mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 11:40:52 +01:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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c2a1521c95 | ||
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a26b48414b | ||
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614a03036b | ||
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8c8a3c0e17 |
7
.github/workflows/build-test.yml
vendored
7
.github/workflows/build-test.yml
vendored
@@ -10,7 +10,7 @@ jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest ] # , macos-latest] - temporarily disabled due to libfreetype.dll errors.
|
||||
os: [ubuntu-latest, windows-latest, macos-latest]
|
||||
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
@@ -27,8 +27,7 @@ jobs:
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
run: dotnet build --no-restore /p:WarningsAsErrors=nullable
|
||||
- name: Robust.UnitTesting
|
||||
- name: Test Engine
|
||||
run: dotnet test --no-build Robust.UnitTesting/Robust.UnitTesting.csproj -- NUnit.ConsoleOut=0
|
||||
- name: Robust.Analyzers.Tests
|
||||
run: dotnet test --no-build Robust.Analyzers.Tests/Robust.Analyzers.Tests.csproj -- NUnit.ConsoleOut=0
|
||||
|
||||
|
||||
|
||||
6
.github/workflows/publish-client.yml
vendored
6
.github/workflows/publish-client.yml
vendored
@@ -33,10 +33,10 @@ jobs:
|
||||
mkdir "release/${{ steps.parse_version.outputs.version }}"
|
||||
mv release/*.zip "release/${{ steps.parse_version.outputs.version }}"
|
||||
|
||||
- name: Upload files to centcomm
|
||||
- name: Upload files to Suns
|
||||
uses: appleboy/scp-action@master
|
||||
with:
|
||||
host: centcomm.spacestation14.io
|
||||
host: suns.spacestation14.com
|
||||
username: robust-build-push
|
||||
key: ${{ secrets.CENTCOMM_ROBUST_BUILDS_PUSH_KEY }}
|
||||
source: "release/${{ steps.parse_version.outputs.version }}"
|
||||
@@ -46,7 +46,7 @@ jobs:
|
||||
- name: Update manifest JSON
|
||||
uses: appleboy/ssh-action@master
|
||||
with:
|
||||
host: centcomm.spacestation14.io
|
||||
host: suns.spacestation14.com
|
||||
username: robust-build-push
|
||||
key: ${{ secrets.CENTCOMM_ROBUST_BUILDS_PUSH_KEY }}
|
||||
script: /home/robust-build-push/push.ps1 ${{ steps.parse_version.outputs.version }}
|
||||
|
||||
@@ -1,4 +1,14 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<!--
|
||||
We actually set ManagePackageVersionsCentrally manually in another import file.
|
||||
Since .NET SDK 8.0.300, ManagePackageVersionsCentrally is automatically set if Directory.Packages.props exists.
|
||||
https://github.com/NuGet/NuGet.Client/pull/5572
|
||||
We actively negate this here, as we have some packages in tree we don't want such automatic behavior for.
|
||||
We use Directory.Build.props to get copy the state *after* our MSBuild config but before Nuget's config.
|
||||
-->
|
||||
<ManagePackageVersionsCentrally />
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="BenchmarkDotNet" Version="0.13.12" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
@@ -45,7 +55,7 @@
|
||||
<PackageVersion Include="Serilog" Version="3.1.1" />
|
||||
<PackageVersion Include="Serilog.Sinks.Loki" Version="4.0.0-beta3" />
|
||||
<PackageVersion Include="SharpZstd.Interop" Version="1.5.2-beta2" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="3.1.3" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="3.1.5" />
|
||||
<PackageVersion Include="SpaceWizards.HttpListener" Version="0.1.0" />
|
||||
<PackageVersion Include="SpaceWizards.NFluidsynth" Version="0.1.1" />
|
||||
<PackageVersion Include="SpaceWizards.SharpFont" Version="1.0.2" />
|
||||
|
||||
Submodule Lidgren.Network/Lidgren.Network updated: 61a56c60bd...45f89ca263
@@ -1,4 +1,4 @@
|
||||
<Project>
|
||||
|
||||
<!-- This file automatically reset by Tools/version.py -->
|
||||
<!-- This file automatically reset by Tools/version.py -->
|
||||
|
||||
|
||||
353
RELEASE-NOTES.md
353
RELEASE-NOTES.md
@@ -1,4 +1,4 @@
|
||||
# Release notes for RobustToolbox.
|
||||
# Release notes for RobustToolbox.
|
||||
|
||||
<!--
|
||||
NOTE: automatically updated sometimes by version.py.
|
||||
@@ -54,357 +54,10 @@ END TEMPLATE-->
|
||||
*None yet*
|
||||
|
||||
|
||||
## 221.2.0
|
||||
## 214.2.2
|
||||
|
||||
### New features
|
||||
|
||||
* Add SetMapAudio helper to SharedAudioSystem to setup map-wide audio entities.
|
||||
* Add SetWorldRotNoLerp method to SharedTransformSystem to avoid client lerping.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* `SpriteComponent.CopyFrom` now copies `CopyToShaderParameters` configuration.
|
||||
|
||||
|
||||
## 221.1.0
|
||||
|
||||
|
||||
## 221.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* `EntParentChangedMessage.OldMapId` is now an `EntityUid` instead of `MapId`
|
||||
* `TransformSystem.DetachParentToNull()` is being renamed to `DetachEntity`
|
||||
* The order in which `MoveEvent` handlers are invoked has been changed to prioritise engine subscriptions
|
||||
|
||||
### New features
|
||||
|
||||
* Added `UpdateHovered()` and `SetHovered()` to `IUserInterfaceManager`, for updating or modifying the currently hovered control.
|
||||
* Add SwapPositions to TransformSystem to swap two entity's transforms.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Improve client gamestate exception tolerance.
|
||||
|
||||
### Other
|
||||
|
||||
* If the currently hovered control is disposed, `UserInterfaceManager` will now look for a new control, rather than just setting the hovered control to null.
|
||||
|
||||
### Internal
|
||||
|
||||
* Use more `EntityQuery<T>` internally in EntityManager and PhysicsSystem.
|
||||
|
||||
|
||||
## 220.2.0
|
||||
|
||||
### New features
|
||||
|
||||
* RSIs can now specify load parameters, mimicking the ones from `.png.yml`. Currently only disabling sRGB is supported.
|
||||
* Added a second UV channel to Clyde's vertex format. On regular batched sprite draws, this goes 0 -> 1 across the sprite quad.
|
||||
* Added a new `CopyToShaderParameters` system for `SpriteComponent` layers.
|
||||
|
||||
|
||||
## 220.1.0
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix client-side replay exceptions due to dropped states when recording.
|
||||
|
||||
### Other
|
||||
|
||||
* Remove IP + HWId from ViewVariables.
|
||||
* Close BUIs upon disconnect.
|
||||
|
||||
|
||||
## 220.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* Refactor UserInterfaceSystem.
|
||||
- The API has been significantly cleaned up and standardised, most noticeably callers don't need to worry about TryGetUi and can rely on either HasUi, SetUiState, CloseUi, or OpenUi to handle their code as appropriate.
|
||||
- Interface data is now stored via key rather than as a flat list which is a breaking change for YAML.
|
||||
- BoundUserInterfaces can now be completely handled via Shared code. Existing Server-side callers will behave similarly to before.
|
||||
- BoundUserInterfaces now properly close in many more situations, additionally they are now attached to the entity so reconnecting can re-open them and they can be serialized properly.
|
||||
|
||||
|
||||
## 219.2.0
|
||||
|
||||
### New features
|
||||
|
||||
* Add SetMapCoordinates to TransformSystem.
|
||||
* Improve YAML Linter and validation of static fields.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix DebugCoordsPanel freezing when hovering a control.
|
||||
|
||||
### Other
|
||||
|
||||
* Optimise physics networking to not dirty every tick of movement.
|
||||
|
||||
|
||||
## 219.1.3
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix map-loader not pausing pre-init maps when not actively overwriting an existing map.
|
||||
|
||||
|
||||
## 219.1.2
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix map-loader not map-initialising grids when loading into a post-init map.
|
||||
|
||||
|
||||
## 219.1.1
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix map-loader not map-initialising maps when overwriting a post-init map.
|
||||
|
||||
|
||||
## 219.1.0
|
||||
|
||||
### New features
|
||||
|
||||
* Added a new optional arguments to various entity spawning methods, including a new argument to set the entity's rotation.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fixes map initialisation not always initialising all entities on a map.
|
||||
|
||||
### Other
|
||||
|
||||
* The default value of the `auth.mode` cvar has changed
|
||||
|
||||
|
||||
## 219.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* Move most IMapManager functionality to SharedMapSystem.
|
||||
|
||||
|
||||
## 218.2.0
|
||||
|
||||
### New features
|
||||
|
||||
* Control layout properties such as `Margin` can now be set via style sheets.
|
||||
* Expose worldposition in SpriteComponent.Render
|
||||
* Network audio entity Play/Pause/Stop states and playback position.
|
||||
* Add `Disabled` functionality to `Slider` control.
|
||||
|
||||
|
||||
## 218.1.0
|
||||
|
||||
### New features
|
||||
|
||||
* Add IEquatable.Equals to the sandbox.
|
||||
* Enable roslyn extensions tests in CI.
|
||||
* Add a VerticalTabContainer control to match the horizontal one.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix divison remainder issue for Colors, fixing purples.
|
||||
|
||||
### Other
|
||||
|
||||
* Default hub address (`hub.hub_urls`) has been changed to `https://hub.spacestation14.com/`.
|
||||
|
||||
|
||||
## 218.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* `Robust.Shared.Configuration.EnvironmentVariables` is now internal and no longer usable by content.
|
||||
|
||||
### New features
|
||||
|
||||
* Add TryGetRandom to EntityManager to get a random entity with the specified component and TryGetRandom to IPrototypeManager to return a random prototype of the specified type.
|
||||
* Add CopyData to AppearanceSystem.
|
||||
* Update UI themes on prototype reloads.
|
||||
* Allow scaling the line height of a RichTextLabel.
|
||||
* You can now specify CVar overrides via environment variable with the `ROBUST_CVAR_*` prefix. For example `ROBUST_CVAR_game__hostname=foobar` would set the appropriate CVar. Double underscores in the environment variable name are replaced with ".".
|
||||
* Added non-generic variant of `GetCVar` to `IConfigurationManager`.
|
||||
* Add type tracking to FieldNotFoundErrorNode for serialization.
|
||||
* Distance between lines of a `RichTextLabel` can now be modified with `LineHeightScale`.
|
||||
* UI theme prototypes are now updated when reloaded.
|
||||
* New `RA0025` analyzer diagnostic warns for manual assignment to `[Dependency]` fields.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Request headers in `IStatusHandlerContext` are now case-insensitive.
|
||||
* SetWorldPosition rotation now more closely aligns with prior behavior.
|
||||
* Fix exception when inspecting elements in some cases.
|
||||
* Fix HTTP errors on watchdog ping not being reported.
|
||||
|
||||
### Other
|
||||
|
||||
* Add an analyzer for redundantly assigning to dependency fields.
|
||||
|
||||
### Internal
|
||||
|
||||
* Remove redundant Exists checks in ContainerSystem.
|
||||
* Improve logging on watchdog pings.
|
||||
|
||||
|
||||
## 217.2.1
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix LineEdit tests on engine.
|
||||
|
||||
### Internal
|
||||
|
||||
* Make various ValueList enumerators access the span directly for performance.
|
||||
|
||||
|
||||
## 217.2.0
|
||||
|
||||
### New features
|
||||
|
||||
* Added `AddComponents` and `RemoveComponents` methods to EntityManager that handle EntityPrototype / ComponentRegistry bulk component changes.
|
||||
* Add double-clicking to LineEdit.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Properly ignore non-hard fixtures for IntersectRayWithPredicate.
|
||||
* Fix nullable TimeSpan addition on some platforms.
|
||||
|
||||
|
||||
## 217.1.0
|
||||
|
||||
### New features
|
||||
|
||||
* Added `IRobustRandom.GetItems` extension methods for randomly picking multiple items from a collections.
|
||||
* Added `SharedPhysicsSystem.EffectiveCurTime`. This is effectively a variation of `IGameTiming.CurTime` that takes into account the current physics sub-step.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix `MapComponent.LightingEnabled` not leaving FOV rendering in a broken state.
|
||||
|
||||
### Internal
|
||||
|
||||
* `Shuffle<T>(Span<T>, System.Random)` has been removed, just use the builtin method.
|
||||
|
||||
|
||||
## 217.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* TransformSystem.SetWorldPosition and SetWorldPositionRotation will now also perform parent updates as necessary. Previously it would just set the entity's LocalPosition which may break if they were inside of a container. Now they will be removed from their container and TryFindGridAt will run to correctly parent them to the new position. If the old functionality is desired then you can use GetInvWorldMatrix to update the LocalPosition (bearing in mind containers may prevent this).
|
||||
|
||||
### New features
|
||||
|
||||
* Implement VV for AudioParams on SoundSpecifiers.
|
||||
* Add AddUi to the shared UI system.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix the first measure of ScrollContainer bars.
|
||||
|
||||
|
||||
## 216.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* The `net.low_lod_distance` cvar has been replaced with a new `net.pvs_priority_range`. Instead of limiting the range at which all entities are sent to a player, it now extends the range at which high priorities can be sent. The default value of this new cvar is 32.5, which is larger than the default `net.pvs_range` value of 25.
|
||||
|
||||
### New features
|
||||
|
||||
* You can now specify a component to not be saved to map files with `[UnsavedComponent]`.
|
||||
* Added `ITileDefinitionManager.TryGetDefinition`.
|
||||
* The map loader now tries to preserve the `tilemap` contents of map files, which should reduce diffs when re-saving a map after the game's internal tile IDs have changed.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix buffered audio sources not being disposed.
|
||||
|
||||
|
||||
## 215.3.1
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Revert zstd update.
|
||||
|
||||
|
||||
## 215.3.0
|
||||
|
||||
### New features
|
||||
|
||||
* `EntityQuery<T>` now has `HasComp` and `TryComp` methods that are shorter than its existing ones.
|
||||
* Added `PlacementInformation.UseEditorContext`.
|
||||
* Added `Vector2Helpers` functions for comparing ranges between vectors.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* `Texture.GetPixel()`: fixed off-by-one with Y coordinate.
|
||||
* `Texture.GetPixel()`: fix stack overflow when reading large images.
|
||||
* `Texture.GetPixel()`: use more widely compatible OpenGL calls.
|
||||
|
||||
### Other
|
||||
|
||||
* Disabled `net.mtu_expand` again by default, as it was causing issues.
|
||||
* Updated `SharpZstd` dependency.
|
||||
|
||||
|
||||
## 215.2.0
|
||||
|
||||
### New features
|
||||
|
||||
* Implement basic VV for SoundSpecifiers.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Fix QueueDel during EndCollideEvents from throwing while removing contacts.
|
||||
|
||||
|
||||
## 215.1.0
|
||||
|
||||
### New features
|
||||
|
||||
* Add a CompletionHelper for audio filepaths that handles server packaging.
|
||||
* Add Random.NextAngle(min, max) method and Pick for `ValueList<T>`.
|
||||
* Added an `ICommonSession` parser for toolshed commands.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
|
||||
## 215.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* Update Lidgren to 0.3.0
|
||||
|
||||
### New features
|
||||
|
||||
* Made a new `IMetricsManager` interface with an `UpdateMetrics` event that can be used to update Prometheus metrics whenever they are scraped.
|
||||
* Also added a `metrics.update_interval` CVar to go along with this, when metrics are scraped without usage of Prometheus directly.
|
||||
* IoC now contains an `IMeterFactory` implementation that you can use to instantiate metric meters.
|
||||
* `net.mtu_ipv6` CVar allows specifying a different MTU value for IPv6.
|
||||
* Allows `player:entity` to take a parameter representing the player name.
|
||||
* Add collection parsing to the dev window for UI.
|
||||
* Add a debug assert to Dirty(uid, comp) to catch mismatches being passed in.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* Support transform states with unknown parents.
|
||||
* Fix serialization error logging.
|
||||
* Fix naming of ResizableMemoryRegion metrics.
|
||||
* Fix uncaught overflow exception when parsing NetEntities.
|
||||
|
||||
### Other
|
||||
|
||||
* The replay system now allows loading a replay with a mismatching serializer type hash. This means replays should be more robust against future version updates (engine security patches or .NET updates).
|
||||
* `CheckBox`'s interior texture is now vertically centered.
|
||||
* Lidgren.Network has been updated to [`v0.3.0`](https://github.com/space-wizards/SpaceWizards.Lidgren.Network/blob/v0.3.0/RELEASE-NOTES.md).
|
||||
* Lowered default IPv4 MTU to 900 (from 1000).
|
||||
* Automatic MTU expansion (`net.mtu_expand`) is now enabled by default.
|
||||
|
||||
### Internal
|
||||
|
||||
* Cleanup some Dirty component calls internally.
|
||||
## 214.2.1
|
||||
|
||||
|
||||
## 214.2.0
|
||||
|
||||
@@ -11,7 +11,6 @@ cmd-parse-failure-uid = {$arg} is not a valid entity UID.
|
||||
cmd-parse-failure-mapid = {$arg} is not a valid MapId.
|
||||
cmd-parse-failure-grid = {$arg} is not a valid grid.
|
||||
cmd-parse-failure-entity-exist = UID {$arg} does not correspond to an existing entity.
|
||||
cmd-parse-failure-session = There is no session with username: {$username}
|
||||
|
||||
cmd-error-file-not-found = Could not find file: {$file}.
|
||||
cmd-error-dir-not-found = Could not find directory: {$dir}.
|
||||
|
||||
@@ -10,18 +10,3 @@ view-variable-instance-entity-client-components-search-bar-placeholder = Search
|
||||
view-variable-instance-entity-server-components-search-bar-placeholder = Search
|
||||
view-variable-instance-entity-add-window-server-components = Add Component [S]
|
||||
view-variable-instance-entity-add-window-client-components = Add Component [C]
|
||||
|
||||
|
||||
## SoundSpecifier
|
||||
vv-sound-none = None
|
||||
vv-sound-path = Path
|
||||
vv-sound-collection = Collection
|
||||
|
||||
vv-sound-volume = volume
|
||||
vv-sound-pitch = Pitch
|
||||
vv-sound-max-distance = Max Distance
|
||||
vv-sound-rolloff-factor = Rolloff Factor
|
||||
vv-sound-reference-distance = Reference Distance
|
||||
vv-sound-loop = Loop
|
||||
vv-sound-play-offset = Play Offset (s)
|
||||
vv-sound-variation = Pitch variation
|
||||
|
||||
@@ -20,16 +20,11 @@ public sealed class AccessAnalyzer_Test
|
||||
{
|
||||
TestState =
|
||||
{
|
||||
AdditionalReferences = { typeof(AccessAnalyzer).Assembly },
|
||||
Sources = { code }
|
||||
},
|
||||
};
|
||||
|
||||
TestHelper.AddEmbeddedSources(
|
||||
test.TestState,
|
||||
"Robust.Shared.Analyzers.AccessAttribute.cs",
|
||||
"Robust.Shared.Analyzers.AccessPermissions.cs"
|
||||
);
|
||||
|
||||
// ExpectedDiagnostics cannot be set, so we need to AddRange here...
|
||||
test.TestState.ExpectedDiagnostics.AddRange(expected);
|
||||
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.CodeAnalysis.CSharp.Testing;
|
||||
using Microsoft.CodeAnalysis.Testing;
|
||||
using Microsoft.CodeAnalysis.Testing.Verifiers;
|
||||
using NUnit.Framework;
|
||||
using VerifyCS =
|
||||
Microsoft.CodeAnalysis.CSharp.Testing.NUnit.AnalyzerVerifier<Robust.Analyzers.DependencyAssignAnalyzer>;
|
||||
|
||||
namespace Robust.Analyzers.Tests;
|
||||
|
||||
[Parallelizable(ParallelScope.All | ParallelScope.Fixtures)]
|
||||
[TestFixture]
|
||||
public sealed class DependencyAssignAnalyzerTest
|
||||
{
|
||||
private static Task Verifier(string code, params DiagnosticResult[] expected)
|
||||
{
|
||||
var test = new CSharpAnalyzerTest<DependencyAssignAnalyzer, NUnitVerifier>()
|
||||
{
|
||||
TestState =
|
||||
{
|
||||
Sources = { code }
|
||||
},
|
||||
};
|
||||
|
||||
TestHelper.AddEmbeddedSources(
|
||||
test.TestState,
|
||||
"Robust.Shared.IoC.DependencyAttribute.cs"
|
||||
);
|
||||
|
||||
// ExpectedDiagnostics cannot be set, so we need to AddRange here...
|
||||
test.TestState.ExpectedDiagnostics.AddRange(expected);
|
||||
|
||||
return test.RunAsync();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Test()
|
||||
{
|
||||
const string code = """
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
public sealed class Foo
|
||||
{
|
||||
[Dependency]
|
||||
private object? Field;
|
||||
|
||||
public Foo()
|
||||
{
|
||||
Field = "A";
|
||||
}
|
||||
}
|
||||
""";
|
||||
|
||||
await Verifier(code,
|
||||
// /0/Test0.cs(10,9): warning RA0025: Tried to assign to [Dependency] field 'Field'. Remove [Dependency] or inject it via field injection instead.
