Commit Graph
10 Commits
Author SHA1 Message Date
PJB3005 60d26be139 Add devwindow tab listing render targets
Copy TableContainer from content into engine. It's internal though.

Add various stuff to Clyde to allow the UI to access it. Includes a new IClydeInternal.RenderNow() which seems to not completely explode in my face.
2025-09-13 01:21:22 +02:00
PJB3005 4508105412 Make devwindow & uitest2 use OSWindow 2025-08-29 01:07:09 +02:00
PJB3005 e742f021fa Dev window tab to show all loaded textures 2025-04-30 15:50:39 +02:00
metalgearslothandGitHub 170d192791 Revert audio rework (#4554) 2023-11-07 09:34:09 +11:00
metalgearslothandGitHub d75dbc901f Audio rework (#4421) 2023-10-29 14:58:19 +11:00
538535db9a Engine default stylesheet + debug connect screen (#4017)
* Debug connection screen

* [ContentAccessAllowed] so I can use IStateManager on engine types.

* Implement a default engine stylesheet.

* awa

* Fix an issue that can cause hangs when resolving a color.

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2023-05-11 06:38:50 -05:00
Ygg01andGitHub 108e270f9e Localize commands (#3374) 2022-11-06 03:00:57 +11:00
41e9d9b08b Client profiling system (#2783)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-14 15:08:46 +10:00
Pieter-Jan Briers 8b9c1ab9a1 Fix warnings in Robust.Client 2021-10-09 15:08:08 +02:00
Pieter-Jan Briers 4894888339 Dev window has UI tab now with UI tree. 2021-08-22 02:07:42 +02:00