Commit Graph
5 Commits
Author SHA1 Message Date
Pieter-Jan BriersandGitHub bf1cc8fd7c Minor performance improvements (#2860) 2022-05-28 15:28:08 +02:00
20kdc 5e7d617736 Susser Todd: Robust.Shared, Error Pass 1 2021-12-03 18:40:55 +00:00
AcruidandGitHub f7e8178736 Added new ComponentEvents system in IEventBus. (#1601)
* Added new ComponentEventBus, combined it with IEventBus.

* Removed all traces of IEntity from ComponentDependencies.
Removed IEntityManager dependency from ComponentManager.

* Added entity create/delete events to IEntityManager.

* ComponentEvents now use EntitySystemMessages instead of their custom ComponentEvent class.

* Component events are now just overloads of entity events.

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs.

* Add a bool argument for if the message should be broadcast as well as directed.
Fix ordering and init issues of events in EntityManager.

* Changed names from Component/Entity events to Directed/Broadcast.

* Fix bugs and unit tests.
2021-03-09 11:02:24 -08:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
664e6a00ee Grid tile lookup system (#1281)
* Grid tile lookup system

* Make grid updates better for lookup

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-09-06 15:43:18 +02:00