|
||||
VerifyCS.Diagnostic().WithSpan(10, 9, 10, 20).WithArguments("Field"));
|
||||
}
|
||||
}
|
||||
@@ -6,13 +6,6 @@
|
||||
<Import Project="..\MSBuild\Robust.Properties.targets"/>
|
||||
<Import Project="..\MSBuild\Robust.Engine.props"/>
|
||||
|
||||
<!-- Engine source files needed to make the tests work -->
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\AccessAttribute.cs" LogicalName="Robust.Shared.Analyzers.AccessAttribute.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\AccessPermissions.cs" LogicalName="Robust.Shared.Analyzers.AccessPermissions.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\IoC\DependencyAttribute.cs" LogicalName="Robust.Shared.IoC.DependencyAttribute.cs" LinkBase="Implementations" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using Microsoft.CodeAnalysis.Testing;
|
||||
using Microsoft.CodeAnalysis.Text;
|
||||
|
||||
namespace Robust.Analyzers.Tests;
|
||||
|
||||
public static class TestHelper
|
||||
{
|
||||
public static void AddEmbeddedSources(SolutionState state, params string[] embeddedFiles)
|
||||
{
|
||||
AddEmbeddedSources(state, (IEnumerable<string>) embeddedFiles);
|
||||
}
|
||||
|
||||
public static void AddEmbeddedSources(SolutionState state, IEnumerable<string> embeddedFiles)
|
||||
{
|
||||
foreach (var fileName in embeddedFiles)
|
||||
{
|
||||
using var stream = typeof(AccessAnalyzer_Test).Assembly.GetManifestResourceStream(fileName)!;
|
||||
state.Sources.Add((fileName, SourceText.From(stream)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
using System.Collections.Immutable;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.Diagnostics;
|
||||
using Microsoft.CodeAnalysis.Operations;
|
||||
using Robust.Roslyn.Shared;
|
||||
|
||||
namespace Robust.Analyzers;
|
||||
|
||||
[DiagnosticAnalyzer(LanguageNames.CSharp)]
|
||||
public sealed class DependencyAssignAnalyzer : DiagnosticAnalyzer
|
||||
{
|
||||
private const string DependencyAttributeType = "Robust.Shared.IoC.DependencyAttribute";
|
||||
|
||||
private static readonly DiagnosticDescriptor Rule = new (
|
||||
Diagnostics.IdDependencyFieldAssigned,
|
||||
"Assignment to dependency field",
|
||||
"Tried to assign to [Dependency] field '{0}'. Remove [Dependency] or inject it via field injection instead.",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Warning,
|
||||
true);
|
||||
|
||||
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics => ImmutableArray.Create(Rule);
|
||||
|
||||
public override void Initialize(AnalysisContext context)
|
||||
{
|
||||
context.EnableConcurrentExecution();
|
||||
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
|
||||
context.RegisterOperationAction(CheckAssignment, OperationKind.SimpleAssignment);
|
||||
}
|
||||
|
||||
private static void CheckAssignment(OperationAnalysisContext context)
|
||||
{
|
||||
if (context.Operation is not ISimpleAssignmentOperation assignment)
|
||||
return;
|
||||
|
||||
if (assignment.Target is not IFieldReferenceOperation fieldRef)
|
||||
return;
|
||||
|
||||
var field = fieldRef.Field;
|
||||
var attributes = field.GetAttributes();
|
||||
if (attributes.Length == 0)
|
||||
return;
|
||||
|
||||
var depAttribute = context.Compilation.GetTypeByMetadataName(DependencyAttributeType);
|
||||
if (!HasAttribute(attributes, depAttribute))
|
||||
return;
|
||||
|
||||
context.ReportDiagnostic(Diagnostic.Create(Rule, assignment.Syntax.GetLocation(), field.Name));
|
||||
}
|
||||
|
||||
private static bool HasAttribute(ImmutableArray<AttributeData> attributes, ISymbol symbol)
|
||||
{
|
||||
foreach (var attribute in attributes)
|
||||
{
|
||||
if (SymbolEqualityComparer.Default.Equals(attribute.AttributeClass, symbol))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -2,29 +2,24 @@
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Needed for NotNullableFlagAnalyzer. -->
|
||||
<Compile Include="..\Robust.Shared\Analyzers\NotNullableFlagAttribute.cs" LinkBase="Implementations" />
|
||||
<Compile Include="..\Robust.Shared\Analyzers\NotNullableFlagAttribute.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Needed for FriendAnalyzer. -->
|
||||
<Compile Include="..\Robust.Shared\Analyzers\AccessAttribute.cs" LinkBase="Implementations" />
|
||||
<Compile Include="..\Robust.Shared\Analyzers\AccessPermissions.cs" LinkBase="Implementations" />
|
||||
<Compile Include="..\Robust.Shared\Analyzers\AccessAttribute.cs" />
|
||||
<Compile Include="..\Robust.Shared\Analyzers\AccessPermissions.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Needed for PreferGenericVariantAnalyzer. -->
|
||||
<Compile Include="..\Robust.Shared\Analyzers\PreferGenericVariantAttribute.cs" LinkBase="Implementations" />
|
||||
<Compile Include="..\Robust.Shared\Analyzers\PreferGenericVariantAttribute.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="../Robust.Roslyn.Shared/Robust.Roslyn.Shared.props" />
|
||||
|
||||
<PropertyGroup>
|
||||
<Nullable>disable</Nullable>
|
||||
<!--
|
||||
Rider seems to get really confused with hot reload if we directly compile in the above-linked classes.
|
||||
As such, they have an #if to change their namespace in this project.
|
||||
-->
|
||||
<DefineConstants>$(DefineConstants);ROBUST_ANALYZERS_IMPL</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.Collections;
|
||||
|
||||
namespace Robust.Benchmarks.Collections;
|
||||
|
||||
[Virtual]
|
||||
public class ValueListEnumerationBenchmarks
|
||||
{
|
||||
[Params(4, 16, 64)]
|
||||
public int N { get; set; }
|
||||
|
||||
private sealed class Data(int i)
|
||||
{
|
||||
public readonly int I = i;
|
||||
}
|
||||
|
||||
private ValueList<Data> _valueList;
|
||||
private Data[] _array = default!;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
{
|
||||
var list = new List<Data>(N);
|
||||
for (var i = 0; i < N; i++)
|
||||
{
|
||||
list.Add(new(i));
|
||||
}
|
||||
|
||||
_array = list.ToArray();
|
||||
_valueList = new(list.ToArray());
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int ValueList()
|
||||
{
|
||||
var total = 0;
|
||||
foreach (var ev in _valueList)
|
||||
{
|
||||
total += ev.I;
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int ValueListSpan()
|
||||
{
|
||||
var total = 0;
|
||||
foreach (var ev in _valueList.Span)
|
||||
{
|
||||
total += ev.I;
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int Array()
|
||||
{
|
||||
var total = 0;
|
||||
foreach (var ev in _array)
|
||||
{
|
||||
total += ev.I;
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int Span()
|
||||
{
|
||||
var total = 0;
|
||||
foreach (var ev in _array.AsSpan())
|
||||
{
|
||||
total += ev.I;
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
}
|
||||
@@ -26,8 +26,9 @@ public partial class AddRemoveComponentBenchmark
|
||||
.InitializeInstance();
|
||||
|
||||
_entityManager = _simulation.Resolve<IEntityManager>();
|
||||
var map = _simulation.CreateMap().Uid;
|
||||
var coords = new EntityCoordinates(map, default);
|
||||
|
||||
var coords = new MapCoordinates(0, 0, new MapId(1));
|
||||
_simulation.AddMap(coords.MapId);
|
||||
|
||||
for (var i = 0; i < N; i++)
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ public partial class ComponentIteratorBenchmark
|
||||
|
||||
Comps = new A[N+2];
|
||||
|
||||
var map = _simulation.CreateMap().MapId;
|
||||
var coords = new MapCoordinates(default, map);
|
||||
var coords = new MapCoordinates(0, 0, new MapId(1));
|
||||
_simulation.AddMap(coords.MapId);
|
||||
|
||||
for (var i = 0; i < N; i++)
|
||||
{
|
||||
|
||||
@@ -31,8 +31,8 @@ public partial class GetComponentBenchmark
|
||||
|
||||
Comps = new A[N+2];
|
||||
|
||||
var map = _simulation.CreateMap().Uid;
|
||||
var coords = new EntityCoordinates(map, default);
|
||||
var coords = new MapCoordinates(0, 0, new MapId(1));
|
||||
_simulation.AddMap(coords.MapId);
|
||||
|
||||
for (var i = 0; i < N; i++)
|
||||
{
|
||||
|
||||
@@ -29,9 +29,10 @@ public partial class SpawnDeleteEntityBenchmark
|
||||
.InitializeInstance();
|
||||
|
||||
_entityManager = _simulation.Resolve<IEntityManager>();
|
||||
var (map, mapId) = _simulation.CreateMap();
|
||||
_mapCoords = new MapCoordinates(default, mapId);
|
||||
_entCoords = new EntityCoordinates(map, 0, 0);
|
||||
|
||||
_mapCoords = new MapCoordinates(0, 0, new MapId(1));
|
||||
var uid = _simulation.AddMap(_mapCoords.MapId);
|
||||
_entCoords = new EntityCoordinates(uid, 0, 0);
|
||||
}
|
||||
|
||||
[Benchmark(Baseline = true)]
|
||||
|
||||
@@ -91,7 +91,8 @@ public class RecursiveMoveBenchmark : RobustIntegrationTest
|
||||
// Set up map and spawn player
|
||||
server.WaitPost(() =>
|
||||
{
|
||||
var map = server.ResolveDependency<SharedMapSystem>().CreateMap(out var mapId);
|
||||
var mapId = mapMan.CreateMap();
|
||||
var map = mapMan.GetMapEntityId(mapId);
|
||||
var gridComp = mapMan.CreateGridEntity(mapId);
|
||||
var grid = gridComp.Owner;
|
||||
mapSys.SetTile(grid, gridComp, Vector2i.Zero, new Tile(1));
|
||||
|
||||
@@ -74,13 +74,11 @@ public sealed class AudioOverlay : Overlay
|
||||
output.Clear();
|
||||
output.AppendLine("Audio Source");
|
||||
output.AppendLine("Runtime:");
|
||||
output.AppendLine($"- Distance: {_audio.GetAudioDistance(distance.Length()):0.00}");
|
||||
output.AppendLine($"- Occlusion: {posOcclusion:0.0000}");
|
||||
output.AppendLine("Params:");
|
||||
output.AppendLine($"- RolloffFactor: {comp.RolloffFactor:0.0000}");
|
||||
output.AppendLine($"- Volume: {comp.Volume:0.0000}");
|
||||
output.AppendLine($"- Reference distance: {comp.ReferenceDistance:0.00}");
|
||||
output.AppendLine($"- Max distance: {comp.MaxDistance:0.00}");
|
||||
output.AppendLine($"- Reference distance: {comp.ReferenceDistance}");
|
||||
output.AppendLine($"- Max distance: {comp.MaxDistance}");
|
||||
var outputText = output.ToString().Trim();
|
||||
var dimensions = screenHandle.GetDimensions(_font, outputText, 1f);
|
||||
var buffer = new Vector2(3f, 3f);
|
||||
|
||||
@@ -126,33 +126,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
{
|
||||
component.Source.SetAuxiliary(null);
|
||||
}
|
||||
|
||||
switch (component.State)
|
||||
{
|
||||
case AudioState.Playing:
|
||||
component.StartPlaying();
|
||||
break;
|
||||
case AudioState.Paused:
|
||||
component.Pause();
|
||||
break;
|
||||
case AudioState.Stopped:
|
||||
component.StopPlaying();
|
||||
component.PlaybackPosition = 0f;
|
||||
break;
|
||||
}
|
||||
|
||||
// If playback position changed then update it.
|
||||
if (!string.IsNullOrEmpty(component.FileName))
|
||||
{
|
||||
var position = (float) ((component.PauseTime ?? Timing.CurTime) - component.AudioStart).TotalSeconds;
|
||||
var currentPosition = component.Source.PlaybackPosition;
|
||||
var diff = Math.Abs(position - currentPosition);
|
||||
|
||||
if (diff > 0.1f)
|
||||
{
|
||||
component.PlaybackPosition = position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -200,7 +173,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
private void SetupSource(Entity<AudioComponent> entity, AudioResource audioResource, TimeSpan? length = null)
|
||||
{
|
||||
var component = entity.Comp;
|
||||
|
||||
|
||||
if (TryAudioLimit(component.FileName))
|
||||
{
|
||||
var newSource = _audio.CreateAudioSource(audioResource);
|
||||
@@ -388,7 +361,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
var distance = delta.Length();
|
||||
|
||||
// Out of range so just clip it for us.
|
||||
if (GetAudioDistance(distance) > component.MaxDistance)
|
||||
if (distance > component.MaxDistance)
|
||||
{
|
||||
// Still keeps the source playing, just with no volume.
|
||||
component.Gain = 0f;
|
||||
@@ -454,13 +427,13 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
return false;
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string? filename, EntityCoordinates coordinates,
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string filename, EntityCoordinates coordinates,
|
||||
AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayStatic(filename, Filter.Local(), coordinates, true, audioParams);
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string? filename, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string filename, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayEntity(filename, Filter.Local(), uid, true, audioParams);
|
||||
}
|
||||
@@ -487,11 +460,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
/// </summary>
|
||||
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
|
||||
/// <param name="audioParams"></param>
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (recordReplay && _replayRecording.IsRecording)
|
||||
{
|
||||
_replayRecording.RecordReplayMessage(new PlayAudioGlobalMessage
|
||||
@@ -523,11 +493,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
/// </summary>
|
||||
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
|
||||
/// <param name="entity">The entity "emitting" the audio.</param>
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, EntityUid entity, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, EntityUid entity, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (recordReplay && _replayRecording.IsRecording)
|
||||
{
|
||||
_replayRecording.RecordReplayMessage(new PlayAudioEntityMessage
|
||||
@@ -567,11 +534,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
|
||||
/// <param name="coordinates">The coordinates at which to play the audio.</param>
|
||||
/// <param name="audioParams"></param>
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, EntityCoordinates coordinates, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
private (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, EntityCoordinates coordinates, AudioParams? audioParams = null, bool recordReplay = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (recordReplay && _replayRecording.IsRecording)
|
||||
{
|
||||
_replayRecording.RecordReplayMessage(new PlayAudioPositionalMessage
|
||||
@@ -605,25 +569,25 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, Filter playerFilter, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, Filter playerFilter, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayGlobal(filename, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, Filter playerFilter, EntityUid entity, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, Filter playerFilter, EntityUid entity, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayEntity(filename, entity, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, Filter playerFilter, EntityCoordinates coordinates, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, Filter playerFilter, EntityCoordinates coordinates, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayStatic(filename, coordinates, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, ICommonSession recipient, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, ICommonSession recipient, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayGlobal(filename, audioParams);
|
||||
}
|
||||
@@ -639,31 +603,31 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, EntityUid recipient, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, EntityUid recipient, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayGlobal(filename, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, ICommonSession recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, ICommonSession recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayEntity(filename, uid, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, EntityUid recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, EntityUid recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayEntity(filename, uid, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, ICommonSession recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, ICommonSession recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayStatic(filename, coordinates, audioParams);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, EntityUid recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, EntityUid recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayStatic(filename, coordinates, audioParams);
|
||||
}
|
||||
|
||||
@@ -314,8 +314,6 @@ public abstract class BaseAudioSource : IAudioSource
|
||||
set
|
||||
{
|
||||
_checkDisposed();
|
||||
|
||||
value = MathF.Max(value, 0f);
|
||||
AL.Source(SourceHandle, ALSourcef.SecOffset, value);
|
||||
Master._checkAlError($"Tried to set invalid playback position of {value:0.00}");
|
||||
}
|
||||
|
||||
@@ -285,7 +285,6 @@ namespace Robust.Client
|
||||
/// <summary>
|
||||
/// Enumeration of the run levels of the BaseClient.
|
||||
/// </summary>
|
||||
/// <seealso cref="ClientRunLevelExt"/>
|
||||
public enum ClientRunLevel : byte
|
||||
{
|
||||
Error = 0,
|
||||
@@ -316,21 +315,6 @@ namespace Robust.Client
|
||||
SinglePlayerGame,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper functions for working with <see cref="ClientRunLevel"/>.
|
||||
/// </summary>
|
||||
public static class ClientRunLevelExt
|
||||
{
|
||||
/// <summary>
|
||||
/// Check if a <see cref="ClientRunLevel"/> is <see cref="ClientRunLevel.InGame"/>
|
||||
/// or <see cref="ClientRunLevel.SinglePlayerGame"/>.
|
||||
/// </summary>
|
||||
public static bool IsInGameLike(this ClientRunLevel runLevel)
|
||||
{
|
||||
return runLevel is ClientRunLevel.InGame or ClientRunLevel.SinglePlayerGame;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event arguments for when something changed with the player.
|
||||
/// </summary>
|
||||
|
||||
@@ -294,6 +294,7 @@ namespace Robust.Client.Console.Commands
|
||||
internal sealed class SnapGridGetCell : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IMapManager _map = default!;
|
||||
|
||||
public override string Command => "sggcell";
|
||||
|
||||
@@ -319,7 +320,7 @@ namespace Robust.Client.Console.Commands
|
||||
return;
|
||||
}
|
||||
|
||||
if (_entManager.TryGetComponent<MapGridComponent>(_entManager.GetEntity(gridNet), out var grid))
|
||||
if (_map.TryGetGrid(_entManager.GetEntity(gridNet), out var grid))
|
||||
{
|
||||
foreach (var entity in grid.GetAnchoredEntities(new Vector2i(
|
||||
int.Parse(indices.Split(',')[0], CultureInfo.InvariantCulture),
|
||||
@@ -428,6 +429,7 @@ namespace Robust.Client.Console.Commands
|
||||
internal sealed class GridTileCount : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IMapManager _map = default!;
|
||||
|
||||
public override string Command => "gridtc";
|
||||
|
||||
@@ -446,7 +448,7 @@ namespace Robust.Client.Console.Commands
|
||||
return;
|
||||
}
|
||||
|
||||
if (_entManager.TryGetComponent<MapGridComponent>(gridUid, out var grid))
|
||||
if (_map.TryGetGrid(gridUid, out var grid))
|
||||
{
|
||||
shell.WriteLine(grid.GetAllTiles().Count().ToString());
|
||||
}
|
||||
@@ -553,7 +555,7 @@ namespace Robust.Client.Console.Commands
|
||||
if (type != typeof(Control))
|
||||
cname = $"Control > {cname}";
|
||||
|
||||
returnVal.GetOrNew(cname).Add((member.Name, GetMemberValue(member, control, ", ")));
|
||||
returnVal.GetOrNew(cname).Add((member.Name, member.GetValue(control)?.ToString() ?? "null"));
|
||||
}
|
||||
|
||||
foreach (var (attachedProperty, value) in control.AllAttachedProperties)
|
||||
@@ -568,28 +570,6 @@ namespace Robust.Client.Console.Commands
|
||||
}
|
||||
return returnVal;
|
||||
}
|
||||
|
||||
internal static string PropertyValuesString(Control control, string key)
|
||||
{
|
||||
var member = GetAllMembers(control).Find(m => m.Name == key);
|
||||
return GetMemberValue(member, control, "\n", "\"{0}\"");
|
||||
}
|
||||
|
||||
private static string GetMemberValue(MemberInfo? member, Control control, string separator, string
|
||||
wrap = "{0}")
|
||||
{
|
||||
var value = member?.GetValue(control);
|
||||
var o = value switch
|
||||
{
|
||||
ICollection<Control> controls => string.Join(separator,
|
||||
controls.Select(ctrl => $"{ctrl.Name}({ctrl.GetType()})")),
|
||||
ICollection<string> list => string.Join(separator, list),
|
||||
null => null,
|
||||
_ => value.ToString()
|
||||
};
|
||||
// Convert to quote surrounded string or null with no quotes
|
||||
return o is not null ? string.Format(wrap, o) : "null";
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class SetClipboardCommand : LocalizedCommands
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Robust.Client.Console.Commands
|
||||
|
||||
public override void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
var type = Type.GetType(args[0]);
|
||||
var type = GetType(args[0]);
|
||||
|
||||
if (type == null)
|
||||
{
|
||||
@@ -25,6 +25,17 @@ namespace Robust.Client.Console.Commands
|
||||
shell.WriteLine(sig);
|
||||
}
|
||||
}
|
||||
|
||||
private Type? GetType(string name)
|
||||
{
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
if (assembly.GetType(name) is { } type)
|
||||
return type;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -612,8 +612,6 @@ namespace Robust.Client
|
||||
{
|
||||
_modLoader.BroadcastUpdate(ModUpdateLevel.FramePostEngine, frameEventArgs);
|
||||
}
|
||||
|
||||
_audio.FlushALDisposeQueues();
|
||||
}
|
||||
|
||||
internal static void SetupLogging(
|
||||
|
||||
@@ -6,12 +6,13 @@ using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Graphics.Clyde;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.Utility;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.ComponentTrees;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Graphics;
|
||||
using Robust.Shared.Graphics.RSI;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
@@ -29,7 +30,6 @@ using static Robust.Client.ComponentTrees.SpriteTreeSystem;
|
||||
using DrawDepthTag = Robust.Shared.GameObjects.DrawDepth;
|
||||
using static Robust.Shared.Serialization.TypeSerializers.Implementations.SpriteSpecifierSerializer;
|
||||
using Direction = Robust.Shared.Maths.Direction;
|
||||
using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
|
||||
namespace Robust.Client.GameObjects
|
||||
{
|
||||
@@ -772,7 +772,15 @@ namespace Robust.Client.GameObjects
|
||||
{
|
||||
foreach (var keyString in layerDatum.MapKeys)
|
||||
{
|
||||
var key = ParseKey(keyString);
|
||||
object key;
|
||||
if (reflection.TryParseEnumReference(keyString, out var @enum))
|
||||
{
|
||||
key = @enum;
|
||||
}
|
||||
else
|
||||
{
|
||||
key = keyString;
|
||||
}
|
||||
|
||||
if (LayerMap.TryGetValue(key, out var mappedIndex))
|
||||
{
|
||||
@@ -798,30 +806,9 @@ namespace Robust.Client.GameObjects
|
||||
// If neither state: nor texture: were provided we assume that they want a blank invisible layer.
