Commit Graph
4 Commits
Author SHA1 Message Date
Pieter-Jan BriersandGitHub 6674be3adc Client NRTs (#1121) 2020-06-12 12:57:39 +02:00
20kdcandGitHub 171a19487b Allow drawing unfilled circles, remove extra (0, 0) point (#1084) 2020-05-28 14:13:45 +02:00
Pieter-Jan Briers 1551ff1ae4 Adds ability to draw arbitrary primitives in Clyde. 2020-05-18 02:29:32 +02:00
Pieter-Jan BriersandGitHub 09c36b57cd Shift half of Clyde around to implement better outline rendering. (#830)
* Attempted Clyde cleanup, didn't get far.

* Add negation operator to Vector2i.

* Add RenderOrder to ISpriteComponent.

* Post process shaders.

Adds "post process" shaders to sprite component.
These are executed on the WHOLE sprite component (every layer)
in one draw.

This is necessary to implement functional outlines.
2019-07-06 19:17:33 +02:00