mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 11:40:52 +01:00
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@@ -1,11 +1,11 @@
|
||||
root = true
|
||||
root = true
|
||||
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
charset = utf-8-bom
|
||||
charset = utf-8
|
||||
|
||||
[*.{csproj,xml,yml,dll.config,targets,props}]
|
||||
indent_size = 2
|
||||
|
||||
20
.github/workflows/codeql-analysis.yml
vendored
20
.github/workflows/codeql-analysis.yml
vendored
@@ -11,14 +11,14 @@
|
||||
#
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
# The branches below must be a subset of the branches above
|
||||
branches: [ master ]
|
||||
schedule:
|
||||
- cron: '30 18 * * 6'
|
||||
#on:
|
||||
# push:
|
||||
# branches: [ master ]
|
||||
# pull_request:
|
||||
# # The branches below must be a subset of the branches above
|
||||
# branches: [ master ]
|
||||
# schedule:
|
||||
# - cron: '30 18 * * 6'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
@@ -38,12 +38,12 @@ jobs:
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: 5.0.100
|
||||
|
||||
|
||||
- name: Build
|
||||
run: dotnet build
|
||||
|
||||
|
||||
9
.gitmodules
vendored
9
.gitmodules
vendored
@@ -4,3 +4,12 @@
|
||||
[submodule "Lidgren.Network"]
|
||||
path = Lidgren.Network/Lidgren.Network
|
||||
url = https://github.com/space-wizards/lidgren-network-gen3.git
|
||||
[submodule "XamlX"]
|
||||
path = XamlX
|
||||
url = https://github.com/space-wizards/XamlX
|
||||
[submodule "Robust.LoaderApi"]
|
||||
path = Robust.LoaderApi
|
||||
url = https://github.com/space-wizards/Robust.LoaderApi.git
|
||||
[submodule "ManagedHttpListener"]
|
||||
path = ManagedHttpListener
|
||||
url = https://github.com/space-wizards/ManagedHttpListener.git
|
||||
|
||||
Submodule Lidgren.Network/Lidgren.Network updated: 11d3f497bc...4a5cedacb2
@@ -1,12 +1,2 @@
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
|
||||
<PropertyGroup>
|
||||
<RobustToolsPath>$(MSBuildThisFileDirectory)/../Tools/</RobustToolsPath>
|
||||
</PropertyGroup>
|
||||
<Target Name="CopyClientNatives">
|
||||
<CombinePath BasePath="$(RobustToolsPath)" Paths="download_natives.py">
|
||||
<Output TaskParameter="CombinedPaths" PropertyName="ScriptPath" />
|
||||
</CombinePath>
|
||||
<Exec Command="$(Python) "$(ScriptPath)" $(Platform) $(TargetOS) Client $(OutputPath)" CustomErrorRegularExpression="^Error" />
|
||||
</Target>
|
||||
<Target Name="ClientAfterBuild" DependsOnTargets="CopyClientNatives" />
|
||||
</Project>
|
||||
|
||||
63
MSBuild/XamlIL.targets
Normal file
63
MSBuild/XamlIL.targets
Normal file
@@ -0,0 +1,63 @@
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
|
||||
<PropertyGroup>
|
||||
<RobustUseExternalMSBuild>true</RobustUseExternalMSBuild>
|
||||
<_RobustUseExternalMSBuild>$(RobustUseExternalMSBuild)</_RobustUseExternalMSBuild>
|
||||
<_RobustUseExternalMSBuild Condition="'$(_RobustForceInternalMSBuild)' == 'true'">false</_RobustUseExternalMSBuild>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="**\*.xaml.cs">
|
||||
<DependentUpon>%(Filename)</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="**\*.xaml"/>
|
||||
<AdditionalFiles Include="**\*.xaml"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(MSBuildThisFileDirectory)\..\Robust.Client.NameGenerator\Robust.Client.NameGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false"/>
|
||||
<ProjectReference Include="$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\Robust.Client.Injectors.csproj" ReferenceOutputAssembly="false"/>
|
||||
</ItemGroup>
|
||||
|
||||
<UsingTask
|
||||
Condition="'$(_RobustUseExternalMSBuild)' != 'true' And $(DesignTimeBuild) != true"
|
||||
TaskName="CompileRobustXamlTask"
|
||||
AssemblyFile="$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\bin\$(Configuration)\netstandard2.0\Robust.Client.Injectors.dll"/>
|
||||
<Target
|
||||
Name="CompileRobustXaml"
|
||||
Condition="Exists('@(IntermediateAssembly)')"
|
||||
AfterTargets="AfterCompile"
|
||||
Inputs="@(IntermediateAssembly);@(ReferencePathWithRefAssemblies)"
|
||||
Outputs="$(IntermediateOutputPath)XAML/doot">
|
||||
<PropertyGroup>
|
||||
<RobustXamlReferencesTemporaryFilePath Condition="'$(RobustXamlReferencesTemporaryFilePath)' == ''">$(IntermediateOutputPath)XAML/references</RobustXamlReferencesTemporaryFilePath>
|
||||
<RobustXamlOriginalCopyFilePath Condition="'$(RobustXamlOriginalCopyFilePath)' == ''">$(IntermediateOutputPath)XAML/original.dll</RobustXamlOriginalCopyFilePath>
|
||||
</PropertyGroup>
|
||||
<WriteLinesToFile
|
||||
Condition="'$(_RobustForceInternalMSBuild)' != 'true'"
|
||||
File="$(RobustXamlReferencesTemporaryFilePath)"
|
||||
Lines="@(ReferencePathWithRefAssemblies)"
|
||||
Overwrite="true"/>
|
||||
|
||||
<!--
|
||||
UpdateBuildIndicator is done so that we can use MSBuild Inputs and Outputs on the target
|
||||
to avoid unecessary execution of this target
|
||||
Saves compile time if e.g. ONLY Robust.Client changes (Content.Client doesn't have to re-xaml).
|
||||
-->
|
||||
<CompileRobustXamlTask
|
||||
Condition="'$(_RobustUseExternalMSBuild)' != 'true'"
|
||||
AssemblyFile="@(IntermediateAssembly)"
|
||||
ReferencesFilePath="$(RobustXamlReferencesTemporaryFilePath)"
|
||||
OriginalCopyPath="$(RobustXamlOriginalCopyFilePath)"
|
||||
ProjectDirectory="$(MSBuildProjectDirectory)"
|
||||
AssemblyOriginatorKeyFile="$(AssemblyOriginatorKeyFile)"
|
||||
SignAssembly="$(SignAssembly)"
|
||||
DelaySign="$(DelaySign)"
|
||||
UpdateBuildIndicator="$(IntermediateOutputPath)XAML/doot"/>
|
||||
|
||||
<PropertyGroup>
|
||||
<DOTNET_HOST_PATH Condition="'$(DOTNET_HOST_PATH)' == ''">dotnet</DOTNET_HOST_PATH>
|
||||
</PropertyGroup>
|
||||
<Exec
|
||||
Condition="'$(_RobustUseExternalMSBuild)' == 'true'"
|
||||
Command=""$(DOTNET_HOST_PATH)" msbuild /nodereuse:false $(MSBuildProjectFile) /t:CompileRobustXaml /p:_RobustForceInternalMSBuild=true /p:Configuration=$(Configuration) /p:RuntimeIdentifier=$(RuntimeIdentifier) /p:TargetFramework=$(TargetFramework) /p:BuildProjectReferences=false"/>
|
||||
</Target>
|
||||
</Project>
|
||||
1
ManagedHttpListener
Submodule
1
ManagedHttpListener
Submodule
Submodule ManagedHttpListener added at f2aa590fec
Submodule NetSerializer updated: 60d23c01f9...1e103e8e29
@@ -13,7 +13,7 @@ namespace OpenToolkit.GraphicsLibraryFramework
|
||||
/// Defines event information for <see cref="GLFWCallbacks.KeyCallback"/>
|
||||
/// or <see cref="GLFWCallbacks.MouseButtonCallback"/>.
|
||||
/// </summary>
|
||||
public enum InputAction
|
||||
public enum InputAction : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// The key or mouse button was released.
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace OpenToolkit.GraphicsLibraryFramework
|
||||
/// Key modifiers, such as Shift or CTRL.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum KeyModifiers
|
||||
public enum KeyModifiers : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// if one or more Shift keys were held down.
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace OpenToolkit.GraphicsLibraryFramework
|
||||
/// <summary>
|
||||
/// Specifies key codes and modifiers in US keyboard layout.
|
||||
/// </summary>
|
||||
public enum Keys
|
||||
public enum Keys : short
|
||||
{
|
||||
/// <summary>
|
||||
/// An unknown key.
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace OpenToolkit.GraphicsLibraryFramework
|
||||
/// <summary>
|
||||
/// Specifies the buttons of a mouse.
|
||||
/// </summary>
|
||||
public enum MouseButton
|
||||
public enum MouseButton : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// The first button.
|
||||
|
||||
@@ -13,7 +13,7 @@ highp float createOcclusion(highp vec2 diff)
|
||||
// Change soft shadow size based on distance from primary occluder.
|
||||
highp float distRatio = (ourDist - occlDist.x) / occlDist.x / 2.0;
|
||||
|
||||
perpendicular *= distRatio;
|
||||
perpendicular *= distRatio * lightSoftness;
|
||||
|
||||
// Totally not hacky PCF on top of VSM.
|
||||
highp float occlusion = smoothstep(0.1, 1.0, ChebyshevUpperBound(occlDist, ourDist));
|
||||
|
||||
@@ -13,6 +13,7 @@ uniform highp vec4 lightColor;
|
||||
uniform highp vec2 lightCenter;
|
||||
uniform highp float lightRange;
|
||||
uniform highp float lightPower;
|
||||
uniform highp float lightSoftness;
|
||||
uniform highp float lightIndex;
|
||||
uniform sampler2D shadowMap;
|
||||
|
||||
|
||||
101
Robust.Client.Injectors/CompileRobustXamlTask.cs
Normal file
101
Robust.Client.Injectors/CompileRobustXamlTask.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Microsoft.Build.Framework;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Based on https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/CompileAvaloniaXamlTask.cs
|
||||
/// </summary>
|
||||
public class CompileRobustXamlTask : ITask
|
||||
{
|
||||
public bool Execute()
|
||||
{
|
||||
//Debugger.Launch();
|
||||
OutputPath = OutputPath ?? AssemblyFile;
|
||||
var outputPdb = GetPdbPath(OutputPath);
|
||||
var input = AssemblyFile;
|
||||
var inputPdb = GetPdbPath(input);
|
||||
// Make a copy and delete the original file to prevent MSBuild from thinking that everything is OK
|
||||
if (OriginalCopyPath != null)
|
||||
{
|
||||
File.Copy(AssemblyFile, OriginalCopyPath, true);
|
||||
input = OriginalCopyPath;
|
||||
File.Delete(AssemblyFile);
|
||||
|
||||
if (File.Exists(inputPdb))
|
||||
{
|
||||
var copyPdb = GetPdbPath(OriginalCopyPath);
|
||||
File.Copy(inputPdb, copyPdb, true);
|
||||
File.Delete(inputPdb);
|
||||
inputPdb = copyPdb;
|
||||
}
|
||||
}
|
||||
|
||||
var msg = $"CompileRobustXamlTask -> AssemblyFile:{AssemblyFile}, ProjectDirectory:{ProjectDirectory}, OutputPath:{OutputPath}";
|
||||
BuildEngine.LogMessage(msg, MessageImportance.High);
|
||||
|
||||
var res = XamlCompiler.Compile(BuildEngine, input,
|
||||
File.ReadAllLines(ReferencesFilePath).Where(l => !string.IsNullOrWhiteSpace(l)).ToArray(),
|
||||
ProjectDirectory, OutputPath,
|
||||
(SignAssembly && !DelaySign) ? AssemblyOriginatorKeyFile : null);
|
||||
if (!res.success)
|
||||
return false;
|
||||
if (!res.writtentofile)
|
||||
{
|
||||
File.Copy(input, OutputPath, true);
|
||||
if(File.Exists(inputPdb))
|
||||
File.Copy(inputPdb, outputPdb, true);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(UpdateBuildIndicator))
|
||||
{
|
||||
if (!File.Exists(UpdateBuildIndicator))
|
||||
{
|
||||
File.Create(UpdateBuildIndicator).Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
File.SetLastWriteTime(UpdateBuildIndicator, DateTime.Now);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[Required]
|
||||
public string ReferencesFilePath { get; set; }
|
||||
|
||||
[Required]
|
||||
public string ProjectDirectory { get; set; }
|
||||
|
||||
[Required]
|
||||
public string AssemblyFile { get; set; }
|
||||
|
||||
[Required]
|
||||
public string OriginalCopyPath { get; set; }
|
||||
|
||||
public string OutputPath { get; set; }
|
||||
public string UpdateBuildIndicator { get; set; }
|
||||
|
||||
public string AssemblyOriginatorKeyFile { get; set; }
|
||||
public bool SignAssembly { get; set; }
|
||||
public bool DelaySign { get; set; }
|
||||
|
||||
// shamelessly copied from avalonia
|
||||
string GetPdbPath(string p)
|
||||
{
|
||||
var d = Path.GetDirectoryName(p);
|
||||
var f = Path.GetFileNameWithoutExtension(p);
|
||||
var rv = f + ".pdb";
|
||||
if (d != null)
|
||||
rv = Path.Combine(d, rv);
|
||||
return rv;
|
||||
}
|
||||
|
||||
public IBuildEngine BuildEngine { get; set; }
|
||||
public ITaskHost HostObject { get; set; }
|
||||
}
|
||||
}
|
||||
16
Robust.Client.Injectors/Extensions.cs
Normal file
16
Robust.Client.Injectors/Extensions.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using Microsoft.Build.Framework;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Taken from https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/Extensions.cs
|
||||
/// </summary>
|
||||
public static class Extensions
|
||||
{
|
||||
//shamefully copied from avalonia
|
||||
public static void LogMessage(this IBuildEngine engine, string message, MessageImportance imp)
|
||||
{
|
||||
engine.LogMessageEvent(new BuildMessageEventArgs(message, "", "Avalonia", imp));
|
||||
}
|
||||
}
|
||||
}
|
||||
62
Robust.Client.Injectors/Program.cs
Normal file
62
Robust.Client.Injectors/Program.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using Microsoft.Build.Framework;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Based on https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/Program.cs
|
||||
/// </summary>
|
||||
class Program
|
||||
{
|
||||
static int Main(string[] args)
|
||||
{
|
||||
if (args.Length != 3)
|
||||
{
|
||||
Console.Error.WriteLine("expected: input references output");
|
||||
return 1;
|
||||
}
|
||||
|
||||
return new CompileRobustXamlTask
|
||||
{
|
||||
AssemblyFile = args[0],
|
||||
ReferencesFilePath = args[1],
|
||||
OutputPath = args[2],
|
||||
BuildEngine = new ConsoleBuildEngine(),
|
||||
ProjectDirectory = Directory.GetCurrentDirectory()
|
||||
}.Execute() ? 0 : 2;
|
||||
}
|
||||
}
|
||||
|
||||
class ConsoleBuildEngine : IBuildEngine
|
||||
{
|
||||
public void LogErrorEvent(BuildErrorEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"ERROR: {e.Code} {e.Message} in {e.File} {e.LineNumber}:{e.ColumnNumber}-{e.EndLineNumber}:{e.EndColumnNumber}");
|
||||
}
|
||||
|
||||
public void LogWarningEvent(BuildWarningEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"WARNING: {e.Code} {e.Message} in {e.File} {e.LineNumber}:{e.ColumnNumber}-{e.EndLineNumber}:{e.EndColumnNumber}");
|
||||
}
|
||||
|
||||
public void LogMessageEvent(BuildMessageEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"MESSAGE: {e.Code} {e.Message} in {e.File} {e.LineNumber}:{e.ColumnNumber}-{e.EndLineNumber}:{e.EndColumnNumber}");
|
||||
}
|
||||
|
||||
public void LogCustomEvent(CustomBuildEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"CUSTOM: {e.Message}");
|
||||
}
|
||||
|
||||
public bool BuildProjectFile(string projectFileName, string[] targetNames, IDictionary globalProperties,
|
||||
IDictionary targetOutputs) => throw new NotSupportedException();
|
||||
|
||||
public bool ContinueOnError { get; }
|
||||
public int LineNumberOfTaskNode { get; }
|
||||
public int ColumnNumberOfTaskNode { get; }
|
||||
public string ProjectFileOfTaskNode { get; }
|
||||
}
|
||||
}
|
||||
16
Robust.Client.Injectors/Robust.Client.Injectors.csproj
Normal file
16
Robust.Client.Injectors/Robust.Client.Injectors.csproj
Normal file
@@ -0,0 +1,16 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Build.Framework" Version="16.8.0" />
|
||||
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\XamlX\src\XamlX.IL.Cecil\XamlX.IL.Cecil.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
201
Robust.Client.Injectors/RobustXamlILCompiler.cs
Normal file
201
Robust.Client.Injectors/RobustXamlILCompiler.cs
Normal file
@@ -0,0 +1,201 @@
|
||||
using System.Linq;
|
||||
using XamlX.Ast;
|
||||
using XamlX.Emit;
|
||||
using XamlX.IL;
|
||||
using XamlX.Transform;
|
||||
using XamlX.TypeSystem;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Emitters & Transformers based on:
|
||||
/// - https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Markup/Avalonia.Markup.Xaml.Loader/CompilerExtensions/Transformers/AvaloniaXamlIlRootObjectScopeTransformer.cs
|
||||
/// - https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Markup/Avalonia.Markup.Xaml.Loader/CompilerExtensions/Transformers/AddNameScopeRegistration.cs
|
||||
/// </summary>
|
||||
public class RobustXamlILCompiler : XamlILCompiler
|
||||
{
|
||||
public RobustXamlILCompiler(TransformerConfiguration configuration, XamlLanguageEmitMappings<IXamlILEmitter, XamlILNodeEmitResult> emitMappings, bool fillWithDefaults) : base(configuration, emitMappings, fillWithDefaults)
|
||||
{
|
||||
Transformers.Add(new AddNameScopeRegistration());
|
||||
Transformers.Add(new RobustMarkRootObjectScopeNode());
|
||||
|
||||
Emitters.Add(new AddNameScopeRegistration.Emitter());
|
||||
Emitters.Add(new RobustMarkRootObjectScopeNode.Emitter());
|
||||
}
|
||||
|
||||
class AddNameScopeRegistration : IXamlAstTransformer
|
||||
{
|
||||
public IXamlAstNode Transform(AstTransformationContext context, IXamlAstNode node)
|
||||
{
|
||||
if (node is XamlPropertyAssignmentNode pa)
|
||||
{
|
||||
if (pa.Property.Name == "Name"
|
||||
&& pa.Property.DeclaringType.FullName == "Robust.Client.UserInterface.Control")
|
||||
{
|
||||
if (context.ParentNodes().FirstOrDefault() is XamlManipulationGroupNode mg
|
||||
&& mg.Children.OfType<RobustNameScopeRegistrationXamlIlNode>().Any())
|
||||
return node;
|
||||
|
||||
IXamlAstValueNode value = null;
|
||||
for (var c = 0; c < pa.Values.Count; c++)
|
||||
if (pa.Values[c].Type.GetClrType().Equals(context.Configuration.WellKnownTypes.String))
|
||||
{
|
||||
value = pa.Values[c];
|
||||
if (!(value is XamlAstTextNode))
|
||||
{
|
||||
var local = new XamlAstCompilerLocalNode(value);
|
||||
// Wrap original in local initialization
|
||||
pa.Values[c] = new XamlAstLocalInitializationNodeEmitter(value, value, local);
|
||||
// Use local
|
||||
value = local;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
var objectType = context.ParentNodes().OfType<XamlAstConstructableObjectNode>().FirstOrDefault()?.Type.GetClrType();
|
||||
return new XamlManipulationGroupNode(pa)
|
||||
{
|
||||
Children =
|
||||
{
|
||||
pa,
|
||||
new RobustNameScopeRegistrationXamlIlNode(value, objectType)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
/*else if (pa.Property.CustomAttributes.Select(attr => attr.Type).Intersect(context.Configuration.TypeMappings.DeferredContentPropertyAttributes).Any())
|
||||
{
|
||||
pa.Values[pa.Values.Count - 1] =
|
||||
new NestedScopeMetadataNode(pa.Values[pa.Values.Count - 1]);
|
||||
}*/
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
class RobustNameScopeRegistrationXamlIlNode : XamlAstNode, IXamlAstManipulationNode
|
||||
{
|
||||
public IXamlAstValueNode Name { get; set; }
|
||||
public IXamlType TargetType { get; }
|
||||
|
||||
public RobustNameScopeRegistrationXamlIlNode(IXamlAstValueNode name, IXamlType targetType) : base(name)
|
||||
{
|
||||
TargetType = targetType;
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public override void VisitChildren(IXamlAstVisitor visitor)
|
||||
=> Name = (IXamlAstValueNode)Name.Visit(visitor);
|
||||
}
|
||||
|
||||
internal class Emitter : IXamlAstLocalsNodeEmitter<IXamlILEmitter, XamlILNodeEmitResult>
|
||||
{
|
||||
public XamlILNodeEmitResult Emit(IXamlAstNode node, XamlEmitContextWithLocals<IXamlILEmitter, XamlILNodeEmitResult> context, IXamlILEmitter codeGen)
|
||||
{
|
||||
if (node is RobustNameScopeRegistrationXamlIlNode registration)
|
||||
{
|
||||
|
||||
var scopeField = context.RuntimeContext.ContextType.Fields.First(f =>
|
||||
f.Name == XamlCompiler.ContextNameScopeFieldName);
|
||||
var namescopeRegisterFunction = context.Configuration.TypeSystem
|
||||
.FindType("Robust.Client.UserInterface.XAML.NameScope").Methods
|
||||
.First(m => m.Name == "Register");
|
||||
|
||||
using (var targetLoc = context.GetLocalOfType(context.Configuration.TypeSystem.FindType("Robust.Client.UserInterface.Control")))
|
||||
{
|
||||
|
||||
codeGen
|
||||
// var target = {pop}
|
||||
.Stloc(targetLoc.Local)
|
||||
// _context.NameScope.Register(Name, target)
|
||||
.Ldloc(context.ContextLocal)
|
||||
.Ldfld(scopeField);
|
||||
|
||||
context.Emit(registration.Name, codeGen, registration.Name.Type.GetClrType());
|
||||
|
||||
codeGen
|
||||
.Ldloc(targetLoc.Local)
|
||||
.EmitCall(namescopeRegisterFunction, true);
|
||||
}
|
||||
|
||||
return XamlILNodeEmitResult.Void(1);
|
||||
}
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class RobustMarkRootObjectScopeNode : IXamlAstTransformer
|
||||
{
|
||||
public IXamlAstNode Transform(AstTransformationContext context, IXamlAstNode node)
|
||||
{
|
||||
if (!context.ParentNodes().Any()
|
||||
&& node is XamlValueWithManipulationNode mnode)
|
||||
{
|
||||
mnode.Manipulation = new XamlManipulationGroupNode(mnode,
|
||||
new[]
|
||||
{
|
||||
mnode.Manipulation,
|
||||
new HandleRootObjectScopeNode(mnode)
|
||||
});
|
||||
}
|
||||
return node;
|
||||
}
|
||||
class HandleRootObjectScopeNode : XamlAstNode, IXamlAstManipulationNode
|
||||
{
|
||||
public HandleRootObjectScopeNode(IXamlLineInfo lineInfo) : base(lineInfo)
|
||||
{
|
||||
}
|
||||
}
|
||||
internal class Emitter : IXamlILAstNodeEmitter
|
||||
{
|
||||
public XamlILNodeEmitResult Emit(IXamlAstNode node, XamlEmitContext<IXamlILEmitter, XamlILNodeEmitResult> context, IXamlILEmitter codeGen)
|
||||
{
|
||||
if (!(node is HandleRootObjectScopeNode))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var controlType = context.Configuration.TypeSystem.FindType("Robust.Client.UserInterface.Control");
|
||||
|
||||
var next = codeGen.DefineLabel();
|
||||
var dontAbsorb = codeGen.DefineLabel();
|
||||
var end = codeGen.DefineLabel();
|
||||
var contextScopeField = context.RuntimeContext.ContextType.Fields.First(f =>
|
||||
f.Name == XamlCompiler.ContextNameScopeFieldName);
|
||||
var controlNameScopeField = controlType.Fields.First(f => f.Name == "NameScope");
|
||||
var nameScopeType = context.Configuration.TypeSystem
|
||||
.FindType("Robust.Client.UserInterface.XAML.NameScope");
|
||||
var nameScopeCompleteMethod = nameScopeType.Methods.First(m => m.Name == "Complete");
|
||||
var nameScopeAbsorbMethod = nameScopeType.Methods.First(m => m.Name == "Absorb");
|
||||
using (var local = codeGen.LocalsPool.GetLocal(controlType))
|
||||
{
|
||||
codeGen
|
||||
.Isinst(controlType)
|
||||
.Dup()
|
||||
.Stloc(local.Local) //store control in local field
|
||||
.Brfalse(next) //if control is null, move to next (this should never happen but whatev, avalonia does it)
|
||||
.Ldloc(context.ContextLocal)
|
||||
.Ldfld(contextScopeField)
|
||||
.Ldloc(local.Local) //load control from local field
|
||||
.Ldfld(controlNameScopeField) //load namescope field from control
|
||||
.EmitCall(nameScopeAbsorbMethod, true)
|
||||
.Ldloc(local.Local) //load control
|
||||
.Ldloc(context.ContextLocal) //load contextObject
|
||||
.Ldfld(contextScopeField) //load namescope field from context obj
|
||||
.Stfld(controlNameScopeField) //store namescope field in control
|
||||
.MarkLabel(next)
|
||||
.Ldloc(context.ContextLocal)
|
||||
.Ldfld(contextScopeField)
|
||||
.EmitCall(nameScopeCompleteMethod, true); //set the namescope as complete
|
||||
}
|
||||
|
||||
return XamlILNodeEmitResult.Void(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
78
Robust.Client.Injectors/XamlCompiler.Helpers.cs
Normal file
78
Robust.Client.Injectors/XamlCompiler.Helpers.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Mono.Cecil;
|
||||
using Mono.Cecil.Cil;
|
||||
using Mono.Collections.Generic;
|
||||
using XamlX.TypeSystem;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Helpers taken from:
|
||||
/// - https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/XamlCompilerTaskExecutor.cs
|
||||
/// - https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/XamlCompilerTaskExecutor.Helpers.cs
|
||||
/// </summary>
|
||||
public partial class XamlCompiler
|
||||
{
|
||||
static bool CheckXamlName(IResource r) => r.Name.ToLowerInvariant().EndsWith(".xaml")
|
||||
|| r.Name.ToLowerInvariant().EndsWith(".paml")
|
||||
|| r.Name.ToLowerInvariant().EndsWith(".axaml");
|
||||
|
||||
private static bool MatchThisCall(Collection<Instruction> instructions, int idx)
|
||||
{
|
||||
var i = instructions[idx];
|
||||
// A "normal" way of passing `this` to a static method:
|
||||
|
||||
// ldarg.0
|
||||
// call void [Avalonia.Markup.Xaml]Avalonia.Markup.Xaml.AvaloniaXamlLoader::Load(object)
|
||||
|
||||
return i.OpCode == OpCodes.Ldarg_0 || (i.OpCode == OpCodes.Ldarg && i.Operand?.Equals(0) == true);
|
||||
}
|
||||
|
||||
interface IResource : IFileSource
|
||||
{
|
||||
string Uri { get; }
|
||||
string Name { get; }
|
||||
void Remove();
|
||||
|
||||
}
|
||||
|
||||
interface IResourceGroup
|
||||
{
|
||||
string Name { get; }
|
||||
IEnumerable<IResource> Resources { get; }
|
||||
}
|
||||
|
||||
class EmbeddedResources : IResourceGroup
|
||||
{
|
||||
private readonly AssemblyDefinition _asm;
|
||||
public string Name => "EmbeddedResource";
|
||||
|
||||
public IEnumerable<IResource> Resources => _asm.MainModule.Resources.OfType<EmbeddedResource>()
|
||||
.Select(r => new WrappedResource(_asm, r)).ToList();
|
||||
|
||||
public EmbeddedResources(AssemblyDefinition asm)
|
||||
{
|
||||
_asm = asm;
|
||||
}
|
||||
class WrappedResource : IResource
|
||||
{
|
||||
private readonly AssemblyDefinition _asm;
|
||||
private readonly EmbeddedResource _res;
|
||||
|
||||
public WrappedResource(AssemblyDefinition asm, EmbeddedResource res)
|
||||
{
|
||||
_asm = asm;
|
||||
_res = res;
|
||||
}
|
||||
|
||||
public string Uri => $"resm:{Name}?assembly={_asm.Name.Name}";
|
||||
public string Name => _res.Name;
|
||||
public string FilePath => Name;
|
||||
public byte[] FileContents => _res.GetResourceData();
|
||||
|
||||
public void Remove() => _asm.MainModule.Resources.Remove(_res);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
327
Robust.Client.Injectors/XamlCompiler.cs
Normal file
327
Robust.Client.Injectors/XamlCompiler.cs
Normal file
@@ -0,0 +1,327 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Microsoft.Build.Framework;
|
||||
using Mono.Cecil;
|
||||
using Mono.Cecil.Cil;
|
||||
using Mono.Cecil.Rocks;
|
||||
using XamlX;
|
||||
using XamlX.Ast;
|
||||
using XamlX.Emit;
|
||||
using XamlX.IL;
|
||||
using XamlX.Parsers;
|
||||
using XamlX.Transform;
|
||||
using XamlX.TypeSystem;
|
||||
|
||||
namespace Robust.Build.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Based on https://github.com/AvaloniaUI/Avalonia/blob/c85fa2b9977d251a31886c2534613b4730fbaeaf/src/Avalonia.Build.Tasks/XamlCompilerTaskExecutor.cs
|
||||
/// Adjusted for our UI-Framework
|
||||
/// </summary>
|
||||
public partial class XamlCompiler
|
||||
{
|
||||
public static (bool success, bool writtentofile) Compile(IBuildEngine engine, string input, string[] references,
|
||||
string projectDirectory, string output, string strongNameKey)
|
||||
{
|
||||
var typeSystem = new CecilTypeSystem(references
|
||||
.Where(r => !r.ToLowerInvariant().EndsWith("robust.build.tasks.dll"))
|
||||
.Concat(new[] { input }), input);
|
||||
|
||||
var asm = typeSystem.TargetAssemblyDefinition;
|
||||
|
||||
if (asm.MainModule.GetType("CompiledRobustXaml", "XamlIlContext") != null)
|
||||
{
|
||||
// If this type exists, the assembly has already been processed by us.
