Compare commits

..

4 Commits

Author SHA1 Message Date
Pieter-Jan Briers
10a4dbb676 Version: 203.0.2 2024-08-11 18:01:33 +02:00
Pieter-Jan Briers
d66b15e84f Security updates (#5353)
* Fix security bug in WritableDirProvider.OpenOsWindow()

Reported by @NarryG and @nyeogmi

* Sandbox updates

* Update ImageSharp again

(cherry picked from commit 7d778248ee)
(cherry picked from commit f66cda74e95619ddba2221bda644bf4394619805)
(cherry picked from commit db8ba83866c523e08e4fba0b80cd954f4f190613)
(cherry picked from commit 5ea7aa07c26a499a2fb9930a09ef8d13f85494c0)
2024-08-11 18:01:33 +02:00
Pieter-Jan Briers
c199d34731 Version: 203.0.1 2024-03-10 20:51:23 +01:00
Pieter-Jan Briers
de7466621d Backport 859f150404
(cherry picked from commit 24d5c26fa6)
(cherry picked from commit 2ddfced846dc7d5eea0dcc2ca0617153eb46adc6)
2024-03-10 20:51:23 +01:00
289 changed files with 2600 additions and 8931 deletions

View File

@@ -10,8 +10,5 @@ charset = utf-8
[*.{csproj,xml,yml,dll.config,targets,props}]
indent_size = 2
[nuget.config]
indent_size = 2
[*.gdsl]
indent_style = tab

View File

@@ -33,10 +33,10 @@ jobs:
mkdir "release/${{ steps.parse_version.outputs.version }}"
mv release/*.zip "release/${{ steps.parse_version.outputs.version }}"
- name: Upload files to Suns
- name: Upload files to centcomm
uses: appleboy/scp-action@master
with:
host: suns.spacestation14.com
host: centcomm.spacestation14.io
username: robust-build-push
key: ${{ secrets.CENTCOMM_ROBUST_BUILDS_PUSH_KEY }}
source: "release/${{ steps.parse_version.outputs.version }}"
@@ -46,7 +46,7 @@ jobs:
- name: Update manifest JSON
uses: appleboy/ssh-action@master
with:
host: suns.spacestation14.com
host: centcomm.spacestation14.io
username: robust-build-push
key: ${{ secrets.CENTCOMM_ROBUST_BUILDS_PUSH_KEY }}
script: /home/robust-build-push/push.ps1 ${{ steps.parse_version.outputs.version }}

View File

@@ -1,74 +0,0 @@
<Project>
<PropertyGroup>
<!--
We actually set ManagePackageVersionsCentrally manually in another import file.
Since .NET SDK 8.0.300, ManagePackageVersionsCentrally is automatically set if Directory.Packages.props exists.
https://github.com/NuGet/NuGet.Client/pull/5572
We actively negate this here, as we have some packages in tree we don't want such automatic behavior for.
We use Directory.Build.props to get copy the state *after* our MSBuild config but before Nuget's config.
-->
<ManagePackageVersionsCentrally />
</PropertyGroup>
<ItemGroup>
<PackageVersion Include="BenchmarkDotNet" Version="0.13.12" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="ILReader.Core" Version="1.0.0.4" />
<PackageVersion Include="JetBrains.Annotations" Version="2023.3.0" />
<PackageVersion Include="JetBrains.Profiler.Api" Version="1.4.0" />
<PackageVersion Include="Linguini.Bundle" Version="0.1.3" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzer.Testing" Version="1.1.1"/>
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp.Analyzer.Testing.NUnit" Version="1.1.1"/>
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp.Features" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Common" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Workspaces.Common" Version="4.8.0" />
<PackageVersion Include="Microsoft.CodeCoverage" Version="17.8.0" />
<PackageVersion Include="Microsoft.Data.Sqlite.Core" Version="8.0.0" />
<PackageVersion Include="Microsoft.DotNet.RemoteExecutor" Version="8.0.0-beta.24059.4" />
<PackageVersion Include="Microsoft.EntityFrameworkCore.Design" Version="8.0.0" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="8.0.0" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
<PackageVersion Include="Microsoft.Extensions.ObjectPool" Version="8.0.0" />
<PackageVersion Include="Microsoft.Extensions.Primitives" Version="8.0.0" />
<PackageVersion Include="Microsoft.ILVerification" Version="8.0.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
<PackageVersion Include="Microsoft.NET.ILLink.Tasks" Version="8.0.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageVersion Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageVersion Include="Moq" Version="4.20.70" />
<PackageVersion Include="NUnit" Version="4.0.1" />
<PackageVersion Include="NUnit.Analyzers" Version="3.10.0" />
<PackageVersion Include="NUnit3TestAdapter" Version="4.5.0" />
<PackageVersion Include="Nett" Version="0.15.0" />
<PackageVersion Include="Npgsql.EntityFrameworkCore.PostgreSQL" Version="6.0.4" />
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.7" />
<PackageVersion Include="OpenToolkit.Graphics" Version="4.0.0-pre9.1" />
<PackageVersion Include="Pidgin" Version="3.2.2" />
<PackageVersion Include="Robust.Natives" Version="0.1.1" />
<PackageVersion Include="Robust.Natives.Cef" Version="120.1.9" />
<PackageVersion Include="Robust.Shared.AuthLib" Version="0.1.2" />
<PackageVersion Include="SQLitePCLRaw.bundle_e_sqlite3" Version="2.1.7" />
<PackageVersion Include="SQLitePCLRaw.provider.sqlite3" Version="2.1.7" />
<PackageVersion Include="Serilog" Version="3.1.1" />
<PackageVersion Include="Serilog.Sinks.Loki" Version="4.0.0-beta3" />
<PackageVersion Include="SharpZstd.Interop" Version="1.5.2-beta2" />
<PackageVersion Include="SixLabors.ImageSharp" Version="3.1.5" />
<PackageVersion Include="SpaceWizards.HttpListener" Version="0.1.0" />
<PackageVersion Include="SpaceWizards.NFluidsynth" Version="0.1.1" />
<PackageVersion Include="SpaceWizards.SharpFont" Version="1.0.2" />
<PackageVersion Include="SpaceWizards.Sodium" Version="0.2.1" />
<PackageVersion Include="System.Numerics.Vectors" Version="4.5.0" />
<PackageVersion Include="System.Memory" Version="4.5.5" />
<PackageVersion Include="System.Runtime.CompilerServices.Unsafe" Version="6.0.0" />
<PackageVersion Include="TerraFX.Interop.Windows" Version="10.0.22621.5" />
<PackageVersion Include="TerraFX.Interop.Xlib" Version="6.4.0" />
<PackageVersion Include="VorbisPizza" Version="1.3.0" />
<PackageVersion Include="YamlDotNet" Version="13.7.1" />
<PackageVersion Include="prometheus-net" Version="8.2.1" />
<PackageVersion Include="prometheus-net.DotNetRuntime" Version="4.4.0" />
<PackageVersion Include="PolySharp" Version="1.14.1" />
</ItemGroup>
</Project>

View File

@@ -1,9 +0,0 @@
using System.Runtime.CompilerServices;
// So I wanted to mess with NetIncomingMessage and NetOutgoingMessage from tests.
// Now.. the instructors are internal...
// Unless...
// I mean we have this project here from the weird way we're compiling Lidgren.
// I could just put this in here... it wouldn't touch the main Lidgren repo at all...
[assembly: InternalsVisibleTo("Robust.UnitTesting")]

View File

@@ -16,8 +16,6 @@
</PropertyGroup>
<ItemGroup>
<Compile Include="CursedHorrorsBeyondOurWildestImagination.cs" />
<Compile Include="Lidgren.Network\Lidgren.Network\**\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>

View File

@@ -1,4 +1,4 @@
<Project>
<!-- This file automatically reset by Tools/version.py -->
<!-- This file automatically reset by Tools/version.py -->

View File

@@ -4,7 +4,6 @@
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup>
<Import Project="Robust.Custom.targets" Condition="Exists('Robust.Custom.targets')"/>
@@ -28,5 +27,5 @@
<Import Project="Robust.Analyzers.targets" Condition="'$(SkipRobustAnalyzer)' != 'true'" />
<!-- serialization generator -->
<Import Project="Robust.Serialization.Generator.targets" Condition="'$(SkipRobustAnalyzer)' != 'true'" />
<Import Project="Robust.Serialization.Generator.targets" />
</Project>

View File

@@ -24,16 +24,12 @@
<RobustInjectorsConfiguration>$(Configuration)</RobustInjectorsConfiguration>
<RobustInjectorsConfiguration Condition="'$(Configuration)' == 'DebugOpt'">Debug</RobustInjectorsConfiguration>
<RobustInjectorsConfiguration Condition="'$(Configuration)' == 'Tools'">Release</RobustInjectorsConfiguration>
<RobustInjectorsConfiguration Condition="'$(UseArtifactsOutput)' == 'true' And '$(RuntimeIdentifier)' != ''">$(RobustInjectorsConfiguration)_$(RuntimeIdentifier)</RobustInjectorsConfiguration>
<RobustInjectorsConfiguration Condition="'$(UseArtifactsOutput)' == 'true'">$(RobustInjectorsConfiguration.ToLower())</RobustInjectorsConfiguration>
<CompileRobustXamlTaskAssemblyFile Condition="'$(UseArtifactsOutput)' != 'true'">$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\bin\$(RobustInjectorsConfiguration)\netstandard2.0\Robust.Client.Injectors.dll</CompileRobustXamlTaskAssemblyFile>
<CompileRobustXamlTaskAssemblyFile Condition="'$(UseArtifactsOutput)' == 'true'">$(MSBuildThisFileDirectory)\..\..\artifacts\bin\Robust.Client.Injectors\$(RobustInjectorsConfiguration)\Robust.Client.Injectors.dll</CompileRobustXamlTaskAssemblyFile>
</PropertyGroup>
<UsingTask
Condition="'$(_RobustUseExternalMSBuild)' != 'true' And $(DesignTimeBuild) != true"
TaskName="CompileRobustXamlTask"
AssemblyFile="$(CompileRobustXamlTaskAssemblyFile)"/>
AssemblyFile="$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\bin\$(RobustInjectorsConfiguration)\netstandard2.0\Robust.Client.Injectors.dll"/>
<Target
Name="CompileRobustXaml"
Condition="Exists('@(IntermediateAssembly)')"

View File

@@ -54,379 +54,10 @@ END TEMPLATE-->
*None yet*
## 214.2.2
## 203.0.2
## 214.2.1
## 214.2.0
### New features
* Added a `Undetachable` entity metadata flag, which stops the client from moving an entity to nullspace when it moves out of PVS range.
### Bugfixes
* Fix tooltips not clamping to the left side of the viewport.
* Fix global audio property not being properly set.
### Internal
* The server game state / PVS code has been rewritten. It should be somewhat faster now, albeit at the cost of using more memory. The current engine version may be unstable.
## 214.1.1
### Bugfixes
* Fixed connection denial always causing redial.
## 214.1.0
### New features
* Added the `pvs_override_info` command for debugging PVS overrides.
### Bugfixes
* Fix VV for prototype structs.
* Fix audio limits for clientside audio.
## 214.0.0
### Breaking changes
* `NetStructuredDisconnectMessages` has received a complete overhaul and has been moved to `NetDisconnectMessage`. The API is no longer designed such that consumers must pass around JSON nodes, as they are not in sandbox (and clunky).
### New features
* Add a basic default concurrent audio limit of 16 for a single filepath to avoid overflowing audio sources.
* `NetConnectingArgs.Deny()` can now pass along structured data that will be received by the client.
### Bugfixes
* Fixed cursor position bugs when an empty `TextEdit` has a multi-line place holder.
* Fixed empty `TextEdit` throwing exception if cursor is moved left.
## 213.0.0
### Breaking changes
* Remove obsoleted BaseContainer methods.
### New features
* Add EntityManager.RaiseSharedEvent where the event won't go to the attached client but will be predicted locally on their end.
* Add GetEntitiesInRange override that takes in EntityCoordinates and an EntityUid hashset.
### Bugfixes
* Check if a sprite entity is deleted before drawing in SpriteView.
## 212.2.0
### New features
* Add IsHardCollidable to SharedPhysicsSystem to determine if 2 entities would collide.
### Other
* Double the default maximum replay size.
## 212.1.0
### New features
* Add nullable methods for TryIndex / HasIndex on IPrototypeManager.
### Bugfixes
* Fix TextureRect alignment where the strech mode is KeepCentered.
## 212.0.1
### Bugfixes
* Fix passing array by `this` instead of by `ref`.
## 212.0.0
### Breaking changes
* Change Collapsible controls default orientations to Vertical.
### New features
* Expose the Label control for Collapsible controls.
* Add GetGridPosition that considers physics center-of-mass.
* Add TileToVector methods to get the LocalPosition of tile-coords (taking into account tile size).
* Add some more helper methods to PVS filters around EntityUids.
* Add support for Dictionary AutoNetworkedFields.
* Add EnsureLength method for arrays.
* Add PushMarkup to FormattedMessage.
* Add DrawPrimitives overload for `List<Vector2>`
* Add more ValueList ctors that are faster.
* Add ToMapCoordinates method for NetCoordinates.
### Other
* Remove ISerializationHooks obsoletion as they are useful in some rare cases.
### Internal
* Bump max pool size for robust jobs.
## 211.0.2
### Bugfixes
* Fix TextureRect scaling not handling UIScale correctly.
## 211.0.1
### Bugfixes
* Fix GridChunkEnumerator on maps.
## 211.0.0
### Breaking changes
* Moved ChunkIndicesEnumerator to engine and to a re-useable namespace at Robust.Shared/Maps.
### New features
* Added an Enlarged method for Box2Rotated.
### Internal
* Significantly optimise ChunkEnumerator / FindGridsIntersecting in certain use cases by intersecting the grid's AABB with the local AABB to avoid iterating dummy chunks.
## 210.1.1
### Bugfixes
* Fixed multiple recent bugs with key binding storage.
### Other
* Change default of `ButtonGroup.IsNoneSetAllowed` to `true`. This makes it default again to the previous (unintentional) behavior.
## 210.1.0
### New features
* `NetUserId` implements `ISelfSerialize` so can be used in data fields.
* `ButtonGroup.IsNoneSetAllowed` to allow a button group to have no buttons pressed by default.
## 210.0.3
## 210.0.2
### Bugfixes
* Revert changes to `TextureRect` too.
## 210.0.1
### Bugfixes
* Revert changes to `TextureButton` that broke style property handling.
## 210.0.0
### New features
* Controls can now hook before, after, and during rendering of their children.
* IRenderHandle is now a public API, with the caveat that it's properties and methods are unstable.
* ButtonGroup now exposes what buttons it contains, alongside which is currently pressed.
* OptionButton has additional styleclasses, and has a hook for modifying it's internal buttons.
* PanelContainer.GetStyleBox() is now protected rather than private.
* TextureButton now uses a TextureRect instead of custom drawing code.
* TextureRect has additional style properties exposed.
* A new property, TextureSizeTarget, was added, which allows specifying a size in virtual pixels that the control should attempt to draw at.
* Stretch mode is now a style property.
* Scale is now a style property.
* Avalonia.Metadata.XmlnsDefinitionAttribute is now permitted by the sandbox.
* Add MaxDimension property to Box2 to return the higher of the Width or Height.
* Add GetLocalPosition to convert ScreenCoordinates to coordinates relative to the control. Ignores window.
* Add GlobalRect and GlobalPixelRect for controls to get their UIBox2i in screen terms.
* Add dotted line drawing to DrawingHandleScreen.
* You can use `Subs.CVar()` from an entity systems to subscribe to CVar changes. This is more convenient than `IConfigurationManager.OnValueChanged` as it automatically unsubscribes on system shutdown.
* There is now a built-in type serializer for `DateTime`, so you can put `DateTime`s in your data fields.
* `System.Text.Unicode.UnicodeRange` and `UnicodeRanges` are now available in the sandbox.
### Bugfixes
* UI drawing now properly accounts for a control's draw routine potentially mangling the current matrix.
* UI roots now properly update when the global stylesheet is changed. They previously only did so if they had a dedicated stylesheet (which is the one case where they would be unaffected by a global sheet update.
## 209.0.1
### Bugfixes
* Fix missed import from 209.0.0.
## 209.0.0
### Breaking changes
* `replay.max_compressed_size` and `replay.max_uncompressed_size` CVars are now `long`.
* Remove obsolete CoordinatesExtension for ToEntityCoordinates from GridUid / Vector2i.
### New features
* Add GetEntitiesOnMap / GetChildEntities to EntityLookupSystem to return components on the specified map and components with the specified parent respectively.
* Add MaxDimension property to Box2 to return the higher of the Width or Height.
* Add GetLocalPosition to convert ScreenCoordinates to coordinates relative to the control. Ignores window.
* Add GlobalRect and GlobalPixelRect for controls to get their UIBox2i in screen terms.
* Add dotted line drawing to DrawingHandleScreen.
* `IConfigurationManager.LoadDefaultsFromTomlStream` properly does type conversions. This fixes scenarios like loading of `long` CVars.
* Add helper methods for TileRef / Vector2i to SharedMapSystem for ToCenterCoordinates (tile center EntityCoordinates) and ToCoordinates (tile origin to EntityCoordinates).
* Copy some of the coordinates extensions to SharedTransformSystem.
### Bugfixes
* Fixed integer overflows in replay max size calculation.
* Explicitly capped `replay.replay_tick_batchSize` internally to avoid high values causing allocation failures.
### Other
* Important MIDI performance improvements.
## 208.0.0
### Breaking changes
* Metadata flags are no longer serialized as they get rebuilt on entity startup.
### Bugfixes
* Log failing to load user keybinds and handle the exception.
## 207.1.0
### New features
* Add the ability to merge grids via GridFixtureSystem.
## 207.0.0
### Breaking changes
* Update EntityLookup internally so non-approximate queries use the GJK solver and are much more accurate. This also means the approximate flag matters much more if you don't need narrowphase checks.
* Add shape versions of queries for both EntityLookup and MapManager.
### Bugfixes
* Fix PVS full state updates not clearing session entities and causing exceptions.
### Other
* Integration tests now run `NetMessage`s through serialization rather than passing the objects between client and server. This causes tests that missed `[NetSerializer]` attributes on any objects that need them to fail.
### Internal
* Remove a lot of duplicate code internally from EntityLookup and MapManager.
## 206.0.0
### Breaking changes
* tpto will teleport you to physics-center instead of transform center instead.
* Rename local EntityLookup methods to reflect they take local AABBs and not world AABBs.
### New features
* Add some additional EntityLookup methods for local queries.
* Add support to PrototypeManager for parsing specific files / directories as abstract.
### Bugfixes
* Fix tpto short-circuiting if one of the listed entities isn't found.
* Fix tpto not allowing grids as targets.
### Other
* Reduce MIDI source update rate from 10hz to 4hz.
### Internal
* Remove some duplicate internal code in EntityLookupSystem.
* Skip serialization sourcegen in GLFW and Lidgren.
## 205.0.0
### Breaking changes
* The unused `Robust.Physics` project has been deleted.
* The project now uses [Central Package Management](https://learn.microsoft.com/en-us/nuget/consume-packages/central-package-management).
* (Almost) all the NuGet packages have been updated. This causes many problems. I am so sorry.
* Cleaned up some unused packages as well.
## 204.1.0
### New features
* New `EntitySystem` subscription helper for working with Bound User Interface events. You can find them by doing `Subs.BuiEvents<>()` in a system.
* The `EntityManager.Subscriptions` type (for building helper extension methods) now uses
### Bugfixes
* Avoid loading assemblies from content `/Assemblies` if Robust ships its own copy. This avoid duplicate or weird mismatching version issues.
### Other
* Removed glibc version check warning.
## 204.0.0
### Breaking changes
* Make EntityManager abstract and make IEntityManager.EntityNetManager not nullable.
* Make VVAccess.ReadWrite default for all Datafields instead of VVAccess.ReadOnly
### New features
* `TextEdit.OnTextChanged`
* Add Pick and PickAndTake versions for System.Random for ICollections.
### Bugfixes
* Fix `IClipboardManager.GetText()` returning null in some cases.
* Fix possible NRE in server-side console command completion code.
* Fix possible NRE on DebugConsole logs.
* Fix exception when VVing non-networked components.
### Other
* Remove "Do not use from content" from IComponent.
## 203.0.1
## 203.0.0
@@ -442,8 +73,8 @@ END TEMPLATE-->
### New features
* `RobustUnitTest` now has a `ExtraComponents` field for automatically registering additional components.
* `IComponentFactory.RegisterIgnore()` now accepts more than one string.
* Added `IComponentFactory.RegisterTypes` for simultaneously registering multiple components.
* `IComponentFactory.RegisterIgnore()` now accepts more than one string.
* Added `IComponentFactory.RegisterTypes` for simultaneously registering multiple components.
### Bugfixes
@@ -457,7 +88,7 @@ END TEMPLATE-->
* Reverted some map/grid initialisation changes that might've been causing broadphase/physics errors.
* Fixed PVS sometimes sending entities without first sending their children.
* Fixed a container state handling bug caused by containers not removing expected entities when shutting down.
* Fixed a `EnsureEntity<T>` state handling bug caused by improper handling of entity deletions.
* Fixed a `EnsureEntity<T>` state handling bug caused by improper handling of entity deletions.
* Fixed a bad NetSyncEnabled debug assert.
@@ -473,7 +104,7 @@ END TEMPLATE-->
### Breaking changes
* Various entity manager methods now have a new `where T : IComponent` constraint.
* The `IComponentFactory.ComponentAdded` event has been renamed to `ComponentsAdded` and now provides an array of component registrations.
* The `IComponentFactory.ComponentAdded` event has been renamed to `ComponentsAdded` and now provides an array of component registrations.
* `IComponentFactory.RegisterIgnore()` no longer supports overwriting existing registrations, components should get ignored before they are registered.
### New features

