metalgearsloth and GitHub
7f21c749b0
Add multiple post-shader support ( #6817 )
2026-08-01 16:56:24 +10:00
PJB3005
ad056e0b45
Add [NotContentImplementable] to client interfaces
2025-12-23 18:34:27 +01:00
a9d17337a3
RT Patches for UI improvements ( #4841 )
...
* fix up buttons
* wah
* ough
* huhwuhuahsdhsfdj
* loud incorrect buzzer
* wawa
* Allow XmlnsDefinition
* wawa
* Release notes.
* Expose keybind loading.
* address reviews and other things
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-02-11 17:18:39 +01:00
Leon Friedrich and GitHub
2cd829f4f6
SpriteView Modulation ( #4584 )
2023-12-10 12:02:21 +11:00
metalgearsloth and GitHub
25007a743f
Remove lights component reference ( #4316 )
2023-09-11 19:17:28 +10:00
metalgearsloth and GitHub
7d1ad527d9
Replace Robust Vector2 with System.Numerics ( #4092 )
2023-07-08 14:08:26 +10:00
Leon Friedrich and GitHub
69cdf6f727
Generalize sprite view ( #3978 )
2023-04-29 16:06:30 +10:00
metalgearsloth and GitHub
ca9ce7c7ed
Allow render targets to not clear ( #3457 )
2022-11-10 23:33:18 +01:00
Vera Aguilera Puerto
c39f6d09eb
Lots of manual fixing. More to come.
2021-12-03 17:01:46 +01:00
Pieter-Jan Briers
a7f85b53f8
Background color for UIRoot.
2021-08-30 02:14:22 +02:00
Pieter-Jan Briers and GitHub
8efffc471d
Multi-window support ( #1713 )
2021-05-02 14:05:50 +02:00
Acruid and GitHub
2183cd7ca1
Massive Namespace Cleanup ( #1544 )
...
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00