|
||||
// Do not run again, it would corrupt the file.
|
||||
// This *shouldn't* be possible due to Inputs/Outputs dependencies in the build system,
|
||||
// but better safe than sorry eh?
|
||||
engine.LogWarningEvent(new BuildWarningEventArgs("XAMLIL", "", "", 0, 0, 0, 0, "Ran twice on same assembly file; ignoring.", "", ""));
|
||||
return (true, false);
|
||||
}
|
||||
|
||||
var compileRes = CompileCore(engine, typeSystem);
|
||||
if (compileRes == null)
|
||||
return (true, false);
|
||||
if (compileRes == false)
|
||||
return (false, false);
|
||||
|
||||
var writerParameters = new WriterParameters { WriteSymbols = asm.MainModule.HasSymbols };
|
||||
if (!string.IsNullOrWhiteSpace(strongNameKey))
|
||||
writerParameters.StrongNameKeyBlob = File.ReadAllBytes(strongNameKey);
|
||||
|
||||
asm.Write(output, writerParameters);
|
||||
|
||||
return (true, true);
|
||||
|
||||
}
|
||||
|
||||
static bool? CompileCore(IBuildEngine engine, CecilTypeSystem typeSystem)
|
||||
{
|
||||
var asm = typeSystem.TargetAssemblyDefinition;
|
||||
var embrsc = new EmbeddedResources(asm);
|
||||
|
||||
if (embrsc.Resources.Count(CheckXamlName) == 0)
|
||||
// Nothing to do
|
||||
return null;
|
||||
|
||||
var xamlLanguage = new XamlLanguageTypeMappings(typeSystem)
|
||||
{
|
||||
XmlnsAttributes =
|
||||
{
|
||||
typeSystem.GetType("Robust.Client.UserInterface.XAML.XmlnsDefinitionAttribute"),
|
||||
|
||||
},
|
||||
ContentAttributes =
|
||||
{
|
||||
typeSystem.GetType("Robust.Client.UserInterface.XAML.ContentAttribute")
|
||||
},
|
||||
UsableDuringInitializationAttributes =
|
||||
{
|
||||
typeSystem.GetType("Robust.Client.UserInterface.XAML.UsableDuringInitializationAttribute")
|
||||
},
|
||||
DeferredContentPropertyAttributes =
|
||||
{
|
||||
typeSystem.GetType("Robust.Client.UserInterface.XAML.DeferredContentAttribute")
|
||||
},
|
||||
RootObjectProvider = typeSystem.GetType("Robust.Client.UserInterface.XAML.ITestRootObjectProvider"),
|
||||
UriContextProvider = typeSystem.GetType("Robust.Client.UserInterface.XAML.ITestUriContext"),
|
||||
ProvideValueTarget = typeSystem.GetType("Robust.Client.UserInterface.XAML.ITestProvideValueTarget"),
|
||||
};
|
||||
var emitConfig = new XamlLanguageEmitMappings<IXamlILEmitter, XamlILNodeEmitResult>
|
||||
{
|
||||
ContextTypeBuilderCallback = (b,c) => EmitNameScopeField(xamlLanguage, typeSystem, b, c)
|
||||
};
|
||||
|
||||
var transformerconfig = new TransformerConfiguration(
|
||||
typeSystem,
|
||||
typeSystem.TargetAssembly,
|
||||
xamlLanguage,
|
||||
XamlXmlnsMappings.Resolve(typeSystem, xamlLanguage));
|
||||
|
||||
var contextDef = new TypeDefinition("CompiledRobustXaml", "XamlIlContext",
|
||||
TypeAttributes.Class, asm.MainModule.TypeSystem.Object);
|
||||
asm.MainModule.Types.Add(contextDef);
|
||||
var contextClass = XamlILContextDefinition.GenerateContextClass(typeSystem.CreateTypeBuilder(contextDef), typeSystem,
|
||||
xamlLanguage, emitConfig);
|
||||
|
||||
var compiler =
|
||||
new RobustXamlILCompiler(transformerconfig, emitConfig, true);
|
||||
|
||||
var loaderDispatcherDef = new TypeDefinition("CompiledRobustXaml", "!XamlLoader",
|
||||
TypeAttributes.Class, asm.MainModule.TypeSystem.Object);
|
||||
|
||||
var loaderDispatcherMethod = new MethodDefinition("TryLoad",
|
||||
MethodAttributes.Static | MethodAttributes.Public,
|
||||
asm.MainModule.TypeSystem.Object)
|
||||
{
|
||||
Parameters = {new ParameterDefinition(asm.MainModule.TypeSystem.String)}
|
||||
};
|
||||
loaderDispatcherDef.Methods.Add(loaderDispatcherMethod);
|
||||
asm.MainModule.Types.Add(loaderDispatcherDef);
|
||||
|
||||
var stringEquals = asm.MainModule.ImportReference(asm.MainModule.TypeSystem.String.Resolve().Methods.First(
|
||||
m =>
|
||||
m.IsStatic && m.Name == "Equals" && m.Parameters.Count == 2 &&
|
||||
m.ReturnType.FullName == "System.Boolean"
|
||||
&& m.Parameters[0].ParameterType.FullName == "System.String"
|
||||
&& m.Parameters[1].ParameterType.FullName == "System.String"));
|
||||
|
||||
bool CompileGroup(IResourceGroup group)
|
||||
{
|
||||
var typeDef = new TypeDefinition("CompiledRobustXaml", "!" + group.Name, TypeAttributes.Class,
|
||||
asm.MainModule.TypeSystem.Object);
|
||||
|
||||
//typeDef.CustomAttributes.Add(new CustomAttribute(ed));
|
||||
asm.MainModule.Types.Add(typeDef);
|
||||
var builder = typeSystem.CreateTypeBuilder(typeDef);
|
||||
|
||||
foreach (var res in group.Resources.Where(CheckXamlName))
|
||||
{
|
||||
try
|
||||
{
|
||||
engine.LogMessage($"XAMLIL: {res.Name} -> {res.Uri}", MessageImportance.Low);
|
||||
|
||||
var xaml = new StreamReader(new MemoryStream(res.FileContents)).ReadToEnd();
|
||||
var parsed = XDocumentXamlParser.Parse(xaml);
|
||||
|
||||
var initialRoot = (XamlAstObjectNode) parsed.Root;
|
||||
|
||||
var classDirective = initialRoot.Children.OfType<XamlAstXmlDirective>()
|
||||
.FirstOrDefault(d => d.Namespace == XamlNamespaces.Xaml2006 && d.Name == "Class");
|
||||
string classname;
|
||||
if (classDirective != null && classDirective.Values[0] is XamlAstTextNode tn)
|
||||
{
|
||||
classname = tn.Text;
|
||||
}
|
||||
else
|
||||
{
|
||||
classname = res.Name.Replace(".xaml","");
|
||||
}
|
||||
|
||||
var classType = typeSystem.TargetAssembly.FindType(classname);
|
||||
if (classType == null)
|
||||
throw new Exception($"Unable to find type '{classname}'");
|
||||
|
||||
compiler.Transform(parsed);
|
||||
|
||||
var populateName = $"Populate:{res.Name}";
|
||||
var buildName = $"Build:{res.Name}";
|
||||
|
||||
var classTypeDefinition = typeSystem.GetTypeReference(classType).Resolve();
|
||||
|
||||
var populateBuilder = typeSystem.CreateTypeBuilder(classTypeDefinition);
|
||||
|
||||
compiler.Compile(parsed, contextClass,
|
||||
compiler.DefinePopulateMethod(populateBuilder, parsed, populateName,
|
||||
classTypeDefinition == null),
|
||||
compiler.DefineBuildMethod(builder, parsed, buildName, true),
|
||||
null,
|
||||
(closureName, closureBaseType) =>
|
||||
populateBuilder.DefineSubType(closureBaseType, closureName, false),
|
||||
res.Uri, res
|
||||
);
|
||||
|
||||
//add compiled populate method
|
||||
var compiledPopulateMethod = typeSystem.GetTypeReference(populateBuilder).Resolve().Methods
|
||||
.First(m => m.Name == populateName);
|
||||
|
||||
const string TrampolineName = "!XamlIlPopulateTrampoline";
|
||||
var trampoline = new MethodDefinition(TrampolineName,
|
||||
MethodAttributes.Static | MethodAttributes.Private, asm.MainModule.TypeSystem.Void);
|
||||
trampoline.Parameters.Add(new ParameterDefinition(classTypeDefinition));
|
||||
classTypeDefinition.Methods.Add(trampoline);
|
||||
|
||||
trampoline.Body.Instructions.Add(Instruction.Create(OpCodes.Ldnull));
|
||||
trampoline.Body.Instructions.Add(Instruction.Create(OpCodes.Ldarg_0));
|
||||
trampoline.Body.Instructions.Add(Instruction.Create(OpCodes.Call, compiledPopulateMethod));
|
||||
trampoline.Body.Instructions.Add(Instruction.Create(OpCodes.Ret));
|
||||
|
||||
var foundXamlLoader = false;
|
||||
// Find RobustXamlLoader.Load(this) and replace it with !XamlIlPopulateTrampoline(this)
|
||||
foreach (var method in classTypeDefinition.Methods
|
||||
.Where(m => !m.Attributes.HasFlag(MethodAttributes.Static)))
|
||||
{
|
||||
var i = method.Body.Instructions;
|
||||
for (var c = 1; c < i.Count; c++)
|
||||
{
|
||||
if (i[c].OpCode == OpCodes.Call)
|
||||
{
|
||||
var op = i[c].Operand as MethodReference;
|
||||
|
||||
if (op != null
|
||||
&& op.Name == TrampolineName)
|
||||
{
|
||||
foundXamlLoader = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (op != null
|
||||
&& op.Name == "Load"
|
||||
&& op.Parameters.Count == 1
|
||||
&& op.Parameters[0].ParameterType.FullName == "System.Object"
|
||||
&& op.DeclaringType.FullName == "Robust.Client.UserInterface.XAML.RobustXamlLoader")
|
||||
{
|
||||
if (MatchThisCall(i, c - 1))
|
||||
{
|
||||
i[c].Operand = trampoline;
|
||||
foundXamlLoader = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundXamlLoader)
|
||||
{
|
||||
var ctors = classTypeDefinition.GetConstructors()
|
||||
.Where(c => !c.IsStatic).ToList();
|
||||
// We can inject xaml loader into default constructor
|
||||
if (ctors.Count == 1 && ctors[0].Body.Instructions.Count(o=>o.OpCode != OpCodes.Nop) == 3)
|
||||
{
|
||||
var i = ctors[0].Body.Instructions;
|
||||
var retIdx = i.IndexOf(i.Last(x => x.OpCode == OpCodes.Ret));
|
||||
i.Insert(retIdx, Instruction.Create(OpCodes.Call, trampoline));
|
||||
i.Insert(retIdx, Instruction.Create(OpCodes.Ldarg_0));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidProgramException(
|
||||
$"No call to RobustXamlLoader.Load(this) call found anywhere in the type {classType.FullName} and type seems to have custom constructors.");
|
||||
}
|
||||
}
|
||||
|
||||
//add compiled build method
|
||||
var compiledBuildMethod = typeSystem.GetTypeReference(builder).Resolve().Methods
|
||||
.First(m => m.Name == buildName);
|
||||
var parameterlessCtor = classTypeDefinition.GetConstructors()
|
||||
.FirstOrDefault(c => c.IsPublic && !c.IsStatic && !c.HasParameters);
|
||||
|
||||
if (compiledBuildMethod != null && parameterlessCtor != null)
|
||||
{
|
||||
var i = loaderDispatcherMethod.Body.Instructions;
|
||||
var nop = Instruction.Create(OpCodes.Nop);
|
||||
i.Add(Instruction.Create(OpCodes.Ldarg_0));
|
||||
i.Add(Instruction.Create(OpCodes.Ldstr, res.Uri));
|
||||
i.Add(Instruction.Create(OpCodes.Call, stringEquals));
|
||||
i.Add(Instruction.Create(OpCodes.Brfalse, nop));
|
||||
if (parameterlessCtor != null)
|
||||
i.Add(Instruction.Create(OpCodes.Newobj, parameterlessCtor));
|
||||
else
|
||||
{
|
||||
i.Add(Instruction.Create(OpCodes.Call, compiledBuildMethod));
|
||||
}
|
||||
|
||||
i.Add(Instruction.Create(OpCodes.Ret));
|
||||
i.Add(nop);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
engine.LogWarningEvent(new BuildWarningEventArgs("XAMLIL", "", res.Uri, 0, 0, 0, 0,
|
||||
e.ToString(), "", "CompileRobustXaml"));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (embrsc.Resources.Count(CheckXamlName) != 0)
|
||||
{
|
||||
if (!CompileGroup(embrsc))
|
||||
return false;
|
||||
}
|
||||
|
||||
loaderDispatcherMethod.Body.Instructions.Add(Instruction.Create(OpCodes.Ldnull));
|
||||
loaderDispatcherMethod.Body.Instructions.Add(Instruction.Create(OpCodes.Ret));
|
||||
return true;
|
||||
}
|
||||
|
||||
public const string ContextNameScopeFieldName = "RobustNameScope";
|
||||
|
||||
private static void EmitNameScopeField(XamlLanguageTypeMappings xamlLanguage, CecilTypeSystem typeSystem, IXamlTypeBuilder<IXamlILEmitter> typeBuilder, IXamlILEmitter constructor)
|
||||
{
|
||||
var nameScopeType = typeSystem.FindType("Robust.Client.UserInterface.XAML.NameScope");
|
||||
var field = typeBuilder.DefineField(nameScopeType,
|
||||
ContextNameScopeFieldName, true, false);
|
||||
constructor
|
||||
.Ldarg_0()
|
||||
.Newobj(nameScopeType.GetConstructor())
|
||||
.Stfld(field);
|
||||
}
|
||||
}
|
||||
|
||||
interface IResource : IFileSource
|
||||
{
|
||||
string Uri { get; }
|
||||
string Name { get; }
|
||||
void Remove();
|
||||
|
||||
}
|
||||
|
||||
interface IResourceGroup
|
||||
{
|
||||
string Name { get; }
|
||||
IEnumerable<IResource> Resources { get; }
|
||||
}
|
||||
}
|
||||
21
Robust.Client.NameGenerator/NameReferenceSyntaxReceiver.cs
Normal file
21
Robust.Client.NameGenerator/NameReferenceSyntaxReceiver.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
||||
|
||||
namespace Robust.Client.NameGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Taken from https://github.com/AvaloniaUI/Avalonia.NameGenerator/blob/ecc9677a23de5cbc90af07ccac14e31c0da41d6a/src/Avalonia.NameGenerator/NameReferenceSyntaxReceiver.cs
|
||||
/// </summary>
|
||||
internal class NameReferenceSyntaxReceiver : ISyntaxReceiver
|
||||
{
|
||||
public List<ClassDeclarationSyntax> CandidateClasses { get; } = new List<ClassDeclarationSyntax>();
|
||||
|
||||
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
|
||||
{
|
||||
if (syntaxNode is ClassDeclarationSyntax classDeclarationSyntax &&
|
||||
classDeclarationSyntax.AttributeLists.Count > 0)
|
||||
CandidateClasses.Add(classDeclarationSyntax);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" PrivateAssets="all" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2" PrivateAssets="all" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Link="XamlX\filename" Include="../XamlX/src/XamlX/**/*.cs" />
|
||||
<Compile Remove="../XamlX/src/XamlX/**/SreTypeSystem.cs" />
|
||||
<Compile Remove="../XamlX/src/XamlX/obj/**" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
287
Robust.Client.NameGenerator/RoslynTypeSystem.cs
Normal file
287
Robust.Client.NameGenerator/RoslynTypeSystem.cs
Normal file
@@ -0,0 +1,287 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.CSharp;
|
||||
using XamlX.TypeSystem;
|
||||
|
||||
namespace Robust.Client.NameGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Taken from https://github.com/AvaloniaUI/Avalonia.NameGenerator/blob/ecc9677a23de5cbc90af07ccac14e31c0da41d6a/src/Avalonia.NameGenerator/Infrastructure/RoslynTypeSystem.cs
|
||||
/// </summary>
|
||||
public class RoslynTypeSystem : IXamlTypeSystem
|
||||
{
|
||||
private readonly List<IXamlAssembly> _assemblies = new List<IXamlAssembly>();
|
||||
|
||||
public RoslynTypeSystem(CSharpCompilation compilation)
|
||||
{
|
||||
_assemblies.Add(new RoslynAssembly(compilation.Assembly));
|
||||
|
||||
var assemblySymbols = compilation
|
||||
.References
|
||||
.Select(compilation.GetAssemblyOrModuleSymbol)
|
||||
.OfType<IAssemblySymbol>()
|
||||
.Select(assembly => new RoslynAssembly(assembly))
|
||||
.ToList();
|
||||
|
||||
_assemblies.AddRange(assemblySymbols);
|
||||
}
|
||||
|
||||
public IReadOnlyList<IXamlAssembly> Assemblies => _assemblies;
|
||||
|
||||
public IXamlAssembly FindAssembly(string substring) => _assemblies[0];
|
||||
|
||||
public IXamlType FindType(string name)
|
||||
{
|
||||
foreach (var assembly in _assemblies)
|
||||
{
|
||||
var type = assembly.FindType(name);
|
||||
if (type != null)
|
||||
return type;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public IXamlType FindType(string name, string assembly)
|
||||
{
|
||||
foreach (var assemblyInstance in _assemblies)
|
||||
{
|
||||
var type = assemblyInstance.FindType(name);
|
||||
if (type != null)
|
||||
return type;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public class RoslynAssembly : IXamlAssembly
|
||||
{
|
||||
private readonly IAssemblySymbol _symbol;
|
||||
|
||||
public RoslynAssembly(IAssemblySymbol symbol) => _symbol = symbol;
|
||||
|
||||
public bool Equals(IXamlAssembly other) =>
|
||||
other is RoslynAssembly roslynAssembly &&
|
||||
SymbolEqualityComparer.Default.Equals(_symbol, roslynAssembly._symbol);
|
||||
|
||||
public string Name => _symbol.Name;
|
||||
|
||||
public IReadOnlyList<IXamlCustomAttribute> CustomAttributes =>
|
||||
_symbol.GetAttributes()
|
||||
.Select(data => new RoslynAttribute(data, this))
|
||||
.ToList();
|
||||
|
||||
public IXamlType FindType(string fullName)
|
||||
{
|
||||
var type = _symbol.GetTypeByMetadataName(fullName);
|
||||
return type is null ? null : new RoslynType(type, this);
|
||||
}
|
||||
}
|
||||
|
||||
public class RoslynAttribute : IXamlCustomAttribute
|
||||
{
|
||||
private readonly AttributeData _data;
|
||||
private readonly RoslynAssembly _assembly;
|
||||
|
||||
public RoslynAttribute(AttributeData data, RoslynAssembly assembly)
|
||||
{
|
||||
_data = data;
|
||||
_assembly = assembly;
|
||||
}
|
||||
|
||||
public bool Equals(IXamlCustomAttribute other) =>
|
||||
other is RoslynAttribute attribute &&
|
||||
_data == attribute._data;
|
||||
|
||||
public IXamlType Type => new RoslynType(_data.AttributeClass, _assembly);
|
||||
|
||||
public List<object> Parameters =>
|
||||
_data.ConstructorArguments
|
||||
.Select(argument => argument.Value)
|
||||
.ToList();
|
||||
|
||||
public Dictionary<string, object> Properties =>
|
||||
_data.NamedArguments.ToDictionary(
|
||||
pair => pair.Key,
|
||||
pair => pair.Value.Value);
|
||||
}
|
||||
|
||||
public class RoslynType : IXamlType
|
||||
{
|
||||
private static readonly SymbolDisplayFormat SymbolDisplayFormat = new SymbolDisplayFormat(
|
||||
typeQualificationStyle: SymbolDisplayTypeQualificationStyle.NameAndContainingTypesAndNamespaces,
|
||||
genericsOptions: SymbolDisplayGenericsOptions.IncludeTypeParameters |
|
||||
SymbolDisplayGenericsOptions.IncludeTypeConstraints |
|
||||
SymbolDisplayGenericsOptions.IncludeVariance);
|
||||
|
||||
private readonly RoslynAssembly _assembly;
|
||||
private readonly INamedTypeSymbol _symbol;
|
||||
|
||||
public RoslynType(INamedTypeSymbol symbol, RoslynAssembly assembly)
|
||||
{
|
||||
_symbol = symbol;
|
||||
_assembly = assembly;
|
||||
}
|
||||
|
||||
public bool Equals(IXamlType other) =>
|
||||
other is RoslynType roslynType &&
|
||||
SymbolEqualityComparer.Default.Equals(_symbol, roslynType._symbol);
|
||||
|
||||
public object Id => _symbol;
|
||||
|
||||
public string Name => _symbol.Name;
|
||||
|
||||
public string Namespace => _symbol.ContainingNamespace.ToDisplayString(SymbolDisplayFormat);
|
||||
|
||||
public string FullName => $"{Namespace}.{Name}";
|
||||
|
||||
public IXamlAssembly Assembly => _assembly;
|
||||
|
||||
public IReadOnlyList<IXamlProperty> Properties =>
|
||||
_symbol.GetMembers()
|
||||
.Where(member => member.Kind == SymbolKind.Property)
|
||||
.OfType<IPropertySymbol>()
|
||||
.Select(property => new RoslynProperty(property, _assembly))
|
||||
.ToList();
|
||||
|
||||
public IReadOnlyList<IXamlEventInfo> Events { get; } = new List<IXamlEventInfo>();
|
||||
|
||||
public IReadOnlyList<IXamlField> Fields { get; } = new List<IXamlField>();
|
||||
|
||||
public IReadOnlyList<IXamlMethod> Methods { get; } = new List<IXamlMethod>();
|
||||
|
||||
public IReadOnlyList<IXamlConstructor> Constructors =>
|
||||
_symbol.Constructors
|
||||
.Select(method => new RoslynConstructor(method, _assembly))
|
||||
.ToList();
|
||||
|
||||
public IReadOnlyList<IXamlCustomAttribute> CustomAttributes { get; } = new List<IXamlCustomAttribute>();
|
||||
|
||||
public IReadOnlyList<IXamlType> GenericArguments { get; } = new List<IXamlType>();
|
||||
|
||||
public bool IsAssignableFrom(IXamlType type) => type == this;
|
||||
|
||||
public IXamlType MakeGenericType(IReadOnlyList<IXamlType> typeArguments) => this;
|
||||
|
||||
public IXamlType GenericTypeDefinition => this;
|
||||
|
||||
public bool IsArray => false;
|
||||
|
||||
public IXamlType ArrayElementType { get; } = null;
|
||||
|
||||
public IXamlType MakeArrayType(int dimensions) => null;
|
||||
|
||||
public IXamlType BaseType => _symbol.BaseType == null ? null : new RoslynType(_symbol.BaseType, _assembly);
|
||||
|
||||
public bool IsValueType { get; } = false;
|
||||
|
||||
public bool IsEnum { get; } = false;
|
||||
|
||||
public IReadOnlyList<IXamlType> Interfaces =>
|
||||
_symbol.AllInterfaces
|
||||
.Select(abstraction => new RoslynType(abstraction, _assembly))
|
||||
.ToList();
|
||||
|
||||
public bool IsInterface => _symbol.IsAbstract;
|
||||
|
||||
public IXamlType GetEnumUnderlyingType() => null;
|
||||
|
||||
public IReadOnlyList<IXamlType> GenericParameters { get; } = new List<IXamlType>();
|
||||
}
|
||||
|
||||
public class RoslynConstructor : IXamlConstructor
|
||||
{
|
||||
private readonly IMethodSymbol _symbol;
|
||||
private readonly RoslynAssembly _assembly;
|
||||
|
||||
public RoslynConstructor(IMethodSymbol symbol, RoslynAssembly assembly)
|
||||
{
|
||||
_symbol = symbol;
|
||||
_assembly = assembly;
|
||||
}
|
||||
|
||||
public bool Equals(IXamlConstructor other) =>
|
||||
other is RoslynConstructor roslynConstructor &&
|
||||
SymbolEqualityComparer.Default.Equals(_symbol, roslynConstructor._symbol);
|
||||
|
||||
public bool IsPublic => true;
|
||||
|
||||
public bool IsStatic => false;
|
||||
|
||||
public IReadOnlyList<IXamlType> Parameters =>
|
||||
_symbol.Parameters
|
||||
.Select(parameter => parameter.Type)
|
||||
.OfType<INamedTypeSymbol>()
|
||||
.Select(type => new RoslynType(type, _assembly))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public class RoslynProperty : IXamlProperty
|
||||
{
|
||||
private readonly IPropertySymbol _symbol;
|
||||
private readonly RoslynAssembly _assembly;
|
||||
|
||||
public RoslynProperty(IPropertySymbol symbol, RoslynAssembly assembly)
|
||||
{
|
||||
_symbol = symbol;
|
||||
_assembly = assembly;
|
||||
}
|
||||
|
||||
public bool Equals(IXamlProperty other) =>
|
||||
other is RoslynProperty roslynProperty &&
|
||||
SymbolEqualityComparer.Default.Equals(_symbol, roslynProperty._symbol);
|
||||
|
||||
public string Name => _symbol.Name;
|
||||
|
||||
public IXamlType PropertyType =>
|
||||
_symbol.Type is INamedTypeSymbol namedTypeSymbol
|
||||
? new RoslynType(namedTypeSymbol, _assembly)
|
||||
: null;
|
||||
|
||||
public IXamlMethod Getter => _symbol.GetMethod == null ? null : new RoslynMethod(_symbol.GetMethod, _assembly);
|
||||
|
||||
public IXamlMethod Setter => _symbol.SetMethod == null ? null : new RoslynMethod(_symbol.SetMethod, _assembly);
|
||||
|
||||
public IReadOnlyList<IXamlCustomAttribute> CustomAttributes { get; } = new List<IXamlCustomAttribute>();
|
||||
|
||||
public IReadOnlyList<IXamlType> IndexerParameters { get; } = new List<IXamlType>();
|
||||
}
|
||||
|
||||
public class RoslynMethod : IXamlMethod
|
||||
{
|
||||
private readonly IMethodSymbol _symbol;
|
||||
private readonly RoslynAssembly _assembly;
|
||||
|
||||
public RoslynMethod(IMethodSymbol symbol, RoslynAssembly assembly)
|
||||
{
|
||||
_symbol = symbol;
|
||||
_assembly = assembly;
|
||||
}
|
||||
|
||||
public bool Equals(IXamlMethod other) =>
|
||||
other is RoslynMethod roslynMethod &&
|
||||
SymbolEqualityComparer.Default.Equals(roslynMethod._symbol, _symbol);
|
||||
|
||||
public string Name => _symbol.Name;
|
||||
|
||||
public bool IsPublic => true;
|
||||
|
||||
public bool IsStatic => false;
|
||||
|
||||
public IXamlType ReturnType => new RoslynType((INamedTypeSymbol) _symbol.ReturnType, _assembly);
|
||||
|
||||
public IReadOnlyList<IXamlType> Parameters =>
|
||||
_symbol.Parameters.Select(parameter => parameter.Type)
|
||||
.OfType<INamedTypeSymbol>()
|
||||
.Select(type => new RoslynType(type, _assembly))
|
||||
.ToList();
|
||||
|
||||
public IXamlType DeclaringType => new RoslynType((INamedTypeSymbol)_symbol.ReceiverType, _assembly);
|
||||
|
||||
public IXamlMethod MakeGenericMethod(IReadOnlyList<IXamlType> typeArguments) => null;
|
||||
|
||||
public IReadOnlyList<IXamlCustomAttribute> CustomAttributes { get; } = new List<IXamlCustomAttribute>();
|
||||
}
|
||||
}
|
||||
251
Robust.Client.NameGenerator/XamlUiPartialClassGenerator.cs
Normal file
251
Robust.Client.NameGenerator/XamlUiPartialClassGenerator.cs
Normal file
@@ -0,0 +1,251 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.CSharp;
|
||||
using Microsoft.CodeAnalysis.Text;
|
||||
using XamlX.Ast;
|
||||
using XamlX.Emit;
|
||||
using XamlX.IL;
|
||||
using XamlX.Parsers;
|
||||
using XamlX.Transform;
|
||||
using XamlX.Transform.Transformers;
|
||||
using XamlX.TypeSystem;
|
||||
|
||||
namespace Robust.Client.NameGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Based on https://github.com/AvaloniaUI/Avalonia.NameGenerator/blob/ecc9677a23de5cbc90af07ccac14e31c0da41d6a/src/Avalonia.NameGenerator/NameReferenceGenerator.cs
|
||||
/// Adjusted for our UI-Framework & needs.