|
||||
layer.Visible = layerDatum.Visible ?? layer.Visible;
|
||||
|
||||
if (layerDatum.CopyToShaderParameters is { } copyParameters)
|
||||
{
|
||||
layer.CopyToShaderParameters = new CopyToShaderParameters(ParseKey(copyParameters.LayerKey))
|
||||
{
|
||||
ParameterTexture = copyParameters.ParameterTexture,
|
||||
ParameterUV = copyParameters.ParameterUV
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
layer.CopyToShaderParameters = null;
|
||||
}
|
||||
|
||||
RebuildBounds();
|
||||
}
|
||||
|
||||
private object ParseKey(string keyString)
|
||||
{
|
||||
if (reflection.TryParseEnumReference(keyString, out var @enum))
|
||||
return @enum;
|
||||
|
||||
return keyString;
|
||||
}
|
||||
|
||||
public void LayerSetData(object layerKey, PrototypeLayerData data)
|
||||
{
|
||||
if (!LayerMapTryGet(layerKey, out var layer, true))
|
||||
@@ -1250,9 +1237,9 @@ namespace Robust.Client.GameObjects
|
||||
public IEnumerable<ISpriteLayer> AllLayers => Layers;
|
||||
|
||||
// Lobby SpriteView rendering path
|
||||
public void Render(DrawingHandleWorld drawingHandle, Angle eyeRotation, Angle worldRotation, Direction? overrideDirection = null, Vector2 position = default)
|
||||
public void Render(DrawingHandleWorld drawingHandle, Angle eyeRotation, Angle worldRotation, Direction? overrideDirection = null)
|
||||
{
|
||||
RenderInternal(drawingHandle, eyeRotation, worldRotation, position, overrideDirection);
|
||||
RenderInternal(drawingHandle, eyeRotation, worldRotation, Vector2.Zero, overrideDirection);
|
||||
}
|
||||
|
||||
[DataField("noRot")] private bool _screenLock = false;
|
||||
@@ -1650,9 +1637,6 @@ namespace Robust.Client.GameObjects
|
||||
[ViewVariables]
|
||||
public LayerRenderingStrategy RenderingStrategy = LayerRenderingStrategy.UseSpriteStrategy;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public CopyToShaderParameters? CopyToShaderParameters;
|
||||
|
||||
public Layer(SpriteComponent parent)
|
||||
{
|
||||
_parent = parent;
|
||||
@@ -1681,8 +1665,6 @@ namespace Robust.Client.GameObjects
|
||||
DirOffset = toClone.DirOffset;
|
||||
_autoAnimated = toClone._autoAnimated;
|
||||
RenderingStrategy = toClone.RenderingStrategy;
|
||||
if (toClone.CopyToShaderParameters is { } copyToShaderParameters)
|
||||
CopyToShaderParameters = new CopyToShaderParameters(copyToShaderParameters);
|
||||
}
|
||||
|
||||
void ISerializationHooks.AfterDeserialization()
|
||||
@@ -2027,6 +2009,8 @@ namespace Robust.Client.GameObjects
|
||||
|
||||
// Set the drawing transform for this layer
|
||||
GetLayerDrawMatrix(dir, out var layerMatrix);
|
||||
Matrix3.Multiply(in layerMatrix, in spriteMatrix, out var transformMatrix);
|
||||
drawingHandle.SetTransform(in transformMatrix);
|
||||
|
||||
// The direction used to draw the sprite can differ from the one that the angle would naively suggest,
|
||||
// due to direction overrides or offsets.
|
||||
@@ -2036,41 +2020,7 @@ namespace Robust.Client.GameObjects
|
||||
|
||||
// Get the correct directional texture from the state, and draw it!
|
||||
var texture = GetRenderTexture(_actualState, dir);
|
||||
|
||||
if (CopyToShaderParameters == null)
|
||||
{
|
||||
// Set the drawing transform for this layer
|
||||
Matrix3.Multiply(in layerMatrix, in spriteMatrix, out var transformMatrix);
|
||||
drawingHandle.SetTransform(in transformMatrix);
|
||||
|
||||
RenderTexture(drawingHandle, texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Multiple atrocities to god being committed right here.
|
||||
var otherLayerIdx = _parent.LayerMap[CopyToShaderParameters.LayerKey!];
|
||||
var otherLayer = _parent.Layers[otherLayerIdx];
|
||||
if (otherLayer.Shader is not { } shader)
|
||||
{
|
||||
// No shader set apparently..?
|
||||
return;
|
||||
}
|
||||
|
||||
if (!shader.Mutable)
|
||||
otherLayer.Shader = shader = shader.Duplicate();
|
||||
|
||||
var clydeTexture = Clyde.RenderHandle.ExtractTexture(texture, null, out var csr);
|
||||
var sr = Clyde.RenderHandle.WorldTextureBoundsToUV(clydeTexture, csr);
|
||||
|
||||
if (CopyToShaderParameters.ParameterTexture is { } paramTexture)
|
||||
shader.SetParameter(paramTexture, clydeTexture);
|
||||
|
||||
if (CopyToShaderParameters.ParameterUV is { } paramUV)
|
||||
{
|
||||
var uv = new Vector4(sr.Left, sr.Bottom, sr.Right, sr.Top);
|
||||
shader.SetParameter(paramUV, uv);
|
||||
}
|
||||
}
|
||||
RenderTexture(drawingHandle, texture);
|
||||
}
|
||||
|
||||
private void RenderTexture(DrawingHandleWorld drawingHandle, Texture texture)
|
||||
@@ -2148,23 +2098,6 @@ namespace Robust.Client.GameObjects
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Instantiated version of <see cref="PrototypeCopyToShaderParameters"/>.
|
||||
/// Has <see cref="LayerKey"/> actually resolved to a a real key.
|
||||
/// </summary>
|
||||
public sealed class CopyToShaderParameters(object layerKey)
|
||||
{
|
||||
public object LayerKey = layerKey;
|
||||
public string? ParameterTexture;
|
||||
public string? ParameterUV;
|
||||
|
||||
public CopyToShaderParameters(CopyToShaderParameters toClone) : this(toClone.LayerKey)
|
||||
{
|
||||
ParameterTexture = toClone.ParameterTexture;
|
||||
ParameterUV = toClone.ParameterUV;
|
||||
}
|
||||
}
|
||||
|
||||
void IAnimationProperties.SetAnimatableProperty(string name, object value)
|
||||
{
|
||||
if (!name.StartsWith("layer/"))
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace Robust.Client.GameObjects
|
||||
toDelete.Add(id);
|
||||
}
|
||||
|
||||
foreach (var dead in toDelete.Span)
|
||||
foreach (var dead in toDelete)
|
||||
{
|
||||
component.Containers.Remove(dead);
|
||||
}
|
||||
@@ -142,7 +142,7 @@ namespace Robust.Client.GameObjects
|
||||
toRemove.Add(entity);
|
||||
}
|
||||
|
||||
foreach (var entity in toRemove.Span)
|
||||
foreach (var entity in toRemove)
|
||||
{
|
||||
Remove(
|
||||
(entity, TransformQuery.GetComponent(entity), MetaQuery.GetComponent(entity)),
|
||||
@@ -162,7 +162,7 @@ namespace Robust.Client.GameObjects
|
||||
removedExpected.Add(netEntity);
|
||||
}
|
||||
|
||||
foreach (var entityUid in removedExpected.Span)
|
||||
foreach (var entityUid in removedExpected)
|
||||
{
|
||||
RemoveExpectedEntity(entityUid, out _);
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ namespace Robust.Client.GameObjects
|
||||
[Dependency] private readonly IConsoleHost _conHost = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
|
||||
private ISawmill _sawmillInputContext = default!;
|
||||
|
||||
@@ -152,7 +151,7 @@ namespace Robust.Client.GameObjects
|
||||
|
||||
var pxform = Transform(pent);
|
||||
var wPos = pxform.WorldPosition + new Vector2(float.Parse(args[2]), float.Parse(args[3]));
|
||||
var coords = EntityCoordinates.FromMap(pent, new MapCoordinates(wPos, pxform.MapID), _transform, EntityManager);
|
||||
var coords = EntityCoordinates.FromMap(EntityManager, pent, new MapCoordinates(wPos, pxform.MapID));
|
||||
|
||||
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(keyFunction);
|
||||
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Map;
|
||||
using Robust.Client.Physics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
|
||||
namespace Robust.Client.GameObjects;
|
||||
|
||||
@@ -13,17 +16,6 @@ public sealed class MapSystem : SharedMapSystem
|
||||
[Dependency] private readonly IResourceCache _resource = default!;
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
||||
|
||||
protected override MapId GetNextMapId()
|
||||
{
|
||||
// Client-side map entities use negative map Ids to avoid conflict with server-side maps.
|
||||
var id = new MapId(--LastMapId);
|
||||
while (MapManager.MapExists(id))
|
||||
{
|
||||
id = new MapId(--LastMapId);
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -35,4 +27,9 @@ public sealed class MapSystem : SharedMapSystem
|
||||
base.Shutdown();
|
||||
_overlayManager.RemoveOverlay<TileEdgeOverlay>();
|
||||
}
|
||||
|
||||
protected override void OnMapAdd(EntityUid uid, MapComponent component, ComponentAdd args)
|
||||
{
|
||||
EnsureComp<PhysicsMapComponent>(uid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,84 @@
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Reflection;
|
||||
using System;
|
||||
using UserInterfaceComponent = Robust.Shared.GameObjects.UserInterfaceComponent;
|
||||
|
||||
namespace Robust.Client.GameObjects;
|
||||
|
||||
public sealed class UserInterfaceSystem : SharedUserInterfaceSystem
|
||||
namespace Robust.Client.GameObjects
|
||||
{
|
||||
public sealed class UserInterfaceSystem : SharedUserInterfaceSystem
|
||||
{
|
||||
[Dependency] private readonly IDynamicTypeFactory _dynamicTypeFactory = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IReflectionManager _reflectionManager = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeNetworkEvent<BoundUIWrapMessage>(MessageReceived);
|
||||
}
|
||||
|
||||
private void MessageReceived(BoundUIWrapMessage ev)
|
||||
{
|
||||
var uid = GetEntity(ev.Entity);
|
||||
|
||||
if (!TryComp<UserInterfaceComponent>(uid, out var cmp))
|
||||
return;
|
||||
|
||||
var uiKey = ev.UiKey;
|
||||
var message = ev.Message;
|
||||
message.Session = _playerManager.LocalSession!;
|
||||
message.Entity = GetNetEntity(uid);
|
||||
message.UiKey = uiKey;
|
||||
|
||||
// Raise as object so the correct type is used.
|
||||
RaiseLocalEvent(uid, (object)message, true);
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case OpenBoundInterfaceMessage _:
|
||||
TryOpenUi(uid, uiKey, cmp);
|
||||
break;
|
||||
|
||||
case CloseBoundInterfaceMessage _:
|
||||
TryCloseUi(message.Session, uid, uiKey, remoteCall: true, uiComp: cmp);
|
||||
break;
|
||||
|
||||
default:
|
||||
if (cmp.OpenInterfaces.TryGetValue(uiKey, out var bui))
|
||||
bui.InternalReceiveMessage(message);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryOpenUi(EntityUid uid, Enum uiKey, UserInterfaceComponent? uiComp = null)
|
||||
{
|
||||
if (!Resolve(uid, ref uiComp))
|
||||
return false;
|
||||
|
||||
if (uiComp.OpenInterfaces.ContainsKey(uiKey))
|
||||
return false;
|
||||
|
||||
var data = uiComp.MappedInterfaceData[uiKey];
|
||||
|
||||
// TODO: This type should be cached, but I'm too lazy.
|
||||
var type = _reflectionManager.LooseGetType(data.ClientType);
|
||||
var boundInterface =
|
||||
(BoundUserInterface) _dynamicTypeFactory.CreateInstance(type, new object[] {uid, uiKey});
|
||||
|
||||
boundInterface.Open();
|
||||
uiComp.OpenInterfaces[uiKey] = boundInterface;
|
||||
|
||||
if (_playerManager.LocalSession is { } playerSession)
|
||||
{
|
||||
uiComp.Interfaces[uiKey]._subscribedSessions.Add(playerSession);
|
||||
RaiseLocalEvent(uid, new BoundUIOpenedEvent(uiKey, uid, playerSession), true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -125,8 +125,6 @@ namespace Robust.Client.GameStates
|
||||
#endif
|
||||
|
||||
private bool _resettingPredictedEntities;
|
||||
private readonly List<EntityUid> _brokenEnts = new();
|
||||
private readonly List<(EntityUid, NetEntity)> _toStart = new();
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Initialize()
|
||||
@@ -669,16 +667,7 @@ namespace Robust.Client.GameStates
|
||||
|
||||
foreach (var netEntity in createdEntities)
|
||||
{
|
||||
#if EXCEPTION_TOLERANCE
|
||||
if (!_entityManager.TryGetEntityData(netEntity, out _, out var meta))
|
||||
{
|
||||
_sawmill.Error($"Encountered deleted entity while merging implicit data! NetEntity: {netEntity}");
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
var (_, meta) = _entityManager.GetEntityData(netEntity);
|
||||
#endif
|
||||
|
||||
var compData = _compDataPool.Get();
|
||||
_outputData.Add(netEntity, compData);
|
||||
|
||||
@@ -711,7 +700,7 @@ namespace Robust.Client.GameStates
|
||||
{
|
||||
using var _ = _timing.StartStateApplicationArea();
|
||||
|
||||
// TODO replays optimize this.
|
||||
// TODO repays optimize this.
|
||||
// This currently just saves game states as they are applied.
|
||||
// However this is inefficient and may have redundant data.
|
||||
// E.g., we may record states: [10 to 15] [11 to 16] *error* [0 to 18] [18 to 19] [18 to 20] ...
|
||||
@@ -887,22 +876,9 @@ namespace Robust.Client.GameStates
|
||||
{
|
||||
foreach (var (entity, data) in _toApply)
|
||||
{
|
||||
#if EXCEPTION_TOLERANCE
|
||||
try
|
||||
{
|
||||
#endif
|
||||
HandleEntityState(entity, data.NetEntity, data.Meta, _entities.EventBus, data.curState,
|
||||
data.nextState, data.LastApplied, curState.ToSequence, data.EnteringPvs);
|
||||
#if EXCEPTION_TOLERANCE
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_sawmill.Error($"Caught exception while applying entity state. Entity: {_entities.ToPrettyString(entity)}. Exception: {e}");
|
||||
_entityManager.DeleteEntity(entity);
|
||||
RequestFullState();
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
data.nextState, data.LastApplied, curState.ToSequence, data.EnteringPvs);
|
||||
|
||||
if (!data.EnteringPvs)
|
||||
continue;
|
||||
|
||||
@@ -941,7 +917,7 @@ namespace Robust.Client.GameStates
|
||||
{
|
||||
try
|
||||
{
|
||||
ProcessDeletions(delSpan, xforms, metas, xformSys);
|
||||
ProcessDeletions(delSpan, xforms, xformSys);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -986,7 +962,6 @@ namespace Robust.Client.GameStates
|
||||
}
|
||||
|
||||
var xforms = _entities.GetEntityQuery<TransformComponent>();
|
||||
var metas = _entities.GetEntityQuery<MetaDataComponent>();
|
||||
var xformSys = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
|
||||
|
||||
_toDelete.Clear();
|
||||
@@ -1015,12 +990,12 @@ namespace Robust.Client.GameStates
|
||||
|
||||
// This entity is going to get deleted, but maybe some if its children won't be, so lets detach them to
|
||||
// null. First we will detach the parent in order to reduce the number of broadphase/lookup updates.
|
||||
xformSys.DetachEntity(ent, xform);
|
||||
xformSys.DetachParentToNull(ent, xform);
|
||||
|
||||
// Then detach all children.
|
||||
foreach (var child in xform._children)
|
||||
{
|
||||
xformSys.DetachEntity(child, xforms.Get(child), metas.Get(child), xform);
|
||||
xformSys.DetachParentToNull(child, xforms.GetComponent(child), xform);
|
||||
|
||||
if (deleteClientChildren
|
||||
&& !deleteClientEntities // don't add duplicates
|
||||
@@ -1039,9 +1014,9 @@ namespace Robust.Client.GameStates
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessDeletions(ReadOnlySpan<NetEntity> delSpan,
|
||||
private void ProcessDeletions(
|
||||
ReadOnlySpan<NetEntity> delSpan,
|
||||
EntityQuery<TransformComponent> xforms,
|
||||
EntityQuery<MetaDataComponent> metas,
|
||||
SharedTransformSystem xformSys)
|
||||
{
|
||||
// Processing deletions is non-trivial, because by default deletions will also delete all child entities.
|
||||
@@ -1068,13 +1043,13 @@ namespace Robust.Client.GameStates
|
||||
continue; // Already deleted? or never sent to us?
|
||||
|
||||
// First, a single recursive map change
|
||||
xformSys.DetachEntity(id.Value, xform);
|
||||
xformSys.DetachParentToNull(id.Value, xform);
|
||||
|
||||
// Then detach all children.
|
||||
var childEnumerator = xform.ChildEnumerator;
|
||||
while (childEnumerator.MoveNext(out var child))
|
||||
{
|
||||
xformSys.DetachEntity(child, xforms.Get(child), metas.Get(child), xform);
|
||||
xformSys.DetachParentToNull(child, xforms.GetComponent(child), xform);
|
||||
}
|
||||
|
||||
// Finally, delete the entity.
|
||||
@@ -1163,13 +1138,13 @@ namespace Robust.Client.GameStates
|
||||
if ((meta.Flags & MetaDataFlags.InContainer) != 0 &&
|
||||
metas.TryGetComponent(xform.ParentUid, out var containerMeta) &&
|
||||
(containerMeta.Flags & MetaDataFlags.Detached) == 0 &&
|
||||
containerSys.TryGetContainingContainer(xform.ParentUid, ent.Value, out container))
|
||||
containerSys.TryGetContainingContainer(xform.ParentUid, ent.Value, out container, null, true))
|
||||
{
|
||||
containerSys.Remove((ent.Value, xform, meta), container, false, true);
|
||||
}
|
||||
|
||||
meta._flags |= MetaDataFlags.Detached;
|
||||
xformSys.DetachEntity(ent.Value, xform);
|
||||
xformSys.DetachParentToNull(ent.Value, xform);
|
||||
DebugTools.Assert((meta.Flags & MetaDataFlags.InContainer) == 0);
|
||||
|
||||
if (container != null)
|
||||
@@ -1182,58 +1157,63 @@ namespace Robust.Client.GameStates
|
||||
|
||||
private void InitializeAndStart(Dictionary<NetEntity, EntityState> toCreate)
|
||||
{
|
||||
_toStart.Clear();
|
||||
var metaQuery = _entityManager.GetEntityQuery<MetaDataComponent>();
|
||||
|
||||
#if EXCEPTION_TOLERANCE
|
||||
var brokenEnts = new List<EntityUid>();
|
||||
#endif
|
||||
using (_prof.Group("Initialize Entity"))
|
||||
{
|
||||
EntityUid entity = default;
|
||||
foreach (var netEntity in toCreate.Keys)
|
||||
{
|
||||
var entity = _entityManager.GetEntity(netEntity);
|
||||
#if EXCEPTION_TOLERANCE
|
||||
try
|
||||
{
|
||||
(entity, var meta) = _entityManager.GetEntityData(netEntity);
|
||||
_entities.InitializeEntity(entity, meta);
|
||||
_toStart.Add((entity, netEntity));
|
||||
#endif
|
||||
_entities.InitializeEntity(entity, metaQuery.GetComponent(entity));
|
||||
#if EXCEPTION_TOLERANCE
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_sawmill.Error($"Server entity threw in Init: nent={netEntity}, ent={_entities.ToPrettyString(entity)}");
|
||||
_sawmill.Error($"Server entity threw in Init: ent={_entities.ToPrettyString(entity)}");
|
||||
_runtimeLog.LogException(e, $"{nameof(ClientGameStateManager)}.{nameof(InitializeAndStart)}");
|
||||
_toCreate.Remove(netEntity);
|
||||
_brokenEnts.Add(entity);
|
||||
#if !EXCEPTION_TOLERANCE
|
||||
throw;
|
||||
#endif
|
||||
brokenEnts.Add(entity);
|
||||
toCreate.Remove(netEntity);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
using (_prof.Group("Start Entity"))
|
||||
{
|
||||
foreach (var (entity, netEntity) in _toStart)
|
||||
foreach (var netEntity in toCreate.Keys)
|
||||
{
|
||||
var entity = _entityManager.GetEntity(netEntity);
|
||||
#if EXCEPTION_TOLERANCE
|
||||
try
|
||||
{
|
||||
_entities.StartEntity(entity);
|
||||
#endif
|
||||
_entities.StartEntity(entity);
|
||||
#if EXCEPTION_TOLERANCE
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_sawmill.Error($"Server entity threw in Start: nent={netEntity}, ent={_entityManager.ToPrettyString(entity)}");
|
||||
_sawmill.Error($"Server entity threw in Start: ent={_entityManager.ToPrettyString(entity)}");
|
||||
_runtimeLog.LogException(e, $"{nameof(ClientGameStateManager)}.{nameof(InitializeAndStart)}");
|
||||
_toCreate.Remove(netEntity);
|
||||
_brokenEnts.Add(entity);
|
||||
#if !EXCEPTION_TOLERANCE
|
||||
throw;
|
||||
#endif
|
||||
brokenEnts.Add(entity);
|
||||
toCreate.Remove(netEntity);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var entity in _brokenEnts)
|
||||
#if EXCEPTION_TOLERANCE
|
||||
foreach (var entity in brokenEnts)
|
||||
{
|
||||
_entityManager.DeleteEntity(entity);
|
||||
}
|
||||
_brokenEnts.Clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
private void HandleEntityState(EntityUid uid, NetEntity netEntity, MetaDataComponent meta, IEventBus bus, EntityState? curState,
|
||||
@@ -1349,8 +1329,23 @@ namespace Robust.Client.GameStates
|
||||
|
||||
foreach (var (comp, cur, next) in _compStateWork.Values)
|
||||
{
|
||||
var handleState = new ComponentHandleState(cur, next);
|
||||
bus.RaiseComponentEvent(comp, ref handleState);
|
||||
try
|
||||
{
|
||||
var handleState = new ComponentHandleState(cur, next);
|
||||
bus.RaiseComponentEvent(comp, ref handleState);
|
||||
}
|
||||
#pragma warning disable CS0168 // Variable is declared but never used
|
||||
catch (Exception e)
|
||||
#pragma warning restore CS0168 // Variable is declared but never used
|
||||
{
|
||||
#if EXCEPTION_TOLERANCE
|
||||
_sawmill.Error($"Failed to apply comp state: entity={_entities.ToPrettyString(uid)}, comp={comp.GetType()}");
|
||||
_runtimeLog.LogException(e, $"{nameof(ClientGameStateManager)}.{nameof(HandleEntityState)}");
|
||||
#else
|
||||
_sawmill.Error($"Failed to apply comp state: entity={_entities.ToPrettyString(uid)}, comp={comp.GetType()}");
|
||||
throw;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1419,10 +1414,10 @@ namespace Robust.Client.GameStates
|
||||
_entities.TryGetComponent(xform.ParentUid, out MetaDataComponent? containerMeta) &&
|
||||
(containerMeta.Flags & MetaDataFlags.Detached) == 0)
|
||||
{
|
||||
containerSys.TryGetContainingContainer(xform.ParentUid, uid, out container);
|
||||
containerSys.TryGetContainingContainer(xform.ParentUid, uid, out container, null, true);
|
||||
}
|
||||
|
||||
_entities.EntitySysManager.GetEntitySystem<TransformSystem>().DetachEntity(uid, xform);
|
||||
_entities.EntitySysManager.GetEntitySystem<TransformSystem>().DetachParentToNull(uid, xform);
|
||||
|
||||
if (container != null)
|
||||
containerSys.AddExpectedEntity(_entities.GetNetEntity(uid), container);
|
||||
|
||||
@@ -6,8 +6,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
("aPos", 0),
|
||||
("tCoord", 1),
|
||||
("tCoord2", 2),
|
||||
("modulate", 3)
|
||||
("modulate", 2)
|
||||
};
|
||||
|
||||
private const int UniIModUV = 0;
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
foreach (var (grid, chunks) in _mapChunkData)
|
||||
{
|
||||
var gridComp = _entityManager.GetComponent<MapGridComponent>(grid);
|
||||
var gridComp = _mapManager.GetGridComp(grid);
|
||||
foreach (var (index, chunk) in chunks)
|
||||
{
|
||||
if (!chunk.Dirty || gridComp.Chunks.ContainsKey(index))
|
||||
|
||||
@@ -11,7 +11,6 @@ using Robust.Shared;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Graphics;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Profiling;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -251,8 +250,10 @@ namespace Robust.Client.Graphics.Clyde
|
||||
private void DrawEntities(Viewport viewport, Box2Rotated worldBounds, Box2 worldAABB, IEye eye)
|
||||
{
|
||||
var mapId = eye.Position.MapId;
|
||||
if (mapId == MapId.Nullspace)
|
||||
if (mapId == MapId.Nullspace || !_mapManager.HasMapEntity(mapId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RenderOverlays(viewport, OverlaySpace.WorldSpaceBelowEntities, worldAABB, worldBounds);
|
||||
var worldOverlays = GetOverlaysForSpace(OverlaySpace.WorldSpaceEntities);
|
||||
@@ -513,9 +514,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
|
||||
if (_lightManager.Enabled && _lightManager.DrawHardFov && eye.DrawLight && eye.DrawFov)
|
||||
{
|
||||
var mapUid = _mapManager.GetMapEntityId(eye.Position.MapId);
|
||||
if (_entityManager.GetComponent<MapComponent>(mapUid).LightingEnabled)
|
||||
ApplyFovToBuffer(viewport, eye);
|
||||
ApplyFovToBuffer(viewport, eye);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -23,12 +23,9 @@ namespace Robust.Client.Graphics.Clyde
|
||||
// Texture Coords.