View File

@@ -490,7 +490,7 @@ cmd-net_entityreport-help = Usage: net_entityreport
cmd-net_refresh-desc = Requests a full server state.
cmd-net_refresh-help = Usage: net_refresh
cmd-net_graph-desc = Toggles the net statistics panel.
cmd-net_graph-desc = Toggles the net statistics pannel.
cmd-net_graph-help = Usage: net_graph
cmd-net_watchent-desc = Dumps all network updates for an EntityId to the console.
@@ -566,9 +566,3 @@ cmd-reloadtiletextures-help = Usage: reloadtiletextures
cmd-audio_length-desc = Shows the length of an audio file
cmd-audio_length-help = Usage: audio_length { cmd-audio_length-arg-file-name }
cmd-audio_length-arg-file-name = <file name>
## PVS
cmd-pvs-override-info-desc = Prints information about any PVS overrides associated with an entity.
cmd-pvs-override-info-empty = Entity {$nuid} has no PVS overrides.
cmd-pvs-override-info-global = Entity {$nuid} has a global override.
cmd-pvs-override-info-clients = Entity {$nuid} has a session override for {$clients}.

View File

@@ -1,8 +0,0 @@
cmd-merge_grids-desc = Combines 2 grids into 1 grid
cmd-merge_grids-help = merge_grids <gridUid1> <gridUid2> <offsetX> <offsetY> [angle]
cmd-merge_grids-hintA = Grid A
cmd-merge_grids-hintB = Grid B
cmd-merge_grids-xOffset = X offset
cmd-merge_grids-yOffset = Y offset
cmd-merge_grids-angle = [Angle]

View File

@@ -70,9 +70,9 @@ command-description-ls-in =
command-description-methods-get =
Returns all methods associated with the input type.
command-description-methods-overrides =
Returns all methods overridden on the input type.
Returns all methods overriden on the input type.
command-description-methods-overridesfrom =
Returns all methods overridden from the given type on the input type.
Returns all methods overriden from the given type on the input type.
command-description-cmd-moo =
Asks the important questions.
command-description-cmd-descloc =
@@ -418,6 +418,6 @@ command-description-tee =
This essentially lets you have a branch in your code to do multiple operations on one value.
command-description-cmd-info =
Returns a CommandSpec for the given command.
On its own, this means it'll print the command's help message.
On it's own, this means it'll print the comamnd's help message.
command-description-comp-rm =
Removes the given component from the entity.

View File

@@ -1,8 +0,0 @@
// OH BOY. TURNS OUT IT GETS EVEN MORE CURSED.
//
// So because we're compiling a copy of Robust.Roslyn.Shared into every analyzer project,
// the test project sees multiple copies of it. This would make it impossible to use.
// UNLESS you use this obscure C# feature called "extern alias"
// that I guarantee you you've never heard of before, and are now concerned about.
extern alias SerializationGenerator;

View File

@@ -1,340 +0,0 @@
extern alias SerializationGenerator;
using System.Linq;
using System.Reflection;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.Text;
using NUnit.Framework;
using SerializationGenerator::Robust.Roslyn.Shared;
using SerializationGenerator::Robust.Serialization.Generator;
namespace Robust.Analyzers.Tests;
[TestFixture]
[TestOf(typeof(ComponentPauseGenerator))]
[Parallelizable(ParallelScope.All)]
public sealed class ComponentPauseGeneratorTest
{
private const string TypesCode = """
global using System;
global using Robust.Shared.Analyzers;
global using Robust.Shared.GameObjects;
namespace Robust.Shared.Analyzers
{
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
public sealed class AutoGenerateComponentPauseAttribute : Attribute
{
public bool Dirty = false;
}
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public sealed class AutoPausedFieldAttribute : Attribute;
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public sealed class AutoNetworkedFieldAttribute : Attribute
{
}
}
namespace Robust.Shared.GameObjects
{
public interface IComponent;
}
""";
[Test]
public void TestBasic()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent : IComponent
{
[AutoPausedField]
public TimeSpan Foo;
}
""");
ExpectNoDiagnostics(result);
ExpectSource(
result,
"""
// <auto-generated />
using Robust.Shared.GameObjects;
public partial class FooComponent
{
[RobustAutoGenerated]
public sealed class FooComponent_AutoPauseSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FooComponent, EntityUnpausedEvent>(OnEntityUnpaused);
}
private void OnEntityUnpaused(EntityUid uid, FooComponent component, ref EntityUnpausedEvent args)
{
component.Foo += args.PausedTime;
}
}
}
""");
}
[Test]
public void TestNullable()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent : IComponent
{
[AutoPausedField]
public TimeSpan? Foo;
}
""");
ExpectNoDiagnostics(result);
ExpectSource(
result,
"""
// <auto-generated />
using Robust.Shared.GameObjects;
public partial class FooComponent
{
[RobustAutoGenerated]
public sealed class FooComponent_AutoPauseSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FooComponent, EntityUnpausedEvent>(OnEntityUnpaused);
}
private void OnEntityUnpaused(EntityUid uid, FooComponent component, ref EntityUnpausedEvent args)
{
if (component.Foo.HasValue)
component.Foo = component.Foo.Value + args.PausedTime;
}
}
}
""");
}
[Test]
public void TestAutoState()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent : IComponent
{
[AutoPausedField, AutoNetworkedField]
public TimeSpan Foo;
}
""");
ExpectNoDiagnostics(result);
ExpectSource(
result,
"""
// <auto-generated />
using Robust.Shared.GameObjects;
public partial class FooComponent
{
[RobustAutoGenerated]
public sealed class FooComponent_AutoPauseSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FooComponent, EntityUnpausedEvent>(OnEntityUnpaused);
}
private void OnEntityUnpaused(EntityUid uid, FooComponent component, ref EntityUnpausedEvent args)
{
component.Foo += args.PausedTime;
Dirty(uid, component);
}
}
}
""");
}
[Test]
public void TestExplicitDirty()
{
var result = RunGenerator("""
[AutoGenerateComponentPause(Dirty = true)]
public sealed partial class FooComponent : IComponent
{
[AutoPausedField]
public TimeSpan Foo;
}
""");
ExpectNoDiagnostics(result);
ExpectSource(
result,
"""
// <auto-generated />
using Robust.Shared.GameObjects;
public partial class FooComponent
{
[RobustAutoGenerated]
public sealed class FooComponent_AutoPauseSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FooComponent, EntityUnpausedEvent>(OnEntityUnpaused);
}
private void OnEntityUnpaused(EntityUid uid, FooComponent component, ref EntityUnpausedEvent args)
{
component.Foo += args.PausedTime;
Dirty(uid, component);
}
}
}
""");
}
[Test]
public void TestDiagnosticNotIComponent()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent
{
[AutoPausedField]
public TimeSpan Foo;
}
""");
ExpectNoSource(result);
ExpectDiagnostics(result, [
(Diagnostics.IdComponentPauseNotComponent, new LinePositionSpan(new LinePosition(1, 28), new LinePosition(1, 40)))
]);
}
[Test]
public void TestDiagnosticNoFields()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent : IComponent
{
public TimeSpan Foo;
}
""");
ExpectNoSource(result);
ExpectDiagnostics(result, [
(Diagnostics.IdComponentPauseNoFields, new LinePositionSpan(new LinePosition(1, 28), new LinePosition(1, 40)))
]);
}
[Test]
public void TestDiagnosticNoParentAttribute()
{
var result = RunGenerator("""
public sealed partial class FooComponent : IComponent
{
[AutoPausedField]
public TimeSpan Foo, Fooz;
[AutoPausedField]
public TimeSpan Bar { get; set; }
}
""");
ExpectNoSource(result);
ExpectDiagnostics(result, [
(Diagnostics.IdComponentPauseNoParentAttribute, new LinePositionSpan(new LinePosition(3, 20), new LinePosition(3, 23))),
(Diagnostics.IdComponentPauseNoParentAttribute, new LinePositionSpan(new LinePosition(3, 25), new LinePosition(3, 29))),
(Diagnostics.IdComponentPauseNoParentAttribute, new LinePositionSpan(new LinePosition(6, 20), new LinePosition(6, 23)))
]);
}
[Test]
public void TestDiagnosticWrongType()
{
var result = RunGenerator("""
[AutoGenerateComponentPause]
public sealed partial class FooComponent : IComponent
{
[AutoPausedField]
public int Foo, Fooz;
[AutoPausedField]
public int Bar { get; set; }
}
""");
ExpectNoSource(result);
ExpectDiagnostics(result, [
(Diagnostics.IdComponentPauseWrongTypeAttribute, new LinePositionSpan(new LinePosition(4, 15), new LinePosition(4, 18))),
(Diagnostics.IdComponentPauseWrongTypeAttribute, new LinePositionSpan(new LinePosition(4, 20), new LinePosition(4, 24))),
(Diagnostics.IdComponentPauseWrongTypeAttribute, new LinePositionSpan(new LinePosition(7, 15), new LinePosition(7, 18)))
]);
}
private static void ExpectSource(GeneratorRunResult result, string expected)
{
Assert.That(result.GeneratedSources, Has.Length.EqualTo(1));
var source = result.GeneratedSources[0];
Assert.That(source.SourceText.ToString(), Is.EqualTo(expected));
}
private static void ExpectNoSource(GeneratorRunResult result)
{
Assert.That(result.GeneratedSources, Is.Empty);
}
private static void ExpectNoDiagnostics(GeneratorRunResult result)
{
Assert.That(result.Diagnostics, Is.Empty);
}
private static void ExpectDiagnostics(GeneratorRunResult result, (string code, LinePositionSpan span)[] diagnostics)
{
Assert.Multiple(() =>
{
Assert.That(result.Diagnostics, Has.Length.EqualTo(diagnostics.Length));
foreach (var (code, span) in diagnostics)
{
Assert.That(
result.Diagnostics.Any(x => x.Id == code && x.Location.GetLineSpan().Span == span),
$"Expected diagnostic with code {code} and location {span}");
}
});
}
private static GeneratorRunResult RunGenerator(string source)
{
var compilation = (Compilation)CSharpCompilation.Create("compilation",
new[]
{
CSharpSyntaxTree.ParseText(source, path: "Source.cs"),
CSharpSyntaxTree.ParseText(TypesCode, path: "Types.cs")
},
new[] { MetadataReference.CreateFromFile(typeof(Binder).GetTypeInfo().Assembly.Location) },
new CSharpCompilationOptions(OutputKind.DynamicallyLinkedLibrary));
var generator = new ComponentPauseGenerator();
GeneratorDriver driver = CSharpGeneratorDriver.Create(generator);
driver = driver.RunGeneratorsAndUpdateCompilation(compilation, out var newCompilation, out _);
var result = driver.GetRunResult();
return result.Results[0];
}
}

View File

@@ -1,32 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<SkipRobustAnalyzer>true</SkipRobustAnalyzer>
</PropertyGroup>
<Import Project="..\MSBuild\Robust.Properties.targets"/>
<Import Project="..\MSBuild\Robust.Engine.props"/>
<Import Project="..\MSBuild\Robust.Properties.targets" />
<Import Project="..\MSBuild\Robust.Engine.props" />
<PropertyGroup>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageVersion Update="NUnit" Version="3.14.0" />
<PackageReference Include="Microsoft.CodeAnalysis.Analyzer.Testing" Version="1.1.1"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.0.1"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Analyzer.Testing.NUnit" Version="1.1.1"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.0.1"/>
<PackageReference Include="NUnit" Version="3.13.2"/>
<PackageReference Include="NUnit.ConsoleRunner" Version="3.15.0"/>
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1"/>
<PackageReference Include="NUnit.Analyzers" Version="3.3.0"/>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.2.0" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzer.Testing"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Analyzer.Testing.NUnit"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces"/>
<PackageReference Include="NUnit"/>
<PackageReference Include="NUnit3TestAdapter"/>
<PackageReference Include="NUnit.Analyzers"/>
<PackageReference Include="Microsoft.NET.Test.Sdk"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Robust.Analyzers\Robust.Analyzers.csproj"/>
<ProjectReference Include="..\Robust.Serialization.Generator\Robust.Serialization.Generator.csproj" Aliases="SerializationGenerator" />
</ItemGroup>
</Project>

