Commit Graph
5 Commits
Author SHA1 Message Date
Tyler YoungandGitHub d776476542 Virtualize all NetIDs to reduce network traffic (#1116) 2020-06-08 13:38:08 +02:00
Tyler YoungandGitHub 214f9f0323 Implement client bubble PVS. (#983)
* bubble implementation

include contained entities

fix line edit crash when clipboard contents are null somehow

use CVar for update bubble range

remove seenMovers that get NaN'd out of MaxUpdateRange - huge reduction in network traffic from bullets

cut default of MaxUpdateRange down to 12.5 for now

maybe handle teleported things

handle removing player state on disconnect

fixed positional audio errors

make UpdateEntityTree also update player's last seen ents

make net.maxupdaterange cvar tunable at runtime w/o impacting performance

back to position nan as means to hide from client

revert work pooling as the wrong player was getting the wrong game state

ffs needed to think less about *if* something is *seen* and more about *when* it must be *unseen*

clean up usings

handle parenting and sequencing issues that arise on the client

gather needed ents to update recursively

applied suggestions from code review

fix missing recursively contained ents

make assumption that client last saw things on first tick instead of tick zero, as zero would be the "from tick" and first would be he "to tick"

add First tick as constant to GameTick due to relevance above

renamed includedEnts to checkedEnts to make usage more clear

added comments

inverted some conditions to flatten parts of the pvs logic

fixed sending states when already seen (lastChange < lastSeen to lastChange <= lastSeen)

fix sending states when no actual changes (other bugs?)

local caching of currentTick, remove priorTick

* make TransformComponent's Parent setter call Dirty() to handle replicating network state if AttachParent isn't invoked

* fixed parent changed by setting Parent on Transform not updating parent's Children collection and other stuff

rotating parent entities now are visible with their orbiting children if one of their children moves into view

* break out duplicated code as GetLastSeen

* remove unused net.parallelstates

introduce net.pvs to configure enabling/disabling PVS
2020-02-23 14:42:54 +01:00
Acruid df9be436c4 Removed the StateType property from every component. This field was completely unused except for a debug assertion. 2020-01-24 14:07:46 -08:00
Acruid 8d30bcb041 Added a ShowContents flag to containers so that the contents can be rendered.
Added `bool TryGetContainer(IEntity, out IContainer)` to containers.
Changed the API of ContainerHelpers.
2020-01-03 15:16:07 -08:00
Pieter-Jan Briers 2b037c3bf2 Synchronize containers to the client. 2019-12-22 21:43:03 +01:00