mirrorcult and GitHub
e72d3de256
Local event for BUI opening ( #2687 )
2022-04-05 15:52:02 +10:00
mirrorcult and GitHub
7e56f46f35
Remove network component messages ( #2659 )
2022-03-31 10:24:27 +11:00
Leon Friedrich and GitHub
61d9d9a832
Make the UI System TryGet functions not log failed resolves ( #2657 )
2022-03-30 16:37:34 +11:00
Acruid and GitHub
31764d3c2d
Mark C# events on MapManager as Obsolete ( #2586 )
...
* Obsoleted C# grid events from MapManager.GridCollection. Use the ECS EventBus events instead.
* Obsoleted C# events from MapManager.MapCollection. Use the ECS EventBus events instead.
2022-03-07 15:51:00 -08:00
ElectroJr
4cfb9210d0
Make AppearanceSystem public
2022-02-09 04:55:31 +13:00
metalgearsloth
90287dbb09
Merge remote-tracking branch 'upstream/master' into 2022-02-03_appearance-events
...
# Conflicts:
# Robust.Shared/GameObjects/Components/Appearance/AppearanceComponent.cs
2022-02-07 01:42:53 +11:00
de4d255841
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. ( #2469 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-02-05 19:31:58 +01:00
metalgearsloth
7bd90578dc
Appearance data event
...
We agreed that AppearanceVisualizers should probably be deprecated in favour of just using a system instead.
2022-02-03 18:01:31 +11:00
wrexbe and GitHub
d1e0f2cd94
Automatic Component Names (Alternate ending) ( #2389 )
2022-01-25 14:10:08 +01:00
Leon Friedrich and GitHub
b80a51d03f
Raise an attempt-event when receiving client BUI messages. ( #2414 )
2022-01-20 02:42:48 +11:00
Leon Friedrich and GitHub
7868b12279
Remove unused grid-tile-lookup related code ( #2416 )
2022-01-11 18:56:09 +11:00
metalgearsloth and GitHub
01ede29fc4
Nuke gridtilelookup ( #2399 )
2022-01-09 23:45:48 +11:00
3ffdc8cc2d
changes needed for inventory refactor ( #2350 )
...
* get that crap outta here
* reenables tests
* helper
* removes serverside itemcomp & misc fixes
* oopsie
* fixes tests
* motivation low
* container stuff
* resolves optional
* fix some tests
* fixes
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2021-12-30 22:54:00 +01:00
Pieter-Jan Briers
069ebbc8d0
Make disabled prediction work again.
...
Simulation input and Update() does not happen when prediction is disabled. Both of these can be re-opted in on a per-handler/system basis with a bool flag. Stuff like physics opts out of this now.
2021-12-30 03:03:39 +01:00
Pieter-Jan Briers
c529f756af
Make default visibility mask if no EyeComponent 1 in PVS.
...
This fixes OpenDream.
@metalgearsloth
2021-12-28 22:27:20 +01:00
metalgearsloth and GitHub
ddc03a1d62
Cache vismask on each entity ( #2312 )
2021-12-29 05:11:53 +11:00
Vera Aguilera Puerto and GitHub
fcc16d67f7
Remove Eye Lerping from engine. ( #2371 )
2021-12-25 19:05:07 +01:00
Leon Friedrich and GitHub
7609a49c17
Make AudioSystem no longer automatically add players in range. ( #2299 )
...
* make adding entities in range optional
* Revert "make adding entities in range optional"
This reverts commit bd707b9f4e .
* remove AudioSystem filter modifications
2021-12-11 16:32:17 -08:00
Vera Aguilera Puerto
d8059cacf4
Version 0.8.2
...
I hate myself sometimes
2021-12-09 14:55:15 +01:00
Vera Aguilera Puerto
374e80aad3
Version 0.8.1
...
Fixes bug regarding actors and player sessions on RELEASE.
2021-12-09 14:53:05 +01:00
Vera Aguilera Puerto
f8bf877b61
Fix weird lifestage autorefactors.
2021-12-09 12:39:42 +01:00
Vera Aguilera Puerto
26dcef4a11
Fix more useless resolves, makes entity system proxy "Deleted" not throw.
2021-12-08 11:10:11 +01:00
metalgearsloth
66435e6022
optimise the shit out of rendertrees
2021-12-07 23:47:12 +11:00
Vera Aguilera Puerto
1d5476e01b
More crash fixes
2021-12-06 15:56:14 +01:00
Vera Aguilera Puerto
81672fbe29
Goes in-game now
2021-12-06 15:34:46 +01:00
Wrexbe
90596c8979
Fixed It
2021-12-05 18:12:56 -08:00
DrSmugleaf
163deff564
Fix 3000 errors
2021-12-05 18:13:33 +01:00
20kdc
e9ec2ee1d3
Susser Todd: Robust.Server, Error Pass 2
2021-12-03 21:33:10 +00:00
Vera Aguilera Puerto
4f92301d25
More manual fixes.
2021-12-03 17:35:20 +01:00
Vera Aguilera Puerto
7a06db60cf
Inline UID
2021-12-03 15:53:10 +01:00
Vera Aguilera Puerto
bab37587c5
Inline Name
2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
94e6886a85
Inline Transform
2021-12-03 14:20:35 +01:00
Vera Aguilera Puerto
9739eaa34a
Inline TryGetComponent completely
2021-12-03 14:05:36 +01:00
Vera Aguilera Puerto
19f50d60c9
Inline AddComponent
2021-12-03 11:33:40 +01:00
Vera Aguilera Puerto
bbf5e92f32
Inline IsValid
2021-12-03 11:32:53 +01:00
Vera Aguilera Puerto
7769252109
Inline Deleted
2021-12-03 11:30:03 +01:00
Vera Aguilera Puerto
7bec76d8d1
Inline LifeStage
2021-12-03 11:13:18 +01:00
Vera Aguilera Puerto
f782e76671
Inline EntityManager
2021-12-03 11:11:52 +01:00
196e2bb427
The End of Entity (Komm, Süsser Todd: Part 1.0) ( #2295 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-12-03 11:01:59 +01:00
Vera Aguilera Puerto and GitHub
6515b08b41
Better ToPrettyString with EntityStringRepresentation ( #2301 )
2021-12-03 10:09:49 +01:00
44649eea1c
pvs refactor ( #2247 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-11-30 15:07:08 +01:00
Leon Friedrich and GitHub
bef4f75419
Fix AudioParams DataDefinition ( #2283 )
2021-11-28 15:00:23 +01:00
Acruid and GitHub
279cc0f83f
AppearanceComponent Cleanup ( #2253 )
2021-11-23 18:16:37 +11:00
Acruid and GitHub
746ec9eab7
Marked PlayerSession find methods on PlayerManager Obsolete ( #2244 )
2021-11-21 14:51:17 +01:00
Kara D
0972601a43
Revert "entity creation crash fixes"
...
This reverts commit 603c252c48 .
2021-11-10 12:09:31 -07:00
Paul
603c252c48
entity creation crash fixes
2021-11-10 18:57:47 +01:00
Paul
d5b1c044b7
fixes the crash for realsies
2021-11-10 18:34:21 +01:00
Vera Aguilera Puerto
31d301b91f
ActorSystem and PlayerSession partially use EntityUid
...
Non-breaking changes
2021-11-09 12:54:18 +01:00
Vera Aguilera Puerto
8c3c8fceea
ViewSubscriberSystem uses EntityUid for everything
2021-11-09 11:37:31 +01:00
Vera Aguilera Puerto
78d01fd25d
Remove every ITransformComponent usage.
2021-11-08 12:44:03 +01:00