 AcruidandPieter-Jan Briers
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240c9a2df0
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Removes EyeComponent's reliance on TransformComponent.OnMove. Now is uses an EntitySystem that is ran every frame. (#860)
Refactored some functions off of Eye, removed the IEyeManager dependence from it.
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2019-09-06 08:09:49 +02:00 |
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