Commit Graph
66 Commits
Author SHA1 Message Date
0a67cecfa5 Replace every usage of GridCoordinates with EntityCoordinates (#1280)
* Added struct skeleton for EntityCoordinates.

* Polish EntityCoordinates, add tests, add EntityCoordinates to Transforms

* Doc cleanup

* Remove useless code

* Return offset 0 when you don't have a parent

* Test for making sure EntityCoordinates for entities without parents have offset 0

* Use parent transform's GridId for GetGridId.

* Adds various methods, checks and tests

* Replace GridCoordinates with EntityCoordinates

* EyeManager.WorldToScreen fix

* Address reviews

* Fix za buildo

* Fix one transform test

* Fix the remaining tests

* Remove duplicate

* Remove another merge duplicate

* Fix property

* Rename most usages of GridCoordinates to EntityCoordinates.

* Add WithEntityId method to EntityCoordinates.

* Fix EntityCoordinates usage in GetEntitiesInRange

* Remove cursed IMapGrid method, change naming.

* Makes GridTileLookupSystem use EntityCoordinates

Co-authored-by: Acruid <shatter66@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:09:19 +02:00
0701b040ee EntityCoordinates (#1277)
* Added struct skeleton for EntityCoordinates.

* Polish EntityCoordinates, add tests, add EntityCoordinates to Transforms

* Doc cleanup

* Remove useless code

* Return offset 0 when you don't have a parent

* Test for making sure EntityCoordinates for entities without parents have offset 0

* Use parent transform's GridId for GetGridId.

* Adds various methods, checks and tests

* Adds new constructor to EntityCoordinates and add WithPosition method

Co-authored-by: Acruid <shatter66@gmail.com>
2020-09-04 23:08:18 +02:00
Pieter-Jan Briers aaa09881cb Enable NRTs for unit tests. 2020-06-12 17:11:32 +02:00
Pieter-Jan Briers 3e62e6d1f6 Fix a bunch of tests 2020-02-28 04:05:56 +01:00
Acruid 42932b3ff6 Adds IMapGrid.CollidesWithGrid() which tests if a point is actually inside a non-empty tile. 2020-01-24 17:10:05 -08:00
Acruid 9f956cef95 Renamed SpawnEntityAt to SpawnEntity.
SpawnEntity now throws an exception if an invalid GridID is passed in the coordinates.
2020-01-24 15:44:08 -08:00
Pieter-Jan Briers 103fca8bc7 Add MapCoordinates.Nullspace. 2020-01-20 22:26:04 +01:00
Pieter-Jan Briers ab465d2af8 Fix unit tests. 2020-01-20 18:47:44 +01:00
Acruid 6249ae8d0d Fixes issue where map entity was not being deleted from Nullspace on restart. 2020-01-20 00:04:13 -08:00
Acruid ed134da488 MapManager_Tests now work on both client and server sides. 2020-01-15 03:07:37 -08:00
Acruid 32db0f82f1 Grid chunks now use the GridChunkPartition method for generating a set of collision rectangles and their bounds.
Grid collision rectangles are now drawn as a blue overlay in the CollisionOverlay debug view.
GridChunkPartition now also returns the bounding rectangle, which is a union of all the collision rectangles.
Each IPhysShape now handles it's own debug drawing with a new method, DebugDraw.
2020-01-13 13:40:09 -08:00
Acruid 6817969c8b Adds a helper class that can partition a map grid chunk into a set of rectangles. 2020-01-13 11:23:35 -08:00
Acruid 37aee07596 Rename GridId.Nullspace to GridId.Invalid, because it has nothing to do with Nullspace anymore. 2019-12-29 18:02:02 -08:00
Acruid 58d0a771e8 TransformComponent.GridID now returns GridID.Nullspace instead of throwing when the entity in question is not on a grid.
Added MapManager.Restart().
Added MapManager.CreateNewMapEntity() and MapManager.SetMapEntity() for manipulating the map root entity.
You can now spawn entities directly into Nullspace, after setting up the Nullspace map entity.
2019-12-29 16:08:46 -08:00
AcruidandPieter-Jan Briers f5c0dba194 Map & Grid Entities (#916)
* Adds Map components to the ECS system.

* Grid entities are now created along with map grids.
Grid components are now properly reused from map deserialization when a grid is created through the MapManager.

* Make MapGridComponent shared.
Don't send Nullspace default grid to client, they have their own.
Properly link the new grid with the entity sent from the server.

* Fixes nullRefException when ToString() is called on an Entity with no Prototype.

* Adds logging debug info about binding a map/grid to an entity.
Nightly Commit.

* Client map networking now properly pivots a grid from the client entity to the shared entity.
Added IMapGridComponent.ClearGridId() to properly dissociate the component from a grid before deleting it.
WorldPosition of a default grid is always 0,0 regardless of the entity transform (if any).
Nullspace map and default grid are not bound to an entity.
Nullspace map and default grid cannot be deleted.

* Map Entities are now created along with new maps.

* Client & Server load with new scene hierarchy.

* Fix rebase damage.

* Added ContainerHelpers helper class.

* Fix Container checks.

* Fixed clothes.

* Fixing unit tests.

* Removed disabled code.

* Actually initialize and startup the Map and Grid entities.
2019-12-21 22:11:17 +01:00
AcruidandPieter-Jan Briers 1b3cc8aba6 Grid Bounds (#800)
* Added centered unit box static field to Box2.

* MapGrid is more testable.

* Added some unit tests for MapGrid.
Fixed bug in MapChunk.GridTileToLocal().
MapGrid.UpdateAABB() actually expands properly now.

* Moved IMapChunk to Robust.Shared.Map.
Moved Chunk class out of MapManager class.

* Added unit tests for MapChunk.

* Bounds reduce by 1, so almost working.

* Now bound shrinking works :D

* Moved MapGrid out of MapManager.
Moved IMapGrid into the Shared/Map folder.
Replaced all calls to IMapGrid.ParentMap.Index with IMapGrid.ParentMapId.

* Added more MapGrid unit tests.
Fixed a bug in TryGetTileRef.
2019-04-29 12:43:20 +02:00