|
||||
GL.VertexAttribPointer(1, 2, VertexAttribPointerType.Float, false, sizeof(Vertex2D), 2 * sizeof(float));
|
||||
GL.EnableVertexAttribArray(1);
|
||||
// Texture Coords (2).
|
||||
GL.VertexAttribPointer(2, 2, VertexAttribPointerType.Float, false, sizeof(Vertex2D), 4 * sizeof(float));
|
||||
GL.EnableVertexAttribArray(2);
|
||||
// Colour Modulation.
|
||||
GL.VertexAttribPointer(3, 4, VertexAttribPointerType.Float, false, sizeof(Vertex2D), 6 * sizeof(float));
|
||||
GL.EnableVertexAttribArray(3);
|
||||
GL.VertexAttribPointer(2, 4, VertexAttribPointerType.Float, false, sizeof(Vertex2D), 4 * sizeof(float));
|
||||
GL.EnableVertexAttribArray(2);
|
||||
}
|
||||
|
||||
// NOTE: This is:
|
||||
@@ -40,7 +37,6 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
public readonly Vector2 Position;
|
||||
public readonly Vector2 TextureCoordinates;
|
||||
public readonly Vector2 TextureCoordinates2;
|
||||
// Note that this color is in linear space.
|
||||
public readonly Color Modulate;
|
||||
|
||||
@@ -52,15 +48,6 @@ namespace Robust.Client.Graphics.Clyde
|
||||
Modulate = modulate;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Vertex2D(Vector2 position, Vector2 textureCoordinates, Vector2 textureCoordinates2, Color modulate)
|
||||
{
|
||||
Position = position;
|
||||
TextureCoordinates = textureCoordinates;
|
||||
TextureCoordinates2 = textureCoordinates2;
|
||||
Modulate = modulate;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Vertex2D(float x, float y, float u, float v, float r, float g, float b, float a)
|
||||
: this(new Vector2(x, y), new Vector2(u, v), new Color(r, g, b, a))
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
private RenderHandle _renderHandle = default!;
|
||||
|
||||
internal sealed class RenderHandle : IRenderHandle
|
||||
private sealed class RenderHandle : IRenderHandle
|
||||
{
|
||||
private readonly Clyde _clyde;
|
||||
private readonly IEntityManager _entities;
|
||||
@@ -88,21 +88,16 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
var clydeTexture = ExtractTexture(texture, in subRegion, out var csr);
|
||||
|
||||
var sr = WorldTextureBoundsToUV(clydeTexture, csr);
|
||||
var (w, h) = clydeTexture.Size;
|
||||
var sr = new Box2(csr.Left / w, (h - csr.Bottom) / h, csr.Right / w, (h - csr.Top) / h);
|
||||
|
||||
_clyde.DrawTexture(clydeTexture.TextureId, bl, br, tl, tr, in modulate, in sr);
|
||||
}
|
||||
|
||||
internal static Box2 WorldTextureBoundsToUV(ClydeTexture texture, UIBox2 csr)
|
||||
{
|
||||
var (w, h) = texture.Size;
|
||||
return new Box2(csr.Left / w, (h - csr.Bottom) / h, csr.Right / w, (h - csr.Top) / h);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a subRegion (px) into texture coords (0-1) of a given texture (cells of the textureAtlas).
|
||||
/// </summary>
|
||||
internal static ClydeTexture ExtractTexture(Texture texture, in UIBox2? subRegion, out UIBox2 sr)
|
||||
private static ClydeTexture ExtractTexture(Texture texture, in UIBox2? subRegion, out UIBox2 sr)
|
||||
{
|
||||
if (texture is AtlasTexture atlas)
|
||||
{
|
||||
|
||||
@@ -578,10 +578,10 @@ namespace Robust.Client.Graphics.Clyde
|
||||
|
||||
// TODO: split batch if necessary.
|
||||
var vIdx = BatchVertexIndex;
|
||||
BatchVertexData[vIdx + 0] = new Vertex2D(bl, texCoords.BottomLeft, new Vector2(0, 0), modulate);
|
||||
BatchVertexData[vIdx + 1] = new Vertex2D(br, texCoords.BottomRight, new Vector2(1, 0), modulate);
|
||||
BatchVertexData[vIdx + 2] = new Vertex2D(tr, texCoords.TopRight, new Vector2(1, 1), modulate);
|
||||
BatchVertexData[vIdx + 3] = new Vertex2D(tl, texCoords.TopLeft, new Vector2(0, 1), modulate);
|
||||
BatchVertexData[vIdx + 0] = new Vertex2D(bl, texCoords.BottomLeft, modulate);
|
||||
BatchVertexData[vIdx + 1] = new Vertex2D(br, texCoords.BottomRight, modulate);
|
||||
BatchVertexData[vIdx + 2] = new Vertex2D(tr, texCoords.TopRight, modulate);
|
||||
BatchVertexData[vIdx + 3] = new Vertex2D(tl, texCoords.TopLeft, modulate);
|
||||
BatchVertexIndex += 4;
|
||||
QuadBatchIndexWrite(BatchIndexData, ref BatchIndexIndex, (ushort) vIdx);
|
||||
|
||||
|
||||
@@ -601,7 +601,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class ClydeTexture : OwnedTexture
|
||||
private sealed class ClydeTexture : OwnedTexture
|
||||
{
|
||||
private readonly Clyde _clyde;
|
||||
public readonly bool IsSrgb;
|
||||
@@ -649,30 +649,24 @@ namespace Robust.Client.Graphics.Clyde
|
||||
return $"ClydeTexture: ({TextureId})";
|
||||
}
|
||||
|
||||
public override unsafe Color GetPixel(int x, int y)
|
||||
public override Color GetPixel(int x, int y)
|
||||
{
|
||||
if (!_clyde._loadedTextures.TryGetValue(TextureId, out var loaded))
|
||||
{
|
||||
throw new DataException("Texture not found");
|
||||
}
|
||||
|
||||
var curTexture2D = GL.GetInteger(GetPName.TextureBinding2D);
|
||||
var bufSize = 4 * loaded.Size.X * loaded.Size.Y;
|
||||
var buffer = ArrayPool<byte>.Shared.Rent(bufSize);
|
||||
|
||||
GL.BindTexture(TextureTarget.Texture2D, loaded.OpenGLObject.Handle);
|
||||
|
||||
fixed (byte* p = buffer)
|
||||
Span<byte> rgba = stackalloc byte[4*this.Size.X*this.Size.Y];
|
||||
unsafe
|
||||
{
|
||||
GL.GetnTexImage(TextureTarget.Texture2D, 0, PF.Rgba, PT.UnsignedByte, bufSize, (IntPtr) p);
|
||||
fixed (byte* p = rgba)
|
||||
{
|
||||
|
||||
GL.GetTextureImage(loaded.OpenGLObject.Handle, 0, PF.Rgba, PT.UnsignedByte, 4*this.Size.X*this.Size.Y, (IntPtr) p);
|
||||
}
|
||||
}
|
||||
|
||||
GL.BindTexture(TextureTarget.Texture2D, curTexture2D);
|
||||
|
||||
var pixelPos = (loaded.Size.X * (loaded.Size.Y - y - 1) + x) * 4;
|
||||
var color = new Color(buffer[pixelPos+0], buffer[pixelPos+1], buffer[pixelPos+2], buffer[pixelPos+3]);
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
return color;
|
||||
int pixelPos = (this.Size.X*(this.Size.Y-y) + x)*4;
|
||||
return new Color(rgba[pixelPos+0], rgba[pixelPos+1], rgba[pixelPos+2], rgba[pixelPos+3]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
varying highp vec2 UV;
|
||||
varying highp vec2 UV2;
|
||||
varying highp vec2 Pos;
|
||||
varying highp vec4 VtxModulate;
|
||||
|
||||
|
||||
@@ -2,12 +2,10 @@
|
||||
/*layout (location = 0)*/ attribute vec2 aPos;
|
||||
// Texture coordinates.
|
||||
/*layout (location = 1)*/ attribute vec2 tCoord;
|
||||
/*layout (location = 2)*/ attribute vec2 tCoord2;
|
||||
// Colour modulation.
|
||||
/*layout (location = 3)*/ attribute vec4 modulate;
|
||||
/*layout (location = 2)*/ attribute vec4 modulate;
|
||||
|
||||
varying vec2 UV;
|
||||
varying vec2 UV2;
|
||||
varying vec2 Pos;
|
||||
varying vec4 VtxModulate;
|
||||
|
||||
@@ -38,6 +36,5 @@ void main()
|
||||
gl_Position = vec4(VERTEX, 0.0, 1.0);
|
||||
Pos = (VERTEX + 1.0) / 2.0;
|
||||
UV = mix(modifyUV.xy, modifyUV.zw, tCoord);
|
||||
UV2 = tCoord2;
|
||||
VtxModulate = zFromSrgb(modulate);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
varying highp vec2 UV;
|
||||
varying highp vec2 UV2;
|
||||
|
||||
uniform sampler2D lightMap;
|
||||
|
||||
|
||||
@@ -2,12 +2,10 @@
|
||||
/*layout (location = 0)*/ attribute vec2 aPos;
|
||||
// Texture coordinates.
|
||||
/*layout (location = 1)*/ attribute vec2 tCoord;
|
||||
/*layout (location = 2)*/ attribute vec2 tCoord2;
|
||||
// Colour modulation.
|
||||
/*layout (location = 3)*/ attribute vec4 modulate;
|
||||
/*layout (location = 2)*/ attribute vec4 modulate;
|
||||
|
||||
varying vec2 UV;
|
||||
varying vec2 UV2;
|
||||
|
||||
// Maybe we should merge these CPU side.
|
||||
// idk yet.
|
||||
@@ -42,7 +40,6 @@ void main()
|
||||
vec2 VERTEX = aPos;
|
||||
|
||||
UV = tCoord;
|
||||
UV2 = tCoord2;
|
||||
|
||||
// [SHADER_CODE]
|
||||
|
||||
|
||||
@@ -114,12 +114,43 @@ namespace Robust.Client.Graphics
|
||||
DrawPrimitives(primitiveTopology, White, indices, drawVertices);
|
||||
}
|
||||
|
||||
private void PadVerticesV2(ReadOnlySpan<Vector2> input, Span<DrawVertexUV2DColor> output, Color color)
|
||||
private static void PadVerticesV2(ReadOnlySpan<Vector2> input, Span<DrawVertexUV2DColor> output, Color color)
|
||||
{
|
||||
Color colorLinear = Color.FromSrgb(color);
|
||||
for (var i = 0; i < output.Length; i++)
|
||||
if (input.Length == 0)
|
||||
return;
|
||||
|
||||
if (input.Length != output.Length)
|
||||
{
|
||||
output[i] = new DrawVertexUV2DColor(input[i], new Vector2(0.5f, 0.5f), colorLinear);
|
||||
throw new InvalidOperationException("Invalid lengths!");
|
||||
}
|
||||
|
||||
var colorLinear = Color.FromSrgb(color);
|
||||
var colorVec = Unsafe.As<Color, Vector128<float>>(ref colorLinear);
|
||||
var uvVec = Vector128.Create(0, 0, 0.5f, 0.5f);
|
||||
var maskVec = Vector128.Create(0xFFFFFFFF, 0xFFFFFFFF, 0, 0).AsSingle();
|
||||
|
||||
var simdVectors = (nuint)(input.Length / 2);
|
||||
ref readonly var srcBase = ref Unsafe.As<Vector2, float>(ref Unsafe.AsRef(in input[0]));
|
||||
ref var dstBase = ref Unsafe.As<DrawVertexUV2DColor, float>(ref output[0]);
|
||||
|
||||
for (nuint i = 0; i < simdVectors; i++)
|
||||
{
|
||||
var positions = Vector128.LoadUnsafe(in srcBase, i * 4);
|
||||
|
||||
var posColorLower = (positions & maskVec) | uvVec;
|
||||
var posColorUpper = (Vector128.Shuffle(positions, Vector128.Create(2, 3, 0, 0)) & maskVec) | uvVec;
|
||||
|
||||
posColorLower.StoreUnsafe(ref dstBase, i * 16);
|
||||
colorVec.StoreUnsafe(ref dstBase, i * 16 + 4);
|
||||
posColorUpper.StoreUnsafe(ref dstBase, i * 16 + 8);
|
||||
colorVec.StoreUnsafe(ref dstBase, i * 16 + 12);
|
||||
}
|
||||
|
||||
var lastPos = (int)simdVectors * 2;
|
||||
if (lastPos != output.Length)
|
||||
{
|
||||
// Odd number of vertices. Handle the last manually.
|
||||
output[lastPos] = new DrawVertexUV2DColor(input[lastPos], new Vector2(0.5f, 0.5f), colorLinear);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -237,8 +268,6 @@ namespace Robust.Client.Graphics
|
||||
{
|
||||
public Vector2 Position;
|
||||
public Vector2 UV;
|
||||
public Vector2 UV2;
|
||||
|
||||
/// <summary>
|
||||
/// Modulation colour for this vertex.
|
||||
/// Note that this color is in linear space.
|
||||
|
||||
@@ -17,7 +17,7 @@ using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
namespace Robust.Client.Graphics
|
||||
{
|
||||
[Prototype("shader")]
|
||||
public sealed partial class ShaderPrototype : IPrototype, ISerializationHooks
|
||||
public sealed class ShaderPrototype : IPrototype, ISerializationHooks
|
||||
{
|
||||
[ViewVariables]
|
||||
[IdDataField]
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace Robust.Client.Placement.Modes
|
||||
|
||||
var snapToEntities = EntitySystem.Get<EntityLookupSystem>().GetEntitiesInRange(MouseCoords, SnapToRange)
|
||||
.Where(entity => pManager.EntityManager.GetComponent<MetaDataComponent>(entity).EntityPrototype == pManager.CurrentPrototype && pManager.EntityManager.GetComponent<TransformComponent>(entity).MapID == mapId)
|
||||
.OrderBy(entity => (pManager.EntityManager.GetComponent<TransformComponent>(entity).WorldPosition - MouseCoords.ToMapPos(pManager.EntityManager, pManager.EntityManager.System<SharedTransformSystem>())).LengthSquared())
|
||||
.OrderBy(entity => (pManager.EntityManager.GetComponent<TransformComponent>(entity).WorldPosition - MouseCoords.ToMapPos(pManager.EntityManager)).LengthSquared())
|
||||
.ToList();
|
||||
|
||||
if (snapToEntities.Count == 0)
|
||||
|
||||
@@ -2,7 +2,6 @@ using System;
|
||||
using System.Numerics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.Placement.Modes
|
||||
@@ -25,7 +24,7 @@ namespace Robust.Client.Placement.Modes
|
||||
SnapSize = 1f;
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
Grid = pManager.EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
Grid = pManager.MapManager.GetGrid(gridId);
|
||||
SnapSize = Grid.TileSize; //Find snap size for the grid.
|
||||
}
|
||||
else
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace Robust.Client.Placement.Modes
|
||||
SnapSize = 1f;
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
Grid = pManager.EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
Grid = pManager.MapManager.GetGrid(gridId);
|
||||
SnapSize = Grid.TileSize; //Find snap size for the grid.
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
|
||||
namespace Robust.Client.Placement.Modes
|
||||
{
|
||||
@@ -20,7 +19,7 @@ namespace Robust.Client.Placement.Modes
|
||||
|
||||
var gridId = MouseCoords.GetGridUid(pManager.EntityManager);
|
||||
|
||||
if (!pManager.EntityManager.TryGetComponent<MapGridComponent>(gridId, out var mapGrid))
|
||||
if (!pManager.MapManager.TryGetGrid(gridId, out var mapGrid))
|
||||
return;
|
||||
|
||||
CurrentTile = mapGrid.GetTileRef(MouseCoords);
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Numerics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
|
||||
namespace Robust.Client.Placement.Modes
|
||||
{
|
||||
@@ -21,7 +20,7 @@ namespace Robust.Client.Placement.Modes
|
||||
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
var mapGrid = pManager.EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
var mapGrid = pManager.MapManager.GetGrid(gridId);
|
||||
tileSize = mapGrid.TileSize; //convert from ushort to float
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.Placement.Modes
|
||||
@@ -23,7 +22,7 @@ namespace Robust.Client.Placement.Modes
|
||||
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
var mapGrid = pManager.EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
var mapGrid = pManager.MapManager.GetGrid(gridId);
|
||||
CurrentTile = mapGrid.GetTileRef(MouseCoords);
|
||||
tileSize = mapGrid.TileSize; //convert from ushort to float
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Numerics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
|
||||
namespace Robust.Client.Placement.Modes
|
||||
{
|
||||
@@ -21,7 +20,7 @@ namespace Robust.Client.Placement.Modes
|
||||
var gridIdOpt = MouseCoords.GetGridUid(pManager.EntityManager);
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
var mapGrid = pManager.EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
var mapGrid = pManager.MapManager.GetGrid(gridId);
|
||||
tileSize = mapGrid.TileSize; //convert from ushort to float
|
||||
}
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@ using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.Log;
|
||||
using Direction = Robust.Shared.Maths.Direction;
|
||||
using Robust.Shared.Map.Components;
|
||||
|
||||
namespace Robust.Client.Placement
|
||||
{
|
||||
@@ -80,10 +79,6 @@ namespace Robust.Client.Placement
|
||||
private set
|
||||
{
|
||||
_isActive = value;
|
||||
|
||||
if (CurrentPermission?.UseEditorContext is false)
|
||||
return;
|
||||
|
||||
SwitchEditorContext(value);
|
||||
}
|
||||
}
|
||||
@@ -337,7 +332,7 @@ namespace Robust.Client.Placement
|
||||
|
||||
private void HandleTileChanged(ref TileChangedEvent args)
|
||||
{
|
||||
var coords = EntityManager.GetComponent<MapGridComponent>(args.NewTile.GridUid).GridTileToLocal(args.NewTile.GridIndices);
|
||||
var coords = MapManager.GetGrid(args.NewTile.GridUid).GridTileToLocal(args.NewTile.GridIndices);
|
||||
_pendingTileChanges.RemoveAll(c => c.Item1 == coords);
|
||||
}
|
||||
|
||||
@@ -758,7 +753,7 @@ namespace Robust.Client.Placement
|
||||
// If we have actually placed something on a valid grid...
|
||||
if (gridIdOpt is EntityUid gridId && gridId.IsValid())
|
||||
{
|
||||
var grid = EntityManager.GetComponent<MapGridComponent>(gridId);
|
||||
var grid = MapManager.GetGrid(gridId);
|
||||
|
||||
// no point changing the tile to the same thing.