|
||||
/// </summary>
|
||||
[Generator]
|
||||
public class XamlUiPartialClassGenerator : ISourceGenerator
|
||||
{
|
||||
private const string AttributeName = "Robust.Client.AutoGenerated.GenerateTypedNameReferencesAttribute";
|
||||
private const string AttributeFile = "GenerateTypedNameReferencesAttribute";
|
||||
private const string AttributeCode = @"// <auto-generated />
|
||||
using System;
|
||||
namespace Robust.Client.AutoGenerated
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
|
||||
public sealed class GenerateTypedNameReferencesAttribute : Attribute { }
|
||||
}
|
||||
";
|
||||
|
||||
class NameVisitor : IXamlAstVisitor
|
||||
{
|
||||
private List<(string name, string type)> _names = new List<(string name, string type)>();
|
||||
|
||||
public static List<(string name, string type)> GetNames(IXamlAstNode node)
|
||||
{
|
||||
var visitor = new NameVisitor();
|
||||
node.Visit(visitor);
|
||||
return visitor._names;
|
||||
}
|
||||
|
||||
private bool IsControl(IXamlType type) => type.FullName != "System.Object" &&
|
||||
(type.FullName == "Robust.Client.UserInterface.Control" ||
|
||||
IsControl(type.BaseType));
|
||||
|
||||
public IXamlAstNode Visit(IXamlAstNode node)
|
||||
{
|
||||
if (node is XamlAstObjectNode objectNode)
|
||||
{
|
||||
var clrtype = objectNode.Type.GetClrType();
|
||||
var isControl = IsControl(clrtype);
|
||||
//clrtype.Interfaces.Any(i =>
|
||||
//i.IsInterface && i.FullName == "Robust.Client.UserInterface.IControl");
|
||||
|
||||
if (!isControl)
|
||||
return node;
|
||||
|
||||
foreach (var child in objectNode.Children)
|
||||
{
|
||||
if (child is XamlAstXamlPropertyValueNode propertyValueNode &&
|
||||
propertyValueNode.Property is XamlAstNamePropertyReference namedProperty &&
|
||||
namedProperty.Name == "Name" &&
|
||||
propertyValueNode.Values.Count > 0 &&
|
||||
propertyValueNode.Values[0] is XamlAstTextNode text)
|
||||
{
|
||||
var reg = (text.Text, $@"{clrtype.Namespace}.{clrtype.Name}");
|
||||
if (!_names.Contains(reg))
|
||||
{
|
||||
_names.Add(reg);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
public void Push(IXamlAstNode node) { }
|
||||
|
||||
public void Pop() { }
|
||||
}
|
||||
|
||||
private static string GenerateSourceCode(
|
||||
INamedTypeSymbol classSymbol,
|
||||
string xamlFile,
|
||||
CSharpCompilation comp)
|
||||
{
|
||||
var className = classSymbol.Name;
|
||||
var nameSpace = classSymbol.ContainingNamespace.ToDisplayString();
|
||||
var parsed = XDocumentXamlParser.Parse(xamlFile);
|
||||
var typeSystem = new RoslynTypeSystem(comp);
|
||||
var compiler =
|
||||
new XamlILCompiler(
|
||||
new TransformerConfiguration(typeSystem, typeSystem.Assemblies[0],
|
||||
new XamlLanguageTypeMappings(typeSystem)),
|
||||
new XamlLanguageEmitMappings<IXamlILEmitter, XamlILNodeEmitResult>(), false);
|
||||
compiler.Transformers.Add(new TypeReferenceResolver());
|
||||
compiler.Transform(parsed);
|
||||
var initialRoot = (XamlAstObjectNode) parsed.Root;
|
||||
var names = NameVisitor.GetNames(initialRoot);
|
||||
//var names = NameVisitor.GetNames((XamlAstObjectNode)XDocumentXamlParser.Parse(xamlFile).Root);
|
||||
var namedControls = names.Select(info => " " +
|
||||
$"protected global::{info.type} {info.name} => " +
|
||||
$"this.FindControl<global::{info.type}>(\"{info.name}\");");
|
||||
return $@"// <auto-generated />
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
namespace {nameSpace}
|
||||
{{
|
||||
partial class {className}
|
||||
{{
|
||||
{string.Join("\n", namedControls)}
|
||||
}}
|
||||
}}
|
||||
";
|
||||
}
|
||||
|
||||
|
||||
public void Execute(GeneratorExecutionContext context)
|
||||
{
|
||||
var comp = (CSharpCompilation) context.Compilation;
|
||||
if(comp.GetTypeByMetadataName(AttributeName) == null)
|
||||
context.AddSource(AttributeFile, SourceText.From(AttributeCode, Encoding.UTF8));
|
||||
if (!(context.SyntaxReceiver is NameReferenceSyntaxReceiver receiver))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var symbols = UnpackAnnotatedTypes(context, comp, receiver);
|
||||
if(symbols == null)
|
||||
return;
|
||||
|
||||
foreach (var typeSymbol in symbols)
|
||||
{
|
||||
var xamlFileName = $"{typeSymbol.Name}.xaml";
|
||||
var relevantXamlFile = context.AdditionalFiles.FirstOrDefault(t => t.Path.EndsWith(xamlFileName));
|
||||
|
||||
if (relevantXamlFile == null)
|
||||
{
|
||||
context.ReportDiagnostic(
|
||||
Diagnostic.Create(
|
||||
new DiagnosticDescriptor(
|
||||
"RXN0001",
|
||||
$"Unable to discover the relevant Robust XAML file for {typeSymbol}.",
|
||||
"Unable to discover the relevant Robust XAML file " +
|
||||
$"expected at {xamlFileName}",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true),
|
||||
typeSymbol.Locations[0]));
|
||||
return;
|
||||
}
|
||||
|
||||
var txt = relevantXamlFile.GetText()?.ToString();
|
||||
if (txt == null)
|
||||
{
|
||||
context.ReportDiagnostic(
|
||||
Diagnostic.Create(
|
||||
new DiagnosticDescriptor(
|
||||
"RXN0002",
|
||||
$"Unexpected empty Xaml-File was found at {xamlFileName}",
|
||||
"Expected Content due to a Class with the same name being annotated with [GenerateTypedNameReferences].",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true),
|
||||
Location.Create(xamlFileName, new TextSpan(0,0), new LinePositionSpan(new LinePosition(0,0),new LinePosition(0,0)))));
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var sourceCode = GenerateSourceCode(typeSymbol, txt, comp);
|
||||
context.AddSource($"{typeSymbol.Name}.g.cs", SourceText.From(sourceCode, Encoding.UTF8));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
context.ReportDiagnostic(
|
||||
Diagnostic.Create(
|
||||
new DiagnosticDescriptor(
|
||||
"AXN0003",
|
||||
"Unhandled exception occured while generating typed Name references.",
|
||||
$"Unhandled exception occured while generating typed Name references: {e}",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true),
|
||||
typeSymbol.Locations[0]));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private IReadOnlyList<INamedTypeSymbol> UnpackAnnotatedTypes(in GeneratorExecutionContext context, CSharpCompilation comp, NameReferenceSyntaxReceiver receiver)
|
||||
{
|
||||
var options = (CSharpParseOptions) comp.SyntaxTrees[0].Options;
|
||||
var compilation =
|
||||
comp.AddSyntaxTrees(CSharpSyntaxTree.ParseText(SourceText.From(AttributeCode, Encoding.UTF8), options));
|
||||
var symbols = new List<INamedTypeSymbol>();
|
||||
var attributeSymbol = compilation.GetTypeByMetadataName(AttributeName);
|
||||
foreach (var candidateClass in receiver.CandidateClasses)
|
||||
{
|
||||
var model = compilation.GetSemanticModel(candidateClass.SyntaxTree);
|
||||
var typeSymbol = (INamedTypeSymbol) model.GetDeclaredSymbol(candidateClass);
|
||||
var relevantAttribute = typeSymbol.GetAttributes().FirstOrDefault(attr =>
|
||||
attr.AttributeClass != null &&
|
||||
attr.AttributeClass.Equals(attributeSymbol, SymbolEqualityComparer.Default));
|
||||
|
||||
if (relevantAttribute == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var isPartial = candidateClass.Modifiers.Any(m => m.IsKind(SyntaxKind.PartialKeyword));
|
||||
|
||||
if (isPartial)
|
||||
{
|
||||
symbols.Add(typeSymbol);
|
||||
}
|
||||
else
|
||||
{
|
||||
var missingPartialKeywordMessage =
|
||||
$"The type {typeSymbol.Name} should be declared with the 'partial' keyword " +
|
||||
"as it is annotated with the [GenerateTypedNameReferences] attribute.";
|
||||
|
||||
context.ReportDiagnostic(
|
||||
Diagnostic.Create(
|
||||
new DiagnosticDescriptor(
|
||||
"RXN0004",
|
||||
missingPartialKeywordMessage,
|
||||
missingPartialKeywordMessage,
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true),
|
||||
Location.None));
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return symbols;
|
||||
}
|
||||
|
||||
public void Initialize(GeneratorInitializationContext context)
|
||||
{
|
||||
context.RegisterForSyntaxNotifications(() => new NameReferenceSyntaxReceiver());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -104,7 +104,7 @@ namespace Robust.Client.Audio.Midi
|
||||
private const string OsxSoundfont =
|
||||
"/System/Library/Components/CoreAudio.component/Contents/Resources/gs_instruments.dls";
|
||||
|
||||
private const string FallbackSoundfont = "/Resources/Midi/fallback.sf2";
|
||||
private const string FallbackSoundfont = "/Midi/fallback.sf2";
|
||||
|
||||
private readonly ResourceLoaderCallbacks _soundfontLoaderCallbacks = new();
|
||||
|
||||
@@ -207,13 +207,10 @@ namespace Robust.Client.Audio.Midi
|
||||
|
||||
var renderer = new MidiRenderer(_settings!, soundfontLoader);
|
||||
|
||||
foreach (var file in _resourceManager.ContentFindFiles(new ResourcePath("/Audio/MidiCustom/")))
|
||||
foreach (var file in _resourceManager.ContentFindFiles(("/Audio/MidiCustom/")))
|
||||
{
|
||||
if (file.Extension != "sf2" && file.Extension != "dls") continue;
|
||||
if (_resourceManager.TryGetDiskFilePath(file, out var path))
|
||||
{
|
||||
renderer.LoadSoundfont(path);
|
||||
}
|
||||
renderer.LoadSoundfont(file.ToString());
|
||||
}
|
||||
|
||||
// Since the last loaded soundfont takes priority, we load the fallback soundfont before the soundfont.
|
||||
@@ -382,10 +379,18 @@ namespace Robust.Client.Audio.Midi
|
||||
|
||||
public override IntPtr Open(string filename)
|
||||
{
|
||||
Stream? stream;
|
||||
if (filename.StartsWith("/Resources/"))
|
||||
if (string.IsNullOrEmpty(filename))
|
||||
{
|
||||
if (!IoCManager.Resolve<IResourceCache>().TryContentFileRead(filename.Substring(10), out stream))
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
Stream? stream;
|
||||
var resourceCache = IoCManager.Resolve<IResourceCache>();
|
||||
var resourcePath = new ResourcePath(filename);
|
||||
|
||||
if (resourcePath.IsRooted && resourceCache.ContentFileExists(filename))
|
||||
{
|
||||
if (!resourceCache.TryContentFileRead(filename, out stream))
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
else if (File.Exists(filename))
|
||||
|
||||
@@ -14,7 +14,7 @@ using MidiEvent = NFluidsynth.MidiEvent;
|
||||
|
||||
namespace Robust.Client.Audio.Midi
|
||||
{
|
||||
public enum MidiRendererStatus
|
||||
public enum MidiRendererStatus : byte
|
||||
{
|
||||
None,
|
||||
Input,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Net;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.Debugging;
|
||||
@@ -7,8 +7,8 @@ using Robust.Client.Interfaces.GameStates;
|
||||
using Robust.Client.Interfaces.Utility;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
@@ -25,7 +25,7 @@ namespace Robust.Client
|
||||
{
|
||||
[Dependency] private readonly IClientNetManager _net = default!;
|
||||
[Dependency] private readonly IPlayerManager _playMan = default!;
|
||||
[Dependency] private readonly IConfigurationManager _configManager = default!;
|
||||
[Dependency] private readonly INetConfigurationManager _configManager = default!;
|
||||
[Dependency] private readonly IClientEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IDiscordRichPresence _discord = default!;
|
||||
@@ -50,9 +50,7 @@ namespace Robust.Client
|
||||
/// <inheritdoc />
|
||||
public void Initialize()
|
||||
{
|
||||
_net.RegisterNetMessage<MsgServerInfo>(MsgServerInfo.NAME, HandleServerInfo);
|
||||
_net.RegisterNetMessage<MsgSetTickRate>(MsgSetTickRate.NAME, HandleSetTickRate);
|
||||
_net.RegisterNetMessage<MsgServerInfoReq>(MsgServerInfoReq.NAME);
|
||||
_net.Connected += OnConnected;
|
||||
_net.ConnectFailed += OnConnectFailed;
|
||||
_net.Disconnect += OnNetDisconnect;
|
||||
@@ -98,9 +96,44 @@ namespace Robust.Client
|
||||
|
||||
private void OnConnected(object? sender, NetChannelArgs args)
|
||||
{
|
||||
// request base info about the server
|
||||
var msgInfo = _net.CreateNetMessage<MsgServerInfoReq>();
|
||||
_net.ClientSendMessage(msgInfo);
|
||||
_configManager.SyncWithServer();
|
||||
_configManager.ReceivedInitialNwVars += OnReceivedClientData;
|
||||
}
|
||||
|
||||
private void OnReceivedClientData(object? sender, EventArgs e)
|
||||
{
|
||||
_configManager.ReceivedInitialNwVars -= OnReceivedClientData;
|
||||
|
||||
var info = GameInfo;
|
||||
|
||||
var serverName = _configManager.GetCVar<string>("game.hostname");
|
||||
if (info == null)
|
||||
{
|
||||
GameInfo = info = new ServerInfo(serverName);
|
||||
}
|
||||
else
|
||||
{
|
||||
info.ServerName = serverName;
|
||||
}
|
||||
|
||||
var maxPlayers = _configManager.GetCVar<int>("game.maxplayers");
|
||||
info.ServerMaxPlayers = maxPlayers;
|
||||
|
||||
var tickrate = _configManager.GetCVar<int>("net.tickrate");
|
||||
info.TickRate = (byte) tickrate;
|
||||
_timing.TickRate = (byte) tickrate;
|
||||
Logger.InfoS("client", $"Tickrate changed to: {tickrate}");
|
||||
|
||||
var userName = _net.ServerChannel!.UserName;
|
||||
var userId = _net.ServerChannel.UserId;
|
||||
_discord.Update(info.ServerName, userName, info.ServerMaxPlayers.ToString());
|
||||
// start up player management
|
||||
_playMan.Startup(_net.ServerChannel!);
|
||||
|
||||
_playMan.LocalPlayer!.UserId = userId;
|
||||
_playMan.LocalPlayer.Name = userName;
|
||||
|
||||
_playMan.LocalPlayer.StatusChanged += OnLocalStatusChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -152,6 +185,7 @@ namespace Robust.Client
|
||||
|
||||
LastDisconnectReason = args.Reason;
|
||||
|
||||
IoCManager.Resolve<INetConfigurationManager>().FlushMessages();
|
||||
_gameStates.Reset();
|
||||
_playMan.Shutdown();
|
||||
_entityManager.Shutdown();
|
||||
@@ -160,36 +194,6 @@ namespace Robust.Client
|
||||
Reset();
|
||||
}
|
||||
|
||||
private void HandleServerInfo(MsgServerInfo msg)
|
||||
{
|
||||
var info = GameInfo;
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
GameInfo = info = new ServerInfo(msg.ServerName);
|
||||
}
|
||||
else
|
||||
{
|
||||
info.ServerName = msg.ServerName;
|
||||
}
|
||||
|
||||
info.ServerMaxPlayers = msg.ServerMaxPlayers;
|
||||
info.TickRate = msg.TickRate;
|
||||
_timing.TickRate = msg.TickRate;
|
||||
Logger.InfoS("client", $"Tickrate changed to: {msg.TickRate}");
|
||||
|
||||
var userName = msg.MsgChannel.UserName;
|
||||
var userId = msg.MsgChannel.UserId;
|
||||
_discord.Update(info.ServerName, userName, info.ServerMaxPlayers.ToString());
|
||||
// start up player management
|
||||
_playMan.Startup(_net.ServerChannel!);
|
||||
|
||||
_playMan.LocalPlayer!.UserId = userId;
|
||||
_playMan.LocalPlayer.Name = userName;
|
||||
|
||||
_playMan.LocalPlayer.StatusChanged += OnLocalStatusChanged;
|
||||
}
|
||||
|
||||
private void HandleSetTickRate(MsgSetTickRate message)
|
||||
{
|
||||
_timing.TickRate = message.NewTickRate;
|
||||
@@ -223,7 +227,7 @@ namespace Robust.Client
|
||||
/// <summary>
|
||||
/// Enumeration of the run levels of the BaseClient.
