* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
* Implement HistoryLineEdit
* Refactor DebugConsole to use HistoryLineEdit
* Clean up LineEdit
Add args.Handle() for each BoundKeyFunction
Clean up if statements
* Rearrange LineEdit variables
* Reimplement DebugConsole saving and loading