|
||||
if (grid.GetTileRef(coordinates).Tile.TypeId == CurrentPermission.TileType)
|
||||
|
||||
@@ -11,7 +11,6 @@ using Robust.Shared.Graphics;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Physics.Systems;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -116,12 +115,11 @@ namespace Robust.Client.Placement
|
||||
|
||||
var dirAng = pManager.Direction.ToAngle();
|
||||
var spriteSys = pManager.EntityManager.System<SpriteSystem>();
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
foreach (var coordinate in locationcollection)
|
||||
{
|
||||
if (!coordinate.IsValid(pManager.EntityManager))
|
||||
return; // Just some paranoia just in case
|
||||
var worldPos = coordinate.ToMapPos(pManager.EntityManager, transformSys);
|
||||
var worldPos = coordinate.ToMapPos(pManager.EntityManager);
|
||||
var worldRot = pManager.EntityManager.GetComponent<TransformComponent>(coordinate.EntityId).WorldRotation + dirAng;
|
||||
|
||||
sprite.Color = IsValidPosition(coordinate) ? ValidPlaceColor : InvalidPlaceColor;
|
||||
@@ -138,12 +136,11 @@ namespace Robust.Client.Placement
|
||||
{
|
||||
var mouseScreen = pManager.InputManager.MouseScreenPosition;
|
||||
var mousePos = pManager.EyeManager.PixelToMap(mouseScreen);
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
|
||||
if (mousePos.MapId == MapId.Nullspace)
|
||||
yield break;
|
||||
|
||||
var (_, (x, y)) = EntityCoordinates.FromMap(pManager.StartPoint.EntityId, mousePos, transformSys, pManager.EntityManager) - pManager.StartPoint;
|
||||
var (_, (x, y)) = EntityCoordinates.FromMap(pManager.StartPoint.EntityId, mousePos, pManager.EntityManager) - pManager.StartPoint;
|
||||
float iterations;
|
||||
Vector2 distance;
|
||||
if (Math.Abs(x) > Math.Abs(y))
|
||||
@@ -170,12 +167,11 @@ namespace Robust.Client.Placement
|
||||
{
|
||||
var mouseScreen = pManager.InputManager.MouseScreenPosition;
|
||||
var mousePos = pManager.EyeManager.PixelToMap(mouseScreen);
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
|
||||
if (mousePos.MapId == MapId.Nullspace)
|
||||
yield break;
|
||||
|
||||
var placementdiff = EntityCoordinates.FromMap(pManager.StartPoint.EntityId, mousePos, transformSys, pManager.EntityManager) - pManager.StartPoint;
|
||||
var placementdiff = EntityCoordinates.FromMap(pManager.StartPoint.EntityId, mousePos, pManager.EntityManager) - pManager.StartPoint;
|
||||
|
||||
var xSign = Math.Sign(placementdiff.X);
|
||||
var ySign = Math.Sign(placementdiff.Y);
|
||||
@@ -197,9 +193,9 @@ namespace Robust.Client.Placement
|
||||
public TileRef GetTileRef(EntityCoordinates coordinates)
|
||||
{
|
||||
var gridUidOpt = coordinates.GetGridUid(pManager.EntityManager);
|
||||
return gridUidOpt is EntityUid gridUid && gridUid.IsValid() ? pManager.EntityManager.GetComponent<MapGridComponent>(gridUid).GetTileRef(MouseCoords)
|
||||
return gridUidOpt is EntityUid gridUid && gridUid.IsValid() ? pManager.MapManager.GetGrid(gridUid).GetTileRef(MouseCoords)
|
||||
: new TileRef(gridUidOpt ?? EntityUid.Invalid,
|
||||
MouseCoords.ToVector2i(pManager.EntityManager, pManager.MapManager, pManager.EntityManager.System<SharedTransformSystem>()), Tile.Empty);
|
||||
MouseCoords.ToVector2i(pManager.EntityManager, pManager.MapManager), Tile.Empty);
|
||||
}
|
||||
|
||||
public TextureResource GetSprite(string key)
|
||||
@@ -227,8 +223,7 @@ namespace Robust.Client.Placement
|
||||
}
|
||||
|
||||
var range = pManager.CurrentPermission!.Range;
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
if (range > 0 && !pManager.EntityManager.GetComponent<TransformComponent>(controlled).Coordinates.InRange(pManager.EntityManager, transformSys, coordinates, range))
|
||||
if (range > 0 && !pManager.EntityManager.GetComponent<TransformComponent>(controlled).Coordinates.InRange(pManager.EntityManager, coordinates, range))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -236,8 +231,7 @@ namespace Robust.Client.Placement
|
||||
public bool IsColliding(EntityCoordinates coordinates)
|
||||
{
|
||||
var bounds = pManager.ColliderAABB;
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
var mapCoords = coordinates.ToMap(pManager.EntityManager, transformSys);
|
||||
var mapCoords = coordinates.ToMap(pManager.EntityManager);
|
||||
var (x, y) = mapCoords.Position;
|
||||
|
||||
var collisionBox = Box2.FromDimensions(
|
||||
@@ -267,8 +261,7 @@ namespace Robust.Client.Placement
|
||||
return EntityCoordinates.FromMap(pManager.MapManager, mapCoords);
|
||||
}
|
||||
|
||||
var transformSys = pManager.EntityManager.System<SharedTransformSystem>();
|
||||
return EntityCoordinates.FromMap(gridUid, mapCoords, transformSys, pManager.EntityManager);
|
||||
return EntityCoordinates.FromMap(pManager.EntityManager, gridUid, mapCoords);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,6 +88,7 @@ public sealed partial class ReplayLoadManager
|
||||
if (initMessages != null)
|
||||
UpdateMessages(initMessages, uploadedFiles, prototypes, cvars, detachQueue, ref timeBase, true);
|
||||
UpdateMessages(messages[0], uploadedFiles, prototypes, cvars, detachQueue, ref timeBase, true);
|
||||
ProcessQueue(GameTick.MaxValue, detachQueue, detached);
|
||||
|
||||
var entSpan = state0.EntityStates.Value;
|
||||
Dictionary<NetEntity, EntityState> entStates = new(entSpan.Count);
|
||||
@@ -97,8 +98,6 @@ public sealed partial class ReplayLoadManager
|
||||
entStates.Add(entState.NetEntity, modifiedState);
|
||||
}
|
||||
|
||||
ProcessQueue(GameTick.MaxValue, detachQueue, detached, entStates);
|
||||
|
||||
await callback(0, states.Count, LoadingState.ProcessingFiles, true);
|
||||
var playerSpan = state0.PlayerStates.Value;
|
||||
Dictionary<NetUserId, SessionState> playerStates = new(playerSpan.Count);
|
||||
@@ -145,7 +144,7 @@ public sealed partial class ReplayLoadManager
|
||||
UpdatePlayerStates(curState.PlayerStates.Span, playerStates);
|
||||
UpdateEntityStates(curState.EntityStates.Span, entStates, ref spawnedTracker, ref stateTracker, detached);
|
||||
UpdateMessages(messages[i], uploadedFiles, prototypes, cvars, detachQueue, ref timeBase);
|
||||
ProcessQueue(curState.ToSequence, detachQueue, detached, entStates);
|
||||
ProcessQueue(curState.ToSequence, detachQueue, detached);
|
||||
UpdateDeletions(curState.EntityDeletions, entStates, detached);
|
||||
serverTime[i] = GetTime(curState.ToSequence) - initialTime;
|
||||
ticksSinceLastCheckpoint++;
|
||||
@@ -177,28 +176,14 @@ public sealed partial class ReplayLoadManager
|
||||
private void ProcessQueue(
|
||||
GameTick curTick,
|
||||
Dictionary<GameTick, List<NetEntity>> detachQueue,
|
||||
HashSet<NetEntity> detached,
|
||||
Dictionary<NetEntity, EntityState> entStates)
|
||||
HashSet<NetEntity> detached)
|
||||
{
|
||||
foreach (var (tick, ents) in detachQueue)
|
||||
{
|
||||
if (tick > curTick)
|
||||
continue;
|
||||
detachQueue.Remove(tick);
|
||||
|
||||
foreach (var e in ents)
|
||||
{
|
||||
if (entStates.ContainsKey(e))
|
||||
detached.Add(e);
|
||||
else
|
||||
{
|
||||
// AFAIK this should only happen if the client skipped over some ticks, probably due to packet loss
|
||||
// I.e., entity was created on tick n, then leaves PVS range on the tick n+1
|
||||
// If the n-th tick gets dropped, the client only ever receives the pvs-leave message.
|
||||
// In that case we should just ignore it.
|
||||
_sawmill.Debug($"Received a PVS detach msg for entity {e} before it was received?");
|
||||
}
|
||||
}
|
||||
detached.UnionWith(ents);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -129,7 +129,7 @@ public sealed partial class ReplayLoadManager
|
||||
return parsed.FirstOrDefault()?.Root as MappingDataNode;
|
||||
}
|
||||
|
||||
private (MappingDataNode YamlData, HashSet<string> CVars, TimeSpan? Duration, TimeSpan StartTime, bool ClientSide)
|
||||
private (MappingDataNode YamlData, HashSet<string> CVars, TimeSpan Duration, TimeSpan StartTime, bool ClientSide)
|
||||
LoadMetadata(IReplayFileReader fileReader)
|
||||
{
|
||||
_sawmill.Info($"Reading replay metadata");
|
||||
@@ -137,16 +137,23 @@ public sealed partial class ReplayLoadManager
|
||||
if (data == null)
|
||||
throw new Exception("Failed to load yaml metadata");
|
||||
|
||||
TimeSpan duration;
|
||||
var finalData = LoadYamlFinalMetadata(fileReader);
|
||||
TimeSpan? duration = finalData == null
|
||||
? null
|
||||
: TimeSpan.Parse(((ValueDataNode) finalData[MetaFinalKeyDuration]).Value);
|
||||
|
||||
if (finalData == null)
|
||||
_sawmill.Warning("Failed to load final yaml metadata. Partial/incomplete replay?");
|
||||
{
|
||||
var msg = "Failed to load final yaml metadata";
|
||||
if (!_confMan.GetCVar(CVars.ReplayIgnoreErrors))
|
||||
throw new Exception(msg);
|
||||
|
||||
var typeHashString = ((ValueDataNode) data[MetaKeyTypeHash]).Value;
|
||||
var typeHash = Convert.FromHexString(typeHashString);
|
||||
_sawmill.Error(msg);
|
||||
duration = TimeSpan.FromDays(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = TimeSpan.Parse(((ValueDataNode) finalData[MetaFinalKeyDuration]).Value);
|
||||
}
|
||||
|
||||
var typeHash = Convert.FromHexString(((ValueDataNode) data[MetaKeyTypeHash]).Value);
|
||||
var stringHash = Convert.FromHexString(((ValueDataNode) data[MetaKeyStringHash]).Value);
|
||||
var startTick = ((ValueDataNode) data[MetaKeyStartTick]).Value;
|
||||
var timeBaseTick = ((ValueDataNode) data[MetaKeyBaseTick]).Value;
|
||||
@@ -154,12 +161,7 @@ public sealed partial class ReplayLoadManager
|
||||
var clientSide = bool.Parse(((ValueDataNode) data[MetaKeyIsClientRecording]).Value);
|
||||
|
||||
if (!typeHash.SequenceEqual(_serializer.GetSerializableTypesHash()))
|
||||
{
|
||||
if (!_confMan.GetCVar(CVars.ReplayIgnoreErrors))
|
||||
throw new Exception($"RobustSerializer hash mismatch. do not match. Client hash: {_serializer.GetSerializableTypesHashString()}, replay hash: {typeHashString}.");
|
||||
|
||||
_sawmill.Warning($"RobustSerializer hash mismatch. Replay may fail to load!");
|
||||
}
|
||||
throw new Exception($"{nameof(IRobustSerializer)} hashes do not match. Loading replays using a bad replay-client version?");
|
||||
|
||||
using var stringFile = fileReader.Open(FileStrings);
|
||||
var stringData = new byte[stringFile.Length];
|
||||
|
||||
@@ -79,14 +79,13 @@ internal sealed partial class ReplayPlaybackManager
|
||||
if (checkpoint.DetachedStates == null)
|
||||
return;
|
||||
|
||||
DebugTools.Assert(checkpoint.Detached.Count == checkpoint.DetachedStates.Length);
|
||||
DebugTools.Assert(checkpoint.Detached.Count == checkpoint.DetachedStates.Length); ;
|
||||
var metas = _entMan.GetEntityQuery<MetaDataComponent>();
|
||||
foreach (var es in checkpoint.DetachedStates)
|
||||
{
|
||||
if (_entMan.TryGetEntityData(es.NetEntity, out var uid, out var meta))
|
||||
{
|
||||
DebugTools.Assert(!meta.EntityDeleted);
|
||||
var uid = _entMan.GetEntity(es.NetEntity);
|
||||
if (metas.TryGetComponent(uid, out var meta) && !meta.EntityDeleted)
|
||||
continue;
|
||||
}
|
||||
|
||||
var metaState = (MetaDataComponentState?)es.ComponentChanges.Value?
|
||||
.FirstOrDefault(c => c.NetID == _metaId).State;
|
||||
@@ -94,16 +93,18 @@ internal sealed partial class ReplayPlaybackManager
|
||||
if (metaState == null)
|
||||
throw new MissingMetadataException(es.NetEntity);
|
||||
|
||||
uid = _entMan.CreateEntity(metaState.PrototypeId, out meta);
|
||||
_entMan.CreateEntityUninitialized(metaState.PrototypeId, uid);
|
||||
meta = metas.GetComponent(uid);
|
||||
|
||||
// Client creates a client-side net entity for the newly created entity.
|
||||
// We need to clear this mapping before assigning the real net id.
|
||||
// TODO NetEntity Jank: prevent the client from creating this in the first place.
|
||||
_entMan.ClearNetEntity(meta.NetEntity);
|
||||
_entMan.SetNetEntity(uid.Value, es.NetEntity, meta);
|
||||
|
||||
_entMan.InitializeEntity(uid.Value, meta);
|
||||
_entMan.StartEntity(uid.Value);
|
||||
_entMan.SetNetEntity(uid, es.NetEntity, meta);
|
||||
|
||||
_entMan.InitializeEntity(uid, meta);
|
||||
_entMan.StartEntity(uid);
|
||||
meta.LastStateApplied = checkpoint.Tick;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,7 +90,6 @@ public sealed partial class ReplayControlWidget : UIWidget // AKA Tardis - The f
|
||||
var maxIndex = Math.Max(1, replay.States.Count - 1);
|
||||
var state = replay.States[index];
|
||||
var replayTime = TimeSpan.FromSeconds(TickSlider.Value);
|
||||
var end = replay.Duration == null ? "N/A" : replay.Duration.Value.ToString(TimeFormat);
|
||||
|
||||
IndexLabel.Text = Loc.GetString("replay-time-box-index-label",
|
||||
("current", index), ("total", maxIndex), ("percentage", percentage));
|
||||
@@ -99,10 +98,10 @@ public sealed partial class ReplayControlWidget : UIWidget // AKA Tardis - The f
|
||||
("current", state.ToSequence), ("total", replay.States[^1].ToSequence), ("percentage", percentage));
|
||||
|
||||
TimeLabel.Text = Loc.GetString("replay-time-box-replay-time-label",
|
||||
("current", replayTime.ToString(TimeFormat)), ("end", end), ("percentage", percentage));
|
||||
("current", replayTime.ToString(TimeFormat)), ("end", replay.Duration.ToString(TimeFormat)), ("percentage", percentage));
|
||||
|
||||
var serverTime = (replayTime + replay.StartTime).ToString(TimeFormat);
|
||||
string duration = replay.Duration == null ? "N/A" : (replay.Duration + replay.StartTime).Value.ToString(TimeFormat);
|
||||
var duration = (replay.Duration + replay.StartTime).ToString(TimeFormat);
|
||||
ServerTimeLabel.Text = Loc.GetString("replay-time-box-server-time-label",
|
||||
("current", serverTime), ("end", duration), ("percentage", percentage));
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@ using Robust.Shared;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Graphics;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
@@ -143,26 +142,6 @@ namespace Robust.Client.ResourceManagement
|
||||
}
|
||||
});
|
||||
|
||||
// Do not meta-atlas RSIs with custom load parameters.
|
||||
var atlasList = rsiList.Where(x => x.LoadParameters == TextureLoadParameters.Default).ToArray();
|
||||
var nonAtlasList = rsiList.Where(x => x.LoadParameters != TextureLoadParameters.Default).ToArray();
|
||||
|
||||
foreach (var data in nonAtlasList)
|
||||
{
|
||||
if (data.Bad)
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
RSIResource.LoadTexture(Clyde, data);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
sawmill.Error($"Exception while loading RSI {data.Path}:\n{e}");
|
||||
data.Bad = true;
|
||||
}
|
||||
}
|
||||
|
||||
// This combines individual RSI atlases into larger atlases to reduce draw batches. currently this is a VERY
|
||||
// lazy bundling and is not at all compact, its basically an atlas of RSI atlases. Really what this should
|
||||
// try to do is to have each RSI write directly to the atlas, rather than having each RSI write to its own
|
||||
@@ -176,7 +155,7 @@ namespace Robust.Client.ResourceManagement
|
||||
// TODO allow RSIs to opt out (useful for very big & rare RSIs)
|
||||
// TODO combine with (non-rsi) texture atlas?
|
||||
|
||||
Array.Sort(atlasList, (b, a) => (b.AtlasSheet?.Height ?? 0).CompareTo(a.AtlasSheet?.Height ?? 0));
|
||||
Array.Sort(rsiList, (b, a) => (b.AtlasSheet?.Height ?? 0).CompareTo(a.AtlasSheet?.Height ?? 0));
|
||||
|
||||
// Each RSI sub atlas has a different size.
|
||||
// Even if we iterate through them once to estimate total area, I have NFI how to sanely estimate an optimal square-texture size.
|
||||
@@ -188,9 +167,9 @@ namespace Robust.Client.ResourceManagement
|
||||
Vector2i offset = default;
|
||||
int finalized = -1;
|
||||
int atlasCount = 0;
|
||||
for (int i = 0; i < atlasList.Length; i++)
|
||||
for (int i = 0; i < rsiList.Length; i++)
|
||||
{
|
||||
var rsi = atlasList[i];
|
||||
var rsi = rsiList[i];
|
||||
if (rsi.Bad)
|
||||
continue;
|
||||
|
||||
@@ -221,14 +200,14 @@ namespace Robust.Client.ResourceManagement
|
||||
var height = offset.Y + deltaY;
|
||||
var croppedSheet = new Image<Rgba32>(maxSize, height);
|
||||
sheet.Blit(new UIBox2i(0, 0, maxSize, height), croppedSheet, default);
|
||||
FinalizeMetaAtlas(atlasList.Length - 1, croppedSheet);
|
||||
FinalizeMetaAtlas(rsiList.Length - 1, croppedSheet);
|
||||
|
||||
void FinalizeMetaAtlas(int toIndex, Image<Rgba32> sheet)
|
||||
{
|
||||
var atlas = Clyde.LoadTextureFromImage(sheet);
|
||||
for (int i = finalized + 1; i <= toIndex; i++)
|
||||
{
|
||||
var rsi = atlasList[i];
|
||||
var rsi = rsiList[i];
|
||||
rsi.AtlasTexture = atlas;
|
||||
}
|
||||
|
||||
@@ -276,10 +255,9 @@ namespace Robust.Client.ResourceManagement
|
||||
}
|
||||
|
||||
sawmill.Debug(
|
||||
"Preloaded {CountLoaded} RSIs into {CountAtlas} Atlas(es?) ({CountNotAtlas} not atlassed, {CountErrored} errored) in {LoadTime}",
|
||||
"Preloaded {CountLoaded} RSIs into {CountAtlas} Atlas(es?) ({CountErrored} errored) in {LoadTime}",
|
||||
rsiList.Length,
|
||||
atlasCount,
|
||||
nonAtlasList.Length,
|
||||
errors,
|
||||
sw.Elapsed);
|
||||
|
||||
|
||||
@@ -40,21 +40,17 @@ namespace Robust.Client.ResourceManagement
|
||||
var loadStepData = new LoadStepData {Path = path};
|
||||
var manager = dependencies.Resolve<IResourceManager>();
|
||||
LoadPreTexture(manager, loadStepData);
|
||||
LoadTexture(dependencies.Resolve<IClyde>(), loadStepData);
|
||||
|
||||
loadStepData.AtlasTexture = dependencies.Resolve<IClyde>().LoadTextureFromImage(
|
||||
loadStepData.AtlasSheet,
|
||||
loadStepData.Path.ToString());
|
||||
|
||||
LoadPostTexture(loadStepData);
|
||||
LoadFinish(dependencies.Resolve<IResourceCacheInternal>(), loadStepData);
|
||||
|
||||
loadStepData.AtlasSheet.Dispose();
|
||||
}
|
||||
|
||||
internal static void LoadTexture(IClyde clyde, LoadStepData loadStepData)
|
||||
{
|
||||
loadStepData.AtlasTexture = clyde.LoadTextureFromImage(
|
||||
loadStepData.AtlasSheet,
|
||||
loadStepData.Path.ToString(),
|
||||
loadStepData.LoadParameters);
|
||||
}
|
||||
|
||||
internal static void LoadPreTexture(IResourceManager manager, LoadStepData data)
|
||||
{
|
||||
var manifestPath = data.Path / "meta.json";
|
||||
@@ -182,7 +178,6 @@ namespace Robust.Client.ResourceManagement
|
||||
data.FrameSize = frameSize;
|
||||
data.DimX = dimensionX;
|
||||
data.CallbackOffsets = callbackOffsets;
|
||||
data.LoadParameters = metadata.LoadParameters;
|
||||
}
|
||||
|
||||
internal static void LoadPostTexture(LoadStepData data)
|
||||
@@ -385,7 +380,6 @@ namespace Robust.Client.ResourceManagement
|
||||
public Texture AtlasTexture = default!;
|
||||
public Vector2i AtlasOffset;
|
||||
public RSI Rsi = default!;
|
||||
public TextureLoadParameters LoadParameters;
|
||||
}
|
||||
|
||||
internal struct StateReg
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
<PackageReference Include="Robust.Natives" />
|
||||
<PackageReference Include="System.Numerics.Vectors" />
|
||||
<PackageReference Include="TerraFX.Interop.Windows" PrivateAssets="compile" />
|
||||
<PackageReference Condition="'$(RobustToolsBuild)' == 'True'" Include="JetBrains.Profiler.Api" PrivateAssets="compile" />
|
||||
<PackageReference Condition="'$(FullRelease)' != 'True'" Include="JetBrains.Profiler.Api" PrivateAssets="compile" />
|
||||
<PackageReference Include="SpaceWizards.Sodium" PrivateAssets="compile" />
|
||||
<PackageReference Include="Microsoft.NET.ILLink.Tasks" />
|
||||
<PackageReference Include="TerraFX.Interop.Xlib" />
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace Robust.Client.UserInterface
|
||||
toRemove.Add(key);
|
||||
}
|
||||
|
||||
foreach (var key in toRemove.Span)
|
||||
foreach (var key in toRemove)
|
||||
{
|
||||
_playingAnimations.Remove(key);
|
||||
AnimationCompleted?.Invoke(key);
|
||||
|
||||
@@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Robust.Client.UserInterface;
|
||||
|
||||
public partial class Control
|
||||
{
|
||||
private LayoutStyleProperties _layoutStyleOverride;
|
||||
private LayoutStyleProperties _layoutStyleSheet;
|
||||
|
||||
private void UpdateLayoutStyleProperties()
|
||||
{
|
||||
var propertiesSet = LayoutStyleProperties.None;
|
||||
|
||||
// Assumed most controls will have little or no style properties,
|
||||
// so iterating once is less expensive overall then checking 10+ properties.
|
||||
// C# switch statements are compiled efficiently anyways.