|
||||
/// </summary>
|
||||
public enum ClientRunLevel
|
||||
public enum ClientRunLevel : byte
|
||||
{
|
||||
Error = 0,
|
||||
|
||||
|
||||
@@ -115,6 +115,7 @@ namespace Robust.Client
|
||||
IoCManager.Register<IViewVariablesManagerInternal, ViewVariablesManager>();
|
||||
IoCManager.Register<IClientConGroupController, ClientConGroupController>();
|
||||
IoCManager.Register<IScriptClient, ScriptClient>();
|
||||
//IoCManager.Register<IXamlCompiler, XamlCompiler>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
72
Robust.Client/Console/Commands/AddCompCommand.cs
Normal file
72
Robust.Client/Console/Commands/AddCompCommand.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.Console;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Robust.Client.Console.Commands
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class AddCompCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "addcompc";
|
||||
public string Description => "Adds a component to an entity on the client";
|
||||
public string Help => "addcompc <uid> <componentName>";
|
||||
|
||||
public bool Execute(IDebugConsole shell, params string[] args)
|
||||
{
|
||||
|
||||
if (args.Length != 2)
|
||||
{
|
||||
shell.AddLine("Wrong number of arguments");
|
||||
return false;
|
||||
}
|
||||
|
||||
var entityUid = EntityUid.Parse(args[0]);
|
||||
var componentName = args[1];
|
||||
|
||||
var compManager = IoCManager.Resolve<IComponentManager>();
|
||||
var compFactory = IoCManager.Resolve<IComponentFactory>();
|
||||
var entityManager = IoCManager.Resolve<IEntityManager>();
|
||||
|
||||
var entity = entityManager.GetEntity(entityUid);
|
||||
var component = (Component) compFactory.GetComponent(componentName);
|
||||
|
||||
component.Owner = entity;
|
||||
|
||||
compManager.AddComponent(entity, component);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
internal sealed class RemoveCompCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "rmcompc";
|
||||
public string Description => "Removes a component from an entity.";
|
||||
public string Help => "rmcompc <uid> <componentName>";
|
||||
|
||||
public bool Execute(IDebugConsole shell, string[] args)
|
||||
{
|
||||
if (args.Length != 2)
|
||||
{
|
||||
shell.AddLine("Wrong number of arguments");
|
||||
return false;
|
||||
}
|
||||
|
||||
var entityUid = EntityUid.Parse(args[0]);
|
||||
var componentName = args[1];
|
||||
|
||||
var compManager = IoCManager.Resolve<IComponentManager>();
|
||||
var compFactory = IoCManager.Resolve<IComponentFactory>();
|
||||
|
||||
var registration = compFactory.GetRegistration(componentName);
|
||||
|
||||
compManager.RemoveComponent(entityUid, registration.Type);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -781,6 +781,21 @@ namespace Robust.Client.Console.Commands
|
||||
}
|
||||
}
|
||||
|
||||
internal class GcFullCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "gcf";
|
||||
public string Description => "Run the GC, fully, compacting LOH and everything.";
|
||||
public string Help => "gcf";
|
||||
|
||||
public bool Execute(IDebugConsole console, params string[] args)
|
||||
{
|
||||
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
|
||||
GC.Collect(2, GCCollectionMode.Forced, true, true);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal class GcModeCommand : IConsoleCommand
|
||||
{
|
||||
|
||||
|
||||
69
Robust.Client/Console/Commands/LauncherAuthCommand.cs
Normal file
69
Robust.Client/Console/Commands/LauncherAuthCommand.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
#if !FULL_RELEASE
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Robust.Client.Interfaces.Console;
|
||||
using Robust.Client.Utility;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Robust.Client.Console.Commands
|
||||
{
|
||||
internal sealed class LauncherAuthCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "launchauth";
|
||||
public string Description => "Load authentication tokens from launcher data to aid in testing of live servers";
|
||||
public string Help => "launchauth [account name]";
|
||||
|
||||
public bool Execute(IDebugConsole console, params string[] args)
|
||||
{
|
||||
var wantName = args.Length > 0 ? args[0] : null;
|
||||
|
||||
var basePath = Path.GetDirectoryName(UserDataDir.GetUserDataDir())!;
|
||||
var cfgPath = Path.Combine(basePath, "launcher", "launcher_config.json");
|
||||
|
||||
var data = JsonSerializer.Deserialize<LauncherConfig>(File.ReadAllText(cfgPath))!;
|
||||
|
||||
var login = wantName != null
|
||||
? data.Logins.FirstOrDefault(p => p.Username == wantName)
|
||||
: data.Logins.FirstOrDefault();
|
||||
|
||||
if (login == null)
|
||||
{
|
||||
console.AddLine("Unable to find a matching login");
|
||||
return false;
|
||||
}
|
||||
|
||||
var token = login.Token.Token;
|
||||
var userId = login.UserId;
|
||||
|
||||
var cfg = IoCManager.Resolve<IConfigurationManagerInternal>();
|
||||
cfg.SetSecureCVar(CVars.AuthUserId, userId);
|
||||
cfg.SetSecureCVar(CVars.AuthToken, token);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private sealed class LauncherConfig
|
||||
{
|
||||
[JsonInclude] [JsonPropertyName("logins")]
|
||||
public LauncherLogin[] Logins = default!;
|
||||
}
|
||||
|
||||
private sealed class LauncherLogin
|
||||
{
|
||||
[JsonInclude] public string Username = default!;
|
||||
[JsonInclude] public string UserId = default!;
|
||||
[JsonInclude] public LauncherToken Token = default!;
|
||||
}
|
||||
|
||||
private sealed class LauncherToken
|
||||
{
|
||||
[JsonInclude] public string Token = default!;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
35
Robust.Client/Console/Commands/SetInputContextCommand.cs
Normal file
35
Robust.Client/Console/Commands/SetInputContextCommand.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.Console;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Robust.Client.Console.Commands
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public class SetInputContextCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "setinputcontext";
|
||||
public string Description => "Sets the active input context.";
|
||||
public string Help => "setinputcontext <context>";
|
||||
|
||||
public bool Execute(IDebugConsole console, params string[] args)
|
||||
{
|
||||
if (args.Length != 1)
|
||||
{
|
||||
console.AddLine("Invalid number of arguments!");
|
||||
return false;
|
||||
}
|
||||
|
||||
var inputMan = IoCManager.Resolve<IInputManager>();
|
||||
|
||||
if (!inputMan.Contexts.Exists(args[0]))
|
||||
{
|
||||
console.AddLine("Context not found!");
|
||||
return false;
|
||||
}
|
||||
|
||||
inputMan.Contexts.SetActiveContext(args[0]);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -231,6 +231,11 @@ namespace Robust.Client.Debugging
|
||||
_handle.DrawRect(box, color);
|
||||
}
|
||||
|
||||
public override void DrawRect(in Box2Rotated box, in Color color)
|
||||
{
|
||||
_handle.DrawRect(box, color);
|
||||
}
|
||||
|
||||
public override void DrawCircle(Vector2 origin, float radius, in Color color)
|
||||
{
|
||||
_handle.DrawCircle(origin, radius, color);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
@@ -17,6 +17,7 @@ using Robust.Client.Interfaces.Utility;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.Utility;
|
||||
using Robust.Client.ViewVariables;
|
||||
using Robust.LoaderApi;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Asynchronous;
|
||||
using Robust.Shared.Configuration;
|
||||
@@ -31,6 +32,7 @@ using Robust.Shared.Interfaces.Timers;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
@@ -64,9 +66,12 @@ namespace Robust.Client
|
||||
[Dependency] private readonly IScriptClient _scriptClient = default!;
|
||||
[Dependency] private readonly IComponentManager _componentManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IRobustMappedStringSerializer _stringSerializer = default!;
|
||||
|
||||
private CommandLineArgs? _commandLineArgs;
|
||||
private bool _disableAssemblyLoadContext;
|
||||
// Arguments for loader-load. Not used otherwise.
|
||||
private IMainArgs? _loaderArgs;
|
||||
|
||||
public InitialLaunchState LaunchState { get; private set; } = default!;
|
||||
|
||||
@@ -119,7 +124,13 @@ namespace Robust.Client
|
||||
|
||||
_resourceCache.Initialize(LoadConfigAndUserData ? userDataDir : null);
|
||||
|
||||
ProgramShared.DoMounts(_resourceCache, _commandLineArgs?.MountOptions, "Content.Client");
|
||||
ProgramShared.DoMounts(_resourceCache, _commandLineArgs?.MountOptions, "Content.Client", _loaderArgs != null);
|
||||
if (_loaderArgs != null)
|
||||
{
|
||||
_stringSerializer.EnableCaching = false;
|
||||
_resourceCache.MountLoaderApi(_loaderArgs.FileApi, "Resources/");
|
||||
_modLoader.VerifierExtraLoadHandler = VerifierExtraLoadHandler;
|
||||
}
|
||||
|
||||
// Bring display up as soon as resources are mounted.
|
||||
if (!_clyde.Initialize())
|
||||
@@ -153,6 +164,7 @@ namespace Robust.Client
|
||||
|
||||
_userInterfaceManager.Initialize();
|
||||
_networkManager.Initialize(false);
|
||||
IoCManager.Resolve<INetConfigurationManager>().SetupNetworking();
|
||||
_serializer.Initialize();
|
||||
_inputManager.Initialize();
|
||||
_console.Initialize();
|
||||
@@ -185,6 +197,18 @@ namespace Robust.Client
|
||||
return true;
|
||||
}
|
||||
|
||||
private Stream? VerifierExtraLoadHandler(string arg)
|
||||
{
|
||||
DebugTools.AssertNotNull(_loaderArgs);
|
||||
|
||||
if (_loaderArgs!.FileApi.TryOpen(arg, out var stream))
|
||||
{
|
||||
return stream;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void ReadInitialLaunchState()
|
||||
{
|
||||
if (_commandLineArgs == null)
|
||||
@@ -347,7 +371,7 @@ namespace Robust.Client
|
||||
}
|
||||
|
||||
|
||||
internal enum DisplayMode
|
||||
internal enum DisplayMode : byte
|
||||
{
|
||||
Headless,
|
||||
Clyde,
|
||||
|
||||
18
Robust.Client/GameController/GameController.Loader.cs
Normal file
18
Robust.Client/GameController/GameController.Loader.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Robust.Client;
|
||||
using Robust.LoaderApi;
|
||||
|
||||
[assembly: LoaderEntryPoint(typeof(GameController.LoaderEntryPoint))]
|
||||
|
||||
namespace Robust.Client
|
||||
{
|
||||
internal partial class GameController
|
||||
{
|
||||
internal class LoaderEntryPoint : ILoaderEntryPoint
|
||||
{
|
||||
public void Main(IMainArgs args)
|
||||
{
|
||||
GameController.Start(args.Args, contentStart: false, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.LoaderApi;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
@@ -21,7 +21,7 @@ namespace Robust.Client
|
||||
Start(args);
|
||||
}
|
||||
|
||||
public static void Start(string[] args, bool contentStart = false)
|
||||
public static void Start(string[] args, bool contentStart = false, IMainArgs? loaderArgs=null)
|
||||
{
|
||||
if (_hasStarted)
|
||||
{
|
||||
@@ -32,11 +32,11 @@ namespace Robust.Client
|
||||
|
||||
if (CommandLineArgs.TryParse(args, out var parsed))
|
||||
{
|
||||
ParsedMain(parsed, contentStart);
|
||||
ParsedMain(parsed, contentStart, loaderArgs);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ParsedMain(CommandLineArgs args, bool contentStart)
|
||||
private static void ParsedMain(CommandLineArgs args, bool contentStart, IMainArgs? loaderArgs)
|
||||
{
|
||||
IoCManager.InitThread();
|
||||
|
||||
@@ -46,6 +46,7 @@ namespace Robust.Client
|
||||
|
||||
var gc = (GameController) IoCManager.Resolve<IGameController>();
|
||||
gc.SetCommandLineArgs(args);
|
||||
gc._loaderArgs = loaderArgs;
|
||||
|
||||
// When the game is ran with the startup executable being content,
|
||||
// we have to disable the separate load context.
|
||||
|
||||
@@ -48,11 +48,21 @@ namespace Robust.Client.GameObjects.Components.Animations
|
||||
return;
|
||||
}
|
||||
|
||||
List<string>? toRemove = null;
|
||||
// TODO: Get rid of this ToArray() allocation.
|
||||
foreach (var (key, playback) in _playingAnimations.ToArray())
|
||||
{
|
||||
var keep = UpdatePlayback(Owner, playback, frameTime);
|
||||
if (!keep)
|
||||
{
|
||||
toRemove ??= new List<string>();
|
||||
toRemove.Add(key);
|
||||
}
|
||||
}
|
||||
|
||||
if (toRemove != null)
|
||||
{
|
||||
foreach (var key in toRemove)
|
||||
{
|
||||
_playingAnimations.Remove(key);
|
||||
AnimationCompleted?.Invoke(key);
|
||||
|
||||
@@ -54,17 +54,17 @@ namespace Robust.Client.GameObjects
|
||||
return (T) data[key];
|
||||
}
|
||||
|
||||
public override bool TryGetData<T>(Enum key, [MaybeNullWhen(false)] out T data)
|
||||
public override bool TryGetData<T>(Enum key, [NotNullWhen(true)] out T data)
|
||||
{
|
||||
return TryGetData(key, out data);
|
||||
}
|
||||
|
||||
public override bool TryGetData<T>(string key, [MaybeNullWhen(false)] out T data)
|
||||
public override bool TryGetData<T>(string key, [NotNullWhen(true)] out T data)
|
||||
{
|
||||
return TryGetData(key, out data);
|
||||
}
|
||||
|
||||
internal bool TryGetData<T>(object key, [MaybeNullWhen(false)] out T data)
|
||||
internal bool TryGetData<T>(object key, [NotNullWhen(true)] out T data)
|
||||
{
|
||||
if (this.data.TryGetValue(key, out var dat))
|
||||
{
|
||||
@@ -72,7 +72,7 @@ namespace Robust.Client.GameObjects
|
||||
return true;
|
||||
}
|
||||
|
||||
data = default;
|
||||
data = default!;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -83,6 +83,18 @@ namespace Robust.Client.GameObjects
|
||||
set => _energy = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Soft shadow strength multiplier.
|
||||
/// Has no effect if soft shadows are not enabled.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[Animatable]
|
||||
public float Softness
|
||||
{
|
||||
get => _softness;
|
||||
set => _softness = value;
|
||||
}
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool VisibleNested
|
||||
{
|
||||
@@ -115,6 +127,7 @@ namespace Robust.Client.GameObjects
|
||||
private bool _maskAutoRotate;
|
||||
private Angle _rotation;
|
||||
private float _energy;
|
||||
private float _softness;
|
||||
|
||||
/// <summary>
|
||||
/// Radius, in meters.
|
||||
@@ -167,6 +180,7 @@ namespace Robust.Client.GameObjects
|
||||
serializer.DataFieldCached(ref _color, "color", Color.White);
|
||||
serializer.DataFieldCached(ref _enabled, "enabled", true);
|
||||
serializer.DataFieldCached(ref _energy, "energy", 1f);
|
||||
serializer.DataFieldCached(ref _softness, "softness", 1f);
|
||||
serializer.DataFieldCached(ref _maskAutoRotate, "autoRot", false);
|
||||
serializer.DataFieldCached(ref _visibleNested, "nestedvisible", true);
|
||||
|
||||
|
||||
@@ -991,6 +991,9 @@ namespace Robust.Client.GameObjects
|
||||
var mRotation = Matrix3.CreateRotation(angle);
|
||||
Matrix3.Multiply(ref mRotation, ref mOffset, out var transform);
|
||||
|
||||
// Only apply scale if needed.
|
||||
if(!Scale.EqualsApprox(Vector2.One)) transform.Multiply(Matrix3.CreateScale(Scale));
|
||||
|
||||
transform.Multiply(worldTransform);
|
||||
|
||||
RenderInternal(drawingHandle, worldRotation, overrideDirection, transform);
|
||||
|
||||
@@ -128,7 +128,8 @@ namespace Robust.Client.GameObjects.EntitySystems
|
||||
|
||||
if (!entity.TryGetComponent(out InputComponent? inputComp))
|
||||
{
|
||||
Logger.DebugS("input.context", $"AttachedEnt has no InputComponent: entId={entity.Uid}, entProto={entity.Prototype}");
|
||||
Logger.DebugS("input.context", $"AttachedEnt has no InputComponent: entId={entity.Uid}, entProto={entity.Prototype}. Setting default \"{InputContextContainer.DefaultContextName}\" context...");
|
||||
inputMan.Contexts.SetActiveContext(InputContextContainer.DefaultContextName);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -138,7 +139,8 @@ namespace Robust.Client.GameObjects.EntitySystems
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.ErrorS("input.context", $"Unknown context: entId={entity.Uid}, entProto={entity.Prototype}, context={inputComp.ContextName}");
|
||||
Logger.ErrorS("input.context", $"Unknown context: entId={entity.Uid}, entProto={entity.Prototype}, context={inputComp.ContextName}. . Setting default \"{InputContextContainer.DefaultContextName}\" context...");
|
||||
inputMan.Contexts.SetActiveContext(InputContextContainer.DefaultContextName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Robust.Client.GameObjects.EntitySystems
|
||||
/// Handles interpolation of transform positions.
|
||||
/// </summary>
|
||||
[UsedImplicitly]
|
||||
internal sealed class TransformSystem : EntitySystem
|
||||
internal sealed class TransformSystem : SharedTransformSystem
|
||||
{
|
||||
// Max distance per tick how far an entity can move before it is considered teleporting.
|
||||
// TODO: Make these values somehow dependent on server TPS.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces;
|
||||
@@ -11,6 +11,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network.Messages;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.Configuration;
|
||||
@@ -41,7 +42,7 @@ namespace Robust.Client.GameStates
|
||||
[Dependency] private readonly IBaseClient _client = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly IConfigurationManager _config = default!;
|
||||
[Dependency] private readonly INetConfigurationManager _config = default!;
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
[Dependency] private readonly IComponentManager _componentManager = default!;
|
||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
||||
@@ -57,7 +58,8 @@ namespace Robust.Client.GameStates
|
||||
|
||||
public bool Predicting { get; private set; }
|
||||
|
||||
public int PredictSize { get; private set; }
|
||||
public int PredictTickBias { get; private set; }
|
||||
public float PredictLagBias { get; private set; }
|
||||
|
||||
public int StateBufferMergeThreshold { get; private set; }
|
||||
|
||||
@@ -82,14 +84,16 @@ namespace Robust.Client.GameStates
|
||||
_config.OnValueChanged(CVars.NetInterpRatio, i => _processor.InterpRatio = i, true);
|
||||
_config.OnValueChanged(CVars.NetLogging, b => _processor.Logging = b, true);
|
||||
_config.OnValueChanged(CVars.NetPredict, b => Predicting = b, true);
|
||||
_config.OnValueChanged(CVars.NetPredictSize, i => PredictSize = i, true);
|
||||
_config.OnValueChanged(CVars.NetPredictTickBias, i => PredictTickBias = i, true);
|
||||
_config.OnValueChanged(CVars.NetPredictLagBias, i => PredictLagBias = i, true);
|
||||
_config.OnValueChanged(CVars.NetStateBufMergeThreshold, i => StateBufferMergeThreshold = i, true);
|
||||
|
||||
_processor.Interpolation = _config.GetCVar(CVars.NetInterp);
|
||||
_processor.InterpRatio = _config.GetCVar(CVars.NetInterpRatio);
|
||||
_processor.Logging = _config.GetCVar(CVars.NetLogging);
|
||||
Predicting = _config.GetCVar(CVars.NetPredict);
|
||||
PredictSize = _config.GetCVar(CVars.NetPredictSize);
|
||||
PredictTickBias = _config.GetCVar(CVars.NetPredictTickBias);
|
||||
PredictLagBias = _config.GetCVar(CVars.NetPredictLagBias);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -174,7 +178,7 @@ namespace Robust.Client.GameStates
|
||||
var i = 0;
|
||||
for (; i < applyCount; i++)
|
||||
{
|
||||
_timing.CurTick = _lastProcessedTick + 1;
|
||||
_timing.LastRealTick = _timing.CurTick = _lastProcessedTick + 1;
|
||||
|
||||
// TODO: We could theoretically communicate with the GameStateProcessor better here.
|
||||
// Since game states are sliding windows, it is possible that we need less than applyCount applies here.
|
||||
@@ -256,9 +260,9 @@ namespace Robust.Client.GameStates
|
||||
var hasPendingInput = pendingInputEnumerator.MoveNext();
|
||||
var hasPendingMessage = pendingMessagesEnumerator.MoveNext();
|
||||
|
||||
var ping = _network.ServerChannel!.Ping / 1000f; // seconds.
|
||||
var ping = _network.ServerChannel!.Ping / 1000f + PredictLagBias; // seconds.
|
||||
var targetTick = _timing.CurTick.Value + _processor.TargetBufferSize +
|
||||
(int) Math.Ceiling(_timing.TickRate * ping) + PredictSize;
|
||||
(int) Math.Ceiling(_timing.TickRate * ping) + PredictTickBias;
|
||||
|
||||
// Logger.DebugS("net.predict", $"Predicting from {_lastProcessedTick} to {targetTick}");
|
||||
|
||||
@@ -377,6 +381,7 @@ namespace Robust.Client.GameStates
|
||||
|
||||
private List<EntityUid> ApplyGameState(GameState curState, GameState? nextState)
|
||||
{
|
||||
_config.TickProcessMessages();
|
||||
_mapManager.ApplyGameStatePre(curState.MapData);
|
||||
var createdEntities = _entities.ApplyEntityStates(curState.EntityStates, curState.EntityDeletions,
|
||||
nextState?.EntityStates);
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
|
||||
while (readSamples < totalSamples)
|
||||
{
|
||||
var read = vorbis.ReadSamples(buffer, readSamples * channels, (int)totalSamples - readSamples);
|
||||
var read = vorbis.ReadSamples(buffer, readSamples * channels, buffer.Length - readSamples);
|
||||
if (read == 0)
|
||||
{
|
||||
break;
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
// To be clear: You shouldn't change this. This just helps with understanding where Primitive Restart is being used.
|
||||
private const ushort PrimitiveRestartIndex = ushort.MaxValue;
|
||||
|
||||
private enum Renderer
|
||||
private enum Renderer : short
|
||||
{
|
||||
// Default: Try all supported renderers (not necessarily the renderers shown here)
|
||||
Default = default,
|
||||
|
||||
@@ -11,6 +11,22 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
static Clyde()
|
||||
{
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
|
||||
RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
{
|
||||
try
|
||||
{
|
||||
// We force load nvapi64.dll so nvidia gives us the dedicated GPU on optimus laptops.
|
||||
// This is 100x easier than nvidia's documented approach of NvOptimusEnablement,
|
||||
// and works while developing.
|
||||
NativeLibrary.Load("nvapi64.dll");
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// If this fails whatever.
|
||||
}
|
||||
}
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -377,6 +377,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
var lastRange = float.NaN;
|
||||
var lastPower = float.NaN;
|
||||
var lastColor = new Color(float.NaN, float.NaN, float.NaN, float.NaN);
|
||||
var lastSoftness = float.NaN;
|
||||
Texture? lastMask = null;
|
||||
|
||||
for (var i = 0; i < count; i++)
|
||||
@@ -424,6 +425,12 @@ namespace Robust.Client.Graphics.Clyde
|
||||
lightShader.SetUniformMaybe("lightColor", lastColor);
|
||||
}
|
||||
|
||||
if (_enableSoftShadows && !MathHelper.CloseTo(lastSoftness, component.Softness))
|
||||
{
|
||||
lastSoftness = component.Softness;
|
||||
lightShader.SetUniformMaybe("lightSoftness", lastSoftness);
|
||||
}
|
||||
|
||||
lightShader.SetUniformMaybe("lightCenter", lightPos);
|
||||
lightShader.SetUniformMaybe("lightIndex", (i + 0.5f) / ShadowTexture.Height);
|
||||
|
||||
|
||||
@@ -140,7 +140,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
CheckGlError();
|
||||
|
||||
// Check on original format is NOT a bug, this is so srgb emulation works
|
||||
textureObject = GenTexture(texture, size, format.ColorFormat == RTCF.Rgba8Srgb, name == null ? null : $"{name}-color");
|
||||
textureObject = GenTexture(texture, size, format.ColorFormat == RTCF.Rgba8Srgb, name == null ? null : $"{name}-color", TexturePixelType.RenderTarget);
|
||||
}
|
||||
|
||||
// Depth/stencil buffers.
|
||||
|
||||
@@ -970,7 +970,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
public Color Color;
|
||||
}
|
||||
|
||||
private enum RenderCommandType
|
||||
private enum RenderCommandType : byte
|
||||
{
|
||||
DrawBatch,
|
||||
|
||||
|
||||
@@ -11,6 +11,9 @@ using Robust.Shared.Utility;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using OGLTextureWrapMode = OpenToolkit.Graphics.OpenGL.TextureWrapMode;
|
||||
using PIF = OpenToolkit.Graphics.OpenGL4.PixelInternalFormat;
|
||||
using PF = OpenToolkit.Graphics.OpenGL4.PixelFormat;
|
||||
using PT = OpenToolkit.Graphics.OpenGL4.PixelType;
|
||||
|
||||
namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
@@ -20,8 +23,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
private ClydeTexture _stockTextureBlack = default!;
|
||||
private ClydeTexture _stockTextureTransparent = default!;
|
||||
|
||||
private readonly Dictionary<ClydeHandle, LoadedTexture> _loadedTextures =
|
||||
new();
|
||||
private readonly Dictionary<ClydeHandle, LoadedTexture> _loadedTextures = new();
|
||||
|
||||
private readonly ConcurrentQueue<ClydeHandle> _textureDisposeQueue = new();
|
||||
|
||||
@@ -69,85 +71,129 @@ namespace Robust.Client.Graphics.Clyde
|
||||
// Flip image because OpenGL reads images upside down.
|
||||
var copy = FlipClone(image);
|
||||
|
||||
var texture = new GLHandle((uint) GL.GenTexture());
|
||||
CheckGlError();
|
||||
GL.BindTexture(TextureTarget.Texture2D, texture.Handle);
|
||||
CheckGlError();
|
||||
ApplySampleParameters(actualParams.SampleParameters);
|
||||
|
||||
PixelInternalFormat internalFormat;
|
||||
PixelFormat pixelDataFormat;
|
||||
PixelType pixelDataType;
|
||||
bool isActuallySrgb = false;
|
||||
|
||||
if (pixelType == typeof(Rgba32))
|
||||
{
|
||||
// Note that if _hasGLSrgb is off, we import an sRGB texture as non-sRGB.
|
||||
// Shaders are expected to compensate for this
|
||||
internalFormat = (actualParams.Srgb && _hasGLSrgb) ? PixelInternalFormat.Srgb8Alpha8 : PixelInternalFormat.Rgba8;
|
||||
isActuallySrgb = actualParams.Srgb;
|
||||
pixelDataFormat = PixelFormat.Rgba;
|
||||
pixelDataType = PixelType.UnsignedByte;
|
||||
}
|
||||
else if (pixelType == typeof(A8))
|
||||
{
|
||||
if (image.Width % 4 != 0 || image.Height % 4 != 0)
|
||||
{
|
||||
throw new ArgumentException("Alpha8 images must have multiple of 4 sizes.");
|
||||
}
|
||||
|
||||
internalFormat = PixelInternalFormat.R8;
|
||||
pixelDataFormat = PixelFormat.Red;
|
||||
pixelDataType = PixelType.UnsignedByte;
|
||||
|
||||
unsafe
|
||||
{
|
||||
// TODO: Does it make sense to default to 1 for RGB parameters?
|
||||
// It might make more sense to pass some options to change swizzling.
