 MoonyandGitHub
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2b03a2c550
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Commits an unholy sin (PJB approved) (#3566)
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2022-12-12 22:13:24 +01:00 |
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 Leon FriedrichandGitHub
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698d65c5af
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Fix sprite animations not updating (#3446)
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2022-11-07 07:20:40 +11:00 |
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 Ygg01andGitHub
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108e270f9e
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Localize commands (#3374)
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2022-11-06 03:00:57 +11:00 |
|
 Leon FriedrichandGitHub
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32f8b6f4b8
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Prevent singular sprite matrices (#3339)
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2022-10-16 11:04:53 +11:00 |
|
 Leon FriedrichandGitHub
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e534fcd800
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Unrevert "Remove obsolete GridId and all references to it" (#3279)
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2022-10-10 08:41:58 +11:00 |
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 metalgearslothandGitHub
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818ea1a629
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Revert "Remove obsolete GridId and all references to it" (#3308)
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2022-10-09 17:32:54 +11:00 |
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 SpaceManiacandGitHub
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ebaa8d9ac3
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Remove obsolete GridId and all references to it (#3279)
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2022-10-09 16:23:40 +11:00 |
|
 Leon FriedrichandGitHub
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078b81d495
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Better sprite errors (#3285)
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2022-09-28 16:32:37 +10:00 |
|
 Leon FriedrichandGitHub
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363e28561c
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Sprite direction bias (#3232)
* Sprite direction bias
* cvar
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2022-09-06 21:54:07 -07:00 |
|
 Leon FriedrichandGitHub
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afc1eed7ae
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QueueUpdateIsInert fixes (#3221)
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2022-09-05 10:02:48 +10:00 |
|
 Leon FriedrichandGitHub
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5d64f35c96
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Sprite BB fixes (#3217)
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2022-09-04 16:20:15 +10:00 |
|
 Leon FriedrichandGitHub
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3c19937750
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Update sprite bounds for SnapCardinals (#3195)
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2022-08-29 13:52:23 +10:00 |
|
 metalgearslothandGitHub
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1a8764f54b
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Add support for snapping sprites to south (#3186)
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2022-08-29 05:02:50 +10:00 |
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 Leon FriedrichandGitHub
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6a8266af7e
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Revert "Revert "PVS & client state handling changes"" (#3152)
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2022-08-21 08:30:28 +10:00 |
|
 Leon FriedrichandGitHub
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9cd8adae93
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Revert "PVS & client state handling changes" (#3151)
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2022-08-21 05:27:16 +10:00 |
|
 Leon FriedrichandGitHub
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b4358a9e33
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PVS & client state handling changes (#3000)
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2022-08-21 03:40:18 +10:00 |
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 Leon FriedrichandGitHub
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7a81c7f64a
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Misc Shader changes (#2974)
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2022-07-19 00:32:58 +02:00 |
|
 TekuNutandGitHub
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ffbfdfe0b2
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Fix client crash on sprite layer state change (#2984)
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2022-06-27 09:18:21 +10:00 |
|
 KaraandGitHub
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0c9c1366b0
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Allow sprites to override container occlusion (#2971)
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2022-06-22 16:07:09 -07:00 |
|
 metalgearslothandGitHub
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62a24a320c
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Make raiselocalevent not broadcast by default (#2972)
* Make raiselocalevent not broadcast by default
* I forgor to commit
|
2022-06-22 09:52:50 +10:00 |
|
 metalgearslothandGitHub
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70157265b8
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Fix prototype icon error textures (#2954)
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2022-06-16 04:45:03 +10:00 |
|
 Leon FriedrichandGitHub
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2bdea420ae
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Misc rendering changes (#2948)
* Misc rendering changes
* More tiny changes
|
2022-06-14 19:24:27 +10:00 |
|
 Leon FriedrichandGitHub
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be906faf42
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Cache layer RSI state (#2947)
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2022-06-13 17:49:28 +10:00 |
|
 Leon FriedrichandGitHub
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0d04d8a82a
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Add generic visualizer system (#2914)
|
2022-06-09 03:08:36 +10:00 |
|
 Leon FriedrichandGitHub
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b360c4439b
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Matrix3 and Angle: add readonly and ref->in (#2919)
* Matrix3 and Angle readonly and ref->in
* fix precision
|
2022-06-08 17:53:17 +02:00 |
|
 Leon FriedrichandGitHub
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386b0bc232
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Cache TransformComponent in trees (#2904)
* Cache TransformComponent in trees
* add deleted check.