|
||||
foreach (var (key, value) in _styleProperties)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case nameof(SizeFlagsStretchRatio):
|
||||
UpdateField(ref _sizeFlagsStretchRatio, value, LayoutStyleProperties.StretchRatio);
|
||||
break;
|
||||
case nameof(MinWidth):
|
||||
UpdateField(ref _minWidth, value, LayoutStyleProperties.MinWidth);
|
||||
break;
|
||||
case nameof(MinHeight):
|
||||
UpdateField(ref _minHeight, value, LayoutStyleProperties.MinHeight);
|
||||
break;
|
||||
case nameof(SetWidth):
|
||||
UpdateField(ref _setWidth, value, LayoutStyleProperties.SetWidth);
|
||||
break;
|
||||
case nameof(SetHeight):
|
||||
UpdateField(ref _setHeight, value, LayoutStyleProperties.SetHeight);
|
||||
break;
|
||||
case nameof(MaxWidth):
|
||||
UpdateField(ref _maxWidth, value, LayoutStyleProperties.MaxWidth);
|
||||
break;
|
||||
case nameof(MaxHeight):
|
||||
UpdateField(ref _maxHeight, value, LayoutStyleProperties.MaxHeight);
|
||||
break;
|
||||
case nameof(HorizontalExpand):
|
||||
UpdateField(ref _horizontalExpand, value, LayoutStyleProperties.HorizontalExpand);
|
||||
break;
|
||||
case nameof(VerticalExpand):
|
||||
UpdateField(ref _verticalExpand, value, LayoutStyleProperties.VerticalExpand);
|
||||
break;
|
||||
case nameof(HorizontalAlignment):
|
||||
UpdateField(ref _horizontalAlignment, value, LayoutStyleProperties.HorizontalAlignment);
|
||||
break;
|
||||
case nameof(VerticalAlignment):
|
||||
UpdateField(ref _verticalAlignment, value, LayoutStyleProperties.VerticalAlignment);
|
||||
break;
|
||||
case nameof(Margin):
|
||||
UpdateField(ref _margin, value, LayoutStyleProperties.Margin);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset cleared properties back to defaults.
|
||||
var toClear = _layoutStyleSheet & ~propertiesSet;
|
||||
if (toClear != 0)
|
||||
{
|
||||
ClearField(ref _sizeFlagsStretchRatio, DefaultStretchRatio, LayoutStyleProperties.StretchRatio);
|
||||
ClearField(ref _minWidth, 0, LayoutStyleProperties.MinWidth);
|
||||
ClearField(ref _minHeight, 0, LayoutStyleProperties.MinHeight);
|
||||
ClearField(ref _setWidth, DefaultSetSize, LayoutStyleProperties.SetWidth);
|
||||
ClearField(ref _setHeight, DefaultSetSize, LayoutStyleProperties.SetHeight);
|
||||
ClearField(ref _maxWidth, DefaultMaxSize, LayoutStyleProperties.MaxWidth);
|
||||
ClearField(ref _maxHeight, DefaultMaxSize, LayoutStyleProperties.MaxHeight);
|
||||
ClearField(ref _horizontalExpand, false, LayoutStyleProperties.HorizontalExpand);
|
||||
ClearField(ref _verticalExpand, false, LayoutStyleProperties.VerticalExpand);
|
||||
ClearField(ref _horizontalAlignment, DefaultHAlignment, LayoutStyleProperties.HorizontalAlignment);
|
||||
ClearField(ref _verticalAlignment, DefaultVAlignment, LayoutStyleProperties.VerticalAlignment);
|
||||
ClearField(ref _margin, default, LayoutStyleProperties.Margin);
|
||||
}
|
||||
|
||||
_layoutStyleSheet = propertiesSet;
|
||||
|
||||
return;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void UpdateField<T>(ref T field, object value, LayoutStyleProperties flag)
|
||||
{
|
||||
if ((_layoutStyleOverride & flag) != 0)
|
||||
return;
|
||||
|
||||
// TODO: Probably need better error handling...
|
||||
if (value is not T valueCast)
|
||||
return;
|
||||
|
||||
field = valueCast;
|
||||
propertiesSet |= flag;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void ClearField<T>(ref T field, T defaultValue, LayoutStyleProperties flag)
|
||||
{
|
||||
if ((toClear & flag) == 0)
|
||||
return;
|
||||
|
||||
field = defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetLayoutStyleProp(LayoutStyleProperties flag)
|
||||
{
|
||||
_layoutStyleOverride |= flag;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum LayoutStyleProperties : short
|
||||
{
|
||||
// @formatter:off
|
||||
None = 0,
|
||||
Margin = 1 << 0,
|
||||
MinWidth = 1 << 1,
|
||||
MinHeight = 1 << 2,
|
||||
SetWidth = 1 << 3,
|
||||
SetHeight = 1 << 4,
|
||||
MaxWidth = 1 << 5,
|
||||
MaxHeight = 1 << 6,
|
||||
StretchRatio = 1 << 7,
|
||||
HorizontalExpand = 1 << 8,
|
||||
VerticalExpand = 1 << 9,
|
||||
HorizontalAlignment = 1 << 10,
|
||||
VerticalAlignment = 1 << 11,
|
||||
// @formatter:on
|
||||
}
|
||||
}
|
||||
@@ -12,30 +12,24 @@ namespace Robust.Client.UserInterface
|
||||
|
||||
public partial class Control
|
||||
{
|
||||
private const float DefaultStretchRatio = 1;
|
||||
private const float DefaultSetSize = float.NaN;
|
||||
private const float DefaultMaxSize = float.PositiveInfinity;
|
||||
private const HAlignment DefaultHAlignment = HAlignment.Stretch;
|
||||
private const VAlignment DefaultVAlignment = VAlignment.Stretch;
|
||||
|
||||
private Vector2 _size;
|
||||
|
||||
[ViewVariables] internal Vector2? PreviousMeasure;
|
||||
[ViewVariables] internal UIBox2? PreviousArrange;
|
||||
|
||||
private float _sizeFlagsStretchRatio = DefaultStretchRatio;
|
||||
private float _sizeFlagsStretchRatio = 1;
|
||||
|
||||
private float _minWidth;
|
||||
private float _minHeight;
|
||||
private float _setWidth = DefaultSetSize;
|
||||
private float _setHeight = DefaultSetSize;
|
||||
private float _maxWidth = DefaultMaxSize;
|
||||
private float _maxHeight = DefaultMaxSize;
|
||||
private float _setWidth = float.NaN;
|
||||
private float _setHeight = float.NaN;
|
||||
private float _maxWidth = float.PositiveInfinity;
|
||||
private float _maxHeight = float.PositiveInfinity;
|
||||
|
||||
private bool _horizontalExpand;
|
||||
private bool _verticalExpand;
|
||||
private HAlignment _horizontalAlignment = DefaultHAlignment;
|
||||
private VAlignment _verticalAlignment = DefaultVAlignment;
|
||||
private HAlignment _horizontalAlignment = HAlignment.Stretch;
|
||||
private VAlignment _verticalAlignment = VAlignment.Stretch;
|
||||
private Thickness _margin;
|
||||
private bool _measuring;
|
||||
private bool _arranging;
|
||||
@@ -52,10 +46,6 @@ namespace Robust.Client.UserInterface
|
||||
[ViewVariables] public bool IsMeasureValid { get; private set; }
|
||||
[ViewVariables] public bool IsArrangeValid { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls the amount of empty space in virtual pixels around the control.
|
||||
/// </summary>
|
||||
/// <remarks>Values can be provided as "All" or "Horizontal, Vertical" or "Left, Top, Right, Bottom"</remarks>
|
||||
[ViewVariables]
|
||||
public Thickness Margin
|
||||
{
|
||||
@@ -63,7 +53,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_margin = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.Margin);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -253,7 +242,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_horizontalAlignment = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.HorizontalAlignment);
|
||||
InvalidateArrange();
|
||||
}
|
||||
}
|
||||
@@ -270,7 +258,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_verticalAlignment = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.VerticalAlignment);
|
||||
InvalidateArrange();
|
||||
}
|
||||
}
|
||||
@@ -289,7 +276,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_horizontalExpand = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.HorizontalExpand);
|
||||
Parent?.InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -308,7 +294,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_verticalExpand = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.VerticalExpand);
|
||||
Parent?.InvalidateArrange();
|
||||
}
|
||||
}
|
||||
@@ -333,7 +318,6 @@ namespace Robust.Client.UserInterface
|
||||
|
||||
_sizeFlagsStretchRatio = value;
|
||||
|
||||
SetLayoutStyleProp(LayoutStyleProperties.StretchRatio);
|
||||
Parent?.InvalidateArrange();
|
||||
}
|
||||
}
|
||||
@@ -410,7 +394,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_minWidth = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.MinWidth);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -425,7 +408,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_minHeight = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.MinHeight);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -440,7 +422,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_setWidth = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.SetWidth);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -455,7 +436,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_setHeight = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.SetHeight);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -470,7 +450,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_maxWidth = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.MaxWidth);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
@@ -485,7 +464,6 @@ namespace Robust.Client.UserInterface
|
||||
set
|
||||
{
|
||||
_maxHeight = value;
|
||||
SetLayoutStyleProp(LayoutStyleProperties.MaxHeight);
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -239,7 +239,6 @@ namespace Robust.Client.UserInterface
|
||||
|
||||
protected virtual void StylePropertiesChanged()
|
||||
{
|
||||
UpdateLayoutStyleProperties();
|
||||
InvalidateMeasure();
|
||||
}
|
||||
|
||||
|
||||
@@ -641,11 +641,7 @@ namespace Robust.Client.UserInterface
|
||||
|
||||
foreach (var child in Children.ToArray())
|
||||
{
|
||||
// This checks fails in some obscure cases like using the element inspector in the dev window.
|
||||
// Why? Well I could probably spend 15 minutes in a debugger to find out,
|
||||
// but I'd probably still end up with this fix.
|
||||
if (child.Parent == this)
|
||||
RemoveChild(child);
|
||||
RemoveChild(child);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using Robust.Shared.Timing;
|
||||
|
||||
namespace Robust.Client.UserInterface.Controllers;
|
||||
|
||||
// Notices your UIController, *UwU Whats this?*
|
||||
/// <summary>
|
||||
/// Each <see cref="UIController"/> is instantiated as a singleton by <see cref="UserInterfaceManager"/>
|
||||
/// <see cref="UIController"/> can use <see cref="DependencyAttribute"/> for regular IoC dependencies
|
||||
|
||||
@@ -29,7 +29,6 @@ namespace Robust.Client.UserInterface.Controls
|
||||
TextureRect = new TextureRect
|
||||
{
|
||||
StyleClasses = { StyleClassCheckBox },
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
};
|
||||
hBox.AddChild(TextureRect);
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@ using System.Numerics;
|
||||
using System.Text;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
@@ -22,8 +20,6 @@ namespace Robust.Client.UserInterface.Controls
|
||||
public class LineEdit : Control
|
||||
{
|
||||
[Dependency] private readonly IClyde _clyde = default!;
|
||||
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
|
||||
private const float MouseScrollDelay = 0.001f;
|
||||
|
||||
@@ -50,9 +46,6 @@ namespace Robust.Client.UserInterface.Controls
|
||||
private bool _mouseSelectingText;
|
||||
private float _lastMousePosition;
|
||||
|
||||
private TimeSpan? _lastClickTime;
|
||||
private Vector2? _lastClickPosition;
|
||||
|
||||
private bool IsPlaceHolderVisible => string.IsNullOrEmpty(_text) && _placeHolder != null;
|
||||
|
||||
public event Action<LineEditEventArgs>? OnTextChanged;
|
||||
@@ -692,26 +685,8 @@ namespace Robust.Client.UserInterface.Controls
|
||||
args.Handle();
|
||||
}
|
||||
}
|
||||
// Double-clicking. Clicks delay should be <= 250ms and the distance < 10 pixels.
|
||||
else if (args.Function == EngineKeyFunctions.UIClick && _lastClickPosition != null && _lastClickTime != null
|
||||
&& _timing.RealTime - _lastClickTime <= TimeSpan.FromMilliseconds(_cfgManager.GetCVar(CVars.DoubleClickDelay))
|
||||
&& (_lastClickPosition.Value - args.PointerLocation.Position).IsShorterThan(_cfgManager.GetCVar(CVars.DoubleClickRange)))
|
||||
{
|
||||
_lastClickTime = _timing.RealTime;
|
||||
_lastClickPosition = args.PointerLocation.Position;
|
||||
|
||||
_lastMousePosition = args.RelativePosition.X;
|
||||
|
||||
_selectionStart = TextEditShared.PrevWordPosition(_text, GetIndexAtPos(args.RelativePosition.X));
|
||||
_cursorPosition = TextEditShared.EndWordPosition(_text, GetIndexAtPos(args.RelativePosition.X));
|
||||
|
||||
args.Handle();
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastClickTime = _timing.RealTime;
|
||||
_lastClickPosition = args.PointerLocation.Position;
|
||||
|
||||
_mouseSelectingText = true;
|
||||
_lastMousePosition = args.RelativePosition.X;
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@ using Robust.Client.UserInterface.RichText;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
@@ -17,26 +16,6 @@ namespace Robust.Client.UserInterface.Controls
|
||||
|
||||
private FormattedMessage? _message;
|
||||
private RichTextEntry _entry;
|
||||
private float _lineHeightScale = 1;
|
||||
private bool _lineHeightOverride;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float LineHeightScale
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!_lineHeightOverride && TryGetStyleProperty(nameof(LineHeightScale), out float value))
|
||||
return value;
|
||||
|
||||
return _lineHeightScale;
|
||||
}
|
||||
set
|
||||
{
|
||||
_lineHeightScale = value;
|
||||
_lineHeightOverride = true;
|
||||
InvalidateMeasure();
|
||||
}
|
||||
}
|
||||
|
||||
public RichTextLabel()
|
||||
{
|
||||
@@ -68,7 +47,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
|
||||
var font = _getFont();
|
||||
_entry.Update(font, availableSize.X * UIScale, UIScale, LineHeightScale);
|
||||
_entry.Update(font, availableSize.X * UIScale, UIScale);
|
||||
|
||||
return new Vector2(_entry.Width / UIScale, _entry.Height / UIScale);
|
||||
}
|
||||
@@ -82,7 +61,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
_entry.Draw(handle, _getFont(), SizeBox, 0, new MarkupDrawingContext(), UIScale, LineHeightScale);
|
||||
_entry.Draw(handle, _getFont(), SizeBox, 0, new MarkupDrawingContext(), UIScale);
|
||||
}
|
||||
|
||||
[Pure]
|
||||
|
||||
@@ -123,10 +123,10 @@ namespace Robust.Client.UserInterface.Controls
|
||||
if (!ReturnMeasure)
|
||||
return Vector2.Zero;
|
||||
|
||||
if (_vScrollEnabled && size.Y >= availableSize.Y)
|
||||
if (_vScrollEnabled)
|
||||
size.X += _vScrollBar.DesiredSize.X;
|
||||
|
||||
if (_hScrollEnabled && size.X >= availableSize.X)
|
||||
if (_hScrollEnabled)
|
||||
size.Y += _hScrollBar.DesiredSize.Y;
|
||||
|
||||
return size;
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using System.Numerics;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
using static Robust.Client.UserInterface.Controls.LayoutContainer;
|
||||
|
||||
@@ -33,11 +32,6 @@ namespace Robust.Client.UserInterface.Controls
|
||||
|
||||
public bool Grabbed => _grabbed;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the slider can be adjusted.
|
||||
/// </summary>
|
||||
public bool Disabled { get; set; }
|
||||
|
||||
public StyleBox? ForegroundStyleBoxOverride
|
||||
{
|
||||
get => _foregroundStyleBoxOverride;
|
||||
@@ -138,7 +132,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
base.KeyBindDown(args);
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIClick || Disabled)
|
||||
if (args.Function != EngineKeyFunctions.UIClick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -152,7 +146,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
base.KeyBindUp(args);
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIClick || !_grabbed) return;
|
||||
if (args.Function != EngineKeyFunctions.UIClick) return;
|
||||
|
||||
_grabbed = false;
|
||||
OnReleased?.Invoke(this);
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
<!-- Organised with tabs in a vertical list to the left and the contents to the right -->
|
||||
<BoxContainer Name="Container" xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:graphics="clr-namespace:Robust.Client.Graphics"
|
||||
Orientation="Horizontal"
|
||||
MouseFilter="Pass">
|
||||
<ScrollContainer VerticalExpand="True"
|
||||
HScrollEnabled="False"
|
||||
ReturnMeasure="True"
|
||||
Margin="5 5 0 5">
|
||||
<PanelContainer Margin="5" VerticalExpand="False"
|
||||
VerticalAlignment="Top">
|
||||
<PanelContainer.PanelOverride>
|
||||
<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Name="TabContainer" Margin="5" Orientation="Vertical"/>
|
||||
</PanelContainer>
|
||||
</ScrollContainer>
|
||||
<ScrollContainer VerticalExpand="True"
|
||||
HScrollEnabled="False"
|
||||
HorizontalAlignment="Stretch"
|
||||
HorizontalExpand="True"
|
||||
ReturnMeasure="True"
|
||||
Margin="0 5 5 5">
|
||||
<PanelContainer Margin="5" HorizontalExpand="True" HorizontalAlignment="Stretch">
|
||||
<PanelContainer.PanelOverride>
|
||||
<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Margin="5"
|
||||
Orientation="Vertical"
|
||||
Name="ContentsContainer"/>
|
||||
</PanelContainer>
|
||||
</ScrollContainer>
|
||||
</BoxContainer>
|
||||
@@ -1,97 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.UserInterface.Controls;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class VerticalTabContainer : BoxContainer
|
||||
{
|
||||
private readonly Dictionary<Control, BaseButton> _tabs = new();
|
||||
|
||||
// Just used to order controls in case one gets removed.
