namespace Robust.Shared.Maths
public static Color Blend(Color dstColor, Color srcColor, BlendFactor dstFactor, BlendFactor srcFactor)
{
var dst = new Vector3(dstColor.R, dstColor.G, dstColor.B);
var src = new Vector3(srcColor.R, srcColor.G, srcColor.B);
var dst = new SysVector3(dstColor.R, dstColor.G, dstColor.B);
var src = new SysVector3(srcColor.R, srcColor.G, srcColor.B);
var ret = new Vector3();
var ret = new SysVector3();
switch (dstFactor)
{
@@ -1022,13 +904,13 @@ namespace Robust.Shared.Maths
ret = dst * src;
break;
case BlendFactor.OneMinusSrcColor:
ret = dst * (Vector3.One - src);
ret = dst * (SysVector3.One - src);
break;
case BlendFactor.DstColor:
ret = dst * dst;
break;
case BlendFactor.OneMinusDstColor:
ret = dst * (Vector3.One - dst);
ret = dst * (SysVector3.One - dst);
break;
case BlendFactor.SrcAlpha:
ret = dst * srcColor.A;
@@ -1057,13 +939,13 @@ namespace Robust.Shared.Maths
ret += src * src;
break;
case BlendFactor.OneMinusSrcColor:
ret += src * (Vector3.One - src);
ret += src * (SysVector3.One - src);
break;
case BlendFactor.DstColor:
ret += src * dst;
break;
case BlendFactor.OneMinusDstColor:
ret += src * (Vector3.One - dst);
ret += src * (SysVector3.One - dst);
break;
case BlendFactor.SrcAlpha:
ret += src * srcColor.A;

View File

@@ -15,6 +15,7 @@ using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using System.Runtime.CompilerServices;
using Vec4 = System.Numerics.Vector4;
namespace Robust.Shared.Maths
{
@@ -529,13 +530,13 @@ namespace Robust.Shared.Maths
/// Returns whether two vectors are within <paramref name="percentage"/> of each other
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool CloseToPercent(Vector4 a, Vector4 b, float percentage = .00001f)
public static bool CloseToPercent(Vec4 a, Vec4 b, float percentage = .00001f)
{
a = Vector4.Abs(a);
b = Vector4.Abs(b);
var p = new Vector4(percentage);
var epsilon = Vector4.Max(Vector4.Max(a, b) * p, p);
var delta = Vector4.Abs(a - b);
a = Vec4.Abs(a);
b = Vec4.Abs(b);
var p = new Vec4(percentage);
var epsilon = Vec4.Max(Vec4.Max(a, b) * p, p);
var delta = Vec4.Abs(a - b);
return delta.X <= epsilon.X && delta.Y <= epsilon.Y && delta.Z <= epsilon.Z && delta.W <= epsilon.W;
}

File diff suppressed because it is too large Load Diff

View File

@@ -6,3 +6,4 @@
[assembly: InternalsVisibleTo("Robust.Client")]
[assembly: InternalsVisibleTo("Robust.UnitTesting")]
[assembly: InternalsVisibleTo("Content.Benchmarks")]

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