Commit Graph
10 Commits
Author SHA1 Message Date
de4d255841 Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (#2469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-05 19:31:58 +01:00
metalgearslothandGitHub 43081c57e7 Add acruid's funny entity query (#2440) 2022-01-21 10:45:10 +11:00
726bfd58f6 adds some helpers to robustrandom (#1969)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-08-23 20:32:51 +02:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
b8e5b47e7a Use 'new' expression in places where the type is evident for the engine (#1415)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-11-26 00:16:55 +01:00
44bcbfa8e5 Misc changed needed for atmos (#1186)
* Add needed changes for atmos

* Get delays for RSI state

* Placement hijack can handle deletion on gridcoordinates

* Array serialization

* MapIndices to GridCoordinates

* CollidableComponent creates VirtualControllers using IDynamicTypeFactory

* Probability assert now prints chance

* Remove unused stuff, fix build

* Update documentation for map indices

* readability

* Removed unused using statements

* Remove ToAngle

* Fix messed up merge

* Fix MapIndices/GridCoordinates conversion

* Add "invalid" direction.

* Update Robust.Shared/Serialization/YamlObjectSerializer.cs

* Nullable fix

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2020-08-02 18:39:23 +02:00
Pieter-Jan Briers 2b3bdf0f28 Adds RandomExtensions.Pick for IReadOnlyCollection. 2020-05-23 00:42:37 +02:00
Pieter-Jan Briers 7dfae37451 no more Prob(80).
Adds assert against that so you don't screw up from BYOND habits.
2020-03-25 18:01:49 +01:00
DamianXandPieter-Jan Briers 943b000950 Things for wires (#852)
* Things for wires

* Fixed things
2019-08-25 23:18:03 +02:00
DamianXandPieter-Jan Briers 7f9f593989 Implemented RobustRandom (#845)
* Implemented RobustRandom

* Fixed RandomString
2019-08-16 21:43:59 +02:00