View File

@@ -5,7 +5,6 @@ using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
using Robust.Shared.Analyzers.Implementation;
namespace Robust.Analyzers

View File

@@ -4,7 +4,6 @@ using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
using static Microsoft.CodeAnalysis.SymbolEqualityComparer;
namespace Robust.Analyzers;
@@ -17,7 +16,7 @@ public sealed class ByRefEventAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor ByRefEventSubscribedByValueRule = new(
Diagnostics.IdByRefEventSubscribedByValue,
"By-ref event subscribed to by value",
"Tried to subscribe to a by-ref event '{0}' by value",
"Tried to subscribe to a by-ref event '{0}' by value.",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -27,7 +26,7 @@ public sealed class ByRefEventAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor ByRefEventRaisedByValueRule = new(
Diagnostics.IdByRefEventRaisedByValue,
"By-ref event raised by value",
"Tried to raise a by-ref event '{0}' by value",
"Tried to raise a by-ref event '{0}' by value.",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -37,7 +36,7 @@ public sealed class ByRefEventAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor ByValueEventRaisedByRefRule = new(
Diagnostics.IdValueEventRaisedByRef,
"Value event raised by-ref",
"Tried to raise a value event '{0}' by-ref",
"Tried to raise a value event '{0}' by-ref.",
"Usage",
DiagnosticSeverity.Error,
true,

View File

@@ -5,7 +5,6 @@ using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;
@@ -19,7 +18,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor DataDefinitionPartialRule = new(
Diagnostics.IdDataDefinitionPartial,
"Type must be partial",
"Type {0} is a DataDefinition but is not partial",
"Type {0} is a DataDefinition but is not partial.",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -29,7 +28,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor NestedDataDefinitionPartialRule = new(
Diagnostics.IdNestedDataDefinitionPartial,
"Type must be partial",
"Type {0} contains nested data definition {1} but is not partial",
"Type {0} contains nested data definition {1} but is not partial.",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -39,7 +38,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor DataFieldWritableRule = new(
Diagnostics.IdDataFieldWritable,
"Data field must not be readonly",
"Data field {0} in data definition {1} is readonly",
"Data field {0} in data definition {1} is readonly.",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -49,7 +48,7 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor DataFieldPropertyWritableRule = new(
Diagnostics.IdDataFieldPropertyWritable,
"Data field property must have a setter",
"Data field property {0} in data definition {1} does not have a setter",
"Data field property {0} in data definition {1} does not have a setter.",
"Usage",
DiagnosticSeverity.Error,
true,

View File

@@ -9,7 +9,7 @@ using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using static Microsoft.CodeAnalysis.CSharp.SyntaxKind;
using static Robust.Roslyn.Shared.Diagnostics;
using static Robust.Analyzers.Diagnostics;
namespace Robust.Analyzers;

View File

@@ -1,6 +1,6 @@
using Microsoft.CodeAnalysis;
namespace Robust.Roslyn.Shared;
namespace Robust.Analyzers;
public static class Diagnostics
{
@@ -24,10 +24,6 @@ public static class Diagnostics
public const string IdNestedDataDefinitionPartial = "RA0018";
public const string IdDataFieldWritable = "RA0019";
public const string IdDataFieldPropertyWritable = "RA0020";
public const string IdComponentPauseNotComponent = "RA0021";
public const string IdComponentPauseNoFields = "RA0022";
public const string IdComponentPauseNoParentAttribute = "RA0023";
public const string IdComponentPauseWrongTypeAttribute = "RA0024";
public static SuppressionDescriptor MeansImplicitAssignment =>
new SuppressionDescriptor("RADC1000", "CS0649", "Marked as implicitly assigned.");

View File

@@ -10,7 +10,6 @@ using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
using Document = Microsoft.CodeAnalysis.Document;
namespace Robust.Analyzers

View File

@@ -5,7 +5,6 @@ using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;

View File

@@ -2,7 +2,6 @@ using System.Collections.Immutable;
using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers
{

View File

@@ -3,7 +3,6 @@ using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;
@@ -32,7 +31,7 @@ public sealed class NotNullableFlagAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor InvalidNotNullableImplementationRule = new (
Diagnostics.IdInvalidNotNullableFlagImplementation,
"Invalid NotNullable flag implementation",
"Invalid NotNullable flag implementation.",
"NotNullable flag is either not typed as bool, or does not have a default value equaling false",
"Usage",
DiagnosticSeverity.Error,
@@ -42,7 +41,7 @@ public sealed class NotNullableFlagAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor InvalidNotNullableTypeRule = new (
Diagnostics.IdInvalidNotNullableFlagType,
"Failed to resolve type parameter",
"Failed to resolve type parameter \"{0}\"",
"Failed to resolve type parameter \"{0}\".",
"Usage",
DiagnosticSeverity.Error,
true,
@@ -50,7 +49,7 @@ public sealed class NotNullableFlagAnalyzer : DiagnosticAnalyzer
private static readonly DiagnosticDescriptor NotNullableFlagValueTypeRule = new (
Diagnostics.IdNotNullableFlagValueType,
"NotNullable flag not supported for value types",
"NotNullable flag not supported for value types.",
"Value types as generic arguments are not supported for NotNullable flags",
"Usage",
DiagnosticSeverity.Error,

View File

@@ -11,7 +11,6 @@ using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;

View File

@@ -1,10 +1,21 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>10</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.0.1" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.Workspaces.Common" Version="4.0.1" />
</ItemGroup>
<ItemGroup>
<!-- Needed for NotNullableFlagAnalyzer. -->
<Compile Include="..\Robust.Shared\Analyzers\NotNullableFlagAttribute.cs" />
</ItemGroup>
<ItemGroup>
<!-- Needed for FriendAnalyzer. -->
<Compile Include="..\Robust.Shared\Analyzers\AccessAttribute.cs" />
@@ -16,10 +27,4 @@
<Compile Include="..\Robust.Shared\Analyzers\PreferGenericVariantAttribute.cs" />
</ItemGroup>
<Import Project="../Robust.Roslyn.Shared/Robust.Roslyn.Shared.props" />
<PropertyGroup>
<Nullable>disable</Nullable>
</PropertyGroup>
</Project>

View File

@@ -10,7 +10,6 @@ using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers
{

View File

@@ -3,7 +3,6 @@ using System.Diagnostics.CodeAnalysis;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using Robust.Roslyn.Shared;
namespace Robust.Analyzers;

View File

@@ -1,18 +1,15 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Globalization;
using BenchmarkDotNet.Analysers;
using BenchmarkDotNet.Columns;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.EventProcessors;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Filters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Loggers;
using BenchmarkDotNet.Order;
using BenchmarkDotNet.Reports;
using BenchmarkDotNet.Running;
using BenchmarkDotNet.Validators;
using Robust.Benchmarks.Exporters;
@@ -47,16 +44,10 @@ public sealed class DefaultSQLConfig : IConfig
public IEnumerable<BenchmarkLogicalGroupRule> GetLogicalGroupRules() => DefaultConfig.Instance.GetLogicalGroupRules();
public IEnumerable<EventProcessor> GetEventProcessors() => DefaultConfig.Instance.GetEventProcessors();
public IEnumerable<IColumnHidingRule> GetColumnHidingRules() => DefaultConfig.Instance.GetColumnHidingRules();
public IOrderer Orderer => DefaultConfig.Instance.Orderer!;
public ICategoryDiscoverer? CategoryDiscoverer => DefaultConfig.Instance.CategoryDiscoverer;
public SummaryStyle SummaryStyle => DefaultConfig.Instance.SummaryStyle;
public ConfigUnionRule UnionRule => DefaultConfig.Instance.UnionRule;
public string ArtifactsPath => DefaultConfig.Instance.ArtifactsPath;
public CultureInfo CultureInfo => DefaultConfig.Instance.CultureInfo!;
public ConfigOptions Options => DefaultConfig.Instance.Options;
public TimeSpan BuildTimeout => DefaultConfig.Instance.BuildTimeout;
public IReadOnlyList<Conclusion> ConfigAnalysisConclusion => DefaultConfig.Instance.ConfigAnalysisConclusion;
}

View File

@@ -13,12 +13,12 @@
<ProjectReference Include="..\Robust.UnitTesting\Robust.UnitTesting.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design">
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="6.0.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Npgsql.EntityFrameworkCore.PostgreSQL" />
<PackageReference Include="Npgsql.EntityFrameworkCore.PostgreSQL" Version="6.0.4" />
</ItemGroup>
<Import Project="..\MSBuild\Robust.Properties.targets" />

View File

@@ -6,8 +6,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Framework" Version="17.8.3" />
<PackageReference Include="Mono.Cecil" Version="0.11.5" />
<PackageReference Include="Microsoft.Build.Framework" Version="17.0.0" />
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
<PackageReference Include="Pidgin" Version="2.5.0" />
</ItemGroup>

View File

@@ -1,17 +1,18 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.0.1" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Compile Link="XamlX\filename" Include="../XamlX/src/XamlX/**/*.cs" />
<Compile Remove="../XamlX/src/XamlX/**/SreTypeSystem.cs" />
<Compile Remove="../XamlX/src/XamlX/obj/**" />
<Compile Include="..\Robust.Client\UserInterface\ControlPropertyAccess.cs" />
</ItemGroup>
<Import Project="../Robust.Roslyn.Shared/Robust.Roslyn.Shared.props" />
<PropertyGroup>
<!-- XamlX doesn't do NRTs. -->
<Nullable>disable</Nullable>
</PropertyGroup>
</Project>

View File

@@ -8,8 +8,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JetBrains.Annotations" />
<PackageReference Include="Robust.Natives.Cef" />
<PackageReference Include="JetBrains.Annotations" Version="2020.3.0" />
<PackageReference Include="Robust.Natives.Cef" Version="120.1.9" />
</ItemGroup>
<ItemGroup>

View File

@@ -39,7 +39,7 @@ public sealed class AudioOverlay : Overlay
protected internal override void Draw(in OverlayDrawArgs args)
{
var localPlayer = _playerManager.LocalEntity;
var localPlayer = _playerManager.LocalPlayer?.ControlledEntity;
if (args.ViewportControl == null || localPlayer == null)
return;

View File

@@ -1,57 +0,0 @@
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Robust.Shared;
using Robust.Shared.GameObjects;
namespace Robust.Client.Audio;
public sealed partial class AudioSystem
{
/*
* Handles limiting concurrent sounds for audio to avoid blowing the source budget on one sound getting spammed.
*/
private readonly Dictionary<string, int> _playingCount = new();
private int _maxConcurrent;
private void InitializeLimit()
{
Subs.CVar(CfgManager, CVars.AudioDefaultConcurrent, SetConcurrentLimit, true);
}
private void SetConcurrentLimit(int obj)
{
_maxConcurrent = obj;
}
private bool TryAudioLimit(string sound)
{
if (string.IsNullOrEmpty(sound))
return true;
ref var count = ref CollectionsMarshal.GetValueRefOrAddDefault(_playingCount, sound, out _);
if (count >= _maxConcurrent)
return false;
count++;
return true;
}
private void RemoveAudioLimit(string sound)
{
if (!_playingCount.TryGetValue(sound, out var count))
return;
count--;
if (count <= 0)
{
_playingCount.Remove(sound);
return;
}
_playingCount[sound] = count;
}
}

View File

@@ -41,7 +41,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
[Dependency] private readonly IParallelManager _parMan = default!;
[Dependency] private readonly IRuntimeLog _runtimeLog = default!;
[Dependency] private readonly IAudioInternal _audio = default!;
[Dependency] private readonly MetaDataSystem _metadata = default!;
[Dependency] private readonly SharedTransformSystem _xformSys = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
@@ -52,7 +51,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
private EntityUid? _listenerGrid;
private UpdateAudioJob _updateAudioJob;
private EntityQuery<PhysicsComponent> _physicsQuery;
private float _maxRayLength;
@@ -108,9 +106,8 @@ public sealed partial class AudioSystem : SharedAudioSystem
SubscribeNetworkEvent<PlayAudioEntityMessage>(OnEntityAudio);
SubscribeNetworkEvent<PlayAudioPositionalMessage>(OnEntityCoordinates);
Subs.CVar(CfgManager, CVars.AudioAttenuation, OnAudioAttenuation, true);
Subs.CVar(CfgManager, CVars.AudioRaycastLength, OnRaycastLengthChanged, true);
InitializeLimit();
CfgManager.OnValueChanged(CVars.AudioAttenuation, OnAudioAttenuation, true);
CfgManager.OnValueChanged(CVars.AudioRaycastLength, OnRaycastLengthChanged, true);
}
private void OnAudioState(EntityUid uid, AudioComponent component, ref AfterAutoHandleStateEvent args)
@@ -136,6 +133,13 @@ public sealed partial class AudioSystem : SharedAudioSystem
_audio.SetMasterGain(value);
}
public override void Shutdown()
{
CfgManager.UnsubValueChanged(CVars.AudioAttenuation, OnAudioAttenuation);
CfgManager.UnsubValueChanged(CVars.AudioRaycastLength, OnRaycastLengthChanged);
base.Shutdown();
}
private void OnAudioPaused(EntityUid uid, AudioComponent component, ref EntityPausedEvent args)
{
component.Pause();
@@ -166,37 +170,26 @@ public sealed partial class AudioSystem : SharedAudioSystem
return;
}
SetupSource((uid, component), audioResource);
SetupSource(component, audioResource);
component.Loaded = true;
}
private void SetupSource(Entity<AudioComponent> entity, AudioResource audioResource, TimeSpan? length = null)
private void SetupSource(AudioComponent component, AudioResource audioResource, TimeSpan? length = null)
{
var component = entity.Comp;
if (TryAudioLimit(component.FileName))
{
var newSource = _audio.CreateAudioSource(audioResource);
var source = _audio.CreateAudioSource(audioResource);
if (newSource == null)
{
Log.Error($"Error creating audio source for {audioResource}");
DebugTools.Assert(false);
}
else
{
component.Source = newSource;
}
if (source == null)
{
Log.Error($"Error creating audio source for {audioResource}");
DebugTools.Assert(false);
source = component.Source;
}
if ((component.Flags & AudioFlags.GridAudio) != 0x0)
{
_metadata.SetFlag(entity.Owner, MetaDataFlags.Undetachable, true);
}
component.Source = source;
// Need to set all initial data for first frame.
ApplyAudioParams(component.Params, component);
component.Source.Global = component.Global;
source.Global = component.Global;
// Don't play until first frame so occlusion etc. are correct.
component.Gain = 0f;
@@ -216,8 +209,6 @@ public sealed partial class AudioSystem : SharedAudioSystem
{
// Breaks with prediction?
component.Source.Dispose();
RemoveAudioLimit(component.FileName);
}
private void OnAudioAttenuation(int obj)
@@ -592,13 +583,13 @@ public sealed partial class AudioSystem : SharedAudioSystem
return PlayGlobal(filename, audioParams);
}
public override void LoadStream<T>(Entity<AudioComponent> entity, T stream)
public override void LoadStream<T>(AudioComponent component, T stream)
{
if (stream is AudioStream audioStream)
{
TryGetAudio(audioStream, out var audio);
SetupSource(entity, audio!, audioStream.Length);
entity.Comp.Loaded = true;
SetupSource(component, audio!, audioStream.Length);
component.Loaded = true;
}
}
@@ -637,7 +628,7 @@ public sealed partial class AudioSystem : SharedAudioSystem
var audioP = audioParams ?? AudioParams.Default;
var entity = EntityManager.CreateEntityUninitialized("Audio", MapCoordinates.Nullspace);
var comp = SetupAudio(entity, null, audioP, stream.Length);
LoadStream((entity, comp), stream);
LoadStream(comp, stream);
EntityManager.InitializeAndStartEntity(entity);
var source = comp.Source;