|
||||
private readonly List<Control> _controls = new();
|
||||
|
||||
private readonly ButtonGroup _tabGroup = new(false);
|
||||
|
||||
private Control? _currentControl;
|
||||
|
||||
public VerticalTabContainer()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public int AddTab(Control control, string title)
|
||||
{
|
||||
var button = new Button()
|
||||
{
|
||||
Text = title,
|
||||
Group = _tabGroup,
|
||||
};
|
||||
|
||||
TabContainer.AddChild(button);
|
||||
ContentsContainer.AddChild(control);
|
||||
var index = ChildCount - 1;
|
||||
button.OnPressed += args =>
|
||||
{
|
||||
SelectTab(control);
|
||||
};
|
||||
|
||||
_controls.Add(control);
|
||||
_tabs.Add(control, button);
|
||||
|
||||
// Existing tabs
|
||||
if (ContentsContainer.ChildCount > 1)
|
||||
{
|
||||
control.Visible = false;
|
||||
}
|
||||
// First tab
|
||||
else
|
||||
{
|
||||
SelectTab(control);
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
protected override void ChildRemoved(Control child)
|
||||
{
|
||||
if (_tabs.Remove(child, out var button))
|
||||
{
|
||||
button.Dispose();
|
||||
}
|
||||
|
||||
// Set the current tab to a different control
|
||||
if (_currentControl == child)
|
||||
{
|
||||
var previous = _controls.IndexOf(child) - 1;
|
||||
|
||||
if (previous > -1)
|
||||
{
|
||||
var setControl = _controls[previous];
|
||||
SelectTab(setControl);
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentControl = null;
|
||||
}
|
||||
}
|
||||
|
||||
_controls.Remove(child);
|
||||
base.ChildRemoved(child);
|
||||
}
|
||||
|
||||
private void SelectTab(Control control)
|
||||
{
|
||||
if (_currentControl != null)
|
||||
{
|
||||
_currentControl.Visible = false;
|
||||
}
|
||||
|
||||
var button = _tabs[control];
|
||||
button.Pressed = true;
|
||||
control.Visible = true;
|
||||
_currentControl = control;
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,6 @@ namespace Robust.Client.UserInterface.CustomControls.DebugMonitorControls
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IClyde _displayManager = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IBaseClient _baseClient = default!;
|
||||
|
||||
private readonly StringBuilder _textBuilder = new();
|
||||
private readonly char[] _textBuffer = new char[1024];
|
||||
@@ -59,36 +58,30 @@ namespace Robust.Client.UserInterface.CustomControls.DebugMonitorControls
|
||||
|
||||
_textBuilder.Clear();
|
||||
|
||||
var isInGame = _baseClient.RunLevel.IsInGameLike();
|
||||
var mouseScreenPos = _inputManager.MouseScreenPosition;
|
||||
var screenSize = _displayManager.ScreenSize;
|
||||
var screenScale = _displayManager.MainWindow.ContentScale;
|
||||
|
||||
EntityCoordinates mouseGridPos = default;
|
||||
TileRef tile = default;
|
||||
MapCoordinates mouseWorldMap = default;
|
||||
EntityCoordinates mouseGridPos;
|
||||
TileRef tile;
|
||||
|
||||
if (isInGame)
|
||||
var mouseWorldMap = _eyeManager.PixelToMap(mouseScreenPos);
|
||||
if (mouseWorldMap == MapCoordinates.Nullspace)
|
||||
return;
|
||||
|
||||
var mapSystem = _entityManager.System<SharedMapSystem>();
|
||||
var xformSystem = _entityManager.System<SharedTransformSystem>();
|
||||
|
||||
if (_mapManager.TryFindGridAt(mouseWorldMap, out var mouseGridUid, out var mouseGrid))
|
||||
{
|
||||
mouseWorldMap = _eyeManager.PixelToMap(mouseScreenPos);
|
||||
if (mouseWorldMap != MapCoordinates.Nullspace)
|
||||
{
|
||||
var mapSystem = _entityManager.System<SharedMapSystem>();
|
||||
var xformSystem = _entityManager.System<SharedTransformSystem>();
|
||||
|
||||
if (_mapManager.TryFindGridAt(mouseWorldMap, out var mouseGridUid, out var mouseGrid))
|
||||
{
|
||||
mouseGridPos = mapSystem.MapToGrid(mouseGridUid, mouseWorldMap);
|
||||
tile = mapSystem.GetTileRef(mouseGridUid, mouseGrid, mouseGridPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
mouseGridPos = new EntityCoordinates(_mapManager.GetMapEntityId(mouseWorldMap.MapId),
|
||||
mouseWorldMap.Position);
|
||||
tile = new TileRef(EntityUid.Invalid,
|
||||
mouseGridPos.ToVector2i(_entityManager, _mapManager, xformSystem), Tile.Empty);
|
||||
}
|
||||
}
|
||||
mouseGridPos = mapSystem.MapToGrid(mouseGridUid, mouseWorldMap);
|
||||
tile = mapSystem.GetTileRef(mouseGridUid, mouseGrid, mouseGridPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
mouseGridPos = new EntityCoordinates(_mapManager.GetMapEntityId(mouseWorldMap.MapId),
|
||||
mouseWorldMap.Position);
|
||||
tile = new TileRef(EntityUid.Invalid, mouseGridPos.ToVector2i(_entityManager, _mapManager, xformSystem), Tile.Empty);
|
||||
}
|
||||
|
||||
var controlHovered = UserInterfaceManager.CurrentlyHovered;
|
||||
@@ -102,37 +95,32 @@ Mouse Pos:
|
||||
{tile}
|
||||
GUI: {controlHovered}");
|
||||
|
||||
if (isInGame)
|
||||
_textBuilder.AppendLine("\nAttached NetEntity:");
|
||||
var controlledEntity = _playerManager.LocalSession?.AttachedEntity ?? EntityUid.Invalid;
|
||||
|
||||
if (controlledEntity == EntityUid.Invalid)
|
||||
{
|
||||
var xformSystem = _entityManager.System<SharedTransformSystem>();
|
||||
_textBuilder.AppendLine("No attached netentity.");
|
||||
}
|
||||
else
|
||||
{
|
||||
var entityTransform = _entityManager.GetComponent<TransformComponent>(controlledEntity);
|
||||
var playerWorldOffset = xformSystem.GetMapCoordinates(entityTransform);
|
||||
var playerScreen = _eyeManager.WorldToScreen(playerWorldOffset.Position);
|
||||
|
||||
_textBuilder.AppendLine("\nAttached NetEntity:");
|
||||
var controlledEntity = _playerManager.LocalSession?.AttachedEntity ?? EntityUid.Invalid;
|
||||
var playerCoordinates = entityTransform.Coordinates;
|
||||
var playerRotation = xformSystem.GetWorldRotation(entityTransform);
|
||||
var gridRotation = entityTransform.GridUid != null
|
||||
? xformSystem.GetWorldRotation(entityTransform.GridUid.Value)
|
||||
: Angle.Zero;
|
||||
|
||||
if (controlledEntity == EntityUid.Invalid)
|
||||
{
|
||||
_textBuilder.AppendLine("No attached netentity.");
|
||||
}
|
||||
else
|
||||
{
|
||||
var entityTransform = _entityManager.GetComponent<TransformComponent>(controlledEntity);
|
||||
var playerWorldOffset = xformSystem.GetMapCoordinates(entityTransform);
|
||||
var playerScreen = _eyeManager.WorldToScreen(playerWorldOffset.Position);
|
||||
|
||||
var playerCoordinates = entityTransform.Coordinates;
|
||||
var playerRotation = xformSystem.GetWorldRotation(entityTransform);
|
||||
var gridRotation = entityTransform.GridUid != null
|
||||
? xformSystem.GetWorldRotation(entityTransform.GridUid.Value)
|
||||
: Angle.Zero;
|
||||
|
||||
_textBuilder.Append($@" Screen: {playerScreen}
|
||||
_textBuilder.Append($@" Screen: {playerScreen}
|
||||
{playerWorldOffset}
|
||||
{_entityManager.GetNetCoordinates(playerCoordinates)}
|
||||
Rotation: {playerRotation.Degrees:F2}°
|
||||
NEntId: {_entityManager.GetNetEntity(controlledEntity)}
|
||||
Grid NEntId: {_entityManager.GetNetEntity(entityTransform.GridUid)}
|
||||
Grid Rotation: {gridRotation.Degrees:F2}°");
|
||||
}
|
||||
}
|
||||
|
||||
_contents.TextMemory = FormatHelpers.BuilderToMemory(_textBuilder, _textBuffer);
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace Robust.Client.UserInterface.CustomControls.DebugMonitorControls
|
||||
contents.TextMemory = FormatHelpers.FormatIntoMem(_textBuffer,
|
||||
$@"UP: {sentBytes / ONE_KIBIBYTE:N} KiB/s, {sentPackets} pckt/s, {LastSentBytes / ONE_KIBIBYTE:N} KiB, {LastSentPackets} pckt
|
||||
DOWN: {receivedBytes / ONE_KIBIBYTE:N} KiB/s, {receivedPackets} pckt/s, {LastReceivedBytes / ONE_KIBIBYTE:N} KiB, {LastReceivedPackets} pckt
|
||||
PING: {NetManager.ServerChannel?.Ping ?? -1} ms, MTU: {NetManager.ServerChannel?.CurrentMtu} B");
|
||||
PING: {NetManager.ServerChannel?.Ping ?? -1} ms");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,14 +20,10 @@
|
||||
<BoxContainer Name="ControlTreeRoot" Orientation="Vertical" MouseFilter="Stop" />
|
||||
</PanelContainer>
|
||||
</ScrollContainer>
|
||||
<ScrollContainer>
|
||||
<ScrollContainer HScrollEnabled="False">
|
||||
<BoxContainer Name="ControlProperties" Orientation="Vertical" MouseFilter="Stop" />
|
||||
</ScrollContainer>
|
||||
</SplitContainer>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
<!-- TODO Remove and replace with a popup container on WindowRoot -->
|
||||
<PopupContainer Name="PopupContainer" Access="Public">
|
||||
<DevWindowTabUIPopup Name="UIPopup" />
|
||||
</PopupContainer>
|
||||
</Control>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console.Commands;
|
||||
using Robust.Client.Graphics;
|
||||
@@ -209,40 +208,25 @@ public sealed partial class DevWindowTabUI : Control
|
||||
});
|
||||
foreach (var (prop, value) in values)
|
||||
{
|
||||
var button = new ContainerButton
|
||||
ControlProperties.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
SeparationOverride = 3,
|
||||
Margin = new Thickness(3, 1),
|
||||
Children =
|
||||
{
|
||||
new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
SeparationOverride = 3,
|
||||
Margin = new Thickness(3, 1),
|
||||
Children =
|
||||
{
|
||||
new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label { Text = $"{prop}", FontColorOverride = Color.GreenYellow },
|
||||
new Label { Text = ":" }, // this is for the non colored ":", intentional
|
||||
}
|
||||
},
|
||||
new Label { Text = $"{value}" },
|
||||
new Label { Text = $"{prop}", FontColorOverride = Color.GreenYellow },
|
||||
new Label { Text = ":" }, // this is for the non colored ":", intentional
|
||||
}
|
||||
}
|
||||
},
|
||||
new Label { Text = $"{value}" },
|
||||
}
|
||||
};
|
||||
button.OnPressed += _ =>
|
||||
{
|
||||
// TODO replace with parenting to popup container on WindowRoot
|
||||
UIPopup.Text = GuiDumpCommand.PropertyValuesString(SelectedControl, prop);
|
||||
var box = UIBox2.FromDimensions(UserInterfaceManager.MousePositionScaled.Position
|
||||
- GlobalPosition, Vector2.One);
|
||||
UIPopup.Open(box);
|
||||
};
|
||||
ControlProperties.AddChild(button);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
<DevWindowTabUIPopup xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="Robust.Client.UserInterface.DevWindowTabUIPopup"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics">
|
||||
<PanelContainer>
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#40404C" />
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="TextLabel" />
|
||||
</DevWindowTabUIPopup>
|
||||
@@ -1,20 +0,0 @@
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Robust.Client.UserInterface;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
internal sealed partial class DevWindowTabUIPopup : Popup
|
||||
{
|
||||
public string? Text
|
||||
{
|
||||
get => TextLabel.Text;
|
||||
set => TextLabel.Text = value;
|
||||
}
|
||||
|
||||
public DevWindowTabUIPopup()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
}
|
||||
@@ -135,17 +135,6 @@ namespace Robust.Client.UserInterface
|
||||
/// Plays the UI hover sound if relevant.
|
||||
/// </summary>
|
||||
void HoverSound();
|
||||
|
||||
/// <summary>
|
||||
/// Sets <see cref="CurrentlyHovered"/> to the given control.
|
||||
/// </summary>
|
||||
void SetHovered(Control? control);
|
||||
|
||||
/// <summary>
|
||||
/// Forces <see cref="CurrentlyHovered"/> to get updated. This is done automatically when the mouse is moved,
|
||||
/// but not necessarily a new or existing control is rearranged.
|
||||
/// </summary>
|
||||
void UpdateHovered();
|
||||
}
|
||||
|
||||
public readonly struct PostDrawUIRootEventArgs
|
||||
|
||||
@@ -5,7 +5,7 @@ using Robust.Shared.Utility;
|
||||
namespace Robust.Client.UserInterface.RichText;
|
||||
|
||||
[Prototype("font")]
|
||||
public sealed partial class FontPrototype : IPrototype
|
||||
public sealed class FontPrototype : IPrototype
|
||||
{
|
||||
[IdDataField]
|
||||
public string ID { get; private set; } = default!;
|
||||
|
||||
@@ -71,8 +71,7 @@ namespace Robust.Client.UserInterface
|
||||
/// <param name="defaultFont">The font being used for display.</param>
|
||||
/// <param name="maxSizeX">The maximum horizontal size of the container of this entry.</param>
|
||||
/// <param name="uiScale"></param>
|
||||
/// <param name="lineHeightScale"></param>
|
||||
public void Update(Font defaultFont, float maxSizeX, float uiScale, float lineHeightScale = 1)
|
||||
public void Update(Font defaultFont, float maxSizeX, float uiScale)
|
||||
{
|
||||
// This method is gonna suck due to complexity.
|
||||
// Bear with me here.
|
||||
@@ -160,7 +159,7 @@ namespace Robust.Client.UserInterface
|
||||
if (!context.Font.TryPeek(out var font))
|
||||
font = defaultFont;
|
||||
|
||||
src.Height += GetLineHeight(font, uiScale, lineHeightScale);
|
||||
src.Height += font.GetLineHeight(uiScale);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -171,8 +170,7 @@ namespace Robust.Client.UserInterface
|
||||
UIBox2 drawBox,
|
||||
float verticalOffset,
|
||||
MarkupDrawingContext context,
|
||||
float uiScale,
|
||||
float lineHeightScale = 1)
|
||||
float uiScale)
|
||||
{
|
||||
context.Clear();
|
||||
context.Color.Push(_defaultColor);
|
||||
@@ -199,7 +197,7 @@ namespace Robust.Client.UserInterface
|
||||
if (lineBreakIndex < LineBreaks.Count &&
|
||||
LineBreaks[lineBreakIndex] == globalBreakCounter)
|
||||
{
|
||||
baseLine = new Vector2(drawBox.Left, baseLine.Y + GetLineHeight(font, uiScale, lineHeightScale) + controlYAdvance);
|
||||
baseLine = new Vector2(drawBox.Left, baseLine.Y + font.GetLineHeight(uiScale) + controlYAdvance);
|
||||
controlYAdvance = 0;
|
||||
lineBreakIndex += 1;
|
||||
}
|
||||
@@ -218,7 +216,7 @@ namespace Robust.Client.UserInterface
|
||||
control.Position = new Vector2(baseLine.X * invertedScale, (baseLine.Y - defaultFont.GetAscent(uiScale)) * invertedScale);
|
||||
control.Measure(new Vector2(Width, Height));
|
||||
var advanceX = control.DesiredPixelSize.X;
|
||||
controlYAdvance = Math.Max(0f, (control.DesiredPixelSize.Y - GetLineHeight(font, uiScale, lineHeightScale)) * invertedScale);
|
||||
controlYAdvance = Math.Max(0f, (control.DesiredPixelSize.Y - font.GetLineHeight(uiScale)) * invertedScale);
|
||||
baseLine += new Vector2(advanceX, 0);
|
||||
}
|
||||
}
|
||||
@@ -244,11 +242,5 @@ namespace Robust.Client.UserInterface
|
||||
tag.PopDrawContext(node, context);
|
||||
return tag.TextAfter(node);
|
||||
}
|
||||
|
||||
private static int GetLineHeight(Font font, float uiScale, float lineHeightScale)
|
||||
{
|
||||
var height = font.GetLineHeight(uiScale);
|
||||
return (int)(height * lineHeightScale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Frozen;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Graphics;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
@@ -16,7 +18,7 @@ using Robust.Shared.ViewVariables;
|
||||
namespace Robust.Client.UserInterface.Themes;
|
||||
|
||||
[Prototype("uiTheme")]
|
||||
public sealed partial class UITheme : IPrototype
|
||||
public sealed class UITheme : IPrototype
|
||||
{
|
||||
private IResourceCache? _cache;
|
||||
private IUserInterfaceManager? _uiMan;
|
||||
|
||||
@@ -9,7 +9,6 @@ using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Robust.Client.UserInterface;
|
||||
@@ -21,10 +20,9 @@ internal partial class UserInterfaceManager
|
||||
private bool _needUpdateActiveCursor;
|
||||
[ViewVariables] public Control? KeyboardFocused { get; private set; }
|
||||
|
||||
[ViewVariables] public Control? CurrentlyHovered { get; private set; }
|
||||
[ViewVariables] public Control? CurrentlyHovered { get; private set; } = default!;
|
||||
|
||||
private Control? _controlFocused;
|
||||
|
||||
[ViewVariables]
|
||||
public Control? ControlFocused
|
||||
{
|
||||
@@ -102,7 +100,6 @@ internal partial class UserInterfaceManager
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var guiArgs = new GUIBoundKeyEventArgs(args.Function, args.State, args.PointerLocation, args.CanFocus,
|
||||
args.PointerLocation.Position / control.UIScale - control.GlobalPosition,
|
||||
args.PointerLocation.Position - control.GlobalPixelPosition);
|
||||
@@ -114,18 +111,16 @@ internal partial class UserInterfaceManager
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
// Attempt to ensure that keybind-up events only get raised after a single keybind-down.
|
||||
DebugTools.Assert(!_focusedControls.ContainsKey(args.Function));
|
||||
_focusedControls[args.Function] = control;
|
||||
|
||||
OnKeyBindDown?.Invoke(control);
|
||||
}
|
||||
|
||||
public void KeyBindUp(BoundKeyEventArgs args)
|
||||
{
|
||||
// Only raise keybind-up for the control on which we previously raised keybind-down
|
||||
if (!_focusedControls.Remove(args.Function, out var control) || control.Disposed)
|
||||
if (!_focusedControls.TryGetValue(args.Function, out var control))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var guiArgs = new GUIBoundKeyEventArgs(args.Function, args.State, args.PointerLocation, args.CanFocus,
|
||||
args.PointerLocation.Position / control.UIScale - control.GlobalPosition,
|
||||
@@ -136,6 +131,7 @@ internal partial class UserInterfaceManager
|
||||
// Always mark this as handled.
|
||||
// The only case it should not be is if we do not have a control to click on,
|
||||
// in which case we never reach this.
|
||||
_focusedControls.Remove(args.Function);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
@@ -144,7 +140,23 @@ internal partial class UserInterfaceManager
|
||||
_resetTooltipTimer();
|
||||
// Update which control is considered hovered.
|
||||
var newHovered = MouseGetControl(mouseMoveEventArgs.Position);
|
||||
SetHovered(newHovered);
|
||||
if (newHovered != CurrentlyHovered)
|
||||
{
|
||||
_clearTooltip();
|
||||
CurrentlyHovered?.MouseExited();
|
||||
CurrentlyHovered = newHovered;
|
||||
CurrentlyHovered?.MouseEntered();
|
||||
if (CurrentlyHovered != null)
|
||||
{
|
||||
_tooltipDelay = CurrentlyHovered.TooltipDelay ?? TooltipDelay;
|
||||
}
|
||||
else
|
||||
{
|
||||
_tooltipDelay = null;
|
||||
}
|
||||
|
||||
_needUpdateActiveCursor = true;
|
||||
}
|
||||
|
||||
var target = ControlFocused ?? newHovered;
|
||||
if (target != null)
|
||||
@@ -160,33 +172,6 @@ internal partial class UserInterfaceManager
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateHovered()
|
||||
{
|
||||
var ctrl = MouseGetControl(_inputManager.MouseScreenPosition);
|
||||
SetHovered(ctrl);
|
||||
}
|
||||
|
||||
public void SetHovered(Control? control)
|
||||
{
|
||||
if (control == CurrentlyHovered)
|
||||
return;
|
||||
|
||||
_clearTooltip();
|
||||
CurrentlyHovered?.MouseExited();
|
||||
CurrentlyHovered = control;
|
||||
CurrentlyHovered?.MouseEntered();
|
||||
if (CurrentlyHovered != null)
|
||||
{
|
||||
_tooltipDelay = CurrentlyHovered.TooltipDelay ?? TooltipDelay;
|
||||
}
|
||||
else
|
||||
{
|
||||
_tooltipDelay = null;
|
||||
}
|
||||
|
||||
_needUpdateActiveCursor = true;
|
||||
}
|
||||
|
||||
private void UpdateActiveCursor()
|
||||
{
|
||||
// Consider mouse input focus first so that dragging windows don't act up etc.
|
||||
|
||||
@@ -77,12 +77,15 @@ internal sealed partial class UserInterfaceManager
|
||||
|
||||
ReleaseKeyboardFocus(control);
|
||||
RemoveModal(control);
|
||||
|
||||
if (control == ControlFocused)
|
||||
ControlFocused = null;
|
||||
|
||||
if (control == CurrentlyHovered)
|
||||
UpdateHovered();
|
||||
{
|
||||
control.MouseExited();
|
||||
CurrentlyHovered = null;
|
||||
_clearTooltip();
|
||||
}
|
||||
|
||||
if (control != ControlFocused) return;
|
||||
ControlFocused = null;
|
||||
}
|
||||
|
||||
public void PushModal(Control modal)
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Robust.Client.UserInterface.Themes;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Robust.Client.UserInterface;
|
||||
|
||||
@@ -19,29 +18,11 @@ internal partial class UserInterfaceManager
|
||||
{
|
||||
DefaultTheme = _protoManager.Index<UITheme>(UITheme.DefaultName);
|
||||
CurrentTheme = DefaultTheme;
|
||||
ReloadThemes();
|
||||
_configurationManager.OnValueChanged(CVars.InterfaceTheme, SetThemeOrPrevious, true);
|
||||
_protoManager.PrototypesReloaded += OnPrototypesReloaded;
|
||||
}
|
||||
|
||||
private void OnPrototypesReloaded(PrototypesReloadedEventArgs eventArgs)
|
||||
{
|
||||
if (eventArgs.WasModified<UITheme>())
|
||||
{
|
||||
_sawmillUI.Debug("Reloading UI themes due to prototype reload");
|
||||
ReloadThemes();
|
||||
}
|
||||
}
|
||||
|
||||
private void ReloadThemes()
|
||||
{
|
||||
_themes.Clear();
|
||||
foreach (var proto in _protoManager.EnumeratePrototypes<UITheme>())
|
||||
{
|
||||
_themes.Add(proto.ID, proto);
|
||||
}
|
||||
|
||||
SetThemeOrPrevious(CurrentTheme.ID);
|
||||
_configurationManager.OnValueChanged(CVars.InterfaceTheme, SetThemeOrPrevious, true);
|
||||
}
|
||||
|
||||
//Try to set the current theme, if the theme is not found do nothing
|
||||
|
||||
@@ -8,8 +8,6 @@ using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.ViewVariables.Editors;
|
||||
using Robust.Client.ViewVariables.Instances;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -31,8 +29,6 @@ namespace Robust.Client.ViewVariables
|
||||
[Dependency] private readonly IClientNetManager _netManager = default!;
|
||||
[Dependency] private readonly IRobustSerializer _robustSerializer = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _protoManager = default!;
|
||||
[Dependency] private readonly IResourceManager _resManager = default!;
|
||||
|
||||
private uint _nextReqId = 1;
|
||||
private readonly Vector2i _defaultWindowSize = (640, 420);
|
||||
@@ -130,12 +126,8 @@ namespace Robust.Client.ViewVariables
|
||||
return new VVPropEditorString();
|
||||
}
|
||||
|
||||
if (type == typeof(EntProtoId?))
|
||||
{
|
||||
return new VVPropEditorNullableEntProtoId();
|
||||
}
|
||||
|
||||
if (type == typeof(EntProtoId))
|
||||
if (type == typeof(EntProtoId) ||
|
||||
type == typeof(EntProtoId?))
|
||||
{
|
||||
return new VVPropEditorEntProtoId();
|
||||
}
|
||||
@@ -230,12 +222,6 @@ namespace Robust.Client.ViewVariables
|
||||
return new VVPropEditorTimeSpan();
|
||||
}
|
||||
|
||||
if (typeof(SoundSpecifier).IsAssignableFrom(type))
|
||||
{
|
||||
var control = new VVPropEditorSoundSpecifier(_protoManager, _resManager);
|
||||
return control;
|
||||
}
|
||||
|
||||
if (type == typeof(ViewVariablesBlobMembers.ServerKeyValuePairToken) ||
|
||||
type.IsGenericType && type.GetGenericTypeDefinition() == typeof(KeyValuePair<,>))
|
||||
{
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Robust.Client.ViewVariables.Editors;
|
||||
|
||||
internal sealed class VVPropEditorNullableEntProtoId : VVPropEditor
|
||||
{
|
||||
protected override Control MakeUI(object? value)
|
||||
{
|
||||
var lineEdit = new LineEdit
|
||||
{
|
||||
Text = value is EntProtoId protoId ? protoId.Id : "",
|
||||
Editable = !ReadOnly,
|
||||
HorizontalExpand = true,
|
||||
};
|
||||
|
||||
if (!ReadOnly)
|
||||
{
|
||||
lineEdit.OnTextEntered += e =>
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(e.Text))
|
||||
{
|
||||
ValueChanged(null);
|
||||
}
|
||||
else
|
||||
{
|
||||
ValueChanged((EntProtoId) e.Text);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return lineEdit;
|
||||
}
|
||||
}
|
||||
@@ -1,393 +0,0 @@
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Robust.Client.ViewVariables.Editors;
|
||||
|
||||
public sealed class VVPropEditorSoundSpecifier : VVPropEditor
|
||||
{
|
||||
private readonly IPrototypeManager _protoManager;
|
||||
private readonly IResourceManager _resManager;
|
||||
|
||||
// Need to cache to some level just to make sure each edit doesn't reset the specifier to the default.