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleR, (int) All.One);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleG, (int) All.One);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleB, (int) All.One);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, (int) All.Red);
|
||||
}
|
||||
}
|
||||
else if (pixelType == typeof(L8) && !actualParams.Srgb)
|
||||
{
|
||||
// Can only use R8 for L8 if sRGB is OFF.
|
||||
// Because OpenGL doesn't provide sRGB single/dual channel image formats.
|
||||
// Vulkan when?
|
||||
if (copy.Width % 4 != 0 || copy.Height % 4 != 0)
|
||||
{
|
||||
throw new ArgumentException("L8 non-sRGB images must have multiple of 4 sizes.");
|
||||
}
|
||||
|
||||
internalFormat = PixelInternalFormat.R8;
|
||||
pixelDataFormat = PixelFormat.Red;
|
||||
pixelDataType = PixelType.UnsignedByte;
|
||||
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleR, (int) All.Red);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleG, (int) All.Red);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleB, (int) All.Red);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, (int) All.One);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException($"Unable to handle pixel type '{pixelType.Name}'");
|
||||
}
|
||||
var texture = CreateBaseTextureInternal<T>(image.Width, image.Height, actualParams, name);
|
||||
|
||||
unsafe
|
||||
{
|
||||
var span = copy.GetPixelSpan();
|
||||
fixed (T* ptr = span)
|
||||
{
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, internalFormat, copy.Width, copy.Height, 0,
|
||||
pixelDataFormat, pixelDataType, (IntPtr) ptr);
|
||||
CheckGlError();
|
||||
// Still bound.
|
||||
DoTexUpload(copy.Width, copy.Height, actualParams.Srgb, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
var pressureEst = EstPixelSize(internalFormat) * copy.Width * copy.Height;
|
||||
return texture;
|
||||
}
|
||||
|
||||
return GenTexture(texture, (copy.Width, copy.Height), isActuallySrgb, name, pressureEst);
|
||||
public unsafe OwnedTexture CreateBlankTexture<T>(
|
||||
Vector2i size,
|
||||
string? name = null,
|
||||
in TextureLoadParameters? loadParams = null)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
var actualParams = loadParams ?? TextureLoadParameters.Default;
|
||||
if (!_hasGLTextureSwizzle)
|
||||
{
|
||||
// Actually create RGBA32 texture if missing texture swizzle.
|
||||
// This is fine (TexturePixelType that's stored) because all other APIs do the same.
|
||||
if (typeof(T) == typeof(A8) || typeof(T) == typeof(L8))
|
||||
{
|
||||
return CreateBlankTexture<Rgba32>(size, name, loadParams);
|
||||
}
|
||||
}
|
||||
|
||||
var texture = CreateBaseTextureInternal<T>(
|
||||
size.X, size.Y,
|
||||
actualParams,
|
||||
name);
|
||||
|
||||
// Texture still bound, run glTexImage2D with null data param to specify bounds.
|
||||
DoTexUpload<T>(size.X, size.Y, actualParams.Srgb, null);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
private unsafe void DoTexUpload<T>(int width, int height, bool srgb, T* ptr) where T : unmanaged, IPixel<T>
|
||||
{
|
||||
if (sizeof(T) < 4)
|
||||
{
|
||||
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 1);
|
||||
CheckGlError();
|
||||
}
|
||||
|
||||
var (pif, pf, pt) = PixelEnums<T>(srgb);
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, pif, width, height, 0, pf, pt, (IntPtr) ptr);
|
||||
CheckGlError();
|
||||
|
||||
if (sizeof(T) < 4)
|
||||
{
|
||||
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
|
||||
CheckGlError();
|
||||
}
|
||||
}
|
||||
|
||||
private ClydeTexture CreateBaseTextureInternal<T>(
|
||||
int width, int height,
|
||||
in TextureLoadParameters loadParams,
|
||||
string? name = null)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
var texture = new GLHandle((uint) GL.GenTexture());
|
||||
CheckGlError();
|
||||
GL.BindTexture(TextureTarget.Texture2D, texture.Handle);
|
||||
CheckGlError();
|
||||
ApplySampleParameters(loadParams.SampleParameters);
|
||||
|
||||
var (pif, _, _) = PixelEnums<T>(loadParams.Srgb);
|
||||
var pixelType = typeof(T);
|
||||
var texPixType = GetTexturePixelType<T>();
|
||||
var isActuallySrgb = false;
|
||||
|
||||
if (pixelType == typeof(Rgba32))
|
||||
{
|
||||
isActuallySrgb = loadParams.Srgb;
|
||||
}
|
||||
else if (pixelType == typeof(A8))
|
||||
{
|
||||
DebugTools.Assert(_hasGLTextureSwizzle);
|
||||
|
||||
// TODO: Does it make sense to default to 1 for RGB parameters?
|
||||
// It might make more sense to pass some options to change swizzling.
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleR, (int) All.One);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleG, (int) All.One);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleB, (int) All.One);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, (int) All.Red);
|
||||
CheckGlError();
|
||||
}
|
||||
else if (pixelType == typeof(L8) && !loadParams.Srgb)
|
||||
{
|
||||
DebugTools.Assert(_hasGLTextureSwizzle);
|
||||
|
||||
// Can only use R8 for L8 if sRGB is OFF.
|
||||
// Because OpenGL doesn't provide sRGB single/dual channel image formats.
|
||||
// Vulkan when?
|
||||
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleR, (int) All.Red);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleG, (int) All.Red);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleB, (int) All.Red);
|
||||
CheckGlError();
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, (int) All.One);
|
||||
CheckGlError();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotSupportedException($"Unable to handle pixel type '{pixelType.Name}'");
|
||||
}
|
||||
|
||||
var pressureEst = EstPixelSize(pif) * width * height;
|
||||
|
||||
return GenTexture(texture, (width, height), isActuallySrgb, name, texPixType, pressureEst);
|
||||
}
|
||||
|
||||
private void ApplySampleParameters(TextureSampleParameters? sampleParameters)
|
||||
@@ -201,10 +247,30 @@ namespace Robust.Client.Graphics.Clyde
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
CheckGlError();
|
||||
}
|
||||
|
||||
private ClydeTexture GenTexture(GLHandle glHandle, Vector2i size, bool srgb, string? name, long memoryPressure=0)
|
||||
private (PIF pif, PF pf, PT pt) PixelEnums<T>(bool srgb)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
return default(T) switch
|
||||
{
|
||||
// Note that if _hasGLSrgb is off, we import an sRGB texture as non-sRGB.
|
||||
// Shaders are expected to compensate for this
|
||||
Rgba32 => (srgb && _hasGLSrgb ? PIF.Srgb8Alpha8 : PIF.Rgba8, PF.Rgba, PT.UnsignedByte),
|
||||
A8 or L8 => (PIF.R8, PF.Red, PT.UnsignedByte),
|
||||
_ => throw new NotSupportedException("Unsupported pixel type."),
|
||||
};
|
||||
}
|
||||
|
||||
private ClydeTexture GenTexture(
|
||||
GLHandle glHandle,
|
||||
Vector2i size,
|
||||
bool srgb,
|
||||
string? name,
|
||||
TexturePixelType pixType,
|
||||
long memoryPressure = 0)
|
||||
{
|
||||
if (name != null)
|
||||
{
|
||||
@@ -222,7 +288,8 @@ namespace Robust.Client.Graphics.Clyde
|
||||
Height = height,
|
||||
IsSrgb = srgb,
|
||||
Name = name,
|
||||
MemoryPressure = memoryPressure
|
||||
MemoryPressure = memoryPressure,
|
||||
TexturePixelType = pixType
|
||||
// TextureInstance = new WeakReference<ClydeTexture>(instance)
|
||||
};
|
||||
|
||||
@@ -246,6 +313,97 @@ namespace Robust.Client.Graphics.Clyde
|
||||
//GC.RemoveMemoryPressure(loadedTexture.MemoryPressure);
|
||||
}
|
||||
|
||||
private unsafe void SetSubImage<T>(
|
||||
ClydeTexture texture,
|
||||
Vector2i dstTl,
|
||||
Image<T> srcImage,
|
||||
in UIBox2i srcBox)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
if (!_hasGLTextureSwizzle)
|
||||
{
|
||||
if (typeof(T) == typeof(A8))
|
||||
{
|
||||
SetSubImage(texture, dstTl, ApplyA8Swizzle((Image<A8>) (object) srcImage), srcBox);
|
||||
}
|
||||
|
||||
if (typeof(T) == typeof(L8))
|
||||
{
|
||||
SetSubImage(texture, dstTl, ApplyL8Swizzle((Image<L8>) (object) srcImage), srcBox);
|
||||
}
|
||||
}
|
||||
|
||||
var loaded = _loadedTextures[texture.TextureId];
|
||||
|
||||
var pixType = GetTexturePixelType<T>();
|
||||
|
||||
if (pixType != loaded.TexturePixelType)
|
||||
{
|
||||
if (loaded.TexturePixelType == TexturePixelType.RenderTarget)
|
||||
throw new InvalidOperationException("Cannot modify texture for render target directly.");
|
||||
|
||||
throw new InvalidOperationException("Mismatching pixel type for texture.");
|
||||
}
|
||||
|
||||
if (loaded.Width < dstTl.X + srcBox.Width || loaded.Height < dstTl.Y + srcBox.Height)
|
||||
throw new ArgumentOutOfRangeException(nameof(srcBox), "Destination rectangle out of bounds.");
|
||||
|
||||
if (srcBox.Left < 0 || srcBox.Top < 0 || srcBox.Right > srcImage.Width || srcBox.Bottom > srcImage.Height)
|
||||
throw new ArgumentOutOfRangeException(nameof(srcBox), "Source rectangle out of bounds.");
|
||||
|
||||
if (sizeof(T) != 4)
|
||||
{
|
||||
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 1);
|
||||
CheckGlError();
|
||||
}
|
||||
|
||||
// sRGB doesn't matter since that only changes the internalFormat, which we don't need here.
|
||||
var (_, pf, pt) = PixelEnums<T>(srgb: false);
|
||||
|
||||
GL.BindTexture(TextureTarget.Texture2D, loaded.OpenGLObject.Handle);
|
||||
CheckGlError();
|
||||
|
||||
var size = srcBox.Width * srcBox.Height;
|
||||
|
||||
var copyBuffer = size < 16 * 16 ? stackalloc T[size] : new T[size];
|
||||
|
||||
for (var y = 0; y < srcBox.Height; y++)
|
||||
for (var x = 0; x < srcBox.Width; x++)
|
||||
{
|
||||
copyBuffer[(srcBox.Height - y - 1) * srcBox.Width + x] = srcImage[x + srcBox.Left, srcBox.Top + y];
|
||||
}
|
||||
|
||||
fixed (T* aPtr = copyBuffer)
|
||||
{
|
||||
var dstY = loaded.Height - dstTl.Y - srcBox.Height;
|
||||
GL.TexSubImage2D(
|
||||
TextureTarget.Texture2D,
|
||||
0,
|
||||
dstTl.X, dstY,
|
||||
srcBox.Width, srcBox.Height,
|
||||
pf, pt,
|
||||
(IntPtr) aPtr);
|
||||
CheckGlError();
|
||||
}
|
||||
|
||||
if (sizeof(T) != 4)
|
||||
{
|
||||
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
|
||||
CheckGlError();
|
||||
}
|
||||
}
|
||||
|
||||
private static TexturePixelType GetTexturePixelType<T>() where T : unmanaged, IPixel<T>
|
||||
{
|
||||
return default(T) switch
|
||||
{
|
||||
Rgba32 => TexturePixelType.Rgba32,
|
||||
L8 => TexturePixelType.L8,
|
||||
A8 => TexturePixelType.A8,
|
||||
_ => throw new NotSupportedException("Unsupported pixel type."),
|
||||
};
|
||||
}
|
||||
|
||||
private void LoadStockTextures()
|
||||
{
|
||||
var white = new Image<Rgba32>(1, 1);
|
||||
@@ -350,10 +508,20 @@ namespace Robust.Client.Graphics.Clyde
|
||||
public bool IsSrgb;
|
||||
public string? Name;
|
||||
public long MemoryPressure;
|
||||
public TexturePixelType TexturePixelType;
|
||||
|
||||
public Vector2i Size => (Width, Height);
|
||||
// public WeakReference<ClydeTexture> TextureInstance;
|
||||
}
|
||||
|
||||
private enum TexturePixelType : byte
|
||||
{
|
||||
RenderTarget = 0,
|
||||
Rgba32,
|
||||
A8,
|
||||
L8,
|
||||
}
|
||||
|
||||
private void FlushTextureDispose()
|
||||
{
|
||||
while (_textureDisposeQueue.TryDequeue(out var handle))
|
||||
@@ -369,6 +537,11 @@ namespace Robust.Client.Graphics.Clyde
|
||||
|
||||
internal ClydeHandle TextureId { get; }
|
||||
|
||||
public override void SetSubImage<T>(Vector2i topLeft, Image<T> sourceImage, in UIBox2i sourceRegion)
|
||||
{
|
||||
_clyde.SetSubImage(this, topLeft, sourceImage, sourceRegion);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
|
||||
@@ -49,6 +49,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
public string GetKeyName(Keyboard.Key key) => string.Empty;
|
||||
public string GetKeyNameScanCode(int scanCode) => string.Empty;
|
||||
public int GetKeyScanCode(Keyboard.Key key) => default;
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
// Nada.
|
||||
@@ -77,8 +78,8 @@ namespace Robust.Client.Graphics.Clyde
|
||||
|
||||
public override event Action<WindowResizedEventArgs> OnWindowResized
|
||||
{
|
||||
add {}
|
||||
remove {}
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public void Render()
|
||||
@@ -111,6 +112,15 @@ namespace Robust.Client.Graphics.Clyde
|
||||
return new DummyTexture((image.Width, image.Height));
|
||||
}
|
||||
|
||||
public OwnedTexture CreateBlankTexture<T>(
|
||||
Vector2i size,
|
||||
string? name = null,
|
||||
in TextureLoadParameters? loadParams = null)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
return new DummyTexture(size);
|
||||
}
|
||||
|
||||
public IRenderTexture CreateRenderTarget(Vector2i size, RenderTargetFormatParameters format,
|
||||
TextureSampleParameters? sampleParameters = null, string? name = null)
|
||||
{
|
||||
@@ -174,7 +184,7 @@ namespace Robust.Client.Graphics.Clyde
|
||||
return DummyAudioSource.Instance;
|
||||
}
|
||||
|
||||
public IClydeBufferedAudioSource CreateBufferedAudioSource(int buffers, bool floatAudio=false)
|
||||
public IClydeBufferedAudioSource CreateBufferedAudioSource(int buffers, bool floatAudio = false)
|
||||
{
|
||||
return DummyBufferedAudioSource.Instance;
|
||||
}
|
||||
@@ -296,6 +306,11 @@ namespace Robust.Client.Graphics.Clyde
|
||||
public DummyTexture(Vector2i size) : base(size)
|
||||
{
|
||||
}
|
||||
|
||||
public override void SetSubImage<T>(Vector2i topLeft, Image<T> sourceImage, in UIBox2i sourceRegion)
|
||||
{
|
||||
// Just do nothing on mutate.
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class DummyShaderInstance : ShaderInstance
|
||||
@@ -434,7 +449,8 @@ namespace Robust.Client.Graphics.Clyde
|
||||
{
|
||||
}
|
||||
|
||||
public IRenderTexture RenderTarget { get; } = new DummyRenderTexture(Vector2i.One, new DummyTexture(Vector2i.One));
|
||||
public IRenderTexture RenderTarget { get; } =
|
||||
new DummyRenderTexture(Vector2i.One, new DummyTexture(Vector2i.One));
|
||||
|
||||
public IEye? Eye { get; set; }
|
||||
public Vector2i Size { get; }
|
||||
|
||||
@@ -8,7 +8,7 @@ using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.Graphics
|
||||
{
|
||||
public enum WindowMode
|
||||
public enum WindowMode : byte
|
||||
{
|
||||
Windowed = 0,
|
||||
Fullscreen = 1,
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Robust.Client.Graphics.Drawing
|
||||
/// <remarks>
|
||||
/// See <see href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#drawing-point-lists">Vulkan's documentation</see> for descriptions of all these modes.
|
||||
/// </remarks>
|
||||
public enum DrawPrimitiveTopology
|
||||
public enum DrawPrimitiveTopology : byte
|
||||
{
|
||||
PointList,
|
||||
TriangleList,
|
||||
|
||||
@@ -318,7 +318,7 @@ namespace Robust.Client.Graphics.Drawing
|
||||
/// Describes margins of a style box.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum Margin
|
||||
public enum Margin : byte
|
||||
{
|
||||
None = 0,
|
||||
|
||||
|
||||
@@ -329,7 +329,7 @@ namespace Robust.Client.Graphics.Drawing
|
||||
/// <summary>
|
||||
/// Specifies how to stretch the sides and center of the style box.
|
||||
/// </summary>
|
||||
public enum StretchMode
|
||||
public enum StretchMode : byte
|
||||
{
|
||||
Stretch,
|
||||
Tile,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.Graphics;
|
||||
using Robust.Client.Utility;
|
||||
@@ -17,7 +18,11 @@ namespace Robust.Client.Graphics
|
||||
{
|
||||
internal sealed class FontManager : IFontManagerInternal
|
||||
{
|
||||
private const int SheetWidth = 256;
|
||||
private const int SheetHeight = 256;
|
||||
|
||||
[Dependency] private readonly IConfigurationManager _configuration = default!;
|
||||
[Dependency] private readonly IClyde _clyde = default!;
|
||||
|
||||
private uint BaseFontDPI;
|
||||
|
||||
@@ -51,8 +56,7 @@ namespace Robust.Client.Graphics
|
||||
return instance;
|
||||
}
|
||||
|
||||
var glyphMap = _generateGlyphMap(fontFaceHandle.Face);
|
||||
instance = new FontInstanceHandle(this, size, glyphMap, fontFaceHandle);
|
||||
instance = new FontInstanceHandle(this, size, fontFaceHandle);
|
||||
|
||||
_loadedInstances.Add((fontFaceHandle, size), instance);
|
||||
return instance;
|
||||
@@ -67,135 +71,128 @@ namespace Robust.Client.Graphics
|
||||
var descent = -ftFace.Size.Metrics.Descender.ToInt32();
|
||||
var lineHeight = ftFace.Size.Metrics.Height.ToInt32();
|
||||
|
||||
var (atlas, metricsMap) = _generateAtlas(instance, scale);
|
||||
var data = new ScaledFontData(ascent, descent, ascent + descent, lineHeight);
|
||||
|
||||
return new ScaledFontData(metricsMap, ascent, descent, ascent + descent, lineHeight, atlas);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
private (FontTextureAtlas, Dictionary<uint, CharMetrics> metricsMap)
|
||||
_generateAtlas(FontInstanceHandle instance, float scale)
|
||||
private void CacheGlyph(FontInstanceHandle instance, ScaledFontData scaled, float scale, uint glyph)
|
||||
{
|
||||
// TODO: This could use a better box packing algorithm.
|
||||
// Right now we treat each glyph bitmap as having the max size among all glyphs.
|
||||
// So we can divide the atlas into equal-size rectangles.
|
||||
// This wastes a lot of space though because there's a lot of tiny glyphs.
|
||||
// Check if already cached.
|
||||
if (scaled.AtlasData.ContainsKey(glyph))
|
||||
return;
|
||||
|
||||
var face = instance.FaceHandle.Face;
|
||||
face.SetCharSize(0, instance.Size, 0, (uint) (BaseFontDPI * scale));
|
||||
face.LoadGlyph(glyph, LoadFlags.Default, LoadTarget.Normal);
|
||||
face.Glyph.RenderGlyph(RenderMode.Normal);
|
||||
|
||||
var maxGlyphSize = Vector2i.Zero;
|
||||
var count = 0;
|
||||
var glyphMetrics = face.Glyph.Metrics;
|
||||
var metrics = new CharMetrics(glyphMetrics.HorizontalBearingX.ToInt32(),
|
||||
glyphMetrics.HorizontalBearingY.ToInt32(),
|
||||
glyphMetrics.HorizontalAdvance.ToInt32(),
|
||||
glyphMetrics.Width.ToInt32(),
|
||||
glyphMetrics.Height.ToInt32());
|
||||
|
||||
var metricsMap = new Dictionary<uint, CharMetrics>();
|
||||
|
||||
foreach (var glyph in instance.GlyphMap.Values)
|
||||
using var bitmap = face.Glyph.Bitmap;
|
||||
if (bitmap.Pitch < 0)
|
||||
{
|
||||
if (metricsMap.ContainsKey(glyph))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
face.LoadGlyph(glyph, LoadFlags.Default, LoadTarget.Normal);
|
||||
face.Glyph.RenderGlyph(RenderMode.Normal);
|
||||
|
||||
var glyphMetrics = face.Glyph.Metrics;
|
||||
var metrics = new CharMetrics(glyphMetrics.HorizontalBearingX.ToInt32(),
|
||||
glyphMetrics.HorizontalBearingY.ToInt32(),
|
||||
glyphMetrics.HorizontalAdvance.ToInt32(),
|
||||
glyphMetrics.Width.ToInt32(),
|
||||
glyphMetrics.Height.ToInt32());
|
||||
metricsMap.Add(glyph, metrics);
|
||||
|
||||
maxGlyphSize = Vector2i.ComponentMax(maxGlyphSize,
|
||||
new Vector2i(face.Glyph.Bitmap.Width, face.Glyph.Bitmap.Rows));
|
||||
|
||||
count += 1;
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Make atlas.
|
||||
// This is the same algorithm used for RSIs. Tries to keep width and height as close as possible,
|
||||
// but preferring to increase width if necessary.
|
||||
var atlasEntriesHorizontal = (int) Math.Ceiling(Math.Sqrt(count));
|
||||
var atlasEntriesVertical =
|
||||
(int) Math.Ceiling(count / (float) atlasEntriesHorizontal);
|
||||
var atlasDimX =
|
||||
(int) Math.Ceiling(atlasEntriesHorizontal * maxGlyphSize.X / 4f) * 4;
|
||||
var atlasDimY =
|
||||
(int) Math.Ceiling(atlasEntriesVertical * maxGlyphSize.Y / 4f) * 4;
|
||||
|
||||
using (var atlas = new Image<A8>(atlasDimX, atlasDimY))
|
||||
if (bitmap.Pitch != 0)
|
||||
{
|
||||
var atlasRegions = new Dictionary<uint, UIBox2>();
|
||||
count = 0;
|
||||
foreach (var glyph in metricsMap.Keys)
|
||||
Image<A8> img;
|
||||
switch (bitmap.PixelMode)
|
||||
{
|
||||
face.LoadGlyph(glyph, LoadFlags.Default, LoadTarget.Normal);
|
||||
face.Glyph.RenderGlyph(RenderMode.Normal);
|
||||
|
||||
var bitmap = face.Glyph.Bitmap;
|
||||
if (bitmap.Pitch == 0)
|
||||
case PixelMode.Mono:
|
||||
{
|
||||
count += 1;
|
||||
continue;
|
||||
img = MonoBitMapToImage(bitmap);
|
||||
break;
|
||||
}
|
||||
|
||||
if (bitmap.Pitch < 0)
|
||||
case PixelMode.Gray:
|
||||
{
|
||||
ReadOnlySpan<A8> span;
|
||||
unsafe
|
||||
{
|
||||
span = new ReadOnlySpan<A8>((void*) bitmap.Buffer, bitmap.Pitch * bitmap.Rows);
|
||||
}
|
||||
|
||||
img = new Image<A8>(bitmap.Width, bitmap.Rows);
|
||||
|
||||
span.Blit(
|
||||
bitmap.Pitch,
|
||||
UIBox2i.FromDimensions(0, 0, bitmap.Pitch, bitmap.Rows),
|
||||
img,
|
||||
(0, 0));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case PixelMode.Gray2:
|
||||
case PixelMode.Gray4:
|
||||
case PixelMode.Lcd:
|
||||
case PixelMode.VerticalLcd:
|
||||
case PixelMode.Bgra:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
var column = count % atlasEntriesHorizontal;
|
||||
var row = count / atlasEntriesVertical;
|
||||
var offsetX = column * maxGlyphSize.X;
|
||||
var offsetY = row * maxGlyphSize.Y;
|
||||
count += 1;
|
||||
atlasRegions.Add(glyph, UIBox2i.FromDimensions(offsetX, offsetY, bitmap.Width, bitmap.Rows));
|
||||
|
||||
switch (bitmap.PixelMode)
|
||||
{
|
||||
case PixelMode.Mono:
|
||||
{
|
||||
using (var bitmapImage = MonoBitMapToImage(bitmap))
|
||||
{
|
||||
bitmapImage.Blit(new UIBox2i(0, 0, bitmapImage.Width, bitmapImage.Height), atlas,
|
||||
(offsetX, offsetY));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case PixelMode.Gray:
|
||||
{
|
||||
ReadOnlySpan<A8> span;
|
||||
unsafe
|
||||
{
|
||||
span = new ReadOnlySpan<A8>((void*) bitmap.Buffer, bitmap.Pitch * bitmap.Rows);
|
||||
}
|
||||
|
||||
span.Blit(bitmap.Pitch, UIBox2i.FromDimensions(0, 0, bitmap.Pitch, bitmap.Rows), atlas,
|
||||
(offsetX, offsetY));
|
||||
break;
|
||||
}
|
||||
|
||||
case PixelMode.Gray2:
|
||||
case PixelMode.Gray4:
|
||||
case PixelMode.Lcd:
|
||||
case PixelMode.VerticalLcd:
|
||||
case PixelMode.Bgra:
|
||||
throw new NotImplementedException();
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
var atlasDictionary = new Dictionary<uint, AtlasTexture>();
|
||||
var texture = Texture.LoadFromImage(atlas, $"font-{face.FamilyName}-{instance.Size}-{(uint) (BaseFontDPI * scale)}");
|
||||
OwnedTexture sheet;
|
||||
if (scaled.AtlasTextures.Count == 0)
|
||||
sheet = GenSheet();
|
||||
else
|
||||
sheet = scaled.AtlasTextures[^1];
|
||||
|
||||
foreach (var (glyph, region) in atlasRegions)
|
||||
var (sheetW, sheetH) = sheet.Size;
|
||||
|
||||
if (sheetW - scaled.CurSheetX < img.Width)
|
||||
{
|
||||
atlasDictionary.Add(glyph, new AtlasTexture(texture, region));
|
||||
scaled.CurSheetX = 0;
|
||||
scaled.CurSheetY = scaled.CurSheetMaxY;
|
||||
}
|
||||
|
||||
return (new FontTextureAtlas(texture, atlasDictionary), metricsMap);
|
||||
if (sheetH - scaled.CurSheetY < img.Height)
|
||||
{
|
||||
// Make new sheet.
|
||||
scaled.CurSheetY = 0;
|
||||
scaled.CurSheetX = 0;
|
||||
scaled.CurSheetMaxY = 0;
|
||||
|
||||
sheet = GenSheet();
|
||||
}
|
||||
|
||||
sheet.SetSubImage((scaled.CurSheetX, scaled.CurSheetY), img);
|
||||
|
||||
var atlasTexture = new AtlasTexture(
|
||||
sheet,
|
||||
UIBox2.FromDimensions(
|
||||
scaled.CurSheetX,
|
||||
scaled.CurSheetY,
|
||||
bitmap.Width,
|
||||
bitmap.Rows));
|
||||
|
||||
scaled.AtlasData.Add(glyph, atlasTexture);
|
||||
|
||||
scaled.CurSheetMaxY = Math.Max(scaled.CurSheetMaxY, scaled.CurSheetY + bitmap.Rows);
|
||||
scaled.CurSheetX += bitmap.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
scaled.AtlasData.Add(glyph, null);
|
||||
}
|
||||
|
||||
scaled.MetricsMap.Add(glyph, metrics);
|
||||
|
||||
OwnedTexture GenSheet()
|
||||
{
|
||||
var sheet = _clyde.CreateBlankTexture<A8>((SheetWidth, SheetHeight),
|
||||
$"font-{face.FamilyName}-{instance.Size}-{(uint) (BaseFontDPI * scale)}-sheet{scaled.AtlasTextures.Count}");
|
||||
scaled.AtlasTextures.Add(sheet);
|
||||
return sheet;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -226,46 +223,6 @@ namespace Robust.Client.Graphics
|
||||
return bitmapImage;
|
||||
}
|
||||
|
||||
private Dictionary<char, uint> _generateGlyphMap(Face face)
|
||||
{
|
||||
var map = new Dictionary<char, uint>();
|
||||
|
||||
// TODO: Render more than extended ASCII, Cyrillic and Greek. somehow.