View File

@@ -72,7 +72,7 @@ internal sealed partial class MidiManager : IMidiManager
// To avoid lock contention until some kind of MIDI refactor.
private TimeSpan _nextUpdate;
private TimeSpan _updateFrequency = TimeSpan.FromSeconds(0.25f);
private TimeSpan _updateFrequency = TimeSpan.FromSeconds(0.1f);
private SemaphoreSlim _updateSemaphore = new(1);
@@ -114,7 +114,7 @@ internal sealed partial class MidiManager : IMidiManager
"/usr/share/sounds/sf2/TimGM6mb.sf2",
};
private static readonly string WindowsSoundfont = $@"{Environment.GetEnvironmentVariable("SystemRoot")}\system32\drivers\gm.dls";
private const string WindowsSoundfont = @"C:\WINDOWS\system32\drivers\gm.dls";
private const string OsxSoundfont =
"/System/Library/Components/CoreAudio.component/Contents/Resources/gs_instruments.dls";
@@ -192,12 +192,7 @@ internal sealed partial class MidiManager : IMidiManager
_settings["synth.midi-bank-select"].StringValue = "gm";
//_settings["synth.verbose"].IntValue = 1; // Useful for debugging.
var midiParallel = _cfgMan.GetCVar(CVars.MidiParallelism);
_settings["synth.polyphony"].IntValue = Math.Clamp(1024 + (int)(Math.Log2(midiParallel) * 2048), 1, 65535);
_settings["synth.cpu-cores"].IntValue = Math.Clamp(midiParallel, 1, 256);
_midiSawmill.Debug($"Synth Cores: {_settings["synth.cpu-cores"].IntValue}");
_midiSawmill.Debug($"Synth Polyphony: {_settings["synth.polyphony"].IntValue}");
_parallel.AddAndInvokeParallelCountChanged(UpdateParallelCount);
}
catch (Exception e)
{
@@ -206,10 +201,7 @@ internal sealed partial class MidiManager : IMidiManager
return;
}
_midiThread = new Thread(ThreadUpdate)
{
Name = "RobustToolbox MIDI Thread"
};
_midiThread = new Thread(ThreadUpdate);
_midiThread.Start();
_updateJob = new MidiUpdateJob()
@@ -227,6 +219,18 @@ internal sealed partial class MidiManager : IMidiManager
FluidsynthInitialized = true;
}
private void UpdateParallelCount()
{
if (_settings == null)
return;
_settings["synth.polyphony"].IntValue = Math.Clamp(1024 + (int)(Math.Log2(_parallel.ParallelProcessCount) * 2048), 1, 65535);
_settings["synth.cpu-cores"].IntValue = Math.Clamp(_parallel.ParallelProcessCount, 1, 256);
_midiSawmill.Debug($"Synth Cores: {_settings["synth.cpu-cores"].IntValue}");
_midiSawmill.Debug($"Synth Polyphony: {_settings["synth.polyphony"].IntValue}");
}
private void LoggerDelegate(NFluidsynth.Logger.LogLevel level, string message, IntPtr data)
{
var rLevel = level switch

View File

@@ -38,7 +38,6 @@ internal sealed class MidiRenderer : IMidiRenderer
private readonly Synth _synth;
private readonly Sequencer _sequencer;
private NFluidsynth.Player? _player;
private int _playerTotalTicks;
private MidiDriver? _driver;
private byte _midiProgram = 1;
private byte _midiBank = 1;
@@ -145,21 +144,7 @@ internal sealed class MidiRenderer : IMidiRenderer
public bool DisableProgramChangeEvent { get; set; } = true;
[ViewVariables(VVAccess.ReadWrite)]
public int PlayerTotalTick
{
get
{
// GetTotalTicks is really expensive (has to iterate the entire file, not cached).
// Slight problem with caching it ourselves: the value only becomes available when the player loads the MIDI file.
// And that only happens after playback really starts, with the timer and synth and all that stuff.
// So we cache it "as soon as it's available", i.e. not 0.
// We don't care about playlists and such, so it shouldn't change anymore after.
if (_playerTotalTicks != 0)
return _playerTotalTicks;
return _playerTotalTicks = _player?.GetTotalTicks ?? 0;
}
}
public int PlayerTotalTick => _player?.GetTotalTicks ?? 0;
[ViewVariables(VVAccess.ReadWrite)]
public int PlayerTick
@@ -354,7 +339,6 @@ internal sealed class MidiRenderer : IMidiRenderer
return false;
}
_playerTotalTicks = 0;
_player?.Dispose();
_player = new NFluidsynth.Player(_synth);
_player.SetPlaybackCallback(MidiPlayerEventHandler);
@@ -393,7 +377,6 @@ internal sealed class MidiRenderer : IMidiRenderer
_player?.Join();
_player?.Dispose();
_player = null;
_playerTotalTicks = 0;
}
StopAllNotes();

View File

@@ -229,7 +229,7 @@ namespace Robust.Client
// Don't invoke PlayerLeaveServer if PlayerJoinedServer & GameStartedSetup hasn't been called yet.
if (RunLevel > ClientRunLevel.Connecting)
PlayerLeaveServer?.Invoke(this, new PlayerEventArgs(_playMan.LocalSession));
PlayerLeaveServer?.Invoke(this, new PlayerEventArgs(_playMan.LocalPlayer?.Session));
LastDisconnectReason = args.Reason;
GameStoppedReset();

View File

@@ -188,7 +188,7 @@ namespace Robust.Client.Console
}
args.RemoveAt(0);
var shell = new ConsoleShell(this, session ?? _player.LocalSession, session == null);
var shell = new ConsoleShell(this, session ?? _player.LocalPlayer?.Session, session == null);
var cmdArgs = args.ToArray();
AnyCommandExecuted?.Invoke(shell, commandName, command, cmdArgs);
@@ -200,7 +200,8 @@ namespace Robust.Client.Console
// When not connected to a server, you can run all local commands.
// When connected to a server, you can only run commands according to the con group controller.
return _player.LocalSession is not { Status: > SessionStatus.Connecting }
return _player.LocalPlayer == null
|| _player.LocalPlayer.Session.Status <= SessionStatus.Connecting
|| _conGroup.CanCommand(cmdName);
}

View File

@@ -16,7 +16,8 @@ namespace Robust.Client.Console.Commands
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (_playerManager.LocalEntity is not { } controlled)
var controlled = _playerManager.LocalPlayer?.ControlledEntity ?? EntityUid.Invalid;
if (controlled == EntityUid.Invalid)
{
shell.WriteLine("You don't have an attached entity.");
return;

View File

@@ -165,7 +165,7 @@ Suspendisse hendrerit blandit urna ut laoreet. Suspendisse ac elit at erat males
{
var textEdit = new TextEdit
{
Placeholder = new Rope.Leaf("You deleted the lipsum\nOwO")
Placeholder = new Rope.Leaf("You deleted the lipsum OwO")
};
TabContainer.SetTabTitle(textEdit, "TextEdit");

View File

@@ -420,7 +420,7 @@ namespace Robust.Client.Debugging
if (mapPos.MapId != args.MapId)
return;
var player = _playerManager.LocalEntity;
var player = _playerManager.LocalPlayer?.ControlledEntity;
if (!_entityManager.TryGetComponent<TransformComponent>(player, out var playerXform) ||
playerXform.MapID != args.MapId)

View File

@@ -35,6 +35,8 @@ namespace Robust.Client
throw new InvalidOperationException("Cannot start twice!");
}
GlibcBug.Check();
_hasStarted = true;
if (CommandLineArgs.TryParse(args, out var parsed))

View File

@@ -42,8 +42,6 @@ public sealed partial class ClientEntityManager
var pending = PendingNetEntityStates.GetOrNew(nEntity);
pending.Add((typeof(T), callerEntity));
return entity.Item1;
}

View File

@@ -8,7 +8,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Network.Messages;
using Robust.Shared.Player;
using Robust.Shared.Replays;
using Robust.Shared.Utility;
@@ -135,24 +134,6 @@ namespace Robust.Client.GameObjects
EventBus.RaiseEvent(EventSource.Local, new EntitySessionMessage<T>(eventArgs, msg));
}
/// <inheritdoc />
public override void RaiseSharedEvent<T>(T message, EntityUid? user = null)
{
if (user == null || user != _playerManager.LocalEntity || !_gameTiming.IsFirstTimePredicted)
return;
EventBus.RaiseEvent(EventSource.Local, ref message);
}
/// <inheritdoc />
public override void RaiseSharedEvent<T>(T message, ICommonSession? user = null)
{
if (user == null || user != _playerManager.LocalSession || !_gameTiming.IsFirstTimePredicted)
return;
EventBus.RaiseEvent(EventSource.Local, ref message);
}
#region IEntityNetworkManager impl
public override IEntityNetworkManager EntityNetManager => this;
@@ -240,7 +221,7 @@ namespace Robust.Client.GameObjects
public void DispatchReceivedNetworkMsg(EntityEventArgs msg)
{
var sessionType = typeof(EntitySessionMessage<>).MakeGenericType(msg.GetType());
var sessionMsg = Activator.CreateInstance(sessionType, new EntitySessionEventArgs(_playerManager.LocalSession!), msg)!;
var sessionMsg = Activator.CreateInstance(sessionType, new EntitySessionEventArgs(_playerManager.LocalPlayer!.Session), msg)!;
ReceivedSystemMessage?.Invoke(this, msg);
ReceivedSystemMessage?.Invoke(this, sessionMsg);
}

View File

@@ -27,6 +27,7 @@ internal sealed class ClientOccluderSystem : OccluderSystem
base.Initialize();
SubscribeLocalEvent<OccluderComponent, AnchorStateChangedEvent>(OnAnchorChanged);
SubscribeLocalEvent<OccluderComponent, ReAnchorEvent>(OnReAnchor);
SubscribeLocalEvent<OccluderComponent, ComponentShutdown>(OnShutdown);
}
@@ -89,6 +90,11 @@ internal sealed class ClientOccluderSystem : OccluderSystem
AnchorStateChanged(uid, comp, args.Transform);
}
private void OnReAnchor(EntityUid uid, OccluderComponent comp, ref ReAnchorEvent args)
{
AnchorStateChanged(uid, comp, args.Xform);
}
private void QueueOccludedDirectionUpdate(EntityUid sender, OccluderComponent occluder, TransformComponent? xform = null)
{
if (!Resolve(sender, ref xform))
@@ -168,9 +174,8 @@ internal sealed class ClientOccluderSystem : OccluderSystem
var tile = grid.TileIndicesFor(xform.Coordinates);
// TODO: Sub to parent changes instead or something.
// DebugTools.Assert(occluder.LastPosition == null
// || occluder.LastPosition.Value.Grid == xform.GridUid && occluder.LastPosition.Value.Tile == tile);
DebugTools.Assert(occluder.LastPosition == null
|| occluder.LastPosition.Value.Grid == xform.GridUid && occluder.LastPosition.Value.Tile == tile);
occluder.LastPosition = (xform.GridUid.Value, tile);
// dir starts at the relative effective south direction;

View File

@@ -105,10 +105,12 @@ namespace Robust.Client.GameObjects
/// <param name="inputCmd">Input command to handle as predicted.</param>
public void PredictInputCommand(IFullInputCmdMessage inputCmd)
{
DebugTools.AssertNotNull(_playerManager.LocalPlayer);
var keyFunc = _inputManager.NetworkBindMap.KeyFunctionName(inputCmd.InputFunctionId);
Predicted = true;
var session = _playerManager.LocalSession;
var session = _playerManager.LocalPlayer!.Session;
foreach (var handler in BindRegistry.GetHandlers(keyFunc))
{
if (handler.HandleCmdMessage(EntityManager, session, inputCmd))
@@ -143,22 +145,27 @@ namespace Robust.Client.GameObjects
private void GenerateInputCommand(IConsoleShell shell, string argstr, string[] args)
{
if (_playerManager.LocalEntity is not { } pent)
var localPlayer = _playerManager.LocalPlayer;
if(localPlayer is null)
return;
var pent = localPlayer.ControlledEntity;
if(pent is null)
return;
BoundKeyFunction keyFunction = new BoundKeyFunction(args[0]);
BoundKeyState state = args[1] == "u" ? BoundKeyState.Up: BoundKeyState.Down;
var pxform = Transform(pent);
var pxform = Transform(pent.Value);
var wPos = pxform.WorldPosition + new Vector2(float.Parse(args[2]), float.Parse(args[3]));
var coords = EntityCoordinates.FromMap(EntityManager, pent, new MapCoordinates(wPos, pxform.MapID));
var coords = EntityCoordinates.FromMap(EntityManager, pent.Value, new MapCoordinates(wPos, pxform.MapID));
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(keyFunction);
var message = new FullInputCmdMessage(_timing.CurTick, _timing.TickFraction, funcId, state,
GetNetCoordinates(coords), new ScreenCoordinates(0, 0, default), NetEntity.Invalid);
HandleInputCommand(_playerManager.LocalSession, keyFunction, message);
HandleInputCommand(localPlayer.Session, keyFunction, message);
}
private void OnAttachedEntityChanged(LocalPlayerAttachedEvent message)
@@ -201,8 +208,11 @@ namespace Robust.Client.GameObjects
/// </summary>
public void SetEntityContextActive()
{
if (_playerManager.LocalEntity is not { } controlled)
var controlled = _playerManager.LocalPlayer?.ControlledEntity ?? EntityUid.Invalid;
if (controlled == EntityUid.Invalid)
{
return;
}
SetEntityContextActive(_inputManager, controlled);
}

View File

@@ -62,7 +62,7 @@ namespace Robust.Client.GameObjects
SubscribeLocalEvent<SpriteComponent, SpriteUpdateInertEvent>(QueueUpdateInert);
SubscribeLocalEvent<SpriteComponent, ComponentInit>(OnInit);
Subs.CVar(_cfg, CVars.RenderSpriteDirectionBias, OnBiasChanged, true);
_cfg.OnValueChanged(CVars.RenderSpriteDirectionBias, OnBiasChanged, true);
_sawmill = _logManager.GetSawmill("sprite");
}
@@ -72,6 +72,12 @@ namespace Robust.Client.GameObjects
QueueUpdateInert(uid, component);
}
public override void Shutdown()
{
base.Shutdown();
_cfg.UnsubValueChanged(CVars.RenderSpriteDirectionBias, OnBiasChanged);
}
private void OnBiasChanged(double value)
{
SpriteComponent.DirectionBias = value;

View File

@@ -29,7 +29,10 @@ namespace Robust.Client.GameObjects
var uiKey = ev.UiKey;
var message = ev.Message;
message.Session = _playerManager.LocalSession!;
// This should probably not happen at this point, but better make extra sure!
if (_playerManager.LocalPlayer != null)
message.Session = _playerManager.LocalPlayer.Session;
message.Entity = GetNetEntity(uid);
message.UiKey = uiKey;
@@ -72,7 +75,8 @@ namespace Robust.Client.GameObjects
boundInterface.Open();
uiComp.OpenInterfaces[uiKey] = boundInterface;
if (_playerManager.LocalSession is { } playerSession)
var playerSession = _playerManager.LocalPlayer?.Session;
if (playerSession != null)
{
uiComp.Interfaces[uiKey]._subscribedSessions.Add(playerSession);
RaiseLocalEvent(uid, new BoundUIOpenedEvent(uiKey, uid, playerSession), true);

View File

@@ -35,7 +35,7 @@ namespace Robust.Client.GameObjects
return;
}
var player = _playerManager.LocalEntity;
var player = _playerManager.LocalPlayer?.ControlledEntity;
if (player == null || !EntityManager.TryGetComponent(player.Value, out PhysicsComponent? body))
{

View File

@@ -232,9 +232,9 @@ namespace Robust.Client.GameStates
return default;
}
DebugTools.Assert(_players.LocalSession != null);
DebugTools.AssertNotNull(_players.LocalPlayer);
var evArgs = new EntitySessionEventArgs(_players.LocalSession);
var evArgs = new EntitySessionEventArgs(_players.LocalPlayer!.Session);
_pendingSystemMessages.Enqueue((_nextInputCmdSeq, _timing.CurTick, message,
new EntitySessionMessage<T>(evArgs, message)));
@@ -1120,7 +1120,7 @@ namespace Robust.Client.GameStates
continue;
}
if ((meta.Flags & (MetaDataFlags.Detached | MetaDataFlags.Undetachable)) != 0)
if ((meta.Flags & MetaDataFlags.Detached) != 0)
continue;
if (lastStateApplied.HasValue)

View File

@@ -313,7 +313,7 @@ namespace Robust.Client.GameStates
if (args.Length == 0)
{
entity = _playerManager.LocalEntity ?? EntityUid.Invalid;
entity = _playerManager.LocalPlayer?.ControlledEntity ?? EntityUid.Invalid;
}
else if (!NetEntity.TryParse(args[0], out var netEntity) || !_entManager.TryGetEntity(netEntity, out entity))
{

