Perry Fraser and GitHub
0c61ff2bee
fix: default audio params for PlayStatic ( #6011 )
2025-06-09 00:28:12 +02:00
metalgearsloth and GitHub
0e2b00edd0
Fix NaN gain audio ( #5737 )
2025-03-10 20:16:05 +11:00
metalgearsloth and GitHub
56ced913b7
Audio fixes ( #5707 )
2025-02-26 22:08:17 +11:00
pathetic meowmeow and GitHub
fd5a4d9b8a
Refactor audio system to send collection IDs over the network ( #5540 )
...
This is important groundwork for future features such as captioning,
as a caption and other data can be associated with the collection
prototype instead of passing extra data everywhere with the sound.
2025-02-22 17:29:47 +01:00
metalgearsloth and GitHub
c011eff80e
Increase audio despawn buffer ( #5665 )
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Apparently it can clip and the buffer is really just there so we despawn 'at some point' and rather than hunching over my debugger for potentially an hour this is easier and almost no impact.
I've also considered flagging some audio as "play the full thing" if someone misses the start of it but need to thonk on that one a bit in future.
2025-02-16 14:30:18 +11:00
9837c33de7
Add sourcegenned field deltas ( #5155 )
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* Remove full "delta" states
* Update MapGridComponentState
* abstract ComponentState
* Release notes
* Fix tests
* Fix nullable errors
* A
* Sourcegen component deltas
* Audio deltas + methids
* Also eye
* Optimise out the dictionary
* Minor fixes
* Physics deltas
* Also this
* Fix field deltas
* remove old release notes
* Make IComponentDelta implement IComponent
* add sourcegen launch settings
* make silent error loud
* Review
* UI deltas
* Slimmer
* Sourcegen bandaid
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2024-12-21 15:48:33 +11:00
Leon Friedrich and GitHub
19a87fb67a
Remove incorrect NotNullIfNotNull attributes in SharedAudioSystem ( #5449 )
2024-09-18 11:43:49 +10:00
metalgearsloth and GitHub
f7287b181d
Fix audioparams for playglobal ( #5437 )
2024-09-12 17:48:37 +10:00
45b7500d93
feat: added audio system predicted method for only one receiver ( #5435 )
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* feat: added audio system predicted method for only one receiver
* renamed to PlayLocal
* tweak
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-12 17:41:40 +10:00
metalgearsloth and GitHub
3342e1272f
Add audio filename to entity name ( #5338 )
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Will make debugging tests easier.
2024-08-06 20:54:17 +10:00
metalgearsloth and GitHub
dd56de70b7
Fix grid-based audio ( #5087 )
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* Fix grid-based audio
- Fixes parenting issues.
- Add SetGridAudio as an easy way to set it up and apply the override too.
* No more global
* Rejig it all
* mergew
* review
* Minor optimisation
* Revert "Minor optimisation"
This reverts commit d0cdac7690 .
2024-05-29 16:14:37 +10:00
metalgearsloth and GitHub
d9d5ef7471
Add audio helpers for map-based audio ( #5086 )
...
Doesn't need to be a flag because we just set it as global, whereas gridaudio cares about stuff every frame.
2024-05-02 09:51:14 +10:00
T-Stalker and GitHub
ccba6b5d1c
Reduce default sound range to 15 ( #5085 )
2024-04-30 15:41:00 +10:00
metalgearsloth and GitHub
0a00e7ec29
Network audio states ( #5024 )
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* Network audio states
Lets server pause or stop audio or whatever.
* Better API and state fix
* Bunch of fixes
- TimedDespawn proccing too early.
- PlaybackPosition setting
- SetState setting.
* Clamps and despawn fixes
* fix
2024-04-17 17:55:22 +10:00
metalgearsloth and GitHub
4460454563
Implement sound VV ( #4966 )
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* Implement sound VV
No params yet because I'm lazy but paths and collections work.
* Fixes
* rn
* review
2024-03-24 16:59:40 +11:00
metalgearsloth and GitHub
7aa951ca48
Add undetachable PVS flag ( #4889 )
...
Useful in some rare cases, mainly for grid-related activities.
Specifically:
- Audio entity where we never want it detached.
- FTL previs effects to show impending squish.
2024-03-16 14:58:08 +11:00
Pieter-Jan Briers
3a55118143
Replace CVar OnValueChanged in systems with Subs.CVar
2024-02-11 13:29:27 +01:00
Vasilis and GitHub
d142393221
Clamp volume gain calculations ( #4815 )
2024-01-06 13:48:04 +11:00
metalgearsloth and GitHub
517ae7f1bd
Better audio logs for gain ( #4789 )
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* Better audio logs for gain
Need to track down the -10 gain setter.
* Release checks
2023-12-31 13:34:43 +11:00
8d7d6a26ba
Fix playing audio streams ( #4761 )
...
* Fix playing audio streams
* mostly address review
---------
Co-authored-by: ike709 <ike709@github.com >
2023-12-25 18:36:24 -08:00
metalgearsloth and GitHub
bfe8e687da
Fix audio params variation ( #4699 )
2023-12-12 20:16:43 +11:00
metalgearsloth and GitHub
43138669ec
Network base not adjusted audio params ( #4679 )
2023-12-09 17:12:09 +11:00
metalgearsloth and GitHub
9eb9c91da6
Fix predicted audio not using adjust params ( #4676 )
2023-12-09 14:59:22 +11:00
metalgearsloth and GitHub
ced2a5c6cd
Make PVS overrides less bad and fix audio ( #4656 )
2023-12-02 19:36:55 +11:00
metalgearsloth and GitHub
9ec927543f
Remove audio logging ( #4654 )
2023-12-02 10:43:06 +11:00
metalgearsloth and GitHub
0eb3c37bd8
Add detailed audio logging ( #4652 )
2023-12-01 20:33:29 +11:00
metalgearsloth and GitHub
7ba02b5ca6
Store audio on its own map ( #4651 )
2023-12-01 18:48:33 +11:00
metalgearsloth and GitHub
c324562513
Fix audio z-offset not applying correctly ( #4641 )
2023-11-30 10:10:33 +11:00
metalgearsloth and GitHub
a1d02d7c55
Add gain setter for audio params + API cleanup ( #4627 )
2023-11-28 22:54:19 +11:00
2733435218
Audio rework unrevert + audio packaging ( #4555 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:26 +11:00
metalgearsloth and GitHub
170d192791
Revert audio rework ( #4554 )
2023-11-07 09:34:09 +11:00
metalgearsloth and GitHub
d75dbc901f
Audio rework ( #4421 )
2023-10-29 14:58:19 +11:00