|
||||
|
||||
private SoundSpecifier? _specifier;
|
||||
|
||||
public VVPropEditorSoundSpecifier(IPrototypeManager protoManager, IResourceManager resManager)
|
||||
{
|
||||
_protoManager = protoManager;
|
||||
_resManager = resManager;
|
||||
}
|
||||
|
||||
protected override Control MakeUI(object? value)
|
||||
{
|
||||
var typeButton = new OptionButton()
|
||||
{
|
||||
Disabled = ReadOnly,
|
||||
};
|
||||
|
||||
typeButton.AddItem(Loc.GetString("vv-sound-none"));
|
||||
typeButton.AddItem(Loc.GetString("vv-sound-collection"), 1);
|
||||
typeButton.AddItem(Loc.GetString("vv-sound-path"), 2);
|
||||
|
||||
var editBox = new LineEdit()
|
||||
{
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly,
|
||||
};
|
||||
|
||||
var pathControls = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
typeButton,
|
||||
editBox
|
||||
},
|
||||
SetSize = new Vector2(384f, 32f)
|
||||
};
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case SoundCollectionSpecifier collection:
|
||||
typeButton.SelectId(1);
|
||||
editBox.Text = collection.Collection ?? string.Empty;
|
||||
_specifier = collection;
|
||||
break;
|
||||
case SoundPathSpecifier path:
|
||||
typeButton.SelectId(2);
|
||||
editBox.Text = path.Path.ToString();
|
||||
_specifier = path;
|
||||
break;
|
||||
default:
|
||||
_specifier = null;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
typeButton.OnItemSelected += args =>
|
||||
{
|
||||
typeButton.SelectId(args.Id);
|
||||
editBox.Text = string.Empty;
|
||||
|
||||
editBox.Editable = !ReadOnly && typeButton.SelectedId > 0;
|
||||
|
||||
if (typeButton.SelectedId == 0)
|
||||
{
|
||||
// Dummy value
|
||||
ValueChanged(new SoundPathSpecifier(""));
|
||||
}
|
||||
};
|
||||
|
||||
editBox.OnTextEntered += args =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(args.Text))
|
||||
return;
|
||||
|
||||
switch (typeButton.SelectedId)
|
||||
{
|
||||
case 1:
|
||||
if (!_protoManager.HasIndex<SoundCollectionPrototype>(args.Text))
|
||||
return;
|
||||
|
||||
_specifier = new SoundCollectionSpecifier(args.Text)
|
||||
{
|
||||
Params = _specifier?.Params ?? AudioParams.Default,
|
||||
};
|
||||
ValueChanged(_specifier);
|
||||
break;
|
||||
case 2:
|
||||
var path = new ResPath(args.Text);
|
||||
|
||||
if (!_resManager.ContentFileExists(path))
|
||||
return;
|
||||
|
||||
_specifier = new SoundPathSpecifier(args.Text)
|
||||
{
|
||||
Params = _specifier?.Params ?? AudioParams.Default,
|
||||
};
|
||||
|
||||
ValueChanged(_specifier);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// Audio params
|
||||
|
||||
/* Volume */
|
||||
|
||||
var volumeEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.Volume.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
volumeEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithVolume(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var volumeContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-volume"),
|
||||
},
|
||||
volumeEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* Pitch */
|
||||
|
||||
var pitchEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.Pitch.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
pitchEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithPitchScale(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var pitchContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-pitch"),
|
||||
},
|
||||
pitchEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* MaxDistance */
|
||||
|
||||
var maxDistanceEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.MaxDistance.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
maxDistanceEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithMaxDistance(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var maxDistanceContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-max-distance"),
|
||||
},
|
||||
maxDistanceEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* RolloffFactor */
|
||||
|
||||
var rolloffFactorEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.RolloffFactor.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
rolloffFactorEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithRolloffFactor(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var rolloffFactorContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-rolloff-factor"),
|
||||
},
|
||||
rolloffFactorEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* ReferenceDistance */
|
||||
|
||||
var referenceDistanceEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.ReferenceDistance.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
referenceDistanceEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithReferenceDistance(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var referenceDistanceContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-reference-distance"),
|
||||
},
|
||||
referenceDistanceEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* Loop */
|
||||
|
||||
var loopButton = new Button()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-loop"),
|
||||
Pressed = _specifier?.Params.Loop ?? false,
|
||||
ToggleMode = true,
|
||||
Disabled = ReadOnly || _specifier == null,
|
||||
};
|
||||
|
||||
loopButton.OnPressed += args =>
|
||||
{
|
||||
if (_specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithLoop(args.Button.Pressed);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
/* PlayOffsetSeconds */
|
||||
|
||||
var playOffsetEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.PlayOffsetSeconds.ToString(CultureInfo.InvariantCulture) ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
playOffsetEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithPlayOffset(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var playOffsetContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-play-offset"),
|
||||
},
|
||||
playOffsetEdit,
|
||||
}
|
||||
};
|
||||
|
||||
/* Variation */
|
||||
|
||||
var variationEdit = new LineEdit()
|
||||
{
|
||||
Text = _specifier?.Params.Variation.ToString() ?? string.Empty,
|
||||
HorizontalExpand = true,
|
||||
Editable = !ReadOnly && _specifier != null,
|
||||
};
|
||||
|
||||
variationEdit.OnTextEntered += args =>
|
||||
{
|
||||
if (!float.TryParse(args.Text, out var floatValue) || _specifier == null)
|
||||
return;
|
||||
|
||||
_specifier.Params = _specifier.Params.WithVariation(floatValue);
|
||||
ValueChanged(_specifier);
|
||||
};
|
||||
|
||||
var variationContainer = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = Loc.GetString("vv-sound-variation"),
|
||||
},
|
||||
variationEdit,
|
||||
}
|
||||
};
|
||||
|
||||
var audioParamsControls = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
volumeContainer,
|
||||
pitchContainer,
|
||||
maxDistanceContainer,
|
||||
rolloffFactorContainer,
|
||||
referenceDistanceContainer,
|
||||
loopButton,
|
||||
playOffsetContainer,
|
||||
variationContainer,
|
||||
}
|
||||
};
|
||||
|
||||
var controls = new BoxContainer()
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
pathControls,
|
||||
audioParamsControls,
|
||||
}
|
||||
};
|
||||
|
||||
return controls;
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,6 @@ public static class Diagnostics
|
||||
public const string IdComponentPauseNoFields = "RA0022";
|
||||
public const string IdComponentPauseNoParentAttribute = "RA0023";
|
||||
public const string IdComponentPauseWrongTypeAttribute = "RA0024";
|
||||
public const string IdDependencyFieldAssigned = "RA0025";
|
||||
|
||||
public static SuppressionDescriptor MeansImplicitAssignment =>
|
||||
new SuppressionDescriptor("RADC1000", "CS0649", "Marked as implicitly assigned.");
|
||||
|
||||
@@ -42,17 +42,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
component.Source = new DummyAudioSource();
|
||||
}
|
||||
|
||||
public override void SetMapAudio(Entity<AudioComponent>? audio)
|
||||
{
|
||||
if (audio == null)
|
||||
return;
|
||||
|
||||
base.SetMapAudio(audio);
|
||||
|
||||
// Also need a global override because clients not near 0,0 won't get the audio.
|
||||
_pvs.AddGlobalOverride(audio.Value);
|
||||
}
|
||||
|
||||
private void AddAudioFilter(EntityUid uid, AudioComponent component, Filter filter)
|
||||
{
|
||||
var count = filter.Count;
|
||||
@@ -79,7 +68,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, Filter playerFilter, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, Filter playerFilter, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
var entity = Spawn("Audio", MapCoordinates.Nullspace);
|
||||
var audio = SetupAudio(entity, filename, audioParams);
|
||||
@@ -89,11 +78,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, Filter playerFilter, EntityUid uid, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, Filter playerFilter, EntityUid uid, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (TerminatingOrDeleted(uid))
|
||||
{
|
||||
Log.Error($"Tried to play audio on a terminating / deleted entity {ToPrettyString(uid)}. Trace: {Environment.StackTrace}");
|
||||
@@ -108,11 +94,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string? filename, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string filename, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (TerminatingOrDeleted(uid))
|
||||
{
|
||||
Log.Error($"Tried to play audio on a terminating / deleted entity {ToPrettyString(uid)}. Trace: {Environment.StackTrace}");
|
||||
@@ -126,11 +109,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, Filter playerFilter, EntityCoordinates coordinates, bool recordReplay, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, Filter playerFilter, EntityCoordinates coordinates, bool recordReplay, AudioParams? audioParams = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (TerminatingOrDeleted(coordinates.EntityId))
|
||||
{
|
||||
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(coordinates.EntityId)}. Trace: {Environment.StackTrace}");
|
||||
@@ -148,12 +128,9 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string? filename, EntityCoordinates coordinates,
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayPvs(string filename, EntityCoordinates coordinates,
|
||||
AudioParams? audioParams = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
return null;
|
||||
|
||||
if (TerminatingOrDeleted(coordinates.EntityId))
|
||||
{
|
||||
Log.Error($"Tried to play coordinates audio on a terminating / deleted entity {ToPrettyString(coordinates.EntityId)}. Trace: {Environment.StackTrace}");
|
||||
@@ -199,12 +176,12 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
return audio;
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, ICommonSession recipient, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, ICommonSession recipient, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayGlobal(filename, Filter.SinglePlayer(recipient), false, audioParams);
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string? filename, EntityUid recipient, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayGlobal(string filename, EntityUid recipient, AudioParams? audioParams = null)
|
||||
{
|
||||
if (TryComp(recipient, out ActorComponent? actor))
|
||||
return PlayGlobal(filename, actor.PlayerSession, audioParams);
|
||||
@@ -212,12 +189,12 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
return null;
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, ICommonSession recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, ICommonSession recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayEntity(filename, Filter.SinglePlayer(recipient), uid, false, audioParams);
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string? filename, EntityUid recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayEntity(string filename, EntityUid recipient, EntityUid uid, AudioParams? audioParams = null)
|
||||
{
|
||||
if (TryComp(recipient, out ActorComponent? actor))
|
||||
return PlayEntity(filename, actor.PlayerSession, uid, audioParams);
|
||||
@@ -225,12 +202,12 @@ public sealed partial class AudioSystem : SharedAudioSystem
|
||||
return null;
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, ICommonSession recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, ICommonSession recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
{
|
||||
return PlayStatic(filename, Filter.SinglePlayer(recipient), coordinates, false, audioParams);
|
||||
}
|
||||
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string? filename, EntityUid recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
public override (EntityUid Entity, AudioComponent Component)? PlayStatic(string filename, EntityUid recipient, EntityCoordinates coordinates, AudioParams? audioParams = null)
|
||||
{
|
||||
if (TryComp(recipient, out ActorComponent? actor))
|
||||
return PlayStatic(filename, actor.PlayerSession, coordinates, audioParams);
|
||||
|
||||
@@ -89,7 +89,7 @@ namespace Robust.Server
|
||||
[Dependency] private readonly IWatchdogApi _watchdogApi = default!;
|
||||
[Dependency] private readonly HubManager _hubManager = default!;
|
||||
[Dependency] private readonly IScriptHost _scriptHost = default!;
|
||||
[Dependency] private readonly IMetricsManagerInternal _metricsManager = default!;
|
||||
[Dependency] private readonly IMetricsManager _metricsManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IRobustMappedStringSerializer _stringSerializer = default!;
|
||||
[Dependency] private readonly ILocalizationManagerInternal _loc = default!;
|
||||
@@ -749,8 +749,6 @@ namespace Robust.Server
|
||||
_hubManager.Heartbeat();
|
||||
|
||||
_modLoader.BroadcastUpdate(ModUpdateLevel.FramePostEngine, frameEventArgs);
|
||||
|
||||
_metricsManager.FrameUpdate();
|
||||
}
|
||||
|
||||
void IPostInjectInit.PostInject()
|
||||
|
||||
@@ -66,7 +66,7 @@ public sealed class SpinCommand : LocalizedCommands
|
||||
}
|
||||
|
||||
var physicsSystem = _entities.System<SharedPhysicsSystem>();
|
||||
physicsSystem.SetAngularDamping(target.Value, physics, drag);
|
||||
physicsSystem.SetAngularDamping(physics, drag);
|
||||
physicsSystem.SetAngularVelocity(target.Value, speed, body: physics);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,11 +70,6 @@ namespace Robust.Server.Console.Commands
|
||||
}
|
||||
|
||||
var mapId = new MapId(mapInt);
|
||||
if (!_map.MapExists(mapId))
|
||||
{
|
||||
shell.WriteError($"map {args[0]} does not exist");
|
||||
return;
|
||||
}
|
||||
|
||||
if (shell.Player == null)
|
||||
{
|
||||
@@ -115,6 +110,13 @@ namespace Robust.Server.Console.Commands
|
||||
|
||||
private void SetupPlayer(MapId mapId, IConsoleShell shell)
|
||||
{
|
||||
if (mapId == MapId.Nullspace) return;
|
||||
|
||||
if (!_map.MapExists(mapId))
|
||||
{
|
||||
_map.CreateMap(mapId);
|
||||
}
|
||||
|
||||
_map.SetMapPaused(mapId, false);
|
||||
var mapUid = _map.GetMapEntityIdOrThrow(mapId);
|
||||
_ent.System<Gravity2DController>().SetGravity(mapUid, new Vector2(0, -9.8f));
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Metrics;
|
||||
using System.Linq;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Robust.Server.DataMetrics;
|
||||
|
||||
internal sealed partial class MetricsManager : IMeterFactory
|
||||
{
|
||||
private readonly Dictionary<string, List<CachedMeter>> _meterCache = new();
|
||||
private readonly object _meterCacheLock = new();
|
||||
|
||||
Meter IMeterFactory.Create(MeterOptions options)
|
||||
{
|
||||
if (options.Scope != null && options.Scope != this)
|
||||
throw new InvalidOperationException("Cannot specify a custom scope when creating a meter");
|
||||
|
||||
lock (_meterCacheLock)
|
||||
{
|
||||
if (LockedFindCachedMeter(options) is { } cached)
|
||||
return cached.Meter;
|
||||
|
||||
var meter = new Meter(options.Name, options.Version, options.Tags, this);
|
||||
var meterList = _meterCache.GetOrNew(options.Name);
|
||||
meterList.Add(new CachedMeter(options.Version, TagsToDict(options.Tags), meter));
|
||||
return meter;
|
||||
}
|
||||
}
|
||||
|
||||
private CachedMeter? LockedFindCachedMeter(MeterOptions options)
|
||||
{
|
||||
if (!_meterCache.TryGetValue(options.Name, out var metersList))
|
||||
return null;
|
||||
|
||||
var tagsDict = TagsToDict(options.Tags);
|
||||
|
||||
foreach (var cachedMeter in metersList)
|
||||
{
|
||||
if (cachedMeter.Version == options.Version && TagsMatch(tagsDict, cachedMeter.Tags))
|
||||
return cachedMeter;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool TagsMatch(Dictionary<string, object?> a, Dictionary<string, object?> b)
|
||||
{
|
||||
if (a.Count != b.Count)
|
||||
return false;
|
||||
|
||||
foreach (var (key, valueA) in a)
|
||||
{
|
||||
if (!b.TryGetValue(key, out var valueB))
|
||||
return false;
|
||||
|
||||
if (!Equals(valueA, valueB))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Dictionary<string, object?> TagsToDict(IEnumerable<KeyValuePair<string, object?>>? tags)
|
||||
{
|
||||
return tags?.ToDictionary() ?? [];
|
||||
}
|
||||
|
||||
private void DisposeMeters()
|
||||
{
|
||||
lock (_meterCacheLock)
|
||||
{
|
||||
foreach (var meters in _meterCache.Values)
|
||||
{
|
||||
foreach (var meter in meters)
|
||||
{
|
||||
meter.Meter.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class CachedMeter(string? version, Dictionary<string, object?> tags, Meter meter)
|
||||
{
|
||||
public readonly string? Version = version;
|
||||
public readonly Dictionary<string, object?> Tags = tags;
|
||||
public readonly Meter Meter = meter;
|
||||
}
|
||||
}
|
||||
@@ -18,20 +18,13 @@ internal sealed partial class MetricsManager
|
||||
private sealed class ManagedHttpListenerMetricsServer : MetricHandler
|
||||
{
|
||||
private readonly ISawmill _sawmill;
|
||||
private readonly Func<CancellationToken, Task>? _beforeCollect;
|
||||
private readonly HttpListener _listener;
|
||||
private readonly CollectorRegistry _registry;
|
||||
|
||||
public ManagedHttpListenerMetricsServer(
|
||||
ISawmill sawmill,
|
||||
string host,
|
||||
int port,
|
||||
string url = "metrics/",
|
||||
CollectorRegistry? registry = null,
|
||||
Func<CancellationToken, Task>? beforeCollect = null)
|
||||
public ManagedHttpListenerMetricsServer(ISawmill sawmill, string host, int port, string url = "metrics/",
|
||||
CollectorRegistry? registry = null)
|
||||
{
|
||||
_sawmill = sawmill;
|
||||
_beforeCollect = beforeCollect;
|
||||
_listener = new HttpListener();
|
||||
_listener.Prefixes.Add($"http://{host}:{port}/{url}");
|
||||
_registry = registry ?? Metrics.DefaultRegistry;
|
||||
@@ -64,12 +57,6 @@ internal sealed partial class MetricsManager
|
||||
{
|
||||
MetricsEvents.Log.ScrapeStart();
|
||||
|
||||
// prometheus-net does have a "before collect" callback of its own.
|
||||
// But it doesn't get ran before stuff like their System.Diagnostics.Metrics integration,
|
||||
// So I'm just gonna make my own here.
|
||||
if (_beforeCollect != null)
|
||||
await _beforeCollect(cancel);
|
||||
|
||||
var stream = resp.OutputStream;
|
||||
// prometheus-net is a terrible library and have to do all this insanity,
|
||||
// just to handle the ScrapeFailedException correctly.
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Asynchronous;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Robust.Server.DataMetrics;
|
||||
|
||||
internal sealed partial class MetricsManager
|
||||
{
|
||||
//
|
||||
// Handles the implementation of the "UpdateMetrics" callback.
|
||||
//
|
||||
|
||||
public event Action? UpdateMetrics;
|
||||
|
||||
private TimeSpan _fixedUpdateInterval;
|
||||
private TimeSpan _nextFixedUpdate;
|
||||
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
|
||||
private void InitializeUpdateMetrics()
|
||||
{
|
||||
_cfg.OnValueChanged(
|
||||
CVars.MetricsUpdateInterval,
|
||||
seconds =>
|
||||
{
|
||||
_fixedUpdateInterval = TimeSpan.FromSeconds(seconds);
|
||||
_nextFixedUpdate = _gameTiming.RealTime + _fixedUpdateInterval;
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
public void FrameUpdate()
|
||||
{
|
||||
if (_fixedUpdateInterval == TimeSpan.Zero)
|
||||
return;
|
||||
|
||||
var time = _gameTiming.RealTime;
|
||||
|
||||
if (_nextFixedUpdate > time)
|
||||
return;
|
||||
|
||||
_nextFixedUpdate = time + _fixedUpdateInterval;
|
||||
|
||||
_sawmill.Verbose("Running fixed metrics update");
|
||||
UpdateMetrics?.Invoke();
|
||||
}
|
||||
|
||||
private async Task BeforeCollectCallback(CancellationToken cancel)
|
||||
{
|
||||
if (UpdateMetrics == null)
|
||||
return;
|
||||
|
||||
await _taskManager.TaskOnMainThread(() =>
|
||||
{
|
||||
UpdateMetrics?.Invoke();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,54 +1,26 @@
|
||||
using System;
|
||||
using System.Diagnostics.Metrics;
|
||||
using System.Diagnostics.Tracing;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Prometheus;
|
||||
using Prometheus.DotNetRuntime;
|
||||
using Prometheus.DotNetRuntime.Metrics.Producers;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Asynchronous;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using EventSource = System.Diagnostics.Tracing.EventSource;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace Robust.Server.DataMetrics;
|
||||
|
||||
/// <summary>
|
||||
/// Manages OpenTelemetry metrics exposure.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// If enabled via <see cref="CVars.MetricsEnabled"/>, metrics about the game server are exposed via a HTTP server
|
||||
/// in an OpenTelemetry-compatible format (Prometheus).
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Metrics can be added through the types in <c>System.Diagnostics.Metrics</c> or <c>Prometheus</c>.
|
||||
/// IoC contains an implementation of <see cref="IMeterFactory"/> that can be used to instantiate meters.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public interface IMetricsManager
|
||||
{
|
||||
/// <summary>
|
||||
/// An event that gets raised on the main thread when complex metrics should be updated.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This event is raised on the main thread before a Prometheus collection happens,
|
||||
/// and also with a fixed interval if <see cref="CVars.MetricsUpdateInterval"/> is set.
|
||||
/// You can use it to update complex metrics that can't "just" be stuffed into a counter.
|
||||
/// </remarks>
|
||||
event Action UpdateMetrics;
|
||||
}
|
||||
|
||||
internal sealed partial class MetricsManager : IMetricsManagerInternal, IDisposable
|
||||
internal sealed partial class MetricsManager : IMetricsManager, IDisposable
|
||||
{
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly ITaskManager _taskManager = default!;
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
@@ -83,8 +55,6 @@ internal sealed partial class MetricsManager : IMetricsManagerInternal, IDisposa
|
||||
{
|
||||
_cfg.OnValueChanged(cVar, _ => Reload());
|
||||
}
|
||||
|
||||
InitializeUpdateMetrics();
|
||||
}
|
||||
|
||||
private async Task Stop()
|
||||
@@ -103,8 +73,6 @@ internal sealed partial class MetricsManager : IMetricsManagerInternal, IDisposa
|
||||
|
||||
async void IDisposable.Dispose()
|
||||
{
|
||||
DisposeMeters();
|
||||
|
||||
await Stop();
|
||||
|
||||
_initialized = false;
|
||||
@@ -132,12 +100,7 @@ internal sealed partial class MetricsManager : IMetricsManagerInternal, IDisposa
|
||||
|
||||
_sawmill.Info("Prometheus metrics enabled, host: {1} port: {0}", port, host);
|
||||
var sawmill = Logger.GetSawmill("metrics.server");
|
||||
_metricServer = new ManagedHttpListenerMetricsServer(
|
||||
sawmill,
|
||||
host,
|
||||
port,
|
||||
registry: Metrics.DefaultRegistry,
|
||||
beforeCollect: BeforeCollectCallback);
|
||||
_metricServer = new ManagedHttpListenerMetricsServer(sawmill, host, port);
|
||||
_metricServer.Start();
|
||||
|
||||
if (_cfg.GetCVar(CVars.MetricsRuntime))
|
||||
@@ -227,8 +190,7 @@ internal sealed partial class MetricsManager : IMetricsManagerInternal, IDisposa
|
||||
}
|
||||
}
|
||||
|
||||
internal interface IMetricsManagerInternal : IMetricsManager
|
||||
internal interface IMetricsManager
|
||||
{
|
||||
void Initialize();
|
||||
void FrameUpdate();
|
||||
}
|
||||
|
||||
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Reference in New Issue
Block a user