View File

@@ -28,8 +28,6 @@ namespace Robust.Client.Graphics.Clyde
private int _verticesPerChunk(MapChunk chunk) => chunk.ChunkSize * chunk.ChunkSize * 4;
private int _indicesPerChunk(MapChunk chunk) => chunk.ChunkSize * chunk.ChunkSize * GetQuadBatchIndexCount();
private List<Entity<MapGridComponent>> _grids = new();
private void _drawGrids(Viewport viewport, Box2 worldAABB, Box2Rotated worldBounds, IEye eye)
{
var mapId = eye.Position.MapId;
@@ -39,15 +37,14 @@ namespace Robust.Client.Graphics.Clyde
mapId = MapId.Nullspace;
}
_grids.Clear();
_mapManager.FindGridsIntersecting(mapId, worldBounds, ref _grids);
var grids = new List<Entity<MapGridComponent>>();
_mapManager.FindGridsIntersecting(mapId, worldBounds, ref grids);
var requiresFlush = true;
GLShaderProgram gridProgram = default!;
var gridOverlays = GetOverlaysForSpace(OverlaySpace.WorldSpaceGrids);
var mapSystem = _entityManager.System<SharedMapSystem>();
foreach (var mapGrid in _grids)
foreach (var mapGrid in grids)
{
if (!_mapChunkData.TryGetValue(mapGrid, out var data))
{
@@ -68,7 +65,7 @@ namespace Robust.Client.Graphics.Clyde
var transform = _entityManager.GetComponent<TransformComponent>(mapGrid);
gridProgram.SetUniform(UniIModelMatrix, transform.WorldMatrix);
var enumerator = mapSystem.GetMapChunks(mapGrid.Owner, mapGrid.Comp, worldBounds);
var enumerator = mapGrid.Comp.GetMapChunks(worldBounds);
while (enumerator.MoveNext(out var chunk))
{

View File

@@ -1201,7 +1201,7 @@ namespace Robust.Client.Graphics.Clyde
private void LightResolutionScaleChanged(float newValue)
{
_lightResolutionScale = newValue > 0.05f ? newValue : 0.05f;
_lightResolutionScale = newValue;
RegenAllLightRts();
}

View File

@@ -224,8 +224,8 @@ namespace Robust.Client.Graphics.Clyde
fixed (char* pCaption = "RobustToolbox: Failed to create window")
{
Windows.MessageBoxW(HWND.NULL,
pText,
pCaption,
(ushort*) pText,
(ushort*) pCaption,
MB.MB_OK | MB.MB_ICONERROR);
}
}

View File

@@ -413,7 +413,7 @@ namespace Robust.Client.Graphics.Clyde
DXGI_ADAPTER_DESC1 desc;
ThrowIfFailed("GetDesc1", _adapter->GetDesc1(&desc));
var descName = ((ReadOnlySpan<char>)desc.Description).TrimEnd('\0');
var descName = new ReadOnlySpan<char>(desc.Description, 128).TrimEnd('\0');
Logger.DebugS("clyde.ogl.angle", "Successfully created D3D11 device!");
Logger.DebugS("clyde.ogl.angle", $"D3D11 Device Adapter: {descName.ToString()}");
@@ -493,7 +493,7 @@ namespace Robust.Client.Graphics.Clyde
DXGI_ADAPTER_DESC1 desc;
ThrowIfFailed("GetDesc1", adapter->GetDesc1(&desc));
var descName = ((ReadOnlySpan<char>)desc.Description);
var descName = new ReadOnlySpan<char>(desc.Description, 128);
if (descName.StartsWith(name))
return adapter;

View File

@@ -36,7 +36,7 @@ namespace Robust.Client.Graphics.Clyde
adapter->Release();
ThrowIfFailed("GetDesc", adapter3->GetDesc2(&desc));
var descString = ((ReadOnlySpan<char>)desc.Description).TrimEnd('\0');
var descString = new ReadOnlySpan<char>(desc.Description, 128).TrimEnd('\0');
shell.WriteLine(descString.ToString());
DXGI_QUERY_VIDEO_MEMORY_INFO memInfo;

View File

@@ -654,7 +654,7 @@ namespace Robust.Client.Graphics.Clyde
private static void WinThreadGetClipboard(CmdGetClipboard cmd)
{
var clipboard = GLFW.GetClipboardString((Window*) cmd.Window) ?? "";
var clipboard = GLFW.GetClipboardString((Window*) cmd.Window);
// Don't have to care about synchronization I don't think so just fire this immediately.
cmd.Tcs.TrySetResult(clipboard);
}

View File

@@ -1,10 +1,9 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using Robust.Shared.Graphics;
using Robust.Shared.Maths;
namespace Robust.Client.Graphics
@@ -64,19 +63,6 @@ namespace Robust.Client.Graphics
// ---- DrawPrimitives: Vector2 API ----
/// <summary>
/// Draws arbitrary geometry primitives with a flat color.
/// </summary>
/// <param name="primitiveTopology">The topology of the primitives to draw.</param>
/// <param name="vertices">The list of vertices to render.</param>
/// <param name="color">The color to draw with.</param>
public void DrawPrimitives(DrawPrimitiveTopology primitiveTopology, List<Vector2> vertices,
Color color)
{
var span = CollectionsMarshal.AsSpan(vertices);
DrawPrimitives(primitiveTopology, span, color);
}
/// <summary>
/// Draws arbitrary geometry primitives with a flat color.
/// </summary>
@@ -114,43 +100,12 @@ namespace Robust.Client.Graphics
DrawPrimitives(primitiveTopology, White, indices, drawVertices);
}
private static void PadVerticesV2(ReadOnlySpan<Vector2> input, Span<DrawVertexUV2DColor> output, Color color)
private void PadVerticesV2(ReadOnlySpan<Vector2> input, Span<DrawVertexUV2DColor> output, Color color)
{
if (input.Length == 0)
return;
if (input.Length != output.Length)
Color colorLinear = Color.FromSrgb(color);
for (var i = 0; i < output.Length; i++)
{
throw new InvalidOperationException("Invalid lengths!");
}
var colorLinear = Color.FromSrgb(color);
var colorVec = Unsafe.As<Color, Vector128<float>>(ref colorLinear);
var uvVec = Vector128.Create(0, 0, 0.5f, 0.5f);
var maskVec = Vector128.Create(0xFFFFFFFF, 0xFFFFFFFF, 0, 0).AsSingle();
var simdVectors = (nuint)(input.Length / 2);
ref readonly var srcBase = ref Unsafe.As<Vector2, float>(ref Unsafe.AsRef(in input[0]));
ref var dstBase = ref Unsafe.As<DrawVertexUV2DColor, float>(ref output[0]);
for (nuint i = 0; i < simdVectors; i++)
{
var positions = Vector128.LoadUnsafe(in srcBase, i * 4);
var posColorLower = (positions & maskVec) | uvVec;
var posColorUpper = (Vector128.Shuffle(positions, Vector128.Create(2, 3, 0, 0)) & maskVec) | uvVec;
posColorLower.StoreUnsafe(ref dstBase, i * 16);
colorVec.StoreUnsafe(ref dstBase, i * 16 + 4);
posColorUpper.StoreUnsafe(ref dstBase, i * 16 + 8);
colorVec.StoreUnsafe(ref dstBase, i * 16 + 12);
}
var lastPos = (int)simdVectors * 2;
if (lastPos != output.Length)
{
// Odd number of vertices. Handle the last manually.
output[lastPos] = new DrawVertexUV2DColor(input[lastPos], new Vector2(0.5f, 0.5f), colorLinear);
output[i] = new DrawVertexUV2DColor(input[i], new Vector2(0.5f, 0.5f), colorLinear);
}
}

View File

@@ -2,7 +2,6 @@ using System;
using System.Numerics;
using System.Text;
using Robust.Client.GameObjects;
using Robust.Shared.Collections;
using Robust.Shared.GameObjects;
using Robust.Shared.Graphics;
using Robust.Shared.Maths;
@@ -15,79 +14,6 @@ namespace Robust.Client.Graphics
{
}
/// <summary>
/// Simialr to DrawLine but has dashes interspersed.
/// </summary>
/// <param name="offset">Offset from the start of the line.</param>
/// <param name="dashSize">How long a dash is.</param>
/// <param name="gapSize">How long the gap between dashes is.</param>
public void DrawDottedLine(Vector2 from, Vector2 to, Color color, float offset = 0f, float dashSize = 8f, float gapSize = 2f)
{
var lineVector = to - from;
// No drawing for you.
if (lineVector.LengthSquared() < 10f * float.Epsilon)
return;
var lineAndGap = gapSize + dashSize;
var lines = new ValueList<Vector2>();
// Minimum distance.
if (lineVector.Length() < lineAndGap)
{
lines.Add(from);
lines.Add(to);
}
else
{
var maxLength = lineVector.Length();
var normalizedLine = lineVector.Normalized();
var dashVector = normalizedLine * dashSize;
var gapVector = normalizedLine * gapSize;
var position = from;
offset %= (dashSize + gapSize);
var length = offset;
var dashLength = dashSize;
// If offset is less than gap size then start with a gap
// otherwise start with a partial line
if (offset > 0f)
{
if (offset < gapSize)
{
position += normalizedLine * offset;
length += offset;
}
else
{
dashLength = (offset - gapSize);
}
}
while (length < maxLength)
{
lines.Add(position);
position += normalizedLine * dashLength;
var lengthFromStart = (position - from).Length();
// if over length then cap the thing.
if (lengthFromStart > maxLength)
{
position = to;
}
lines.Add(position);
dashLength = dashVector.Length();
position += gapVector;
length = (position - from).Length();
}
}
DrawPrimitives(DrawPrimitiveTopology.LineList, lines.Span, color);
}
public abstract void DrawRect(UIBox2 rect, Color color, bool filled = true);
public abstract void DrawTextureRectRegion(Texture texture, UIBox2 rect, UIBox2? subRegion = null, Color? modulate = null);

View File

@@ -6,10 +6,7 @@ using Robust.Shared.Maths;
namespace Robust.Client.Graphics
{
/// <remarks>
/// Unstable API. Likely to break hard during renderer rewrite if you rely on it.
/// </remarks>
public interface IRenderHandle
internal interface IRenderHandle
{
DrawingHandleScreen DrawingHandleScreen { get; }
DrawingHandleWorld DrawingHandleWorld { get; }

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Numerics;
using Robust.Client.ResourceManagement;
@@ -69,7 +69,7 @@ namespace Robust.Client.Graphics
ShaderBlendMode? blend = null;
if (_rawBlendMode != null)
{
if (!Enum.TryParse<ShaderBlendMode>(_rawBlendMode, true, out var parsed))
if (!Enum.TryParse<ShaderBlendMode>(_rawBlendMode.ToUpper(), out var parsed))
Logger.Error($"invalid mode: {_rawBlendMode}");
else
blend = parsed;

View File

@@ -40,7 +40,7 @@ namespace Robust.Client.Input
void KeyDown(KeyEventArgs e);
void KeyUp(KeyEventArgs e);
IKeyBinding RegisterBinding(in KeyBindingRegistration reg, bool markModified=true, bool invalid=false);
IKeyBinding RegisterBinding(in KeyBindingRegistration reg, bool markModified=true);
void RemoveBinding(IKeyBinding binding, bool markModified=true);

View File

@@ -124,19 +124,12 @@ namespace Robust.Client.Input
var path = new ResPath(KeybindsPath);
if (_resourceMan.UserData.Exists(path))
{
try
{
LoadKeyFile(path, false, true);
}
catch (Exception e)
{
Logger.ErrorS("input", "Failed to load user keybindings: " + e);
}
LoadKeyFile(path, true);
}
if (_resourceMan.ContentFileExists(path))
{
LoadKeyFile(path, true);
LoadKeyFile(path, false);
}
}
@@ -496,13 +489,7 @@ namespace Robust.Client.Input
return true;
}
/// <summary>
/// Loads a keybind file, configuring keybinds.
/// </summary>
/// <param name="file">File to load from the content package</param>
/// <param name="defaultRegistration">Whether or not this is a "default" keybind set. If it is, then it won't override the current configuration, only the defaults.</param>
/// <param name="userData">Whether or not to load from the user data directory instead of the content package.</param>
public void LoadKeyFile(ResPath file, bool defaultRegistration, bool userData = false)
private void LoadKeyFile(ResPath file, bool userData)
{
TextReader reader;
if (userData)
@@ -523,19 +510,16 @@ namespace Robust.Client.Input
{
var baseKeyRegs = _serialization.Read<KeyBindingRegistration[]>(BaseKeyRegsNode, notNullableOverride: true);
foreach (var reg in baseKeyRegs)
{
var invalid = false;
if (reg.Type != KeyBindingType.Command && !NetworkBindMap.FunctionExists(reg.Function.FunctionName))
{
Logger.DebugS("input", "Key function in {0} does not exist: '{1}'.", file,
Logger.ErrorS("input", "Key function in {0} does not exist: '{1}'", file,
reg.Function);
invalid = true;
continue;
}
if (defaultRegistration)
if (!userData)
{
_defaultRegistrations.Add(reg);
@@ -547,24 +531,19 @@ namespace Robust.Client.Input
}
}
RegisterBinding(reg, markModified: !defaultRegistration, invalid);
RegisterBinding(reg, markModified: userData);
}
}
if (!defaultRegistration && mapping.TryGet("leaveEmpty", out var node))
if (userData && mapping.TryGet("leaveEmpty", out var node))
{
var leaveEmpty = _serialization.Read<BoundKeyFunction[]>(node, notNullableOverride: true);
foreach (var bind in leaveEmpty)
if (leaveEmpty.Length > 0)
{
// Adding to _modifiedKeyFunctions means that these keybinds won't be loaded from the base file.
// Because they've been explicitly cleared.
_modifiedKeyFunctions.Add(bind);
// Adding to bindingsByFunction because if the keybind is not valid(For example if it's from another
// server then we will have problems saving the file)
_bindingsByFunction.GetOrNew(bind);
_modifiedKeyFunctions.UnionWith(leaveEmpty);
}
}
}
@@ -592,7 +571,7 @@ namespace Robust.Client.Input
return binding;
}
public IKeyBinding RegisterBinding(in KeyBindingRegistration reg, bool markModified = true, bool invalid = false)
public IKeyBinding RegisterBinding(in KeyBindingRegistration reg, bool markModified = true)
{
var binding = new KeyBinding(this, reg.Function.FunctionName, reg.Type, reg.BaseKey, reg.CanFocus, reg.CanRepeat,
reg.AllowSubCombs, reg.Priority, reg.Mod1, reg.Mod2, reg.Mod3);
@@ -623,7 +602,7 @@ namespace Robust.Client.Input
public void InputModeChanged() => OnInputModeChanged?.Invoke();
private void RegisterBinding(KeyBinding binding, bool markModified = true, bool invalid = false)
private void RegisterBinding(KeyBinding binding, bool markModified = true)
{
// we sort larger combos first so they take priority over smaller (single key) combos,
// so they get processed first in KeyDown and such.
@@ -638,8 +617,7 @@ namespace Robust.Client.Input
_modifiedKeyFunctions.Add(binding.Function);
}
if (!invalid)
_bindings.Insert(pos, binding);
_bindings.Insert(pos, binding);
_bindingsByFunction.GetOrNew(binding.Function).Add(binding);
OnKeyBindingAdded?.Invoke(binding);
}

View File

@@ -37,9 +37,7 @@ public sealed class TileEdgeOverlay : GridOverlay
var tileDimensions = new Vector2(tileSize, tileSize);
var (_, _, worldMatrix, invMatrix) = xformSystem.GetWorldPositionRotationMatrixWithInv(Grid.Owner);
args.WorldHandle.SetTransform(worldMatrix);
var bounds = args.WorldBounds;
bounds = new Box2Rotated(bounds.Box.Enlarged(1), bounds.Rotation, bounds.Origin);
var localAABB = invMatrix.TransformBox(bounds);
var localAABB = invMatrix.TransformBox(args.WorldBounds);
var enumerator = mapSystem.GetLocalTilesEnumerator(Grid.Owner, Grid, localAABB, false);

View File

@@ -207,8 +207,8 @@ public sealed partial class PhysicsSystem
var contact = contacts[i];
var uidA = contact.EntityA;
var uidB = contact.EntityB;
var bodyATransform = GetPhysicsTransform(uidA, xformQuery.GetComponent(uidA));
var bodyBTransform = GetPhysicsTransform(uidB, xformQuery.GetComponent(uidB));
var bodyATransform = GetPhysicsTransform(uidA, xformQuery.GetComponent(uidA), xformQuery);
var bodyBTransform = GetPhysicsTransform(uidB, xformQuery.GetComponent(uidB), xformQuery);
contact.UpdateIsTouching(bodyATransform, bodyBTransform);
}