|
||||
// Does it make sense to just render every glyph in the font?
|
||||
|
||||
// Render all the extended ASCII characters.
|
||||
// Yeah I know "extended ASCII" isn't a real thing get off my back.
|
||||
for (var i = 32u; i <= 255; i++)
|
||||
{
|
||||
_addGlyph(i, face, map);
|
||||
}
|
||||
|
||||
// Render basic cyrillic.
|
||||
for (var i = 0x0410u; i <= 0x044F; i++)
|
||||
{
|
||||
_addGlyph(i, face, map);
|
||||
}
|
||||
|
||||
// Render greek.
|
||||
for (var i = 0x03B1u; i <= 0x03C9; i++)
|
||||
{
|
||||
_addGlyph(i, face, map);
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
private static void _addGlyph(uint codePoint, Face face, Dictionary<char, uint> map)
|
||||
{
|
||||
var glyphIndex = face.GetCharIndex(codePoint);
|
||||
if (glyphIndex == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
map.Add((char) codePoint, glyphIndex);
|
||||
}
|
||||
|
||||
private class FontFaceHandle : IFontFaceHandle
|
||||
{
|
||||
public Face Face { get; }
|
||||
@@ -282,78 +239,84 @@ namespace Robust.Client.Graphics
|
||||
public FontFaceHandle FaceHandle { get; }
|
||||
public int Size { get; }
|
||||
private readonly Dictionary<float, ScaledFontData> _scaledData = new();
|
||||
public readonly IReadOnlyDictionary<char, uint> GlyphMap;
|
||||
private readonly FontManager _fontManager;
|
||||
public readonly Dictionary<Rune, uint> GlyphMap;
|
||||
|
||||
public FontInstanceHandle(FontManager fontManager, int size, IReadOnlyDictionary<char, uint> glyphMap,
|
||||
FontFaceHandle faceHandle)
|
||||
public FontInstanceHandle(FontManager fontManager, int size, FontFaceHandle faceHandle)
|
||||
{
|
||||
GlyphMap = new Dictionary<Rune, uint>();
|
||||
_fontManager = fontManager;
|
||||
Size = size;
|
||||
GlyphMap = glyphMap;
|
||||
FaceHandle = faceHandle;
|
||||
}
|
||||
|
||||
public Texture? GetCharTexture(char chr, float scale)
|
||||
public Texture? GetCharTexture(Rune codePoint, float scale)
|
||||
{
|
||||
var glyph = _getGlyph(chr);
|
||||
var glyph = GetGlyph(codePoint);
|
||||
if (glyph == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var scaled = _getScaleDatum(scale);
|
||||
scaled.Atlas.AtlasData.TryGetValue(glyph, out var texture);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
_fontManager.CacheGlyph(this, scaled, scale, glyph);
|
||||
|
||||
scaled.AtlasData.TryGetValue(glyph, out var texture);
|
||||
return texture;
|
||||
}
|
||||
|
||||
public CharMetrics? GetCharMetrics(char chr, float scale)
|
||||
public CharMetrics? GetCharMetrics(Rune codePoint, float scale)
|
||||
{
|
||||
var glyph = _getGlyph(chr);
|
||||
var glyph = GetGlyph(codePoint);
|
||||
if (glyph == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var scaled = _getScaleDatum(scale);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
_fontManager.CacheGlyph(this, scaled, scale, glyph);
|
||||
|
||||
return scaled.MetricsMap[glyph];
|
||||
}
|
||||
|
||||
public int GetAscent(float scale)
|
||||
{
|
||||
var scaled = _getScaleDatum(scale);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
return scaled.Ascent;
|
||||
}
|
||||
|
||||
public int GetDescent(float scale)
|
||||
{
|
||||
var scaled = _getScaleDatum(scale);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
return scaled.Descent;
|
||||
}
|
||||
|
||||
public int GetHeight(float scale)
|
||||
{
|
||||
var scaled = _getScaleDatum(scale);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
return scaled.Height;
|
||||
}
|
||||
|
||||
public int GetLineHeight(float scale)
|
||||
{
|
||||
var scaled = _getScaleDatum(scale);
|
||||
var scaled = GetScaleDatum(scale);
|
||||
return scaled.LineHeight;
|
||||
}
|
||||
|
||||
private uint _getGlyph(char chr)
|
||||
private uint GetGlyph(Rune chr)
|
||||
{
|
||||
if (GlyphMap.TryGetValue(chr, out var glyph))
|
||||
{
|
||||
return glyph;
|
||||
}
|
||||
|
||||
return 0;
|
||||
// Check FreeType to see if it exists.
|
||||
var index = FaceHandle.Face.GetCharIndex((uint) chr.Value);
|
||||
|
||||
GlyphMap.Add(chr, index);
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
private ScaledFontData _getScaleDatum(float scale)
|
||||
private ScaledFontData GetScaleDatum(float scale)
|
||||
{
|
||||
if (_scaledData.TryGetValue(scale, out var datum))
|
||||
{
|
||||
@@ -368,37 +331,25 @@ namespace Robust.Client.Graphics
|
||||
|
||||
private class ScaledFontData
|
||||
{
|
||||
public ScaledFontData(IReadOnlyDictionary<uint, CharMetrics> metricsMap, int ascent, int descent,
|
||||
int height, int lineHeight, FontTextureAtlas atlas)
|
||||
public ScaledFontData(int ascent, int descent, int height, int lineHeight)
|
||||
{
|
||||
MetricsMap = metricsMap;
|
||||
Ascent = ascent;
|
||||
Descent = descent;
|
||||
Height = height;
|
||||
LineHeight = lineHeight;
|
||||
Atlas = atlas;
|
||||
}
|
||||
|
||||
public IReadOnlyDictionary<uint, CharMetrics> MetricsMap { get; }
|
||||
public int Ascent { get; }
|
||||
public int Descent { get; }
|
||||
public int Height { get; }
|
||||
public int LineHeight { get; }
|
||||
public FontTextureAtlas Atlas { get; }
|
||||
}
|
||||
public readonly List<OwnedTexture> AtlasTextures = new();
|
||||
public readonly Dictionary<uint, AtlasTexture?> AtlasData = new();
|
||||
public readonly Dictionary<uint, CharMetrics> MetricsMap = new();
|
||||
public readonly int Ascent;
|
||||
public readonly int Descent;
|
||||
public readonly int Height;
|
||||
public readonly int LineHeight;
|
||||
|
||||
private class FontTextureAtlas
|
||||
{
|
||||
public FontTextureAtlas(Texture mainTexture, Dictionary<uint, AtlasTexture> atlasData)
|
||||
{
|
||||
MainTexture = mainTexture;
|
||||
AtlasData = atlasData;
|
||||
}
|
||||
|
||||
public Texture MainTexture { get; }
|
||||
|
||||
// Maps glyph index to atlas.
|
||||
public Dictionary<uint, AtlasTexture> AtlasData { get; }
|
||||
public int CurSheetX;
|
||||
public int CurSheetY;
|
||||
public int CurSheetMaxY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace Robust.Client.Graphics.Overlays
|
||||
/// Determines in which canvas layers an overlay gets drawn.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum OverlaySpace
|
||||
public enum OverlaySpace : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Used for matching bit flags.
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using Robust.Shared.Maths;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
|
||||
namespace Robust.Client.Graphics
|
||||
{
|
||||
@@ -12,21 +14,42 @@ namespace Robust.Client.Graphics
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modifies a sub area of the texture with new data.
|
||||
/// </summary>
|
||||
/// <param name="topLeft">The top left corner of the area to modify.</param>
|
||||
/// <param name="sourceImage">The image from which to copy pixel data.</param>
|
||||
/// <param name="sourceRegion">The rectangle inside <paramref name="sourceImage"/> from which to copy.</param>
|
||||
/// <typeparam name="T">
|
||||
/// The type of pixels being used.
|
||||
/// This must match the type used when creating the texture.
|
||||
/// </typeparam>
|
||||
public abstract void SetSubImage<T>(Vector2i topLeft, Image<T> sourceImage, in UIBox2i sourceRegion)
|
||||
where T : unmanaged, IPixel<T>;
|
||||
|
||||
/// <summary>
|
||||
/// Modifies a sub area of the texture with new data.
|
||||
/// </summary>
|
||||
/// <param name="topLeft">The top left corner of the area to modify.</param>
|
||||
/// <param name="sourceImage">The image to paste onto the texture.</param>
|
||||
/// <typeparam name="T">
|
||||
/// The type of pixels being used.
|
||||
/// This must match the type used when creating the texture.
|
||||
/// </typeparam>
|
||||
public void SetSubImage<T>(Vector2i topLeft, Image<T> sourceImage)
|
||||
where T : unmanaged, IPixel<T>
|
||||
{
|
||||
SetSubImage(topLeft, sourceImage, UIBox2i.FromDimensions(0, 0, sourceImage.Width, sourceImage.Height));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[Obsolete("Use Dispose() instead")]
|
||||
public void Delete()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
~OwnedTexture()
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"required": ["name","directions"] //'delays' is marked as optional in the spec
|
||||
"required": ["name"] //'delays' is marked as optional in the spec
|
||||
}
|
||||
},
|
||||
"properties": {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Robust.Client.Graphics.Shaders
|
||||
{
|
||||
public enum ShaderParamType
|
||||
public enum ShaderParamType : byte
|
||||
{
|
||||
// Can this even happen?
|
||||
Void = 0,
|
||||
|
||||
@@ -106,7 +106,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum ShaderDataType
|
||||
internal enum ShaderDataType : byte
|
||||
{
|
||||
Void,
|
||||
Bool,
|
||||
@@ -160,7 +160,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
}
|
||||
return Type.GetNativeType();
|
||||
}
|
||||
|
||||
|
||||
public bool TypePrecisionConsistent()
|
||||
{
|
||||
return Type.TypeHasPrecision() == (Precision != ShaderPrecisionQualifier.None);
|
||||
@@ -190,7 +190,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
throw new ArgumentOutOfRangeException(nameof(qualifier), qualifier, null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static bool TypeHasPrecision(this ShaderDataType type)
|
||||
{
|
||||
return
|
||||
@@ -232,13 +232,13 @@ namespace Robust.Client.Graphics.Shaders
|
||||
};
|
||||
}
|
||||
|
||||
internal enum ShaderLightMode
|
||||
internal enum ShaderLightMode : byte
|
||||
{
|
||||
Default = 0,
|
||||
Unshaded = 1,
|
||||
}
|
||||
|
||||
internal enum ShaderBlendMode
|
||||
internal enum ShaderBlendMode : byte
|
||||
{
|
||||
None,
|
||||
Mix,
|
||||
@@ -247,7 +247,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
Multiply
|
||||
}
|
||||
|
||||
internal enum ShaderPreset
|
||||
internal enum ShaderPreset : byte
|
||||
{
|
||||
Default,
|
||||
Raw
|
||||
@@ -255,7 +255,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
|
||||
// Yeah I had no idea what to name this.
|
||||
[Flags]
|
||||
internal enum ShaderParameterQualifiers
|
||||
internal enum ShaderParameterQualifiers : byte
|
||||
{
|
||||
None = 0,
|
||||
In = 1,
|
||||
@@ -263,7 +263,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
Inout = 3,
|
||||
}
|
||||
|
||||
internal enum ShaderPrecisionQualifier
|
||||
internal enum ShaderPrecisionQualifier : byte
|
||||
{
|
||||
None = 0,
|
||||
Low = 1,
|
||||
|
||||
@@ -593,7 +593,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
public Symbols Symbol { get; }
|
||||
}
|
||||
|
||||
private enum Symbols
|
||||
private enum Symbols : byte
|
||||
{
|
||||
Semicolon,
|
||||
Comma,
|
||||
|
||||
@@ -296,7 +296,7 @@ namespace Robust.Client.Graphics.Shaders
|
||||
}
|
||||
}
|
||||
|
||||
private enum ShaderKind
|
||||
private enum ShaderKind : byte
|
||||
{
|
||||
Source,
|
||||
Canvas
|
||||
|
||||
@@ -189,7 +189,7 @@ namespace Robust.Client.Graphics
|
||||
/// Controls behavior when reading texture coordinates outside 0-1, which usually wraps the texture somehow.
|
||||
/// </summary>
|
||||
[PublicAPI]
|
||||
public enum TextureWrapMode
|
||||
public enum TextureWrapMode : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Do not wrap, instead clamp to edge.
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Robust.Client.Input
|
||||
/// <summary>
|
||||
/// Represents one of three mouse buttons.
|
||||
/// </summary>
|
||||
public enum Button
|
||||
public enum Button : byte
|
||||
{
|
||||
Left = 1,
|
||||
Middle = 2,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
@@ -134,7 +134,8 @@ namespace Robust.Client.Input
|
||||
Priority = p.Priority,
|
||||
Type = p.BindingType,
|
||||
CanFocus = p.CanFocus,
|
||||
CanRepeat = p.CanRepeat
|
||||
CanRepeat = p.CanRepeat,
|
||||
AllowSubCombs = p.AllowSubCombs
|
||||
}).ToArray();
|
||||
|
||||
var leaveEmpty = _modifiedKeyFunctions
|
||||
@@ -203,6 +204,7 @@ namespace Robust.Client.Input
|
||||
|
||||
var bindsDown = new List<KeyBinding>();
|
||||
var hasCanFocus = false;
|
||||
var hasAllowSubCombs = false;
|
||||
|
||||
// bindings are ordered with larger combos before single key bindings so combos have priority.
|
||||
foreach (var binding in _bindings)
|
||||
@@ -221,12 +223,22 @@ namespace Robust.Client.Input
|
||||
matchedCombo = binding.PackedKeyCombo;
|
||||
|
||||
bindsDown.Add(binding);
|
||||
|
||||
hasCanFocus |= binding.CanFocus;
|
||||
hasAllowSubCombs |= binding.AllowSubCombs;
|
||||
|
||||
}
|
||||
else if (PackedIsSubPattern(matchedCombo, binding.PackedKeyCombo))
|
||||
{
|
||||
// kill any lower level matches
|
||||
UpBind(binding);
|
||||
if (hasAllowSubCombs)
|
||||
{
|
||||
bindsDown.Add(binding);
|
||||
}
|
||||
else
|
||||
{
|
||||
// kill any lower level matches
|
||||
UpBind(binding);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -378,8 +390,8 @@ namespace Robust.Client.Input
|
||||
{
|
||||
for (var i = 0; i < 32; i += 8)
|
||||
{
|
||||
var key = (Key) (subPackedCombo.Packed >> i);
|
||||
if (!PackedContainsKey(packedCombo, key))
|
||||
var key = (Key) ((subPackedCombo.Packed >> i) & 0b_1111_1111);
|
||||
if (key != Key.Unknown && !PackedContainsKey(packedCombo, key))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -453,7 +465,7 @@ namespace Robust.Client.Input
|
||||
public IKeyBinding RegisterBinding(BoundKeyFunction function, KeyBindingType bindingType,
|
||||
Key baseKey, Key? mod1, Key? mod2, Key? mod3)
|
||||
{
|
||||
var binding = new KeyBinding(this, function, bindingType, baseKey, false, false,
|
||||
var binding = new KeyBinding(this, function, bindingType, baseKey, false, false, false,
|
||||
0, mod1 ?? Key.Unknown, mod2 ?? Key.Unknown, mod3 ?? Key.Unknown);
|
||||
|
||||
RegisterBinding(binding);
|
||||
@@ -464,7 +476,7 @@ namespace Robust.Client.Input
|
||||
public IKeyBinding RegisterBinding(in KeyBindingRegistration reg, bool markModified = true)
|
||||
{
|
||||
var binding = new KeyBinding(this, reg.Function, reg.Type, reg.BaseKey, reg.CanFocus, reg.CanRepeat,
|
||||
reg.Priority, reg.Mod1, reg.Mod2, reg.Mod3);
|
||||
reg.AllowSubCombs, reg.Priority, reg.Mod1, reg.Mod2, reg.Mod3);
|
||||
|
||||
RegisterBinding(binding, markModified);
|
||||
|
||||
@@ -619,12 +631,18 @@ namespace Robust.Client.Input
|
||||
[ViewVariables]
|
||||
public bool CanRepeat { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the Bound Key Combination allows Sub Combinations of it to trigger.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public bool AllowSubCombs { get; internal set; }
|
||||
|
||||
[ViewVariables] public int Priority { get; internal set; }
|
||||
|
||||
public KeyBinding(InputManager inputManager, BoundKeyFunction function,
|
||||
KeyBindingType bindingType,
|
||||
Key baseKey,
|
||||
bool canFocus, bool canRepeat, int priority, Key mod1 = Key.Unknown,
|
||||
bool canFocus, bool canRepeat, bool allowSubCombs, int priority, Key mod1 = Key.Unknown,
|
||||
Key mod2 = Key.Unknown,
|
||||
Key mod3 = Key.Unknown)
|
||||
{
|
||||
@@ -632,6 +650,7 @@ namespace Robust.Client.Input
|
||||
BindingType = bindingType;
|
||||
CanFocus = canFocus;
|
||||
CanRepeat = canRepeat;
|
||||
AllowSubCombs = allowSubCombs;
|
||||
Priority = priority;
|
||||
_inputManager = inputManager;
|
||||
|
||||
@@ -772,14 +791,14 @@ namespace Robust.Client.Input
|
||||
}
|
||||
}
|
||||
|
||||
public enum KeyBindingType
|
||||
public enum KeyBindingType : byte
|
||||
{
|
||||
Unknown = 0,
|
||||
State,
|
||||
Toggle,
|
||||
}
|
||||
|
||||
public enum CommandState
|
||||
public enum CommandState : byte
|
||||
{
|
||||
Unknown = 0,
|
||||
Enabled,
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Robust.Client.Interfaces.Graphics
|
||||
{
|
||||
internal enum ClydeDebugLayers
|
||||
internal enum ClydeDebugLayers : byte
|
||||
{
|
||||
None,
|
||||
Fov,
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Robust.Client.Interfaces.Graphics
|
||||
{
|
||||
internal enum ClydeStockTexture
|
||||
internal enum ClydeStockTexture : byte
|
||||
{
|
||||
White,
|
||||
Black,
|
||||
|
||||
@@ -34,6 +34,29 @@ namespace Robust.Client.Interfaces.Graphics
|
||||
Texture LoadTextureFromImage<T>(Image<T> image, string? name = null,
|
||||
TextureLoadParameters? loadParams = null) where T : unmanaged, IPixel<T>;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a blank texture of the specified parameters.
|
||||
/// This texture can later be modified using <see cref="OwnedTexture.SetSubImage{T}"/>
|
||||
/// </summary>
|
||||
/// <param name="size">The size of the new texture, in pixels.</param>
|
||||
/// <param name="name">A name for the texture that can show up in debugging tools like renderdoc.</param>
|
||||
/// <param name="loadParams">
|
||||
/// Load parameters for the texture describing stuff such as sample mode.
|
||||
/// </param>
|
||||
/// <typeparam name="T">
|
||||
/// The type of pixels to "store" in the texture.
|
||||
/// This is the same type you should pass to <see cref="OwnedTexture.SetSubImage{T}"/>,
|
||||
/// and also determines how the texture is stored internally.
|
||||
/// </typeparam>
|
||||
/// <returns>
|
||||
/// An owned, mutable texture object.
|
||||
/// </returns>
|
||||
OwnedTexture CreateBlankTexture<T>(
|
||||
Vector2i size,
|
||||
string? name = null,
|
||||
in TextureLoadParameters? loadParams = null)
|
||||
where T : unmanaged, IPixel<T>;
|
||||
|
||||
IRenderTexture CreateRenderTarget(Vector2i size, RenderTargetFormatParameters format,
|
||||
TextureSampleParameters? sampleParameters = null, string? name = null);
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
namespace Robust.Client.Interfaces.Graphics
|
||||
@@ -22,8 +23,13 @@ namespace Robust.Client.Interfaces.Graphics
|
||||
|
||||
internal interface IFontInstanceHandle
|
||||
{
|
||||
Texture? GetCharTexture(char chr, float scale);
|
||||
CharMetrics? GetCharMetrics(char chr, float scale);
|
||||
|
||||
|
||||
Texture? GetCharTexture(Rune codePoint, float scale);
|
||||
Texture? GetCharTexture(char chr, float scale) => GetCharTexture((Rune) chr, scale);
|
||||
CharMetrics? GetCharMetrics(Rune codePoint, float scale);
|
||||
CharMetrics? GetCharMetrics(char chr, float scale) => GetCharMetrics((Rune) chr, scale);
|
||||
|
||||
int GetAscent(float scale);
|
||||
int GetDescent(float scale);
|
||||
int GetHeight(float scale);
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace Robust.Client.Interfaces.Graphics
|
||||
/// <summary>
|
||||
/// Formats for the color component of a render target.
|
||||
/// </summary>
|
||||
public enum RenderTargetColorFormat
|
||||
public enum RenderTargetColorFormat : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// 8 bits per channel linear RGBA.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Robust.Client.Interfaces.Graphics
|
||||
{
|
||||
public enum ScreenshotType
|
||||
public enum ScreenshotType : byte
|
||||
{
|
||||
BeforeUI,
|
||||
AfterUI
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace Robust.Client.Interfaces.Graphics
|
||||
/// <summary>
|
||||
/// OS-standard cursor shapes.
|
||||
/// </summary>
|
||||
public enum StandardCursorShape
|
||||
public enum StandardCursorShape : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// The standard arrow shape. Used in almost all situations.
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace Robust.Client.Interfaces.Input
|
||||
|
||||
bool CanFocus { get; }
|
||||
bool CanRepeat { get; }
|
||||
bool AllowSubCombs { get; }
|
||||
int Priority { get; }
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.Serialization;
|
||||
using Robust.Shared.Serialization;
|
||||
@@ -16,6 +16,7 @@ namespace Robust.Client.Interfaces.Input
|
||||
public int Priority;
|
||||
public bool CanFocus;
|
||||
public bool CanRepeat;
|
||||
public bool AllowSubCombs;
|
||||
|
||||
public void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
@@ -28,6 +29,7 @@ namespace Robust.Client.Interfaces.Input
|
||||
serializer.DataField(ref Priority, "priority", 0);
|
||||
serializer.DataField(ref CanFocus, "canFocus", false);
|
||||
serializer.DataField(ref CanRepeat, "canRepeat", false);
|
||||
serializer.DataField(ref AllowSubCombs, "allowSubCombs", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.LoaderApi;
|
||||
using Robust.Shared.Interfaces.Resources;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
@@ -47,5 +48,7 @@ namespace Robust.Client.Interfaces.ResourceManagement
|
||||
{
|
||||
void TextureLoaded(TextureLoadedEventArgs eventArgs);
|
||||
void RsiLoaded(RsiLoadedEventArgs eventArgs);
|
||||
|
||||
void MountLoaderApi(IFileApi api, string apiPrefix, ResourcePath? prefix=null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,8 +21,22 @@ namespace Robust.Client.Interfaces.UserInterface
|
||||
/// </summary>
|
||||
Stylesheet? Stylesheet { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A control can have "keyboard focus" separate from ControlFocused, obtained when calling
|
||||
/// Control.GrabKeyboardFocus. Corresponding events in Control are KeyboardFocusEntered/Exited
|
||||
/// </summary>
|
||||
Control? KeyboardFocused { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A control gets "ControlFocused" when a mouse button (or any KeyBinding which has CanFocus = true) is
|
||||
/// pressed down on the control. While it is focused, it will receive mouse hover events and the corresponding
|
||||
/// keyup event if it still has focus when that occurs (it will NOT receive the keyup if focus has
|
||||
/// been taken by another control). Focus is removed when a different control takes focus
|
||||
/// (such as by pressing a different mouse button down over a different control) or when the keyup event
|
||||
/// happens. When focus is lost on a control, it always fires Control.ControlFocusExited.
|
||||
/// </summary>
|
||||
Control? ControlFocused { get; }
|
||||
|
||||
LayoutContainer StateRoot { get; }
|
||||
|
||||
LayoutContainer WindowRoot { get; }
|
||||
@@ -138,6 +152,13 @@ namespace Robust.Client.Interfaces.UserInterface
|
||||
/// Hides the tooltip for the indicated control, if tooltip for that control is currently showing.
|
||||
/// </summary>
|
||||
void HideTooltipFor(Control control);
|
||||
|
||||
/// <summary>
|
||||
/// If the control is currently showing a tooltip,
|
||||
/// gets the tooltip that was supplied via TooltipSupplier (null if tooltip
|
||||
/// was not supplied by tooltip supplier or tooltip is not showing for the control).
