Commit Graph
7 Commits
Author SHA1 Message Date
metalgearsloth 3e7ba7ca28 Just work please 2022-01-17 11:55:19 +11:00
Vera Aguilera Puerto db996b9fb3 A bunch more resolves removed wooo 2021-12-08 11:37:11 +01:00
metalgearslothandGitHub d72185933a Add support for grid chunk removals (#1941)
* Add support for grid chunk removals

Also allows grids to be removed when they have no more chunks remaining.

* No more crashing pog

* Slightly better

* Minor optimisations and fix bounds

* Avoid creating new chunks for anchoring

* chucky

* comment

* Tests

* Remove some logs

* Remove another log

* Review
2021-08-23 16:00:07 +10:00
ShadowCommanderandGitHub 0047c5000f Fix placement of grid tiles on the edge of a grid (#1724)
* Fix placement of grid tiles on the edge of a grid
2021-04-25 12:48:26 -07:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
Víctor Aguilera PuertoandGitHub 04277feba6 AlignWithClosestGridTile extension for EntityCoordinates (#1386)
* AlignWithClosestGridTile extension for EntityCoordinates
- Fixes component exception when adding a timer component to a deleted entity.

* Address review

* actually...
2020-11-05 17:48:57 +01:00
DrSmugleafandGitHub 5bbcdbd3ef Add back Vector2i.ToEntityCoordinates (#1319) 2020-10-11 15:15:22 +02:00