View File

@@ -495,7 +495,7 @@ namespace Robust.Client.Placement
{
// Try to get current map.
var map = MapId.Nullspace;
if (EntityManager.TryGetComponent(PlayerManager.LocalEntity, out TransformComponent? xform))
if (EntityManager.TryGetComponent(PlayerManager.LocalPlayer?.ControlledEntity, out TransformComponent? xform))
{
map = xform.MapID;
}
@@ -512,7 +512,7 @@ namespace Robust.Client.Placement
private bool CurrentEraserMouseCoordinates(out EntityCoordinates coordinates)
{
var ent = PlayerManager.LocalEntity ?? EntityUid.Invalid;
var ent = PlayerManager.LocalPlayer?.ControlledEntity ?? EntityUid.Invalid;
if (ent == EntityUid.Invalid)
{
coordinates = new EntityCoordinates();
@@ -640,7 +640,7 @@ namespace Robust.Client.Placement
if (CurrentPermission is not {Range: > 0} ||
!CurrentMode.RangeRequired ||
PlayerManager.LocalEntity is not {Valid: true} controlled)
PlayerManager.LocalPlayer?.ControlledEntity is not {Valid: true} controlled)
return;
var worldPos = EntityManager.GetComponent<TransformComponent>(controlled).WorldPosition;

View File

@@ -216,7 +216,7 @@ namespace Robust.Client.Placement
{
if (!RangeRequired)
return true;
var controlled = pManager.PlayerManager.LocalEntity ?? EntityUid.Invalid;
var controlled = pManager.PlayerManager.LocalPlayer?.ControlledEntity ?? EntityUid.Invalid;
if (controlled == EntityUid.Invalid)
{
return false;

View File

@@ -10,13 +10,14 @@ namespace Robust.Client.Player
public override Filter FromEntities(Filter filter, params EntityUid[] entities)
{
if (_playerManager.LocalEntity is not {Valid: true} attachedUid)
if (_playerManager.LocalPlayer is not { } localPlayer
|| localPlayer.Session.AttachedEntity is not {Valid: true} attachedUid)
return filter;
foreach (var uid in entities)
{
if (uid == attachedUid)
filter.AddPlayer(_playerManager.LocalSession!);
filter.AddPlayer(localPlayer.Session);
}
return filter;

View File

@@ -36,12 +36,12 @@ internal sealed class ReplayRecordingManager : SharedReplayRecordingManager
private void OnRecordingStarted(MappingDataNode metadata, List<object> messages)
{
if (_player.LocalSession == null)
if (_player.LocalPlayer == null)
return;
// Add information about the user doing the recording. This is used to set the default replay observer position
// when playing back the replay.
var guid = _player.LocalUser.ToString();
var guid = _player.LocalPlayer.UserId.UserId.ToString();
metadata[ReplayConstants.MetaKeyRecordedBy] = new ValueDataNode(guid);
}

View File

@@ -5,33 +5,33 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<OutputType>WinExe</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<NoWarn>NU1701;CA1416</NoWarn>
<NoWarn>NU1701</NoWarn>
<OutputPath>../bin/Client</OutputPath>
<RobustILLink>true</RobustILLink>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" PrivateAssets="compile" />
<PackageReference Include="JetBrains.Annotations" PrivateAssets="All" />
<PackageReference Include="Microsoft.Data.Sqlite.Core" PrivateAssets="compile" />
<PackageReference Include="SQLitePCLRaw.provider.sqlite3" Condition="'$(UseSystemSqlite)' == 'True'" PrivateAssets="compile" />
<PackageReference Include="SQLitePCLRaw.bundle_e_sqlite3" Condition="'$(UseSystemSqlite)' != 'True'" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.NFluidsynth" PrivateAssets="compile" />
<PackageReference Include="SixLabors.ImageSharp" />
<PackageReference Include="OpenToolkit.Graphics" PrivateAssets="compile" />
<PackageReference Include="OpenTK.OpenAL" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.SharpFont" PrivateAssets="compile" />
<PackageReference Include="Robust.Natives" />
<PackageReference Include="System.Numerics.Vectors" />
<PackageReference Include="TerraFX.Interop.Windows" PrivateAssets="compile" />
<PackageReference Condition="'$(FullRelease)' != 'True'" Include="JetBrains.Profiler.Api" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.Sodium" PrivateAssets="compile" />
<PackageReference Include="Microsoft.NET.ILLink.Tasks" />
<PackageReference Include="TerraFX.Interop.Xlib" />
<PackageReference Include="DiscordRichPresence" Version="1.0.175" PrivateAssets="compile" />
<PackageReference Include="JetBrains.Annotations" Version="2021.3.0" PrivateAssets="All" />
<PackageReference Include="Microsoft.Data.Sqlite.Core" Version="6.0.9" PrivateAssets="compile" />
<PackageReference Include="SQLitePCLRaw.provider.sqlite3" Version="2.1.2" Condition="'$(UseSystemSqlite)' == 'True'" PrivateAssets="compile" />
<PackageReference Include="SQLitePCLRaw.bundle_e_sqlite3" Version="2.1.2" Condition="'$(UseSystemSqlite)' != 'True'" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.NFluidsynth" Version="0.1.1" PrivateAssets="compile" />
<PackageReference Include="SixLabors.ImageSharp" Version="2.1.9" />
<PackageReference Include="OpenToolkit.Graphics" Version="4.0.0-pre9.1" PrivateAssets="compile" />
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.SharpFont" Version="1.0.1" PrivateAssets="compile" />
<PackageReference Include="Robust.Natives" Version="0.1.1" />
<PackageReference Include="System.Numerics.Vectors" Version="4.4.0" />
<PackageReference Include="TerraFX.Interop.Windows" Version="10.0.20348-rc2" PrivateAssets="compile" />
<PackageReference Condition="'$(FullRelease)' != 'True'" Include="JetBrains.Profiler.Api" Version="1.2.0" PrivateAssets="compile" />
<PackageReference Include="SpaceWizards.Sodium" Version="0.2.1" PrivateAssets="compile" />
<PackageReference Include="Microsoft.NET.ILLink.Tasks" Version="8.0.0" />
<PackageReference Include="TerraFX.Interop.Xlib" Version="6.4.0" />
</ItemGroup>
<ItemGroup Condition="'$(EnableClientScripting)' == 'True'">
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Features" PrivateAssets="compile" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" PrivateAssets="compile" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" PrivateAssets="compile" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Features" Version="4.0.1" PrivateAssets="compile" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.0.1" PrivateAssets="compile" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.0.1" PrivateAssets="compile" />
<ProjectReference Include="..\Robust.Shared.Scripting\Robust.Shared.Scripting.csproj" />
</ItemGroup>
@@ -40,6 +40,7 @@
<ProjectReference Include="..\Lidgren.Network\Lidgren.Network.csproj" />
<ProjectReference Include="..\OpenToolkit.GraphicsLibraryFramework\OpenToolkit.GraphicsLibraryFramework.csproj" />
<ProjectReference Include="..\Robust.LoaderApi\Robust.LoaderApi\Robust.LoaderApi.csproj" />
<ProjectReference Include="..\Robust.Physics\Robust.Physics.csproj" />
<ProjectReference Include="..\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
<ProjectReference Include="..\Robust.Shared\Robust.Shared.csproj" />
</ItemGroup>

View File

@@ -11,17 +11,15 @@ namespace Robust.Client.Upload.Commands;
public sealed class UploadFileCommand : IConsoleCommand
{
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IFileDialogManager _dialog = default!;
[Dependency] private readonly INetManager _netManager = default!;
public string Command => "uploadfile";
public string Description => "Uploads a resource to the server.";
public string Help => $"{Command} [relative path for the resource]";
public async void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (!_cfgManager.GetCVar(CVars.ResourceUploadingEnabled))
var cfgMan = IoCManager.Resolve<IConfigurationManager>();
if (!cfgMan.GetCVar(CVars.ResourceUploadingEnabled))
{
shell.WriteError("Network Resource Uploading is currently disabled by the server.");
return;
@@ -35,8 +33,10 @@ public sealed class UploadFileCommand : IConsoleCommand
var path = new ResPath(args[0]).ToRelativePath();
var dialog = IoCManager.Resolve<IFileDialogManager>();
var filters = new FileDialogFilters(new FileDialogFilters.Group(path.Extension));
await using var file = await _dialog.OpenFile(filters);
await using var file = await dialog.OpenFile(filters);
if (file == null)
{
@@ -44,7 +44,7 @@ public sealed class UploadFileCommand : IConsoleCommand
return;
}
var sizeLimit = _cfgManager.GetCVar(CVars.ResourceUploadingLimitMb);
var sizeLimit = cfgMan.GetCVar(CVars.ResourceUploadingLimitMb);
if (sizeLimit > 0f && file.Length * SharedNetworkResourceManager.BytesToMegabytes > sizeLimit)
{
@@ -54,12 +54,12 @@ public sealed class UploadFileCommand : IConsoleCommand
var data = file.CopyToArray();
var msg = new NetworkResourceUploadMessage
{
RelativePath = path,
Data = data
};
var netManager = IoCManager.Resolve<INetManager>();
var msg = netManager.CreateNetMessage<NetworkResourceUploadMessage>();
_netManager.ClientSendMessage(msg);
msg.RelativePath = path;
msg.Data = data;
netManager.ClientSendMessage(msg);
}
}

View File

@@ -1,4 +1,3 @@
using System;
using System.IO;
using Robust.Shared;
using Robust.Shared.Configuration;
@@ -14,20 +13,21 @@ namespace Robust.Client.Upload.Commands;
public sealed class UploadFolderCommand : IConsoleCommand
{
[Dependency] private IResourceManager _resourceManager = default!;
[Dependency] private IConfigurationManager _configManager = default!;
[Dependency] private INetManager _netMan = default!;
public string Command => "uploadfolder";
public string Description => Loc.GetString("uploadfolder-command-description");
public string Help => Loc.GetString("uploadfolder-command-help");
private static readonly ResPath BaseUploadFolderPath = new("/UploadFolder");
[Dependency] private IResourceManager _resourceManager = default!;
[Dependency] private IConfigurationManager _configManager = default!;
[Dependency] private INetManager _netMan = default!;
public async void Execute(IConsoleShell shell, string argStr, string[] args)
{
var fileCount = 0;
if (!_configManager.GetCVar(CVars.ResourceUploadingEnabled))
{
shell.WriteError( Loc.GetString("uploadfolder-command-resource-upload-disabled"));
@@ -52,7 +52,8 @@ public sealed class UploadFolderCommand : IConsoleCommand
//Grab all files in specified folder and upload them
foreach (var filepath in _resourceManager.UserData.Find($"{folderPath.ToRelativePath()}/").files )
{
await using var filestream = _resourceManager.UserData.Open(filepath, FileMode.Open);
await using var filestream = _resourceManager.UserData.Open(filepath,FileMode.Open);
{
var sizeLimit = _configManager.GetCVar(CVars.ResourceUploadingLimitMb);
if (sizeLimit > 0f && filestream.Length * SharedNetworkResourceManager.BytesToMegabytes > sizeLimit)
@@ -63,11 +64,9 @@ public sealed class UploadFolderCommand : IConsoleCommand
var data = filestream.CopyToArray();
var msg = new NetworkResourceUploadMessage
{
RelativePath = filepath.RelativeTo(BaseUploadFolderPath),
Data = data
};
var msg = _netMan.CreateNetMessage<NetworkResourceUploadMessage>();
msg.RelativePath = filepath.RelativeTo(BaseUploadFolderPath);
msg.Data = data;
_netMan.ClientSendMessage(msg);
fileCount++;

View File

@@ -226,10 +226,6 @@ namespace Robust.Client.UserInterface
/// <seealso cref="Rect"/>
public UIBox2i PixelRect => UIBox2i.FromDimensions(PixelPosition, PixelSize);
public UIBox2 GlobalRect => UIBox2.FromDimensions(GlobalPosition, _size);
public UIBox2i GlobalPixelRect => UIBox2i.FromDimensions(GlobalPixelPosition, PixelSize);
/// <summary>
/// Horizontal alignment mode.
/// This determines how the control should be laid out horizontally
@@ -468,14 +464,6 @@ namespace Robust.Client.UserInterface
}
}
/// <summary>
/// Gets the screen coordinates position relative to the control.
/// </summary>
public Vector2 GetLocalPosition(ScreenCoordinates coordinates)
{
return coordinates.Position - GlobalPixelPosition;
}
/// <summary>
/// Notify the layout system that this control's <see cref="Measure"/> result may have changed
/// and must be recalculated.

View File

@@ -545,36 +545,6 @@ namespace Robust.Client.UserInterface
Draw(renderHandle.DrawingHandleScreen);
}
protected internal virtual void PreRenderChildren(ref ControlRenderArguments args)
{
}
protected internal virtual void PostRenderChildren(ref ControlRenderArguments args)
{
}
protected internal virtual void RenderChildOverride(ref ControlRenderArguments args, int childIndex, Vector2i position)
{
RenderControl(ref args, childIndex, position);
}
public ref struct ControlRenderArguments
{
public IRenderHandle Handle;
public ref int Total;
public Vector2i Position;
public Color Modulate;
public UIBox2i? ScissorBox;
public ref Matrix3 CoordinateTransform;
}
protected void RenderControl(ref ControlRenderArguments args, int childIndex, Vector2i position)
{
UserInterfaceManagerInternal.RenderControl(args.Handle, ref args.Total, GetChild(childIndex), position, args.Modulate, args.ScissorBox, args.CoordinateTransform);
}
public void UpdateDraw()
{
}

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Client.Audio;
using Robust.Client.ResourceManagement;
using Robust.Shared.ContentPack;
@@ -38,10 +37,8 @@ namespace Robust.Client.UserInterface.Controls
get => _group;
set
{
if (value?.InternalButtons.Contains(this) ?? false)
return; // No work to do.
// Remove from old group.
_group?.InternalButtons.Remove(this);
_group?.Buttons.Remove(this);
_group = value;
@@ -50,21 +47,11 @@ namespace Robust.Client.UserInterface.Controls
return;
}
value.InternalButtons.Add(this);
value.Buttons.Add(this);
ToggleMode = true;
if (value.IsNoneSetAllowed)
{
// Still UNPRESS if there's another pressed button, but don't PRESS it otherwise.
if (value.Pressed != this)
_pressed = false;
}
else
{
// Set us to pressed if we're the first button. Doesn't go through the setter to avoid setting off our own error check.
_pressed = value.InternalButtons.Count == 1;
}
DrawModeChanged();
// Set us to pressed if we're the first button.
Pressed = value.Buttons.Count == 0;
}
}
@@ -108,7 +95,7 @@ namespace Robust.Client.UserInterface.Controls
return;
}
if (!value && Group is { IsNoneSetAllowed: false })
if (!value && Group != null)
{
throw new InvalidOperationException("Cannot directly unset a grouped button. Set another button in the group instead.");
}
@@ -339,7 +326,7 @@ namespace Robust.Client.UserInterface.Controls
return;
}
foreach (var button in _group.InternalButtons)
foreach (var button in _group.Buttons)
{
if (button != this && button.Pressed)
{
@@ -453,29 +440,6 @@ namespace Robust.Client.UserInterface.Controls
/// </remarks>
public sealed class ButtonGroup
{
/// <summary>
/// Whether it is legal for this button group to have no selected button.
/// </summary>
/// <remarks>
/// If true, it's legal for no button in the group to be active.
/// This is then the initial state of a new group of buttons (no button is automatically selected),
/// and it becomes legal to manually clear the active button through code.
/// The user cannot manually unselect the active button regardless, only by selecting a difference button.
/// </remarks>
public bool IsNoneSetAllowed { get; }
/// <summary>
/// Create a new <see cref="ButtonGroup"/>
/// </summary>
/// <param name="isNoneSetAllowed">The value of <see cref="IsNoneSetAllowed"/> on the new button group.</param>
public ButtonGroup(bool isNoneSetAllowed = true)
{
IsNoneSetAllowed = isNoneSetAllowed;
}
internal readonly List<BaseButton> InternalButtons = new();
public IReadOnlyList<BaseButton> Buttons => InternalButtons;
public BaseButton? Pressed => InternalButtons.FirstOrDefault(x => x.Pressed);
internal readonly List<BaseButton> Buttons = new();
}
}

View File

@@ -29,11 +29,9 @@ namespace Robust.Client.UserInterface.Controls
}
public Collapsible()
{
Orientation = LayoutOrientation.Vertical;
}
{}
public Collapsible(CollapsibleHeading header, CollapsibleBody body) : this()
public Collapsible(CollapsibleHeading header, CollapsibleBody body)
{
AddChild(header);
AddChild(body);
@@ -41,9 +39,12 @@ namespace Robust.Client.UserInterface.Controls
Initialize();
}
public Collapsible(string title, CollapsibleBody body) : this(new CollapsibleHeading(title), body)
public Collapsible(string title, CollapsibleBody body)
{
AddChild(new CollapsibleHeading(title));
AddChild(body);
Initialize();
}
protected internal override void Draw(DrawingHandleScreen handle)
@@ -104,15 +105,11 @@ namespace Robust.Client.UserInterface.Controls
set => _chevron.Margin = value;
}
/// <summary>
/// Exposes the label for this heading.
/// </summary>
public Label Label { get; }
private Label _title = new();
public string? Title
{
get => Label.Text;
set => Label.Text = value;
get => _title.Text;
set => _title.Text = value;
}
public CollapsibleHeading()
@@ -121,8 +118,8 @@ namespace Robust.Client.UserInterface.Controls
var box = new BoxContainer();
AddChild(box);
box.AddChild(_chevron);
Label = new Label();
box.AddChild(Label);
_title = new Label();
box.AddChild(_title);
}
public CollapsibleHeading(string title) : this()