|
2022-06-05 00:25:00 +02:00 |
|
 Leon FriedrichandGitHub
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37dd4b0893
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Pass sprite component in AppearanceChangeEvent (#2829)
|
2022-05-16 13:19:40 +10:00 |
|
 Leon FriedrichandGitHub
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197a6ddd9d
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Fix sprite bb calculation (#2714)
|
2022-04-11 18:13:32 +02:00 |
|
 metalgearslothandGitHub
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76b75fd9b3
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Remove LINQ from sprite bounds (#2708)
|
2022-04-10 17:48:45 +10:00 |
|
 Vera Aguilera PuertoandGitHub
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d3672807d2
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Improves SpriteSystem.GetPrototypeIcon method significantly. (#2680)
|
2022-04-05 16:36:16 +10:00 |
|
 Leon FriedrichandGitHub
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14d0a77644
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Make directional sprite matrices static (#2661)
|
2022-04-01 00:11:17 +11:00 |
|
 Jane LewisandGitHub
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8dc849b6bb
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Cache Sprite AABBs (#2622)
|
2022-03-31 11:52:00 +11:00 |
|
Vera Aguilera Puerto
|
023f845c48
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SpriteComponent exception specifies failing RSI path, if any.
|
2022-03-03 21:29:01 +01:00 |
|
 metalgearslothandGitHub
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33251222cd
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EntityLookup as a system (#2573)
|
2022-03-03 21:17:01 +11:00 |
|
 mirrorcultandGitHub
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9b263417b9
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Merge pull request #2541 from metalgearsloth/2022-02-14_1
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2022-02-19 12:33:46 -07:00 |
|
 Leon FriedrichandGitHub
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a1441d5051
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Properly support sprite layer transforms. (#2533)
|
2022-02-17 00:06:14 +11:00 |
|
 Leon FriedrichandGitHub
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58d6189c40
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Allow sprite layer data to be set using PrototypeLayerData. (#2442)
|
2022-02-16 19:37:40 +11:00 |
|
 
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58defed1d2
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Fix InteractionOutline 2: Electric boogaloo (#2511)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
|
2022-02-16 18:32:40 +11:00 |
|
metalgearsloth
|
7692ff736b
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Some more ECS stuff
- Proxy methods on EntityManager
- Transform system stuff
|
2022-02-14 18:24:52 +11:00 |
|
  
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de4d255841
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Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (#2469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
|
2022-02-05 19:31:58 +01:00 |
|
 Leon FriedrichandGitHub
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f13f9dc5cd
|
Make OffsetRsiDir() and GetDir() public (#2434)
|
2022-01-31 19:22:56 +11:00 |
|
 Leon FriedrichandGitHub
|
7e7d808c90
|
Sprite offset rendering fix (#2432)
|
2022-01-18 17:45:49 +11:00 |
|
 metalgearslothandGitHub
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15c1e8f7bf
|
Run appearancevisualizers on dummy entities again (#2380)
|
2021-12-30 20:41:55 +11:00 |
|
Paul
|
76b2909116
|
removes resolves
|
2021-12-08 00:09:41 +01:00 |
|
metalgearsloth
|
84c14a4657
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Remove redundant IComponent casts
|
2021-12-07 21:53:44 +11:00 |
|
Wrexbe
|
90596c8979
|
Fixed It
|
2021-12-05 18:12:56 -08:00 |
|
DrSmugleaf
|
163deff564
|
Fix 3000 errors
|
2021-12-05 18:13:33 +01:00 |
|
Vera Aguilera Puerto
|
c39f6d09eb
|
Lots of manual fixing. More to come.
|
2021-12-03 17:01:46 +01:00 |
|
Vera Aguilera Puerto
|
5eda1b326d
|
Inline OwnerUid
|
2021-12-03 16:30:34 +01:00 |
|
Vera Aguilera Puerto
|
7a06db60cf
|
Inline UID
|
2021-12-03 15:53:10 +01:00 |
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