 metalgearslothandGitHub
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2c5604432b
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Update some GetComponentName usages (#5942)
Rider tells me to use generic and generic one seems better.
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2025-06-01 17:54:43 +10:00 |
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 Leon FriedrichandGitHub
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34f4cf9452
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More map validator fixes (#5820)
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2025-04-14 13:55:02 +10:00 |
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 SouthbridgeandGitHub
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15958a9447
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Fix issue regarding Tilemaps not saving when modified (#5696)
* One line C# fix
* fixed typo
* after spending way too long trying to figure out the problem, turns out all we needed was a simple one line change
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2025-02-22 17:33:33 +01:00 |
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fbc706f37b
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Refactor map loading & saving (#5572)
* Refactor map loading & saving
* test fixes
* ISerializationManager tweaks
* Fix component composition
* Try fix entity deserialization component composition
* comments
* CL
* error preinit
* a
* cleanup
* error if version is too new
* Add AlwaysPushSerializationTest
* Add auto-inclusion test
* Better categorization
* Combine test components
* Save -> TrySave
Also better handling for saving multiple entities individually
* Create new partial class for map loading
* Add OrphanSerializationTest
* Include MapIds in BeforeSerializationEvent
* Addd LifetimeSerializationTest
* Add TestMixedLifetimeSerialization
* Add CategorizationTest
* explicitly serialize list of nullspace entities
* Add backwards compatibility test
* Version comments
also fixes wrong v4 format
* add MapMergeTest
* Add NetEntity support
* Optimize EntityDeserializer
Avoid unnecessary component deserialization
* fix assert & other bugs
* fucking containers strike again
* Fix deletion of pre-init entities
* fix release note merge conflict
* Update Robust.Shared/Map/MapManager.GridCollection.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* VV
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2025-02-16 21:25:07 +11:00 |
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