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
@@ -9,9 +9,6 @@ using Robust.Shared.Input;
using Robust.Shared.Maths;
using Timer = Robust.Shared.Timing.Timer;
/// <summary>
/// Represents a scrollable list of items in a user interface.
/// </summary>
namespace Robust.Client.UserInterface.Controls
{
[Virtual]
@@ -32,10 +29,6 @@ namespace Robust.Client.UserInterface.Controls
public const string StylePropertySelectedItemBackground = "selected-item-background";
public const string StylePropertyDisabledItemBackground = "disabled-item-background";
/// <summary>
/// Gets or sets the ItemSeparation of individual list items
/// </summary>
public int ItemSeparation { get; set; } = 0; // Default value is 0px
public int Count => _itemList.Count;
public bool IsReadOnly => false;
@@ -75,10 +68,8 @@ namespace Robust.Client.UserInterface.Controls
itemHeight += ActualItemBackground.MinimumSize.Y * UIScale;
_totalContentHeight += (int)Math.Ceiling(itemHeight);
_totalContentHeight += ItemSeparation;
}
//Remove unneeded ItemSeparation on last item.
_totalContentHeight -= ItemSeparation;
_scrollBar.MaxValue = Math.Max(_scrollBar.Page, _totalContentHeight);
_updateScrollbarVisibility();
}
@@ -399,9 +390,6 @@ namespace Robust.Client.UserInterface.Controls
}
offset += itemHeight;
// Add a ItemSeparation at the bottom of each item.
offset += ItemSeparation;
}
}
@@ -411,7 +399,7 @@ namespace Robust.Client.UserInterface.Controls
var color = ActualFontColor;
var offsetY = (int) (box.Height - font.GetHeight(UIScale)) / 2;
var baseLine = new Vector2i(5, offsetY + font.GetAscent(UIScale)) + box.TopLeft;
var baseLine = new Vector2i(0, offsetY + font.GetAscent(UIScale)) + box.TopLeft;
foreach (var rune in text.EnumerateRunes())
{

View File

@@ -12,7 +12,6 @@ namespace Robust.Client.UserInterface.Controls
public class OptionButton : ContainerButton
{
public const string StyleClassOptionButton = "optionButton";
public const string StyleClassPopup = "optionButtonPopup";
public const string StyleClassOptionTriangle = "optionTriangle";
public readonly ScrollContainer OptionsScroll;
@@ -75,8 +74,7 @@ namespace Robust.Client.UserInterface.Controls
_popup = new Popup()
{
Children = { new PanelContainer(), OptionsScroll },
StyleClasses = { StyleClassPopup }
Children = { OptionsScroll }
};
_popup.OnPopupHide += OnPopupHide;
@@ -101,11 +99,6 @@ namespace Robust.Client.UserInterface.Controls
AddItem(label, id);
}
public virtual void ButtonOverride(Button button)
{
}
public void AddItem(string label, int? id = null)
{
if (id == null)
@@ -139,8 +132,6 @@ namespace Robust.Client.UserInterface.Controls
{
Select(0);
}
ButtonOverride(button);
}
private void TogglePopup(bool show)
@@ -148,8 +139,6 @@ namespace Robust.Client.UserInterface.Controls
if (show)
{
var globalPos = GlobalPosition;
globalPos.Y += Size.Y + 1; // Place it below us, with a safety margin.
globalPos.Y -= Margin.SumVertical;
OptionsScroll.Measure(Window?.Size ?? Vector2Helpers.Infinity);
var (minX, minY) = OptionsScroll.DesiredSize;
var box = UIBox2.FromDimensions(globalPos, new Vector2(Math.Max(minX, Width), minY));

View File

@@ -15,13 +15,13 @@ namespace Robust.Client.UserInterface.Controls
{
base.Draw(handle);
var style = GetStyleBox();
var style = _getStyleBox();
style?.Draw(handle, PixelSizeBox, UIScale);
}
protected override Vector2 MeasureOverride(Vector2 availableSize)
{
var styleSize = GetStyleBox()?.MinimumSize ?? Vector2.Zero;
var styleSize = _getStyleBox()?.MinimumSize ?? Vector2.Zero;
var measureSize = Vector2.Max(availableSize - styleSize, Vector2.Zero);
var childSize = Vector2.Zero;
foreach (var child in Children)
@@ -36,7 +36,7 @@ namespace Robust.Client.UserInterface.Controls
protected override Vector2 ArrangeOverride(Vector2 finalSize)
{
var ourSize = UIBox2.FromDimensions(Vector2.Zero, finalSize);
var contentBox = GetStyleBox()?.GetContentBox(ourSize, 1) ?? ourSize;
var contentBox = _getStyleBox()?.GetContentBox(ourSize, 1) ?? ourSize;
foreach (var child in Children)
{
@@ -47,7 +47,7 @@ namespace Robust.Client.UserInterface.Controls
}
[System.Diagnostics.Contracts.Pure]
protected StyleBox? GetStyleBox()
private StyleBox? _getStyleBox()
{
if (PanelOverride != null)
{

View File

@@ -13,7 +13,6 @@ namespace Robust.Client.UserInterface.Controls
private float _value;
private float _page;
private bool _rounded;
private int _roundingDecimals = 0;
public event Action<Range>? OnValueChanged;
@@ -87,17 +86,6 @@ namespace Robust.Client.UserInterface.Controls
}
}
[ViewVariables]
public int RoundingDecimals
{
get => _roundingDecimals;
set
{
_roundingDecimals = value;
_ensureValueClamped();
}
}
public virtual void SetValueWithoutEvent(float newValue)
{
newValue = ClampValue(newValue);
@@ -119,7 +107,7 @@ namespace Robust.Client.UserInterface.Controls
{
if (_rounded)
{
value = MathF.Round(value, _roundingDecimals);
value = MathF.Round(value);
}
return MathHelper.Clamp(value, _minValue, _maxValue-_page);
}

View File

@@ -20,11 +20,6 @@ namespace Robust.Client.UserInterface.Controls
private bool _suppressScrollValueChanged;
/// <summary>
/// If true then if we have a y-axis scroll it will convert it to an x-axis scroll.
/// </summary>
public bool FallbackDeltaScroll { get; set; } = true;
public int ScrollSpeedX { get; set; } = 50;
public int ScrollSpeedY { get; set; } = 50;
@@ -251,19 +246,9 @@ namespace Robust.Client.UserInterface.Controls
if (_hScrollEnabled)
{
var delta =
args.Delta.X == 0f &&
!_vScrollEnabled &&
FallbackDeltaScroll ?
-args.Delta.Y :
args.Delta.X;
_hScrollBar.ValueTarget += delta * ScrollSpeedX;
_hScrollBar.ValueTarget += args.Delta.X * ScrollSpeedX;
}
if (!_vScrollVisible && !_hScrollVisible)
return;
args.Handle();
}

View File

@@ -16,7 +16,7 @@ namespace Robust.Client.UserInterface.Controls
{
private SpriteSystem? _sprite;
private SharedTransformSystem? _transform;
private readonly IEntityManager _entMan;
IEntityManager _entMan;
[ViewVariables]
public SpriteComponent? Sprite => Entity?.Comp1;
@@ -143,8 +143,6 @@ namespace Robust.Client.UserInterface.Controls
if (netEnt == NetEnt)
return;
// The Entity is getting set later in the ResolveEntity method
// because the client may not have received it yet.
Entity = null;
NetEnt = netEnt;
}
@@ -258,19 +256,28 @@ namespace Robust.Client.UserInterface.Controls
[NotNullWhen(true)] out SpriteComponent? sprite,
[NotNullWhen(true)] out TransformComponent? xform)
{
if (NetEnt != null && Entity == null && _entMan.TryGetEntity(NetEnt, out var ent))
SetEntity(ent);
if (Entity != null)
{
(uid, sprite, xform) = Entity.Value;
return !_entMan.Deleted(uid);
return true;
}
sprite = null;
xform = null;
uid = default;
return false;
if (NetEnt == null)
return false;
if (!_entMan.TryGetEntity(NetEnt, out var ent))
return false;
SetEntity(ent);
if (Entity == null)
return false;
(uid, sprite, xform) = Entity.Value;
return true;
}
}
}

View File

@@ -90,8 +90,6 @@ public sealed class TextEdit : Control
internal bool DebugOverlay;
private Vector2? _lastDebugMousePos;
public event Action<TextEditEventArgs>? OnTextChanged;
public TextEdit()
{
IoCManager.InjectDependencies(this);
@@ -317,7 +315,7 @@ public sealed class TextEdit : Control
if (changed)
{
_selectionStart = _cursorPosition;
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
// OnTextChanged?.Invoke(new LineEditEventArgs(this, _text));
// _updatePseudoClass();
// OnBackspace?.Invoke(new LineEditBackspaceEventArgs(oldText, _text, cursor, selectStart));
}
@@ -351,7 +349,7 @@ public sealed class TextEdit : Control
if (changed)
{
_selectionStart = _cursorPosition;
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
// OnTextChanged?.Invoke(new LineEditEventArgs(this, _text));
// _updatePseudoClass();
}
@@ -384,10 +382,7 @@ public sealed class TextEdit : Control
}
if (changed)
{
_selectionStart = _cursorPosition;
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
}
InvalidateHorizontalCursorPos();
args.Handle();
@@ -416,10 +411,7 @@ public sealed class TextEdit : Control
}
if (changed)
{
_selectionStart = _cursorPosition;
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
}
InvalidateHorizontalCursorPos();
args.Handle();
@@ -576,7 +568,7 @@ public sealed class TextEdit : Control
var newPos = CursorShiftedLeft();
// Explicit newlines work kinda funny with bias, so keep it at top there.
var bias = _cursorPosition.Index == TextLength || Rope.Index(TextRope, newPos) == '\n'
var bias = Rope.Index(TextRope, newPos) == '\n'
? LineBreakBias.Top
: LineBreakBias.Bottom;
@@ -756,7 +748,6 @@ public sealed class TextEdit : Control
var startPos = _cursorPosition;
TextRope = Rope.Insert(TextRope, startPos.Index, ev.Text);
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
_selectionStart = _cursorPosition = new CursorPos(startPos.Index + startChars, LineBreakBias.Top);
_imeData = (startPos, ev.Text.Length);
@@ -853,7 +844,6 @@ public sealed class TextEdit : Control
var upper = SelectionUpper.Index;
TextRope = Rope.ReplaceSubstring(TextRope, lower, upper - lower, text);
OnTextChanged?.Invoke(new TextEditEventArgs(this, _textRope));
_selectionStart = _cursorPosition = new CursorPos(lower + text.Length, LineBreakBias.Top);
// OnTextChanged?.Invoke(new LineEditEventArgs(this, _text));
@@ -940,13 +930,6 @@ public sealed class TextEdit : Control
private CursorPos GetIndexAtHorizontalPos(int line, float horizontalPos)
{
// If the placeholder is visible, this function does not return correct results because it looks at TextRope,
// but _lineBreaks is configured for the display rope.
// Bail out early in this case, the function is not currently used in any situation in any location
// where something else is desired if the placeholder is visible.
if (IsPlaceholderVisible)
return default;
var contentBox = PixelSizeBox;
var font = GetFont();
var uiScale = UIScale;
@@ -1458,12 +1441,6 @@ public sealed class TextEdit : Control
AbortIme(delete: false);
}
public sealed class TextEditEventArgs(TextEdit control, Rope.Node textRope) : EventArgs
{
public TextEdit Control { get; } = control;
public Rope.Node TextRope { get; } = textRope;
}
/// <summary>
/// Specifies which line the cursor is positioned at when on a word-wrapping break.
/// </summary>

View File

@@ -17,9 +17,6 @@ namespace Robust.Client.UserInterface.Controls
{
public const string StylePropertyTexture = "texture";
public const string StylePropertyShader = "shader";
public const string StylePropertyTextureStretch = "texture-stretch";
public const string StylePropertyTextureScale = "texture-scale";
public const string StylePropertyTextureSizeTarget = "texture-size-target";
private bool _canShrink;
private Texture? _texture;
@@ -32,18 +29,7 @@ namespace Robust.Client.UserInterface.Controls
/// </summary>
public Texture? Texture
{
get
{
if (_texture is null)
{
if (TryGetStyleProperty(StylePropertyTexture, out Texture? texture))
{
return texture;
}
}
return _texture;
}
get => _texture;
set
{
var oldSize = _texture?.Size;
@@ -57,7 +43,6 @@ namespace Robust.Client.UserInterface.Controls
}
private string? _texturePath;
private StretchMode _stretch = StretchMode.Keep;
public string TexturePath
{
@@ -69,45 +54,21 @@ namespace Robust.Client.UserInterface.Controls
}
protected override void StylePropertiesChanged()
{
base.StylePropertiesChanged();
InvalidateMeasure();
}
protected override void OnThemeUpdated()
{
if (_texturePath != null) Texture = Theme.ResolveTexture(_texturePath);
base.OnThemeUpdated();
}
public Vector2 TextureSizeTarget
{
get
{
if (!TryGetStyleProperty(StylePropertyTextureSizeTarget, out Vector2 target))
target = _textureScale * Texture?.Size ?? Vector2.Zero;
return target;
}
}
/// <summary>
/// Scales the texture displayed.
/// </summary>
/// <remarks>
/// This does not apply to the following stretch modes: <see cref="StretchMode.Scale"/>.
/// This additionally does not apply if a size target is set.
/// </remarks>
public Vector2 TextureScale
{
get
{
if (!TryGetStyleProperty(StylePropertyTextureScale, out Vector2 scale))
scale = _textureScale;
return scale;
}
get => _textureScale;
set
{
_textureScale = value;
@@ -135,28 +96,24 @@ namespace Robust.Client.UserInterface.Controls
/// <summary>
/// Controls how the texture should be drawn if the control is larger than the size of the texture.
/// </summary>
public StretchMode Stretch
{
get
{
if (!TryGetStyleProperty(StylePropertyTextureStretch, out StretchMode stretch))
stretch = _stretch;
return stretch;
}
set => _stretch = value;
}
public StretchMode Stretch { get; set; } = StretchMode.Keep;
protected internal override void Draw(DrawingHandleScreen handle)
{
base.Draw(handle);
var texture = Texture;
if (texture is null)
return;
var texture = _texture;
ShaderInstance? shader = null;
if (texture == null)
{
TryGetStyleProperty(StylePropertyTexture, out texture);
if (texture == null)
{
return;
}
}
if (ShaderOverride != null)
{
shader = ShaderOverride;
@@ -210,17 +167,17 @@ namespace Robust.Client.UserInterface.Controls
case StretchMode.Tile:
// TODO: Implement Tile.
case StretchMode.Keep:
return UIBox2.FromDimensions(Vector2.Zero, TextureSizeTarget * UIScale);
return UIBox2.FromDimensions(Vector2.Zero, texture.Size * _textureScale * UIScale);
case StretchMode.KeepCentered:
{
var position = (Size - TextureSizeTarget) / 2;
return UIBox2.FromDimensions(position, TextureSizeTarget * UIScale);
var position = (PixelSize - texture.Size * _textureScale * UIScale) / 2;
return UIBox2.FromDimensions(position, texture.Size * _textureScale * UIScale);
}
case StretchMode.KeepAspect:
case StretchMode.KeepAspectCentered:
{
var (texWidth, texHeight) = TextureSizeTarget;
var (texWidth, texHeight) = texture.Size * _textureScale;
var width = texWidth * (PixelSize.Y / texHeight);
var height = (float)PixelSize.Y;
if (width > PixelSize.X)
@@ -240,7 +197,7 @@ namespace Robust.Client.UserInterface.Controls
}
case StretchMode.KeepAspectCovered:
var texSize = TextureSizeTarget;
var texSize = texture.Size * _textureScale;
// Calculate the scale necessary to fit width and height to control size.
var (scaleX, scaleY) = PixelSize / texSize;
// Use whichever scale is greater.
@@ -302,10 +259,19 @@ namespace Robust.Client.UserInterface.Controls
protected override Vector2 MeasureOverride(Vector2 availableSize)
{
if (CanShrink || Texture == null)
return Vector2.Zero;
var texture = _texture;
return TextureSizeTarget;
if (texture == null)
{
TryGetStyleProperty(StylePropertyTexture, out texture);
}
if (texture == null || CanShrink)
{
return Vector2.Zero;
}
return texture.Size * TextureScale;
}
}
}