|
||||
/// </summary>
|
||||
Control? GetSuppliedTooltipFor(Control control);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -98,9 +98,9 @@ namespace Robust.Client.Placement
|
||||
public bool Eraser { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The texture we use to show from our placement manager to represent the entity to place
|
||||
/// The texture we use to show from our placement manager to represent the entity to place
|
||||
/// </summary>
|
||||
public IDirectionalTextureProvider? CurrentBaseSprite { get; set; }
|
||||
public List<IDirectionalTextureProvider>? CurrentTextures { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Which of the placement orientations we are trying to place with
|
||||
@@ -311,7 +311,7 @@ namespace Robust.Client.Placement
|
||||
{
|
||||
PlacementChanged?.Invoke(this, EventArgs.Empty);
|
||||
Hijack = null;
|
||||
CurrentBaseSprite = null;
|
||||
CurrentTextures = null;
|
||||
CurrentPrototype = null;
|
||||
CurrentPermission = null;
|
||||
CurrentMode = null;
|
||||
@@ -555,7 +555,7 @@ namespace Robust.Client.Placement
|
||||
{
|
||||
var prototype = _prototypeManager.Index<EntityPrototype>(templateName);
|
||||
|
||||
CurrentBaseSprite = SpriteComponent.GetPrototypeIcon(prototype, ResourceCache);
|
||||
CurrentTextures = SpriteComponent.GetPrototypeTextures(prototype, ResourceCache).ToList();
|
||||
CurrentPrototype = prototype;
|
||||
|
||||
IsActive = true;
|
||||
@@ -563,8 +563,9 @@ namespace Robust.Client.Placement
|
||||
|
||||
private void PreparePlacementTile()
|
||||
{
|
||||
CurrentBaseSprite = ResourceCache
|
||||
.GetResource<TextureResource>(new ResourcePath("/Textures/UserInterface/tilebuildoverlay.png")).Texture;
|
||||
CurrentTextures = new List<IDirectionalTextureProvider>
|
||||
{ResourceCache
|
||||
.GetResource<TextureResource>(new ResourcePath("/Textures/UserInterface/tilebuildoverlay.png")).Texture};
|
||||
|
||||
IsActive = true;
|
||||
}
|
||||
@@ -618,7 +619,7 @@ namespace Robust.Client.Placement
|
||||
NetworkManager.ClientSendMessage(message);
|
||||
}
|
||||
|
||||
public enum PlacementTypes
|
||||
public enum PlacementTypes : byte
|
||||
{
|
||||
None = 0,
|
||||
Line = 1,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Graphics.ClientEye;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
@@ -28,9 +29,9 @@ namespace Robust.Client.Placement
|
||||
public EntityCoordinates MouseCoords { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Texture resource to draw to represent the entity we are tryign to spawn
|
||||
/// Texture resources to draw to represent the entity we are trying to spawn
|
||||
/// </summary>
|
||||
public Texture? SpriteToDraw { get; set; }
|
||||
public List<Texture>? TexturesToDraw { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Color set to the ghost entity when it has a valid spawn position
|
||||
@@ -85,12 +86,15 @@ namespace Robust.Client.Placement
|
||||
|
||||
public virtual void Render(DrawingHandleWorld handle)
|
||||
{
|
||||
if (SpriteToDraw == null)
|
||||
if (TexturesToDraw == null)
|
||||
{
|
||||
SetSprite();
|
||||
DebugTools.AssertNotNull(SpriteToDraw);
|
||||
DebugTools.AssertNotNull(TexturesToDraw);
|
||||
}
|
||||
|
||||
if (TexturesToDraw == null || TexturesToDraw.Count == 0)
|
||||
return;
|
||||
|
||||
IEnumerable<EntityCoordinates> locationcollection;
|
||||
switch (pManager.PlacementType)
|
||||
{
|
||||
@@ -108,13 +112,17 @@ namespace Robust.Client.Placement
|
||||
break;
|
||||
}
|
||||
|
||||
var size = SpriteToDraw!.Size;
|
||||
var size = TexturesToDraw[0].Size;
|
||||
foreach (var coordinate in locationcollection)
|
||||
{
|
||||
var worldPos = coordinate.ToMapPos(pManager.EntityManager);
|
||||
var pos = worldPos - (size/(float)EyeManager.PixelsPerMeter) / 2f;
|
||||
var color = IsValidPosition(coordinate) ? ValidPlaceColor : InvalidPlaceColor;
|
||||
handle.DrawTexture(SpriteToDraw, pos, color);
|
||||
|
||||
foreach (var texture in TexturesToDraw)
|
||||
{
|
||||
handle.DrawTexture(texture, pos, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,7 +196,10 @@ namespace Robust.Client.Placement
|
||||
|
||||
public void SetSprite()
|
||||
{
|
||||
SpriteToDraw = pManager.CurrentBaseSprite!.TextureFor(pManager.Direction);
|
||||
if (pManager.CurrentTextures == null)
|
||||
return;
|
||||
|
||||
TexturesToDraw = pManager.CurrentTextures.Select(o => o.TextureFor(pManager.Direction)).ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
58
Robust.Client/ResourceManagement/ResourceCache.LoaderApi.cs
Normal file
58
Robust.Client/ResourceManagement/ResourceCache.LoaderApi.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using Robust.LoaderApi;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Robust.Client.ResourceManagement
|
||||
{
|
||||
internal partial class ResourceCache
|
||||
{
|
||||
private sealed class LoaderApiLoader : IContentRoot
|
||||
{
|
||||
private readonly IFileApi _api;
|
||||
private readonly string _prefix;
|
||||
|
||||
public LoaderApiLoader(IFileApi api, string prefix)
|
||||
{
|
||||
_api = api;
|
||||
_prefix = prefix;
|
||||
}
|
||||
|
||||
public void Mount()
|
||||
{
|
||||
}
|
||||
|
||||
public bool TryGetFile(ResourcePath relPath, [NotNullWhen(true)] out Stream? stream)
|
||||
{
|
||||
if (_api.TryOpen($"{_prefix}{relPath}", out stream))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
stream = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public IEnumerable<ResourcePath> FindFiles(ResourcePath path)
|
||||
{
|
||||
foreach (var relPath in _api.AllFiles)
|
||||
{
|
||||
if (!relPath.StartsWith(_prefix))
|
||||
continue;
|
||||
|
||||
var resP = new ResourcePath(relPath[_prefix.Length..]);
|
||||
if (resP.TryRelativeTo(path, out _))
|
||||
{
|
||||
yield return resP;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetRelativeFilePaths()
|
||||
{
|
||||
return _api.AllFiles;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,10 +7,11 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Robust.LoaderApi;
|
||||
|
||||
namespace Robust.Client.ResourceManagement
|
||||
{
|
||||
internal class ResourceCache : ResourceManager, IResourceCacheInternal, IDisposable
|
||||
internal partial class ResourceCache : ResourceManager, IResourceCacheInternal, IDisposable
|
||||
{
|
||||
private readonly Dictionary<Type, Dictionary<ResourcePath, BaseResource>> CachedResources =
|
||||
new();
|
||||
@@ -210,5 +211,12 @@ namespace Robust.Client.ResourceManagement
|
||||
{
|
||||
OnRsiLoaded?.Invoke(eventArgs);
|
||||
}
|
||||
|
||||
public void MountLoaderApi(IFileApi api, string apiPrefix, ResourcePath? prefix=null)
|
||||
{
|
||||
prefix ??= ResourcePath.Root;
|
||||
var root = new LoaderApiLoader(api, apiPrefix);
|
||||
AddRoot(prefix, root);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,12 +13,15 @@ namespace Robust.Client.ResourceManagement
|
||||
|
||||
public override void Load(IResourceCache cache, ResourcePath path)
|
||||
{
|
||||
if (!cache.ContentFileExists(path))
|
||||
if (!cache.TryContentFileRead(path, out var stream))
|
||||
{
|
||||
throw new FileNotFoundException("Content file does not exist for font");
|
||||
}
|
||||
|
||||
FontFaceHandle = IoCManager.Resolve<IFontManagerInternal>().Load(cache.ContentFileRead(path));
|
||||
using (stream)
|
||||
{
|
||||
FontFaceHandle = IoCManager.Resolve<IFontManagerInternal>().Load(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public VectorFont MakeDefault()
|
||||
|
||||
@@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Utility;
|
||||
@@ -83,7 +82,12 @@ namespace Robust.Client.ResourceManagement
|
||||
{
|
||||
// Load image from disk.
|
||||
var texPath = path / (stateObject.StateId + ".png");
|
||||
var image = Image.Load<Rgba32>(cache.ContentFileRead(texPath));
|
||||
var stream = cache.ContentFileRead(texPath);
|
||||
Image<Rgba32> image;
|
||||
using (stream)
|
||||
{
|
||||
image = Image.Load<Rgba32>(stream);
|
||||
}
|
||||
var sheetSize = new Vector2i(image.Width, image.Height);
|
||||
|
||||
if (sheetSize.X % frameSize.X != 0 || sheetSize.Y % frameSize.Y != 0)
|
||||
@@ -341,15 +345,25 @@ namespace Robust.Client.ResourceManagement
|
||||
foreach (var stateObject in manifestJson["states"]!.Cast<JObject>())
|
||||
{
|
||||
var stateName = stateObject["name"]!.ToObject<string>()!;
|
||||
var dirValue = stateObject["directions"]!.ToObject<int>();
|
||||
RSI.State.DirectionType directions;
|
||||
int dirValue;
|
||||
|
||||
var directions = dirValue switch
|
||||
if (stateObject.TryGetValue("directions", out var dirJToken))
|
||||
{
|
||||
1 => RSI.State.DirectionType.Dir1,
|
||||
4 => RSI.State.DirectionType.Dir4,
|
||||
8 => RSI.State.DirectionType.Dir8,
|
||||
_ => throw new RSILoadException($"Invalid direction: {dirValue}")
|
||||
};
|
||||
dirValue= dirJToken.ToObject<int>();
|
||||
directions = dirValue switch
|
||||
{
|
||||
1 => RSI.State.DirectionType.Dir1,
|
||||
4 => RSI.State.DirectionType.Dir4,
|
||||
8 => RSI.State.DirectionType.Dir8,
|
||||
_ => throw new RSILoadException($"Invalid direction: {dirValue} expected 1, 4 or 8")
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
dirValue = 1;
|
||||
directions = RSI.State.DirectionType.Dir1;
|
||||
}
|
||||
|
||||
// We can ignore selectors and flags for now,
|
||||
// because they're not used yet!
|
||||
|
||||
@@ -26,20 +26,23 @@ namespace Robust.Client.ResourceManagement
|
||||
throw new FileNotFoundException("Content file does not exist for texture");
|
||||
}
|
||||
|
||||
// Primarily for tracking down iCCP sRGB errors in the image files.
|
||||
Logger.DebugS("res.tex", $"Loading texture {path}.");
|
||||
|
||||
var loadParameters = _tryLoadTextureParameters(cache, path) ?? TextureLoadParameters.Default;
|
||||
|
||||
var manager = IoCManager.Resolve<IClyde>();
|
||||
|
||||
using var image = Image.Load<Rgba32>(stream);
|
||||
|
||||
Texture = manager.LoadTextureFromImage(image, path.ToString(), loadParameters);
|
||||
|
||||
if (cache is IResourceCacheInternal cacheInternal)
|
||||
using (stream)
|
||||
{
|
||||
cacheInternal.TextureLoaded(new TextureLoadedEventArgs(path, image, this));
|
||||
// Primarily for tracking down iCCP sRGB errors in the image files.
|
||||
Logger.DebugS("res.tex", $"Loading texture {path}.");
|
||||
|
||||
var loadParameters = _tryLoadTextureParameters(cache, path) ?? TextureLoadParameters.Default;
|
||||
|
||||
var manager = IoCManager.Resolve<IClyde>();
|
||||
|
||||
using var image = Image.Load<Rgba32>(stream);
|
||||
|
||||
Texture = manager.LoadTextureFromImage(image, path.ToString(), loadParameters);
|
||||
|
||||
if (cache is IResourceCacheInternal cacheInternal)
|
||||
{
|
||||
cacheInternal.TextureLoaded(new TextureLoadedEventArgs(path, image, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,21 +51,25 @@ namespace Robust.Client.ResourceManagement
|
||||
var metaPath = path.WithName(path.Filename + ".yml");
|
||||
if (cache.TryContentFileRead(metaPath, out var stream))
|
||||
{
|
||||
YamlDocument yamlData;
|
||||
using (var reader = new StreamReader(stream, EncodingHelpers.UTF8))
|
||||
using (stream)
|
||||
{
|
||||
var yamlStream = new YamlStream();
|
||||
yamlStream.Load(reader);
|
||||
if (yamlStream.Documents.Count == 0)
|
||||
YamlDocument yamlData;
|
||||
using (var reader = new StreamReader(stream, EncodingHelpers.UTF8))
|
||||
{
|
||||
return null;
|
||||
var yamlStream = new YamlStream();
|
||||
yamlStream.Load(reader);
|
||||
if (yamlStream.Documents.Count == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
yamlData = yamlStream.Documents[0];
|
||||
}
|
||||
|
||||
yamlData = yamlStream.Documents[0];
|
||||
return TextureLoadParameters.FromYaml((YamlMappingNode) yamlData.RootNode);
|
||||
}
|
||||
|
||||
return TextureLoadParameters.FromYaml((YamlMappingNode)yamlData.RootNode);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
<PackageReference Include="OpenToolkit.Graphics" Version="4.0.0-pre9.1" />
|
||||
<PackageReference Include="OpenToolkit.OpenAL" Version="4.0.0-pre9.1" />
|
||||
<PackageReference Include="SpaceWizards.SharpFont" Version="1.0.1" />
|
||||
<PackageReference Include="Robust.Natives" Version="0.1.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(EnableClientScripting)' == 'True'">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Features" Version="3.8.0" />
|
||||
@@ -32,6 +33,7 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Lidgren.Network\Lidgren.Network.csproj" />
|
||||
<ProjectReference Include="..\OpenToolkit.GraphicsLibraryFramework\OpenToolkit.GraphicsLibraryFramework.csproj" />
|
||||
<ProjectReference Include="..\Robust.LoaderApi\Robust.LoaderApi\Robust.LoaderApi.csproj" />
|
||||
<ProjectReference Include="..\Robust.Physics\Robust.Physics.csproj" />
|
||||
<ProjectReference Include="..\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
|
||||
<ProjectReference Include="..\Robust.Shared\Robust.Shared.csproj" />
|
||||
@@ -47,5 +49,6 @@
|
||||
<PropertyGroup>
|
||||
<RobustToolsPath>../Tools</RobustToolsPath>
|
||||
</PropertyGroup>
|
||||
<Target Name="RobustAfterBuild" DependsOnTargets="ClientAfterBuild" AfterTargets="Build" />
|
||||
<Target Name="RobustAfterBuild" AfterTargets="Build" />
|
||||
<Import Project="..\MSBuild\XamlIL.targets" />
|
||||
</Project>
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Robust.Client.UserInterface
|
||||
/// <summary>
|
||||
/// Default common cursor shapes available in the UI.
|
||||
/// </summary>
|
||||
public enum CursorShape
|
||||
public enum CursorShape: byte
|
||||
{
|
||||
Arrow,
|
||||
IBeam,
|
||||
|
||||
@@ -6,6 +6,7 @@ using JetBrains.Annotations;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Interfaces.Graphics;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
@@ -49,6 +50,45 @@ namespace Robust.Client.UserInterface
|
||||
[ViewVariables]
|
||||
public Control? Parent { get; private set; }
|
||||
|
||||
public NameScope? NameScope;
|
||||
|
||||
//public void AttachNameScope(Dictionary<string, Control> nameScope)
|
||||
//{
|
||||
// _nameScope = nameScope;
|
||||
//}
|
||||
|
||||
public NameScope? FindNameScope()
|
||||
{
|
||||
foreach (var control in this.GetSelfAndLogicalAncestors())
|
||||
{
|
||||
if (control.NameScope != null) return control.NameScope;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public T FindControl<T>(string name) where T : Control
|
||||
{
|
||||
var nameScope = FindNameScope();
|
||||
if (nameScope == null)
|
||||
{
|
||||
throw new ArgumentException("No Namespace found for Control");
|
||||
}
|
||||
|
||||
var value = nameScope.Find(name);
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentException($"No Control with the name {name} found");
|
||||
}
|
||||
|
||||
if (value is not T ret)
|
||||
{
|
||||
throw new ArgumentException($"Control with name {name} had invalid type {value.GetType()}");
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
internal IUserInterfaceManagerInternal UserInterfaceManagerInternal { get; }
|
||||
|
||||
/// <summary>
|
||||
@@ -62,6 +102,9 @@ namespace Robust.Client.UserInterface
|
||||
[ViewVariables]
|
||||
public OrderedChildCollection Children { get; }
|
||||
|
||||
[Content]
|
||||
public virtual ICollection<Control> XamlChildren { get; protected set; }
|
||||
|
||||
[ViewVariables] public int ChildCount => _orderedChildren.Count;
|
||||
|
||||
/// <summary>
|
||||
@@ -193,7 +236,8 @@ namespace Robust.Client.UserInterface
|
||||
|
||||
/// <summary>
|
||||
/// Simple text tooltip that is shown when the mouse is hovered over this control for a bit.
|
||||
/// See <see cref="OnShowTooltip"/> for a more customizable alternative.
|
||||
/// See <see cref="TooltipSupplier"/> or <see cref="OnShowTooltip"/> for a more customizable alternative.
|
||||
/// No effect when TooltipSupplier is specified.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If empty or null, no tooltip is shown in the first place (but OnShowTooltip and OnHideTooltip
|
||||
@@ -201,9 +245,37 @@ namespace Robust.Client.UserInterface
|
||||
/// </remarks>
|
||||
public string? ToolTip { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the global tooltip delay, showing the tooltip for this
|
||||
/// control within the specified number of seconds.
|
||||
/// </summary>
|
||||
public float? TooltipDelay { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// When a tooltip should be shown for this control, this will be invoked to
|
||||
/// produce a control which will serve as the tooltip (doing nothing if null is returned).
|
||||
/// This is the generally recommended way to implement custom tooltips for controls, as it takes
|
||||
/// care of the various edge cases for showing / hiding the tooltip.
|
||||
/// For an even more customizable approach, <see cref="OnShowTooltip"/>
|
||||
///
|
||||
/// The returned control will be added to PopupRoot, and positioned
|
||||
/// within the user interface under the current mouse position to avoid going off the edge of the
|
||||
/// screen. When the tooltip should be hidden, the control will be hidden by removing it from the tree.
|
||||
///
|
||||
/// It is expected that the returned control remains within PopupRoot. Other classes should
|
||||
/// not move it around in the tree or move it out of PopupRoot, but may access and modify
|
||||
/// the control and its children via <see cref="SuppliedTooltip"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Returning a new instance of a tooltip control every time is usually fine. If for some
|
||||
/// reason constructing the tooltip control is expensive, it MAY be fine to cache + reuse a single instance but this
|
||||
/// approach has not yet been tested.
|
||||
/// </remarks>
|
||||
public TooltipSupplier? TooltipSupplier { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the mouse is hovered over this control for a bit and a tooltip
|
||||
/// should be shown. Can be used as an alternative to ToolTip to perform custom tooltip
|
||||
/// should be shown. Can be used as an alternative to ToolTip or TooltipSupplier to perform custom tooltip
|
||||
/// logic such as showing a more complex tooltip control.
|
||||
///
|
||||
/// Any custom tooltip controls should typically be added
|
||||
@@ -213,6 +285,23 @@ namespace Robust.Client.UserInterface
|
||||
/// </summary>
|
||||
public event EventHandler? OnShowTooltip;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// If this control is currently showing a tooltip provided via TooltipSupplier,
|
||||
/// returns that tooltip. Do not move this control within the tree, it should remain in PopupRoot.
|
||||
/// Also, as it may be hidden (removed from tree) at any time, saving a reference to this is a Bad Idea.
|
||||
/// </summary>
|
||||
public Control? SuppliedTooltip => UserInterfaceManagerInternal.GetSuppliedTooltipFor(this);
|
||||
|
||||
/// <summary>
|
||||
/// Manually hide the tooltip currently being shown for this control, if there is one.
|
||||
/// </summary>
|
||||
public void HideTooltip()
|
||||
{
|
||||
UserInterfaceManagerInternal.HideTooltipFor(this);
|
||||
}
|
||||
|
||||
internal void PerformShowTooltip()
|
||||
{
|
||||
OnShowTooltip?.Invoke(this, EventArgs.Empty);
|
||||
@@ -228,6 +317,7 @@ namespace Robust.Client.UserInterface
|
||||
OnHideTooltip?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The mode that controls how mouse filtering works. See the enum for how it functions.
|
||||
/// </summary>
|
||||
@@ -347,6 +437,7 @@ namespace Robust.Client.UserInterface
|
||||
UserInterfaceManagerInternal = IoCManager.Resolve<IUserInterfaceManagerInternal>();
|
||||
StyleClasses = new StyleClassCollection(this);
|
||||
Children = new OrderedChildCollection(this);
|
||||
XamlChildren = Children;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -430,7 +521,7 @@ namespace Robust.Client.UserInterface
|
||||
{
|
||||
DebugTools.Assert(!Disposed, "Control has been disposed.");
|
||||
|
||||
foreach (var child in Children.ToList())
|
||||
foreach (var child in Children.ToArray())
|
||||
{
|
||||
RemoveChild(child);
|
||||
}
|
||||
@@ -666,14 +757,32 @@ namespace Robust.Client.UserInterface
|
||||
/// <summary>
|
||||
/// Called when this control receives keyboard focus.
|
||||
/// </summary>
|
||||
protected internal virtual void FocusEntered()
|
||||
protected internal virtual void KeyboardFocusEntered()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when this control loses keyboard focus.
|
||||
/// Called when this control loses keyboard focus (corresponds to UserInterfaceManager.KeyboardFocused).
|
||||
/// </summary>
|
||||
protected internal virtual void FocusExited()
|
||||
protected internal virtual void KeyboardFocusExited()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a control loses control focus for any reason. See <see cref="IUserInterfaceManager.ControlFocused"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Controls which have some sort of drag / drop behavior should usually implement this method (typically by cancelling the drag drop).
|
||||
/// Otherwise, if a user clicks down LMB over one control to initiate a drag, then clicks RMB down
|
||||
/// over a different control while still holding down LMB, the control being dragged will now lose focus
|
||||
/// and will no longer receive the keyup for the LMB, thus won't cancel the drag.
|
||||
/// This should also be considered for controls which have any special KeyBindUp behavior - consider
|
||||
/// what would happen if the control lost focus and never received the KeyBindUp.
|
||||
///
|
||||
/// There is no corresponding ControlFocusEntered - if a control wants to handle that situation they should simply
|
||||
/// handle KeyBindDown as that's the only way a control would gain focus.
|
||||
/// </remarks>
|
||||
protected internal virtual void ControlFocusExited()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -757,7 +866,7 @@ namespace Robust.Client.UserInterface
|
||||
/// <summary>
|
||||
/// Mode that will be tested when testing controls to invoke mouse button events on.
|
||||
/// </summary>
|
||||
public enum MouseFilterMode
|
||||
public enum MouseFilterMode : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// The control will be able to receive mouse buttons events.
|
||||
@@ -865,4 +974,6 @@ namespace Robust.Client.UserInterface
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public delegate Control? TooltipSupplier(Control sender);
|
||||
}
|
||||
|
||||
@@ -318,7 +318,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public enum DrawModeEnum
|
||||
public enum DrawModeEnum : byte
|
||||
{
|
||||
Normal = 0,
|
||||
Pressed = 1,
|
||||
@@ -361,7 +361,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
/// <summary>
|
||||
/// For use with <see cref="BaseButton.Mode"/>.
|
||||
/// </summary>
|
||||
public enum ActionMode
|
||||
public enum ActionMode : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// <see cref="BaseButton.OnPressed"/> fires when the mouse button causing them is pressed down.
|
||||
|
||||
@@ -210,7 +210,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
return new Vector2(minWidth, minHeight);
|
||||
}
|
||||
|
||||
public enum AlignMode
|
||||
public enum AlignMode : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Controls are laid out from the begin of the box container.
|
||||
|
||||
@@ -557,13 +557,13 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public enum Dimension
|
||||
public enum Dimension : byte
|
||||
{
|
||||
Column,
|
||||
Row
|
||||
}
|
||||
|
||||
public enum LimitType
|
||||
public enum LimitType : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Defined number of rows or columns
|
||||
|
||||
@@ -433,7 +433,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
if (item.Region == null)
|
||||
continue;
|
||||
|
||||
if (!item.Region.Value.Contains(args.RelativePosition))
|
||||
if (!item.Region.Value.Contains(args.RelativePixelPosition))
|
||||
continue;
|
||||
|
||||
if (item.Selectable && !item.Disabled)
|
||||
@@ -570,7 +570,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public enum ItemListSelectMode
|
||||
public enum ItemListSelectMode : byte
|
||||
{
|
||||
None,
|
||||
Single,
|
||||
|
||||
@@ -194,7 +194,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public enum AlignMode
|
||||
public enum AlignMode : byte
|
||||
{
|
||||
Left = 0,
|
||||
Center = 1,
|
||||
@@ -202,7 +202,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
Fill = 3
|
||||
}
|
||||
|
||||
public enum VAlignMode
|
||||
public enum VAlignMode : byte
|
||||
{
|
||||
Top = 0,
|
||||
Center = 1,
|
||||
|
||||
@@ -126,7 +126,16 @@ namespace Robust.Client.UserInterface.Controls
|
||||
|
||||
/// <summary>
|
||||
/// Sets an anchor AND a margin preset. This is most likely the method you want.
|
||||
///
|
||||
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Note that the current size and minimum size of the control affects how
|
||||
/// each of the margins will be set, so if your control needs to shrink beyond its
|
||||
/// current size / min size, you should either not call this method or only call it when your
|
||||
/// control has a size of (0, 0). Otherwise your control's size will never be able
|
||||
/// to go below the size implied by the margins set in this method.
|
||||
/// </remarks>
|
||||
public static void SetAnchorAndMarginPreset(Control control, LayoutPreset preset,
|
||||
LayoutPresetMode mode = LayoutPresetMode.MinSize,
|
||||
int margin = 0)
|
||||
@@ -274,6 +283,12 @@ namespace Robust.Client.UserInterface.Controls
|
||||
/// <summary>
|
||||
/// Changes all the margins of a control at once to common presets.
|
||||
/// The result is that the control is laid out as specified by the preset.
|
||||
///
|
||||
/// Note that the current size and minimum size of the control affects how
|
||||
/// each of the margins will be set, so if your control needs to shrink beyond its
|
||||
/// current size / min size, you should either not call this method or only call it when your
|
||||
/// control has a size of (0, 0). Otherwise your control's size will never be able
|
||||
/// to go below the size implied by the margins set in this method.
|
||||
/// </summary>
|
||||
/// <param name="preset"></param>
|
||||
/// <param name="resizeMode"></param>
|
||||
|
||||
@@ -589,18 +589,18 @@ namespace Robust.Client.UserInterface.Controls
|
||||
return index;
|
||||
}
|
||||
|
||||
protected internal override void FocusEntered()
|
||||
protected internal override void KeyboardFocusEntered()
|
||||
{
|
||||
base.FocusEntered();
|
||||
base.KeyboardFocusEntered();
|
||||
|
||||
// Reset this so the cursor is always visible immediately after gaining focus..
|
||||
_resetCursorBlink();
|
||||
OnFocusEnter?.Invoke(new LineEditEventArgs(this, _text));
|
||||
}
|
||||
|
||||
protected internal override void FocusExited()
|
||||
protected internal override void KeyboardFocusExited()
|
||||
{
|
||||
base.FocusExited();
|
||||
base.KeyboardFocusExited();
|
||||
OnFocusExit?.Invoke(new LineEditEventArgs(this, _text));
|
||||
}
|
||||
|
||||
@@ -711,7 +711,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
return CharClass.Other;
|
||||
}
|
||||
|
||||
private enum CharClass
|
||||
private enum CharClass : byte
|
||||
{
|
||||
Other,
|
||||
AlphaNumeric,
|
||||
|
||||
325
Robust.Client/UserInterface/Controls/MultiselectOptionButton.cs
Normal file
325
Robust.Client/UserInterface/Controls/MultiselectOptionButton.cs
Normal file
@@ -0,0 +1,325 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
/// <summary>
|
||||
/// Option button which allows toggling multiple elements.