View File

@@ -39,7 +39,7 @@ namespace Robust.Client.UserInterface.CustomControls
// And also if Update() stops firing due to an exception loop the console will still work.
// (At least from the main thread, which is what's throwing the exceptions..)
[GenerateTypedNameReferences]
public sealed partial class DebugConsole : Control, IDebugConsoleView
public sealed partial class DebugConsole : Control, IDebugConsoleView, IPostInjectInit
{
[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
[Dependency] private readonly IResourceManager _resourceManager = default!;
@@ -49,7 +49,7 @@ namespace Robust.Client.UserInterface.CustomControls
private static readonly ResPath HistoryPath = new("/debug_console_history.json");
private readonly ConcurrentQueue<FormattedMessage> _messageQueue = new();
private readonly ISawmill _logger;
private ISawmill _logger = default!;
public DebugConsole()
{
@@ -57,8 +57,6 @@ namespace Robust.Client.UserInterface.CustomControls
IoCManager.InjectDependencies(this);
_logger = _logMan.GetSawmill("dbgconsole");
InitCompletions();
CommandBar.OnTextChanged += OnCommandChanged;
@@ -284,5 +282,10 @@ namespace Robust.Client.UserInterface.CustomControls
}
});
}
void IPostInjectInit.PostInject()
{
_logger = _logMan.GetSawmill("dbgconsole");
}
}
}

View File

@@ -61,9 +61,6 @@ namespace Robust.Client.UserInterface
Vector2? CalcRelativeMousePositionFor(Control control, ScreenCoordinates mousePos);
Color GetMainClearColor();
void RenderControl(IRenderHandle renderHandle, ref int total, Control control, Vector2i position, Color modulate,
UIBox2i? scissorBox, Matrix3 coordinateTransform);
}
}

View File

@@ -1,5 +1,4 @@
using System;
using System.Numerics;
using System.Numerics;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Maths;
@@ -42,16 +41,20 @@ namespace Robust.Client.UserInterface
tooltip.Measure(Vector2Helpers.Infinity);
var combinedMinSize = tooltip.DesiredSize;
// If it overflows right bounds then just place left on the edge.
var right = MathF.Min(screenPosition.X + combinedMinSize.X, screenBounds.X);
LayoutContainer.SetPosition(tooltip, new Vector2(screenPosition.X, screenPosition.Y - combinedMinSize.Y));
// However, better to clamp the end of the tooltip instead of the start.
var left = MathF.Max(0f, right - combinedMinSize.X);
var right = tooltip.Position.X + combinedMinSize.X;
var top = tooltip.Position.Y;
var bottom = MathF.Min(screenPosition.Y, screenBounds.Y);
var top = MathF.Max(0f, bottom - combinedMinSize.Y);
if (right > screenBounds.X)
{
LayoutContainer.SetPosition(tooltip, new(screenPosition.X - combinedMinSize.X, tooltip.Position.Y));
}
LayoutContainer.SetPosition(tooltip, new Vector2(left, top));
if (top < 0f)
{
LayoutContainer.SetPosition(tooltip, new(tooltip.Position.X, 0f));
}
}
}
}

View File

@@ -132,10 +132,9 @@ internal sealed partial class UserInterfaceManager
try
{
var total = 0;
_render(renderHandle, ref total, root, Vector2i.Zero, Color.White, null);
var drawingHandle = renderHandle.DrawingHandleScreen;
drawingHandle.SetTransform(Matrix3.Identity);
RenderControl(renderHandle, ref total, root, Vector2i.Zero, Color.White, null, Matrix3.Identity);
drawingHandle.SetTransform(Matrix3.Identity);
drawingHandle.SetTransform(Vector2.Zero, Angle.Zero, Vector2.One);
OnPostDrawUIRoot?.Invoke(new PostDrawUIRootEventArgs(root, drawingHandle));
_prof.WriteValue("Controls rendered", ProfData.Int32(total));

View File

@@ -75,7 +75,7 @@ namespace Robust.Client.UserInterface
foreach (var root in _roots)
{
if (root.Stylesheet == null)
if (root.Stylesheet != null)
{
root.StylesheetUpdateRecursive();
}
@@ -329,8 +329,8 @@ namespace Robust.Client.UserInterface
}
}
public void RenderControl(IRenderHandle renderHandle, ref int total, Control control, Vector2i position, Color modulate,
UIBox2i? scissorBox, Matrix3 coordinateTransform)
private void _render(IRenderHandle renderHandle, ref int total, Control control, Vector2i position, Color modulate,
UIBox2i? scissorBox)
{
if (!control.Visible)
{
@@ -377,10 +377,7 @@ namespace Robust.Client.UserInterface
total += 1;
var handle = renderHandle.DrawingHandleScreen;
var oldXform = handle.GetTransform();
var xform = oldXform;
xform.Multiply(Matrix3.CreateTransform(position, Angle.Zero, Vector2.One));
handle.SetTransform(xform);
handle.SetTransform(position, Angle.Zero, Vector2.One);
modulate *= control.Modulate;
if (_rendering || control.AlwaysRender)
@@ -392,32 +389,16 @@ namespace Robust.Client.UserInterface
handle.Modulate = oldMod;
handle.UseShader(null);
}
handle.SetTransform(oldXform);
var args = new Control.ControlRenderArguments()
{
Handle = renderHandle,
Total = ref total,
Modulate = modulate,
ScissorBox = scissorRegion,
CoordinateTransform = ref coordinateTransform
};
control.PreRenderChildren(ref args);
foreach (var child in control.Children)
{
var pos = position + (Vector2i) coordinateTransform.Transform(child.PixelPosition);
control.RenderChildOverride(ref args, child.GetPositionInParent(), pos);
_render(renderHandle, ref total, child, position + child.PixelPosition, modulate, scissorRegion);
}
control.PostRenderChildren(ref args);
if (clip)
{
renderHandle.SetScissor(scissorBox);
}
handle.SetTransform(oldXform);
}
public Color GetMainClearColor() => RootControl.ActualBgColor;

View File

@@ -126,22 +126,6 @@ namespace Robust.Client.ViewVariables
return new VVPropEditorString();
}
if (type == typeof(EntProtoId) ||
type == typeof(EntProtoId?))
{
return new VVPropEditorEntProtoId();
}
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(ProtoId<>))
{
var editor =
(VVPropEditor)Activator.CreateInstance(
typeof(VVPropEditorProtoId<>).MakeGenericType(type.GenericTypeArguments[0]))!;
IoCManager.InjectDependencies(editor);
return editor;
}
if (typeof(IPrototype).IsAssignableFrom(type) || typeof(ViewVariablesBlobMembers.PrototypeReferenceToken).IsAssignableFrom(type))
{
return (VVPropEditor)Activator.CreateInstance(typeof(VVPropEditorIPrototype<>).MakeGenericType(type))!;

View File

@@ -1,28 +0,0 @@
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Prototypes;
namespace Robust.Client.ViewVariables.Editors;
internal sealed class VVPropEditorEntProtoId : VVPropEditor
{
protected override Control MakeUI(object? value)
{
var lineEdit = new LineEdit
{
Text = (EntProtoId) (value ?? ""),
Editable = !ReadOnly,
HorizontalExpand = true,
};
if (!ReadOnly)
{
lineEdit.OnTextEntered += e =>
{
ValueChanged((EntProtoId) e.Text);
};
}
return lineEdit;
}
}

View File

@@ -1,38 +0,0 @@
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Robust.Client.ViewVariables.Editors;
internal sealed class VVPropEditorProtoId<T> : VVPropEditor where T : class, IPrototype
{
[Dependency] private readonly IPrototypeManager _protoManager = default!;
protected override Control MakeUI(object? value)
{
var lineEdit = new LineEdit
{
Text = (ProtoId<T>) (value ?? ""),
Editable = !ReadOnly,
HorizontalExpand = true,
};
if (!ReadOnly)
{
lineEdit.OnTextEntered += e =>
{
var id = (ProtoId<T>)e.Text;
if (!_protoManager.HasIndex(id))
{
return;
}
ValueChanged(id);
};
}
return lineEdit;
}
}

View File

@@ -4,7 +4,6 @@ using Robust.Shared.Resources;
using Robust.Shared.Utility;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.Formats.Png.Chunks;
using SixLabors.ImageSharp.PixelFormats;
namespace Robust.Packaging.AssetProcessing.Passes;
@@ -169,7 +168,7 @@ internal sealed class AssetPassPackRsis : AssetPass
}
var ms = new MemoryStream();
sheet.Metadata.GetPngMetadata().TextData.Add(new PngTextData("Description", metaJson, "", ""));
sheet.Metadata.GetPngMetadata().TextData.Add(new PngTextData("Description", metaJson, null, null));
sheet.SaveAsPng(ms);
sheet.Dispose();

View File

@@ -10,5 +10,9 @@
<ProjectReference Include="..\Robust.Shared\Robust.Shared.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NVorbis" Version="0.10.5" />
</ItemGroup>
<Import Project="..\MSBuild\Robust.Properties.targets" />
</Project>

View File

@@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\MSBuild\Robust.Engine.props" />
<PropertyGroup>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;RELEASE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
</ItemGroup>
<Import Project="..\MSBuild\Robust.Properties.targets" />
</Project>

View File

@@ -1,46 +0,0 @@
using System.Diagnostics.CodeAnalysis;
using Microsoft.CodeAnalysis;
namespace Robust.Roslyn.Shared;
#nullable enable
public static class AttributeHelper
{
public static bool HasAttribute(ISymbol symbol, string attributeMetadataName, [NotNullWhen(true)] out AttributeData? matchedAttribute)
{
foreach (var attribute in symbol.GetAttributes())
{
if (attribute.AttributeClass == null)
continue;
if (TypeSymbolHelper.ShittyTypeMatch(attribute.AttributeClass, attributeMetadataName))
{
matchedAttribute = attribute;
return true;
}
}
matchedAttribute = null;
return false;
}
public static bool GetNamedArgumentBool(AttributeData data, string name, bool defaultValue)
{
foreach (var kv in data.NamedArguments)
{
if (kv.Key != name)
continue;
if (kv.Value.Kind != TypedConstantKind.Primitive)
continue;
if (kv.Value.Value is not bool value)
continue;
return value;
}
return defaultValue;
}
}

View File

@@ -1,201 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// Taken from https://github.com/CommunityToolkit/dotnet/blob/ecd1711b740f4f88d2bb943ce292ae4fc90df1bc/src/CommunityToolkit.Mvvm.SourceGenerators/Helpers/EquatableArray%7BT%7D.cs
using System.Collections;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
namespace Robust.Roslyn.Shared.Helpers;
#nullable enable
/// <summary>
/// Extensions for <see cref="EquatableArray{T}"/>.
/// </summary>
public static class EquatableArray
{
/// <summary>
/// Creates an <see cref="EquatableArray{T}"/> instance from a given <see cref="ImmutableArray{T}"/>.
/// </summary>
/// <typeparam name="T">The type of items in the input array.</typeparam>
/// <param name="array">The input <see cref="ImmutableArray{T}"/> instance.</param>
/// <returns>An <see cref="EquatableArray{T}"/> instance from a given <see cref="ImmutableArray{T}"/>.</returns>
public static EquatableArray<T> AsEquatableArray<T>(this ImmutableArray<T> array)
where T : IEquatable<T>
{
return new(array);
}
}
/// <summary>
/// An immutable, equatable array. This is equivalent to <see cref="ImmutableArray{T}"/> but with value equality support.
/// </summary>
/// <typeparam name="T">The type of values in the array.</typeparam>
public readonly struct EquatableArray<T> : IEquatable<EquatableArray<T>>, IEnumerable<T>
where T : IEquatable<T>
{
/// <summary>
/// The underlying <typeparamref name="T"/> array.
/// </summary>
private readonly T[]? array;
/// <summary>
/// Creates a new <see cref="EquatableArray{T}"/> instance.
/// </summary>
/// <param name="array">The input <see cref="ImmutableArray{T}"/> to wrap.</param>
public EquatableArray(ImmutableArray<T> array)
{
this.array = Unsafe.As<ImmutableArray<T>, T[]?>(ref array);
}
/// <summary>
/// Gets a reference to an item at a specified position within the array.
/// </summary>
/// <param name="index">The index of the item to retrieve a reference to.</param>
/// <returns>A reference to an item at a specified position within the array.</returns>
public ref readonly T this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref AsImmutableArray().ItemRef(index);
}
/// <summary>
/// Gets a value indicating whether the current array is empty.
/// </summary>
public bool IsEmpty
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => AsImmutableArray().IsEmpty;
}
/// <sinheritdoc/>
public bool Equals(EquatableArray<T> array)
{
return AsSpan().SequenceEqual(array.AsSpan());
}
/// <sinheritdoc/>
public override bool Equals([NotNullWhen(true)] object? obj)
{
return obj is EquatableArray<T> array && Equals(this, array);
}
/// <sinheritdoc/>
public override int GetHashCode()
{
if (this.array is not T[] array)
{
return 0;
}
HashCode hashCode = default;
foreach (T item in array)
{
hashCode.Add(item);
}
return hashCode.ToHashCode();
}
/// <summary>
/// Gets an <see cref="ImmutableArray{T}"/> instance from the current <see cref="EquatableArray{T}"/>.
/// </summary>
/// <returns>The <see cref="ImmutableArray{T}"/> from the current <see cref="EquatableArray{T}"/>.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ImmutableArray<T> AsImmutableArray()
{
return Unsafe.As<T[]?, ImmutableArray<T>>(ref Unsafe.AsRef(in this.array));
}
/// <summary>
/// Creates an <see cref="EquatableArray{T}"/> instance from a given <see cref="ImmutableArray{T}"/>.
/// </summary>
/// <param name="array">The input <see cref="ImmutableArray{T}"/> instance.</param>
/// <returns>An <see cref="EquatableArray{T}"/> instance from a given <see cref="ImmutableArray{T}"/>.</returns>
public static EquatableArray<T> FromImmutableArray(ImmutableArray<T> array)
{
return new(array);
}
/// <summary>
/// Returns a <see cref="ReadOnlySpan{T}"/> wrapping the current items.
/// </summary>
/// <returns>A <see cref="ReadOnlySpan{T}"/> wrapping the current items.</returns>
public ReadOnlySpan<T> AsSpan()
{
return AsImmutableArray().AsSpan();
}
/// <summary>
/// Copies the contents of this <see cref="EquatableArray{T}"/> instance to a mutable array.
/// </summary>
/// <returns>The newly instantiated array.</returns>
public T[] ToArray()
{
return AsImmutableArray().ToArray();
}
/// <summary>
/// Gets an <see cref="ImmutableArray{T}.Enumerator"/> value to traverse items in the current array.
/// </summary>
/// <returns>An <see cref="ImmutableArray{T}.Enumerator"/> value to traverse items in the current array.</returns>
public ImmutableArray<T>.Enumerator GetEnumerator()
{
return AsImmutableArray().GetEnumerator();
}
/// <sinheritdoc/>
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return ((IEnumerable<T>)AsImmutableArray()).GetEnumerator();
}
/// <sinheritdoc/>
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)AsImmutableArray()).GetEnumerator();
}
/// <summary>
/// Implicitly converts an <see cref="ImmutableArray{T}"/> to <see cref="EquatableArray{T}"/>.
/// </summary>
/// <returns>An <see cref="EquatableArray{T}"/> instance from a given <see cref="ImmutableArray{T}"/>.</returns>
public static implicit operator EquatableArray<T>(ImmutableArray<T> array)
{
return FromImmutableArray(array);
}
/// <summary>
/// Implicitly converts an <see cref="EquatableArray{T}"/> to <see cref="ImmutableArray{T}"/>.
/// </summary>
/// <returns>An <see cref="ImmutableArray{T}"/> instance from a given <see cref="EquatableArray{T}"/>.</returns>
public static implicit operator ImmutableArray<T>(EquatableArray<T> array)
{
return array.AsImmutableArray();
}
/// <summary>
/// Checks whether two <see cref="EquatableArray{T}"/> values are the same.
/// </summary>
/// <param name="left">The first <see cref="EquatableArray{T}"/> value.</param>
/// <param name="right">The second <see cref="EquatableArray{T}"/> value.</param>
/// <returns>Whether <paramref name="left"/> and <paramref name="right"/> are equal.</returns>
public static bool operator ==(EquatableArray<T> left, EquatableArray<T> right)
{
return left.Equals(right);
}
/// <summary>
/// Checks whether two <see cref="EquatableArray{T}"/> values are not the same.
/// </summary>
/// <param name="left">The first <see cref="EquatableArray{T}"/> value.</param>
/// <param name="right">The second <see cref="EquatableArray{T}"/> value.</param>
/// <returns>Whether <paramref name="left"/> and <paramref name="right"/> are not equal.</returns>
public static bool operator !=(EquatableArray<T> left, EquatableArray<T> right)
{
return !left.Equals(right);
}
}

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