|
||||
/// </summary>
|
||||
/// <typeparam name="TKey">type to use as the unique key for each option. Functions similarly
|
||||
/// to dictionary key, so the type should make sure to respect dictionary key semantics.</typeparam>
|
||||
public class MultiselectOptionButton<TKey> : ContainerButton where TKey : notnull
|
||||
{
|
||||
public const string StyleClassOptionButton = "optionButton";
|
||||
public const string StyleClassOptionTriangle = "optionTriangle";
|
||||
|
||||
private List<ButtonData> _buttonData = new();
|
||||
// map from key to buttondata index
|
||||
private Dictionary<TKey, int> _keyMap = new();
|
||||
private readonly Popup _popup;
|
||||
private readonly VBoxContainer _popupVBox;
|
||||
private readonly Label _label;
|
||||
|
||||
public event Action<ItemPressedEventArgs>? OnItemSelected;
|
||||
|
||||
/// <summary>
|
||||
/// Tracks the order in which items were selected, latest going at the end.
|
||||
/// </summary>
|
||||
private List<TKey> _selectedKeys = new();
|
||||
|
||||
/// <summary>
|
||||
/// Ids of all currently selected items, ordered by most recently selected = last
|
||||
/// </summary>
|
||||
public IReadOnlyList<TKey> SelectedKeys => _selectedKeys;
|
||||
|
||||
public int ItemCount => _buttonData.Count;
|
||||
|
||||
/// <summary>
|
||||
/// Labels of all currently selected items, ordered by most recently selected = last
|
||||
/// </summary>
|
||||
public IEnumerable<string?> SelectedLabels => _selectedKeys
|
||||
.Select(key => _buttonData[_keyMap[key]].Button.Label.Text);
|
||||
|
||||
/// <summary>
|
||||
/// Metadata of all currently selected items, ordered by most recently selected = last
|
||||
/// </summary>
|
||||
public IEnumerable<object?> SelectedMetadata => _selectedKeys
|
||||
.Select(key => _buttonData[_keyMap[key]].Metadata);
|
||||
|
||||
public string? Label
|
||||
{
|
||||
get => _label.Text;
|
||||
set => _label.Text = value;
|
||||
}
|
||||
|
||||
public MultiselectOptionButton()
|
||||
{
|
||||
AddStyleClass(StyleClassButton);
|
||||
OnPressed += OnPressedInternal;
|
||||
|
||||
var hBox = new HBoxContainer();
|
||||
AddChild(hBox);
|
||||
|
||||
_popup = new Popup();
|
||||
_popupVBox = new VBoxContainer();
|
||||
_popup.AddChild(_popupVBox);
|
||||
_popup.OnPopupHide += OnPopupHide;
|
||||
|
||||
_label = new Label
|
||||
{
|
||||
StyleClasses = { StyleClassOptionButton },
|
||||
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
||||
};
|
||||
hBox.AddChild(_label);
|
||||
|
||||
var textureRect = new TextureRect
|
||||
{
|
||||
StyleClasses = { StyleClassOptionTriangle },
|
||||
SizeFlagsVertical = SizeFlags.ShrinkCenter,
|
||||
};
|
||||
hBox.AddChild(textureRect);
|
||||
}
|
||||
|
||||
public void AddItem(Texture icon, string label, TKey key)
|
||||
{
|
||||
AddItem(label, key);
|
||||
}
|
||||
|
||||
public void AddItem(string label, TKey key)
|
||||
{
|
||||
if (_keyMap.ContainsKey(key))
|
||||
{
|
||||
throw new ArgumentException("An item with the same key already exists.");
|
||||
}
|
||||
|
||||
var button = new Button
|
||||
{
|
||||
Text = label,
|
||||
ToggleMode = true
|
||||
};
|
||||
button.OnPressed += ButtonOnPressed;
|
||||
var data = new ButtonData(label, button, key);
|
||||
_keyMap.Add(key, _buttonData.Count);
|
||||
_buttonData.Add(data);
|
||||
_popupVBox.AddChild(button);
|
||||
}
|
||||
|
||||
private void TogglePopup(bool show)
|
||||
{
|
||||
if (show)
|
||||
{
|
||||
var globalPos = GlobalPosition;
|
||||
var (minX, minY) = _popupVBox.CombinedMinimumSize;
|
||||
var box = UIBox2.FromDimensions(globalPos, (Math.Max(minX, Width), minY));
|
||||
UserInterfaceManager.ModalRoot.AddChild(_popup);
|
||||
_popup.Open(box);
|
||||
}
|
||||
else
|
||||
{
|
||||
_popup.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPopupHide()
|
||||
{
|
||||
UserInterfaceManager.ModalRoot.RemoveChild(_popup);
|
||||
}
|
||||
|
||||
|
||||
private void ButtonOnPressed(ButtonEventArgs obj)
|
||||
{
|
||||
TogglePopup(false);
|
||||
foreach (var buttonData in _buttonData)
|
||||
{
|
||||
if (buttonData.Button == obj.Button)
|
||||
{
|
||||
if (obj.Button.Pressed)
|
||||
{
|
||||
_selectedKeys.Add(buttonData.Key);
|
||||
}
|
||||
else
|
||||
{
|
||||
_selectedKeys.Remove(buttonData.Key);
|
||||
}
|
||||
OnItemSelected?.Invoke(new ItemPressedEventArgs(buttonData.Key, obj.Button.Pressed, this));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Not reachable.
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_keyMap.Clear();
|
||||
foreach (var buttonDatum in _buttonData)
|
||||
{
|
||||
buttonDatum.Button.OnPressed -= ButtonOnPressed;
|
||||
}
|
||||
_buttonData.Clear();
|
||||
_popupVBox.DisposeAllChildren();
|
||||
_selectedKeys = new List<TKey>();
|
||||
}
|
||||
|
||||
public TKey GetItemKey(int idx)
|
||||
{
|
||||
return _buttonData[idx].Key;
|
||||
}
|
||||
|
||||
public object? GetItemMetadata(int idx)
|
||||
{
|
||||
return _buttonData[idx].Metadata;
|
||||
}
|
||||
|
||||
public bool IsItemDisabled(int idx)
|
||||
{
|
||||
return _buttonData[idx].Disabled;
|
||||
}
|
||||
|
||||
public void RemoveItem(int idx)
|
||||
{
|
||||
var data = _buttonData[idx];
|
||||
data.Button.OnPressed -= ButtonOnPressed;
|
||||
_keyMap.Remove(data.Key);
|
||||
_popupVBox.RemoveChild(data.Button);
|
||||
_buttonData.RemoveAt(idx);
|
||||
var newIdx = 0;
|
||||
foreach (var buttonData in _buttonData)
|
||||
{
|
||||
_keyMap[buttonData.Key] = newIdx++;
|
||||
}
|
||||
}
|
||||
|
||||
public void Select(int idx)
|
||||
{
|
||||
var data = _buttonData[idx];
|
||||
if (data.Button.Pressed) return;
|
||||
_selectedKeys.Add(data.Key);
|
||||
data.Button.Pressed = true;
|
||||
}
|
||||
|
||||
public void SelectKey(TKey key)
|
||||
{
|
||||
Select(GetIdx(key));
|
||||
}
|
||||
|
||||
public void DeselectAll()
|
||||
{
|
||||
foreach (var buttonData in _buttonData)
|
||||
{
|
||||
Deselect(buttonData);
|
||||
}
|
||||
}
|
||||
|
||||
public void Deselect(int idx)
|
||||
{
|
||||
Deselect(_buttonData[idx]);
|
||||
}
|
||||
|
||||
public void DeselectKey(TKey key)
|
||||
{
|
||||
Deselect(GetIdx(key));
|
||||
}
|
||||
|
||||
private void Deselect(ButtonData data)
|
||||
{
|
||||
if (!data.Button.Pressed) return;
|
||||
_selectedKeys.Remove(data.Key);
|
||||
data.Button.Pressed = false;
|
||||
}
|
||||
|
||||
|
||||
public int GetIdx(TKey key)
|
||||
{
|
||||
return _keyMap[key];
|
||||
}
|
||||
|
||||
public void SetItemDisabled(int idx, bool disabled)
|
||||
{
|
||||
var data = _buttonData[idx];
|
||||
data.Disabled = disabled;
|
||||
data.Button.Disabled = disabled;
|
||||
}
|
||||
|
||||
public void SetItemKey(int idx, TKey key)
|
||||
{
|
||||
if (_keyMap.TryGetValue(key, out var existIdx) && existIdx != idx)
|
||||
{
|
||||
throw new InvalidOperationException("An item with said key already exists.");
|
||||
}
|
||||
|
||||
var data = _buttonData[idx];
|
||||
_keyMap.Remove(data.Key);
|
||||
_keyMap.Add(key, idx);
|
||||
data.Key = key;
|
||||
}
|
||||
|
||||
public void SetItemMetadata(int idx, object metadata)
|
||||
{
|
||||
_buttonData[idx].Metadata = metadata;
|
||||
}
|
||||
|
||||
public void SetItemText(int idx, string text)
|
||||
{
|
||||
var data = _buttonData[idx];
|
||||
data.Text = text;
|
||||
data.Button.Text = text;
|
||||
}
|
||||
|
||||
private void OnPressedInternal(ButtonEventArgs args)
|
||||
{
|
||||
TogglePopup(true);
|
||||
}
|
||||
|
||||
protected override void ExitedTree()
|
||||
{
|
||||
base.ExitedTree();
|
||||
TogglePopup(false);
|
||||
}
|
||||
|
||||
public class ItemPressedEventArgs : EventArgs
|
||||
{
|
||||
public readonly MultiselectOptionButton<TKey> Button;
|
||||
/// <summary>
|
||||
/// True if item is being selected, false if being unselected
|
||||
/// </summary>
|
||||
public readonly bool Selected;
|
||||
/// <summary>
|
||||
/// True if item is being deselected, false if being selected
|
||||
/// </summary>
|
||||
public bool Deselected => !Selected;
|
||||
|
||||
/// <summary>
|
||||
/// The key of the item that has been selected or deselected.
|
||||
/// </summary>
|
||||
public readonly TKey Key;
|
||||
|
||||
public ItemPressedEventArgs(TKey key, bool selected, MultiselectOptionButton<TKey> button)
|
||||
{
|
||||
Key = key;
|
||||
Selected = selected;
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class ButtonData
|
||||
{
|
||||
public string Text;
|
||||
public bool Disabled;
|
||||
public object? Metadata;
|
||||
public TKey Key;
|
||||
public Button Button;
|
||||
|
||||
public ButtonData(string text, Button button, TKey key)
|
||||
{
|
||||
Text = text;
|
||||
Button = button;
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,29 +10,31 @@ namespace Robust.Client.UserInterface.Controls
|
||||
public const string StyleClassOptionButton = "optionButton";
|
||||
public const string StyleClassOptionTriangle = "optionTriangle";
|
||||
|
||||
private List<ButtonData> _buttonData = new();
|
||||
private Dictionary<int, int> _idMap = new();
|
||||
private Popup _popup;
|
||||
private VBoxContainer _popupVBox;
|
||||
private Label _label;
|
||||
private readonly List<ButtonData> _buttonData = new();
|
||||
private readonly Dictionary<int, int> _idMap = new();
|
||||
private readonly Popup _popup;
|
||||
private readonly VBoxContainer _popupVBox;
|
||||
private readonly Label _label;
|
||||
|
||||
public int ItemCount => _buttonData.Count;
|
||||
|
||||
public event Action<ItemSelectedEventArgs>? OnItemSelected;
|
||||
|
||||
public string Prefix { get; set; }
|
||||
|
||||
public OptionButton() : base()
|
||||
public OptionButton()
|
||||
{
|
||||
AddStyleClass(StyleClassButton);
|
||||
Prefix = "";
|
||||
OnPressed += _onPressed;
|
||||
OnPressed += OnPressedInternal;
|
||||
|
||||
var hBox = new HBoxContainer();
|
||||
AddChild(hBox);
|
||||
|
||||
_popup = new Popup();
|
||||
UserInterfaceManager.ModalRoot.AddChild(_popup);
|
||||
_popupVBox = new VBoxContainer();
|
||||
_popup.AddChild(_popupVBox);
|
||||
_popup.OnPopupHide += OnPopupHide;
|
||||
|
||||
_label = new Label
|
||||
{
|
||||
@@ -85,10 +87,31 @@ namespace Robust.Client.UserInterface.Controls
|
||||
}
|
||||
}
|
||||
|
||||
private void TogglePopup(bool show)
|
||||
{
|
||||
if (show)
|
||||
{
|
||||
var globalPos = GlobalPosition;
|
||||
var (minX, minY) = _popupVBox.CombinedMinimumSize;
|
||||
var box = UIBox2.FromDimensions(globalPos, (Math.Max(minX, Width), minY));
|
||||
UserInterfaceManager.ModalRoot.AddChild(_popup);
|
||||
_popup.Open(box);
|
||||
}
|
||||
else
|
||||
{
|
||||
_popup.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPopupHide()
|
||||
{
|
||||
UserInterfaceManager.ModalRoot.RemoveChild(_popup);
|
||||
}
|
||||
|
||||
private void ButtonOnPressed(ButtonEventArgs obj)
|
||||
{
|
||||
obj.Button.Pressed = false;
|
||||
_popup.Visible = false;
|
||||
TogglePopup(false);
|
||||
foreach (var buttonData in _buttonData)
|
||||
{
|
||||
if (buttonData.Button == obj.Button)
|
||||
@@ -105,13 +128,15 @@ namespace Robust.Client.UserInterface.Controls
|
||||
public void Clear()
|
||||
{
|
||||
_idMap.Clear();
|
||||
foreach (var buttonDatum in _buttonData)
|
||||
{
|
||||
buttonDatum.Button.OnPressed -= ButtonOnPressed;
|
||||
}
|
||||
_buttonData.Clear();
|
||||
_popupVBox.DisposeAllChildren();
|
||||
SelectedId = 0;
|
||||
}
|
||||
|
||||
public int ItemCount => _buttonData.Count;
|
||||
|
||||
public int GetItemId(int idx)
|
||||
{
|
||||
return _buttonData[idx].Id;
|
||||
@@ -134,9 +159,15 @@ namespace Robust.Client.UserInterface.Controls
|
||||
public void RemoveItem(int idx)
|
||||
{
|
||||
var data = _buttonData[idx];
|
||||
data.Button.OnPressed -= ButtonOnPressed;
|
||||
_idMap.Remove(data.Id);
|
||||
_popupVBox.RemoveChild(data.Button);
|
||||
_buttonData.RemoveAt(idx);
|
||||
var newIdx = 0;
|
||||
foreach (var buttonData in _buttonData)
|
||||
{
|
||||
_idMap[buttonData.Id] = newIdx++;
|
||||
}
|
||||
}
|
||||
|
||||
public void Select(int idx)
|
||||
@@ -168,13 +199,9 @@ namespace Robust.Client.UserInterface.Controls
|
||||
data.Button.Disabled = disabled;
|
||||
}
|
||||
|
||||
public void SetItemIcon(int idx, Texture texture)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetItemId(int idx, int id)
|
||||
{
|
||||
if (_idMap.TryGetValue(id, out var existIdx) && existIdx != id)
|
||||
if (_idMap.TryGetValue(id, out var existIdx) && existIdx != idx)
|
||||
{
|
||||
throw new InvalidOperationException("An item with said ID already exists.");
|
||||
}
|
||||
@@ -202,19 +229,15 @@ namespace Robust.Client.UserInterface.Controls
|
||||
data.Button.Text = text;
|
||||
}
|
||||
|
||||
private void _onPressed(ButtonEventArgs args)
|
||||
private void OnPressedInternal(ButtonEventArgs args)
|
||||
{
|
||||
var globalPos = GlobalPosition;
|
||||
var (minX, minY) = _popupVBox.CombinedMinimumSize;
|
||||
var box = UIBox2.FromDimensions(globalPos, (Math.Max(minX, Width), minY));
|
||||
_popup.Open(box);
|
||||
TogglePopup(true);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
protected override void ExitedTree()
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
_popup?.Dispose();
|
||||
base.ExitedTree();
|
||||
TogglePopup(false);
|
||||
}
|
||||
|
||||
public class ItemSelectedEventArgs : EventArgs
|
||||
|
||||
@@ -21,7 +21,10 @@ namespace Robust.Client.UserInterface.Controls
|
||||
UserInterfaceManagerInternal.RemoveModal(this);
|
||||
}
|
||||
|
||||
if (box != null && _desiredSize != box.Value.Size)
|
||||
if (box != null &&
|
||||
(_desiredSize != box.Value.Size ||
|
||||
PopupContainer.GetPopupOrigin(this) != box.Value.TopLeft ||
|
||||
PopupContainer.GetAltOrigin(this) != altPos))
|
||||
{
|
||||
PopupContainer.SetPopupOrigin(this, box.Value.TopLeft);
|
||||
PopupContainer.SetAltOrigin(this, altPos);
|
||||
@@ -34,6 +37,13 @@ namespace Robust.Client.UserInterface.Controls
|
||||
UserInterfaceManagerInternal.PushModal(this);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (!Visible) return;
|
||||
UserInterfaceManagerInternal.RemoveModal(this);
|
||||
}
|
||||
|
||||
|
||||
protected internal override void ModalRemoved()
|
||||
{
|
||||
base.ModalRemoved();
|
||||
|
||||
@@ -35,6 +35,16 @@ namespace Robust.Client.UserInterface.Controls
|
||||
control.SetValue(PopupOriginProperty, origin);
|
||||
}
|
||||
|
||||
public static Vector2 GetPopupOrigin(Control control)
|
||||
{
|
||||
return control.GetValue<Vector2>(PopupOriginProperty);
|
||||
}
|
||||
|
||||
public static Vector2? GetAltOrigin(Control control)
|
||||
{
|
||||
return control.GetValue<Vector2?>(AltOriginProperty);
|
||||
}
|
||||
|
||||
public static void SetAltOrigin(Control control, Vector2? origin)
|
||||
{
|
||||
control.SetValue(AltOriginProperty, origin);
|
||||
|
||||
264
Robust.Client/UserInterface/Controls/RadioOptions.cs
Normal file
264
Robust.Client/UserInterface/Controls/RadioOptions.cs
Normal file
@@ -0,0 +1,264 @@
|
||||
using Robust.Client.Graphics;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using static Robust.Client.UserInterface.Controls.BaseButton;
|
||||
|
||||
namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
public enum RadioOptionsLayout { Horizontal, Vertical }
|
||||
|
||||
public class RadioOptions<T> : Control
|
||||
{
|
||||
private int internalIdCount = 0;
|
||||
|
||||
private readonly List<RadioOptionButtonData<T>> _buttonDataList = new();
|
||||
//private readonly Dictionary<int, int> _idMap = new();
|
||||
private ButtonGroup _buttonGroup = new();
|
||||
private Container _container;
|
||||
|
||||
public string ButtonStyle = string.Empty;
|
||||
public string FirstButtonStyle = string.Empty;
|
||||
public string LastButtonStyle = string.Empty;
|
||||
|
||||
public int ItemCount => _buttonDataList.Count;
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever you select a button.
|
||||
///
|
||||
/// Note: You should add optionButtons.Select(args.Id); if you want to actually select the button.
|
||||
/// </summary>
|
||||
public event Action<RadioOptionItemSelectedEventArgs<T>>? OnItemSelected;
|
||||
|
||||
public RadioOptions(RadioOptionsLayout layout)
|
||||
{
|
||||
switch (layout)
|
||||
{
|
||||
case RadioOptionsLayout.Vertical:
|
||||
_container = new VBoxContainer();
|
||||
break;
|
||||
case RadioOptionsLayout.Horizontal:
|
||||
default:
|
||||
_container = new HBoxContainer();
|
||||
break;
|
||||
}
|
||||
|
||||
this.AddChild(_container);
|
||||
}
|
||||
|
||||
public int AddItem(string label, T value, Action<RadioOptionItemSelectedEventArgs<T>>? itemSelectedAction = null)
|
||||
{
|
||||
var button = new Button
|
||||
{
|
||||
Text = label,
|
||||
Group = _buttonGroup
|
||||
};
|
||||
|
||||
button.OnPressed += ButtonOnPressed;
|
||||
|
||||
var data = new RadioOptionButtonData<T>(label, value, button)
|
||||
{
|
||||
Id = internalIdCount++
|
||||
};
|
||||
|
||||
if (itemSelectedAction != null)
|
||||
{
|
||||
data.OnItemSelected += itemSelectedAction;
|
||||
}
|
||||
|
||||
_buttonDataList.Add(data);
|
||||
_container.AddChild(button);
|
||||
UpdateFirstAndLastButtonStyle();
|
||||
|
||||
if (_buttonDataList.Count == 1)
|
||||
{
|
||||
Select(data.Id);
|
||||
}
|
||||
return data.Id;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This is triggered when the button is pressed via the UI
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
private void ButtonOnPressed(ButtonEventArgs obj)
|
||||
{
|
||||
var buttonData = _buttonDataList.FirstOrDefault(bd => bd.Button == obj.Button);
|
||||
if (buttonData != null)
|
||||
{
|
||||
InvokeItemSelected(new RadioOptionItemSelectedEventArgs<T>(buttonData.Id, this));
|
||||
return;
|
||||
}
|
||||
// Not reachable.
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
foreach (var buttonDatum in _buttonDataList)
|
||||
{
|
||||
buttonDatum.Button.OnPressed -= ButtonOnPressed;
|
||||
}
|
||||
_buttonDataList.Clear();
|
||||
_container.Children.Clear();
|
||||
SelectedId = 0;
|
||||
}
|
||||
|
||||
public object? GetItemMetadata(int idx)
|
||||
{
|
||||
return _buttonDataList.FirstOrDefault(bd => bd.Id == idx)?.Metadata;
|
||||
}
|
||||
|
||||
public int SelectedId { get; private set; }
|
||||
public RadioOptionButtonData<T> SelectedButtonData => _buttonDataList.First(bd => bd.Id == SelectedId);
|
||||
public Button SelectedButton => SelectedButtonData.Button;
|
||||
public string SelectedText => SelectedButtonData.Text;
|
||||
public T SelectedValue => SelectedButtonData.Value;
|
||||
|
||||
/// <summary>
|
||||
/// Always will return true if itemId is not found.
|
||||
/// </summary>
|
||||
/// <param name="idx"></param>
|
||||
/// <returns></returns>
|
||||
public bool IsItemDisabled(int idx)
|
||||
{
|
||||
return _buttonDataList.FirstOrDefault(bd => bd.Id == idx)?.Disabled ?? true;
|
||||
}
|
||||
|
||||
public void RemoveItem(int idx)
|
||||
{
|
||||
|
||||
var data = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (data!= null)
|
||||
{
|
||||
data.Button.OnPressed -= ButtonOnPressed;
|
||||
_container.RemoveChild(data.Button);
|
||||
|
||||
var buttonData = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (buttonData != null)
|
||||
_buttonDataList.Remove(buttonData);
|
||||
|
||||
UpdateFirstAndLastButtonStyle();
|
||||
}
|
||||
}
|
||||
|
||||
public void Select(int idx)
|
||||
{
|
||||
var data = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (data != null)
|
||||
{
|
||||
SelectedId = data.Id;
|
||||
data.Button.Pressed = true;
|
||||
return;
|
||||
}
|
||||
// Not found.
|
||||
}
|
||||
|
||||
public void SelectByValue(T value)
|
||||
{
|
||||
var data = _buttonDataList.FirstOrDefault(bd => EqualityComparer<T>.Default.Equals(bd.Value, value));
|
||||
if (data != null)
|
||||
{
|
||||
Select(data.Id);
|
||||
}
|
||||
}
|
||||
|
||||
public void InvokeItemSelected(RadioOptionItemSelectedEventArgs<T> args)
|
||||
{
|
||||
var buttonData = _buttonDataList.FirstOrDefault(bd => bd.Id == args.Id);
|
||||
if (buttonData == null) return;
|
||||
|
||||
if (buttonData.HasOnItemSelectedEvent)
|
||||
buttonData.InvokeItemSelected(args);
|
||||
else
|
||||
OnItemSelected?.Invoke(args);
|
||||
}
|
||||
|
||||
public void UpdateFirstAndLastButtonStyle()
|
||||
{
|
||||
for (int i = 0; i < _buttonDataList.Count; i++)
|
||||
{
|
||||
var buttonData = _buttonDataList[i];
|
||||
if (buttonData.Button == null) continue;
|
||||
|
||||
buttonData.Button.StyleClasses.Remove(ButtonStyle);
|
||||
buttonData.Button.StyleClasses.Remove(LastButtonStyle);
|
||||
buttonData.Button.StyleClasses.Remove(FirstButtonStyle);
|
||||
|
||||
if (i == 0)
|
||||
buttonData.Button.StyleClasses.Add(FirstButtonStyle);
|
||||
else if (i == _buttonDataList.Count - 1)
|
||||
buttonData.Button.StyleClasses.Add(LastButtonStyle);
|
||||
else
|
||||
buttonData.Button.StyleClasses.Add(ButtonStyle);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetItemDisabled(int idx, bool disabled)
|
||||
{
|
||||
var data = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (data != null)
|
||||
{
|
||||
data.Disabled = disabled;
|
||||
data.Button.Disabled = disabled;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetItemMetadata(int idx, object metadata)
|
||||
{
|
||||
var buttonData = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (buttonData != null)
|
||||
buttonData.Metadata = metadata;
|
||||
}
|
||||
|
||||
public void SetItemText(int idx, string text)
|
||||
{
|
||||
var data = _buttonDataList.FirstOrDefault(bd => bd.Id == idx);
|
||||
if (data != null)
|
||||
{
|
||||
data.Text = text;
|
||||
data.Button.Text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
public class RadioOptionItemSelectedEventArgs<T> : EventArgs
|
||||
{
|
||||
public RadioOptions<T> Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The ID of the item that has been selected.
|
||||
/// </summary>
|
||||
public int Id { get; }
|
||||
|
||||
public RadioOptionItemSelectedEventArgs(int id, RadioOptions<T> button)
|
||||
{
|
||||
Id = id;
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RadioOptionButtonData<T>
|
||||
{
|
||||
public int Id;
|
||||
public string Text;
|
||||
public T Value;
|
||||
public bool Disabled;
|
||||
public object? Metadata;
|
||||
|
||||
public Button Button;
|
||||
|
||||
public RadioOptionButtonData(string text, T value, Button button)
|
||||
{
|
||||
Text = text;
|
||||
this.Button = button;
|
||||
Value = value;
|
||||
}
|
||||
public event Action<RadioOptionItemSelectedEventArgs<T>>? OnItemSelected;
|
||||
public bool HasOnItemSelectedEvent => OnItemSelected != null;
|
||||
public void InvokeItemSelected(RadioOptionItemSelectedEventArgs<T> args)
|
||||
{
|
||||
OnItemSelected?.Invoke(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user